How to print star pattern using Dart [closed] - flutter

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Im trying to figure out to print star pattern using Dart language which implementing logic code. The existing code I use as indent so that the star have some space. Is this the right method to do so?
void main(){
for(int i = 0 ; i< 7; i++){
var stars='';
for(int j = (7-i); j > 1 ;j--) {
stars += ' ';
}
for(int j = 0; j <= i ;j++){
stars += '* ';
}
print(stars);
}
}

Here is my answer write in dartpad, change starWidth to adjust star size.
Idea is get string of the star and it padding per row then printing its.
EDIT: Updated description comment for each functional
void main() {
const starWidth = 7;
// return `*` or `space` if even/odd
starGenerator(i) => i % 2 == 0 ? "*" : " ";
// just return a string full of `space`
printPad(w) => " " * w;
// cause we need `space` between `*`, length is `w * 2 - 1`,
// return a string build of star
printStars(int w) => List.generate(w * 2 - 1, starGenerator).join('');
for (int row = 1; row <= starWidth; row++) {
// cause our width with space is `starWidth * 2`,
// padding left is `padding = (our width with space - star with with space) / 2`,
// but we only need print left side (/2) so the math is simple
// `padding = width - star with without space`
var padding = starWidth - row;
print("$row:" + printPad(padding) + printStars(row));
}
}

void main(){
for(int i = 0 ; i< 7; i++){
var stars='';
for(int j = (7-i); j > 1 ;j--) {
stars += ' ';
}
for(int j = 0; j <= i ;j++){
stars += '* ';
}
print(stars);
}
}

Related

how to set condition in String Flutter

I am looping Text Field hundreds times
for (var i = 0; i < 100; i++)
my label Text is look like this labelText: '${i + 1}',
I want to set Condition if i is below 10 then add extra 0 before number
I did try with like this
'${i < 10 ? "0"i + 1 : i + 1}',
getting error Expected to Find '}'
Here is a another solution by using String's padLeft method.
for (var i = 0 ; i < 100 ; i++) {
print(i.toString().padLeft(2, '0'));
}
for (var i = 0; i < 100; i++){
print('${i+1 < 10 ? "0${i + 1}" : i + 1}');
}

How to create a layout that all its cells are initially empty and accessible by moving agents (such as equipment)?

In Copper Nickel Mine (Cloud) Simulation, In MinePanel Agent, there is a function Called setupTunnelLayout.
The original code in the above function is as following:
//create corridor of already empty rooms
`RoomBlock emptyRoom;
for ( int j = 0; j < nColumns; j++ ) {
emptyRoom = add_roomBlocks();
emptyRoom.jumpToCell( 0, j );
if ( j == nColumns - 1 )
emptyRoom.isStartBlock = true;
emptyRoom.isTunnel = true;
}`
But in my scenario all the cells are accessible initially, so all can be tunnel (path to move), not only the (0, j) row as the above example!
I was thinking I can change it as the followings; (1) or (2);
(1)
//create corridor of already empty rooms
RoomBlock emptyRoom;
for ( int j = 0; j < nColumns; j++ )
for (int i = 0; i < nRows; i++){
emptyRoom = add_roomBlocks();
emptyRoom.jumpToCell( 0, j );
emptyRoom.jumpToCell( i, 0 );
if ( j == nColumns - 1 )
emptyRoom.isStartBlock = true;
emptyRoom.isTunnel = true;
}
Or it can be like this;
(2)
//create corridor of already empty rooms
`RoomBlock emptyRoom;
for ( int j = 0; j < nColumns; j++ )
for (int i = 0; i < nRows; i++){
emptyRoom = add_roomBlocks();
emptyRoom.jumpToCell( i, j );
if ( j == nColumns - 1 )
emptyRoom.isStartBlock = true;
emptyRoom.isTunnel = true;
}`
'Can you please let me know if (1) or (2) are correct? Which one is preferred?
Thank you so much,
Neda.'
The second is preferable; there is no point jumping the agent to the column and then the row when you can directly move it to the exact cell coordinates.
In both cases though you are missing a closing } for your extra i loop (and you're missing an opening one in your second case).
//create corridor of already empty rooms
RoomBlock emptyRoom;
for (int j = 0; j < nColumns; j++) {
for (int i = 0; i < nRows; i++) {
emptyRoom = add_roomBlocks();
emptyRoom.jumpToCell(i, j);
if (j == nColumns - 1) {
emptyRoom.isStartBlock = true;
}
emptyRoom.isTunnel = true;
}
}
[I used the StackOverflow formatting to mark the full block as Java code. It's also best-practice (although AnyLogic doesn't do it many of their example models) to always use curly brackets for loops, etc. even if their body only has one line.]
Plus whether the change will do what you want or not obviously depends on the rest of the model and how it handles the grid of cells and tunnels.

Simple cryptographic puzzle [closed]

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I'm looking for a way to solve this crypt arithmetic problem of:
ROBERT + GERALD = DONALD
and potentially others as well, where each letter represents a digit.
How would you go about solving this by hand and how does that relate to solving it programmatically?
Thank you in advance
You can actually work this out as a sum:
robert
+ gerald
------
= donald
and use basic mathematical knowledge.
For example, there's no carry possible in the right column (6) and we have T + D = D. That means T must be zero.
Similarly, for column 5, there's no carry from column 6 and R + L = L means R is zero as well, and no carry to column 4.
Same with column 4, E + A = A so E is zero.
So we now have:
0ob000
+ g00ald
------
= donald
From there, we can infer from columns 3 and 1 that b==n and g==d and they (along with o/a/l/d) can be any value since every digit is being added to zero so there is no chance of carry anywhere. So let's just make them all one:
011000
+ 100111
------
= 111111
In fact, you could make them all zero and end up with 000000 + 000000 = 000000.
But that's hardly programming related, so let's make it so:
#include <stdio.h>
int main (void) {
int robert, gerald, donald;
for (int r = 0; r < 10; r++) {
for (int o = 0; o < 10; o++) {
for (int b = 0; b < 10; b++) {
for (int e = 0; e < 10; e++) {
for (int t = 0; t < 10; t++) {
for (int g = 0; g < 10; g++) {
for (int a = 0; a < 10; a++) {
for (int l = 0; l < 10; l++) {
for (int d = 0; d < 10; d++) {
for (int n = 0; n < 10; n++) {
robert = r * 100000 + o * 10000 + b * 1000 + e * 100 + r * 10 + t;
gerald = g * 100000 + e * 10000 + r * 1000 + a * 100 + l * 10 + d;
donald = d * 100000 + o * 10000 + n * 1000 + a * 100 + l * 10 + d;
if (robert + gerald == donald) {
printf (" %06d\n", robert);
printf ("+ %06d\n", gerald);
printf (" ------\n");
printf ("= %06d\n", donald);
printf ("........\n");
}
}
}
}
}
}
}
}
}
}
}
return 0;
}
That will give you a whole host of solutions.
And, before you complain that you cannot have repeated digits, there is no solution if that's the case, since mathematically both T and R must be zero, as shown in the original reasoning above. And you can prove this empirically with:
#include <stdio.h>
int main (void) {
int robert, gerald, donald;
for (int r = 0; r < 10; r++) {
for (int o = 0; o < 10; o++) {
if (o==r) continue;
for (int b = 0; b < 10; b++) {
if ((b==r) || (b==o)) continue;
for (int e = 0; e < 10; e++) {
if ((e==r) || (e==o) || (e==b)) continue;
for (int t = 0; t < 10; t++) {
if ((t==r) || (t==o) || (t==b) || (t==e)) continue;
for (int g = 0; g < 10; g++) {
if ((g==r) || (g==o) || (g==b) || (g==e) || (g==t)) continue;
for (int a = 0; a < 10; a++) {
if ((a==r) || (a==o) || (a==b) || (a==e) || (a==t) || (a==g)) continue;
for (int l = 0; l < 10; l++) {
if ((l==r) || (l==o) || (l==b) || (l==e) || (l==t) || (l==g) || (l==a)) continue;
for (int d = 0; d < 10; d++) {
if ((d==r) || (d==o) || (d==b) || (d==e) || (d==t) || (d==g) || (d==a) || (d==l)) continue;
for (int n = 0; n < 10; n++) {
if ((n==r) || (n==o) || (n==b) || (n==e) || (n==t) || (n==g) || (n==a) || (n==l) || (n==d)) continue;
robert = r * 100000 + o * 10000 + b * 1000 + e * 100 + r * 10 + t;
gerald = g * 100000 + e * 10000 + r * 1000 + a * 100 + l * 10 + d;
donald = d * 100000 + o * 10000 + n * 1000 + a * 100 + l * 10 + d;
if (robert + gerald == donald) {
printf (" %06d\n", robert);
printf ("+ %06d\n", gerald);
printf (" ------\n");
printf ("= %06d\n", donald);
printf ("........\n");
}
}
}
}
}
}
}
}
}
}
}
return 0;
}
which outputs no solutions.
Now DONALD + GERALD = ROBERT, that's a different matter but you can solve that simply by modifying the code above slightly, making the if statement into:
if (donald + gerald == robert) {
printf (" %06d\n", donald);
printf ("+ %06d\n", gerald);
printf (" ------\n");
printf ("= %06d\n", robert);
printf ("........\n");
}
and you get the single solution:
526485
+ 197485
------
= 723970

Carefully deleting N items from a "circular" vector (or perhaps just an NSMutableArray)

Imagine a std:vector, say, with 100 things on it (0 to 99) currently. You are treating it as a loop. So the 105th item is index 4; forward 7 from index 98 is 5.
You want to delete N items after index position P.
So, delete 5 items after index 50; easy.
Or 5 items after index 99: as you delete 0 five times, or 4 through 0, noting that position at 99 will be erased from existence.
Worst, 5 items after index 97 - you have to deal with both modes of deletion.
What's the elegant and solid approach?
Here's a boring routine I wrote
-(void)knotRemovalHelper:(NSMutableArray*)original
after:(NSInteger)nn howManyToDelete:(NSInteger)desired
{
#define ORCO ((NSInteger)[original count])
static NSInteger kount, howManyUntilLoop, howManyExtraAferLoop;
if ( ... our array is NOT a loop ... )
// trivial, if messy...
{
for ( kount = 1; kount<=desired; ++kount )
{
if ( (nn+1) >= ORCO )
return;
[original removeObjectAtIndex:( nn+1 )];
}
return;
}
else // our array is a loop
// messy, confusing and inelegant. how to improve?
// here we go...
{
howManyUntilLoop = (ORCO-1) - nn;
if ( howManyUntilLoop > desired )
{
for ( kount = 1; kount<=desired; ++kount )
[original removeObjectAtIndex:( nn+1 )];
return;
}
howManyExtraAferLoop = desired - howManyUntilLoop;
for ( kount = 1; kount<=howManyUntilLoop; ++kount )
[original removeObjectAtIndex:( nn+1 )];
for ( kount = 1; kount<=howManyExtraAferLoop; ++kount )
[original removeObjectAtIndex:0];
return;
}
#undef ORCO
}
Update!
InVariant's second answer leads to the following excellent solution. "starting with" is much better than "starting after". So the routine now uses "start with". Invariant's second answer leads to this very simple solution...
N times do if P < currentsize remove P else remove 0
-(void)removeLoopilyFrom:(NSMutableArray*)ra
startingWithThisOne:(NSInteger)removeThisOneFirst
howManyToDelete:(NSInteger)countToDelete
{
// exception if removeThisOneFirst > ra highestIndex
// exception if countToDelete is > ra size
// so easy thanks to Invariant:
for ( do this countToDelete times )
{
if ( removeThisOneFirst < [ra count] )
[ra removeObjectAtIndex:removeThisOneFirst];
else
[ra removeObjectAtIndex:0];
}
}
Update!
Toolbox has pointed out the excellent idea of working to a new array - super KISS.
Here's an idea off the top of my head.
First, generate an array of integers representing the indices to remove. So "remove 5 from index 97" would generate [97,98,99,0,1]. This can be done with the application of a simple modulus operator.
Then, sort this array descending giving [99,98,97,1,0] and then remove the entries in that order.
Should work in all cases.
This solution seems to work, and it copies all remaining elements in the vector only once (to their final destination).
Assume kNumElements, kStartIndex, and kNumToRemove are defined as const size_t values.
vector<int> my_vec(kNumElements);
for (size_t i = 0; i < my_vec.size(); ++i) {
my_vec[i] = i;
}
for (size_t i = 0, cur = 0; i < my_vec.size(); ++i) {
// What is the "distance" from the current index to the start, taking
// into account the wrapping behavior?
size_t distance = (i + kNumElements - kStartIndex) % kNumElements;
// If it's not one of the ones to remove, then we keep it by copying it
// into its proper place.
if (distance >= kNumToRemove) {
my_vec[cur++] = my_vec[i];
}
}
my_vec.resize(kNumElements - kNumToRemove);
There's nothing wrong with two loop solutions as long as they're readable and don't do anything redundant. I don't know Objective-C syntax, but here's the pseudocode approach I'd take:
endIdx = after + howManyToDelete
if (Len <= after + howManyToDelete) //will have a second loop
firstloop = Len - after; //handle end in the first loop, beginning in second
else
firstpass = howManyToDelete; //the first loop will get them all
for (kount = 0; kount < firstpass; kount++)
remove after+1
for ( ; kount < howManyToDelete; kount++) //if firstpass < howManyToDelete, clean up leftovers
remove 0
This solution doesn't use mod, does the limit calculation outside the loop, and touches the relevant samples once each. The second for loop won't execute if all the samples were handled in the first loop.
The common way to do this in DSP is with a circular buffer. This is just a fixed length buffer with two associated counters:
//make sure BUFSIZE is a power of 2 for quick mod trick
#define BUFSIZE 1024
int CircBuf[BUFSIZE];
int InCtr, OutCtr;
void PutData(int *Buf, int count) {
int srcCtr;
int destCtr = InCtr & (BUFSIZE - 1); // if BUFSIZE is a power of 2, equivalent to and faster than destCtr = InCtr % BUFSIZE
for (srcCtr = 0; (srcCtr < count) && (destCtr < BUFSIZE); srcCtr++, destCtr++)
CircBuf[destCtr] = Buf[srcCtr];
for (destCtr = 0; srcCtr < count; srcCtr++, destCtr++)
CircBuf[destCtr] = Buf[srcCtr];
InCtr += count;
}
void GetData(int *Buf, int count) {
int srcCtr = OutCtr & (BUFSIZE - 1);
int destCtr = 0;
for (destCtr = 0; (srcCtr < BUFSIZE) && (destCtr < count); srcCtr++, destCtr++)
Buf[destCtr] = CircBuf[srcCtr];
for (srcCtr = 0; srcCtr < count; srcCtr++, destCtr++)
Buf[destCtr] = CircBuf[srcCtr];
OutCtr += count;
}
int BufferOverflow() {
return ((InCtr - OutCtr) > BUFSIZE);
}
This is pretty lightweight, but effective. And aside from the ctr = BigCtr & (SIZE-1) stuff, I'd argue it's highly readable. The only reason for the & trick is in old DSP environments, mod was an expensive operation so for something that ran often, like every time a buffer was ready for processing, you'd find ways to remove stuff like that. And if you were doing FFT's, your buffers were probably a power of 2 anyway.
These days, of course, you have 1 GHz processors and magically resizing arrays. You kids get off my lawn.
Another method:
N times do {remove entry at index P mod max(ArraySize, P)}
Example:
N=5, P=97, ArraySize=100
1: max(100, 97)=100 so remove at 97%100 = 97
2: max(99, 97)=99 so remove at 97%99 = 97 // array size is now 99
3: max(98, 97)=98 so remove at 97%98 = 97
4: max(97, 97)=97 so remove at 97%97 = 0
5: max(96, 97)=97 so remove at 97%97 = 0
I don't program iphone for know, so I image std::vector, it's quite easy, simple and elegant enough:
#include <iostream>
using std::cout;
#include <vector>
using std::vector;
#include <cassert> //no need for using, assert is macro
template<typename T>
void eraseCircularVector(vector<T> & vec, size_t position, size_t count)
{
assert(count <= vec.size());
if (count > 0)
{
position %= vec.size(); //normalize position
size_t positionEnd = (position + count) % vec.size();
if (positionEnd < position)
{
vec.erase(vec.begin() + position, vec.end());
vec.erase(vec.begin(), vec.begin() + positionEnd);
}
else
vec.erase(vec.begin() + position, vec.begin() + positionEnd);
}
}
int main()
{
vector<int> values;
for (int i = 0; i < 10; ++i)
values.push_back(i);
cout << "Values: ";
for (vector<int>::const_iterator cit = values.begin(); cit != values.end(); cit++)
cout << *cit << ' ';
cout << '\n';
eraseCircularVector(values, 5, 1); //remains 9: 0,1,2,3,4,6,7,8,9
eraseCircularVector(values, 16, 5); //remains 4: 3,4,6,7
cout << "Values: ";
for (vector<int>::const_iterator cit = values.begin(); cit != values.end(); cit++)
cout << *cit << ' ';
cout << '\n';
return 0;
}
However, you might consider:
creating new loop_vector class, if you use this kind of functionality enough
using list if you perform many deletions (or few deletions (not from end, that's simple pop_back) but large array)
If your container (NSMutableArray or whatever) is not list, but vector (i.e. resizable array), you most definitely don't want to delete items one by one, but whole range (e.g. std::vector's erase(begin, end)!
Edit: reacting to comment, to fully realize what must be done by vector, if you erase element other than the last one: it must copy all values after that element (e.g. 1000 items in array, you erase first, 999x copying (moving) of item, that is very costly).
Example:
#include <iostream>
#include <vector>
#include <ctime>
using namespace std;
int main()
{
clock_t start, end;
vector<int> vec;
const int items = 64 * 1024;
cout << "using " << items << " items in vector\n";
for (size_t i = 0; i < items; ++i) vec.push_back(i);
start = clock();
while (!vec.empty()) vec.erase(vec.begin());
end = clock();
cout << "Inefficient method took: "
<< (end - start) * 1.0 / CLOCKS_PER_SEC << " ms\n";
for (size_t i = 0; i < items; ++i) vec.push_back(i);
start = clock();
vec.erase(vec.begin(), vec.end());
end = clock();
cout << "Efficient method took: "
<< (end - start) * 1.0 / CLOCKS_PER_SEC << " ms\n";
return 0;
}
Produces output:
using 65536 items in vector
Inefficient method took: 1.705 ms
Efficient method took: 0 ms
Note it's very easy to get inefficient, look e.g. have at http://www.cplusplus.com/reference/stl/vector/erase/

form a number using consecutive numbers

I was puzzled with one of the question in Microsoft interview which is as given below:
A function should accept a range( 3 - 21 ) and it should print all the consecutive numbers combinations to form each number as given below:
3 = 1+2
5 = 2+3
6 = 1+2+3
7 = 3+4
9 = 4+5
10 = 1+2+3+4
11 = 5+6
12 = 3+4+5
13 = 6+7
14 = 2+3+4+5
15 = 1+2+3+4+5
17 = 8+9
18 = 5+6+7
19 = 9+10
20 = 2+3+4+5+6
21 = 10+11
21 = 1+2+3+4+5+6
could you please help me in forming this sequence in C#?
Thanks,
Mahesh
So here is a straightforward/naive answer (in C++, and not tested; but you should be able to translate). It uses the fact that
1 + 2 + ... + n = n(n+1)/2,
which you have probably seen before. There are lots of easy optimisations that can be made here which I have omitted for clarity.
void WriteAsSums (int n)
{
for (int i = 0; i < n; i++)
{
for (int j = i; j < n; j++)
{
if (n = (j * (j+1) - i * (i+1))/2) // then n = (i+1) + (i+2) + ... + (j-1) + j
{
std::cout << n << " = ";
for (int k = i + 1; k <= j; k++)
{
std::cout << k;
if (k != j) // this is not the interesting bit
std::cout << std::endl;
else
std::cout << " + ";
}
}
}
}
}
This is some pseudo code to find all the combinations if any exists:
function consecutive_numbers(n, m)
list = [] // empty list
list.push_back(m)
while m != n
if m > n
first = list.remove_first
m -= first
else
last = list.last_element
if last <= 1
return []
end
list.push_back(last - 1)
m += last - 1
end
end
return list
end
function all_consecutive_numbers(n)
m = n / 2 + 1
a = consecutive_numbers(n, m)
while a != []
print_combination(n, a)
m = a.first - 1
a = consecutive_numbers(n, m)
end
end
function print_combination(n, a)
print(n + " = ")
print(a.remove_first)
foreach element in a
print(" + " + element)
end
print("\n")
end
A call to all_consecutive_numbers(21) would print:
21 = 11 + 10
21 = 8 + 7 + 6
21 = 6 + 5 + 4 + 3 + 2 + 1
I tested it in ruby (code here) and it seems to work. I'm sure the basic idea could easily be implemented in C# as well.
I like this problem. Here is a slick and slightly mysterious O(n) solution:
void DisplaySum (int n, int a, int b)
{
std::cout << n << " = ";
for (int i = a; i < b; i++) std::cout << i << " + ";
std::cout << b;
}
void WriteAsSums (int n)
{
N = 2*n;
for (int i = 1; i < N; i++)
{
if (~(N%i))
{
int j = N/i;
if (j+i%2)
{
int a = (j+i-1)/2;
int b = (j-i+1)/2;
if (a>0 & a<b) // exclude trivial & negative solutions
DisplaySum(n,a,b);
}
}
}
}
Here's something in Groovy, you should be able to understand what's going on. It's not the most efficient code and doesn't create the answers in the order you cite in your question (you seem to be missing some though) but it might give you a start.
def f(a,b) {
for (i in a..b) {
for (j in 1..i/2) {
def (sum, str, k) = [ 0, "", j ]
while (sum < i) {
sum += k
str += "+$k"
k++
}
if (sum == i) println "$i=${str[1..-1]}"
}
}
}
Output for f(3,21) is:
3=1+2
5=2+3
6=1+2+3
7=3+4
9=2+3+4
9=4+5
10=1+2+3+4
11=5+6
12=3+4+5
13=6+7
14=2+3+4+5
15=1+2+3+4+5
15=4+5+6
15=7+8
17=8+9
18=3+4+5+6
18=5+6+7
19=9+10
20=2+3+4+5+6
21=1+2+3+4+5+6
21=6+7+8
21=10+11
Hope this helps. It kind of conforms to the tenet of doing the simplest thing that could possibly work.
if we slice a into 2 digit, then a = b + (b+1) = 2*b + (0+1)
if we slice a into 3 digit, then a = b + (b+1) + (b+2) = 3*b + (0+1+2)
...
if we slice a into n digit, then a = b + (b+1) +...+ (b+n) = nb + (0+1+n-1)
the last result is a = nb + n*(n-1)/2, a,b,n are all ints.
so O(N) Algorithm is:
void seq_sum(int a)
{
// start from 2 digits
int n=2;
while(1)
{
int value = a-n*(n-1)/2;
if(value < 0)
break;
// meet the quotation we deduct
if( value%n == 0 )
{
int b=value/n;
// omit the print stage
print("......");
}
n++;
}
}