I have met a question that "If babble1 is 1 then thebabbled frame is generated randomly with a sequence number between 0 to 255."So i need to define a inline functino to get a random data.Should I include a rand.h in C to Spin?Or there is another solution?
I am currently trying to learn MATLAB independently and had a question about a command that used randn().
nddata = fix(8*randn(10,5,3))
I understand what the fix() function does, and the multi dimension array that is created by randn. However, I am not sure what 8 is doing here, it is not multiplying the outcome of the random numbers and it is not part of the limit. So I just want to know the purpose of the 8 here.
Thanks
randn generated a standard normally distributed matrix of random numbers (standard in this context is defined as mean = 0 and standard deviation = 1). The 8 factor simply stretches this distribution along the x-axis; a scalar multiplication for each value in the 3D matrix. The fix function then rounds each value to the nearest integer towards 0, i.e. -3.9 becomes -3.0. This effectively reduces the standard deviation of the data.
To see this for yourself, split the expression up and create temporary variables for each operation, and step through it with the debugger.
I want to generate a matrix of random numbers (normrnd with mean == 0) that satisfy the following constraints using MATLAB (or any other language)
The sum of the absolute values in the matrix must equal X
The largest abs(single number) must equal Y
The difference between the number and its 8 neighbors (3 if in corner, 5 if on edge) must be less than Z
It would be relatively easy to satisfy one of the constraints, but I can't think of an algorithm that satisfies all of them...
Any ideas?
I am not sure whether to edit my post or to reply here, so I am editing... #MZimmerman6, you have a point. Though these constraints won't produce a unique solution, how would I obtain multiple solutions without using rand?
A very simply 3 x 3 where 5 is the max element value, 30 is the sum, and 2 is the difference
5 4 3
4 4 2
3 2 3
Rody, that actually may help...I need to think more :)
Luis ...Hmmm...why not? I can add up the absolute value of a normally distributed sample...right?
Here is an algorithm to get the 'random' numbers that you need.
Generate a valid number (for example in the middle)
Determine the feasible range for one of the numbers next to it
If there is no range, you go to step 1, otherwise generate a number and continue
Depending on your constraints it may take a while of course. You could add an other step to see if changing the existing numbers would help before going back to step 1.
I need some help on how to generate odd random numbers using Matlab. How do you generate odd random numbers within a given interval, say between 1 and 100?
Well, if I could generate EVEN random numbers within an interval, then I'd just add 1. :)
That is not as silly as it sounds.
Can you generate random integers? If you could, why not multiply by 2? Then you would have EVEN random integers. See above for what to do next.
There are tools in MATLAB to generate random integers in an interval. If not, then you could write your own trivially enough. For example, what does this do:
r = 1 + 2*floor(rand(N,1)*50);
Or this:
r = 1 + 2*randi([0 49], N,1);
Note that Rody edited this answer, but made a mistake when he did so when using randi. I've corrected the problem. Note that randi intentionally goes up to only 49 in its sampling as I have changed it. That works because 2*49 + 1 = 99.
So how about in the rand case? Why have I multiplied by 50 there, and not 49? This is taken from the doc for rand:
"r = rand(n) returns an n-by-n matrix containing pseudorandom values drawn from the standard uniform distribution on the open interval (0,1)."
So rand NEVER generates an exact 1. It can generate a number slightly smaller than 1, but never 1. So when I multiply by 50, this results in a number that is never exactly 50, but only potentially slightly less than 50. The floor then generates all integers between 0 and 49, with essentially equal probability. I suppose someone will point out that since 0 is never a possible result from rand, that the integer 0 will be under-sampled by this expression by an amount of the order of eps. If you will generate that many samples that you can see this extent of undersampling, then you will need a bigger, faster computer to do your work. :)
I have 500,000 values for a variable derived from financial markets. Specifically, this variable represents distance from the mean (in standard deviations). This variable has a arbitrary distribution. I need a formula that will allow me to select a range around any value of this variable such that an equal (or close to it) amount of data points fall within that range.
This will allow me to then analyze all of the data points within a specific range and to treat them as "similar situations to the input."
From what I understand, this means that I need to convert it from arbitrary distribution to uniform distribution. I have read (but barely understood) that what I am looking for is called "probability integral transform."
Can anyone assist me with some code (Matlab preferred, but it doesn't really matter) to help me accomplish this?
Here's something I put together quickly. It's not polished and not perfect, but it does what you want to do.
clear
randList=[randn(1e4,1);2*randn(1e4,1)+5];
[xCdf,xList]=ksdensity(randList,'npoints',5e3,'function','cdf');
xRange=getInterval(5,xList,xCdf,0.1);
and the function getInterval is
function out=getInterval(yPoint,xList,xCdf,areaFraction)
yCdf=interp1(xList,xCdf,yPoint);
yCdfRange=[-areaFraction/2, areaFraction/2]+yCdf;
out=interp1(xCdf,xList,yCdfRange);
Explanation:
The CDF of the random distribution is shown below by the line in blue. You provide a point (here 5 in the input to getInterval) about which you want a range that gives you 10% of the area (input 0.1 to getInterval). The chosen point is marked by the red cross and the
interval is marked by the lines in green. You can get the corresponding points from the original list that lie within this interval as
newList=randList(randList>=xRange(1) & randList<=xRange(2));
You'll find that on an average, the number of points in this example is ~2000, which is 10% of numel(randList)
numel(newList)
ans =
2045
NOTE:
Please note that this was done quickly and I haven't made any checks to see if the chosen point is outside the range or if yCdfRange falls outside [0 1], in which case interp1 will return a NaN. This is fairly straightforward to implement, and I'll leave that to you.
Also, ksdensity is very CPU intensive. I wouldn't recommend increasing npoints to more than 1e4. I assume you're only working with a fixed list (i.e., you have a list of 5e5 points that you've obtained somehow and now you're just running tests/analyzing it). In that case, you can run ksdensity once and save the result.
I do not speak Matlab, but you need to find quantiles in your data. This is Mathematica code which would do this:
In[88]:= data = RandomVariate[SkewNormalDistribution[0, 1, 2], 10^4];
Compute quantile points:
In[91]:= q10 = Quantile[data, Range[0, 10]/10];
Now form pairs of consecutive quantiles:
In[92]:= intervals = Partition[q10, 2, 1];
In[93]:= intervals
Out[93]= {{-1.397, -0.136989}, {-0.136989, 0.123689}, {0.123689,
0.312232}, {0.312232, 0.478551}, {0.478551, 0.652482}, {0.652482,
0.829642}, {0.829642, 1.02801}, {1.02801, 1.27609}, {1.27609,
1.6237}, {1.6237, 4.04219}}
Verify that the splitting points separate data nearly evenly:
In[94]:= Table[Count[data, x_ /; i[[1]] <= x < i[[2]]], {i, intervals}]
Out[94]= {999, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000}