I would like to make a script that would react to a short LShift press and send the "(". It should only happen if LShift is pressed shortly. If it is pressed for a longer than 500ms, for example, then it should not send anything and continue working as a regular LShift.
This way I want to utilize the short Shift press that does not do anything for now.
I tried to experiment with KeyWait but it did not really work. Do I need to introduce the timer variable or is there an easier way of doing it?
Thanks!
I would use something like that:
~LShift::
KeyWait, LShift
if A_TimeSinceThisHotkey <= 500
Send, (
return
Related
I want to make a script that would allow me to click once every time I press the mouse, however, if instead of letting go immediately, I hold the RMB for more than 0.25s it would click again on release.
Essentially allowing me to use RMB normally as long as I don't hold it for too long but allowing me to do a double click if held.
This is a work around since my mouse's button gets stuck if I click too fast and I'm not able to get a new one atm.
The purpose of this is to be able to use my mouse on PS and to play the one game i play some times: Black Ops 2 while i save enough for a new mouse. In the context of the game, i want to be able to use Toggle ADS as a base and be able to use the toggle by default by just clicking but be able also do a Hold to ADS with the same button on the fly without changing the game's configuration.
I am not very proficient at AHK and this is all I got so far, holding works fine, however if I don't hold, it does a double click which is annoying.
RButton Down::
Send {Click, Right}
keywait RButton, t.25
if errorlevel
keywait RButton,
Send {RButton Up}
return
You could maybe do some trickery with multiple KeyWaits, but I wouldn't recommend time consuming processing inside hotkey labels in any case due to AHKs single threaded nature.
Here's something very simple I'd recommend instead:
~*RButton::RClickTime := A_TickCount
~*RButton Up::
if (A_TickCount - RClickTime >= 250)
Click, Right
return
So first when we press down RButton (note that there is no "down" state for hotkey names, the key name itself means it being pressed down) we store the current system time with A_TickCount.
And we use the ~ modifier for the hotkey so the keypress itself isn't consumed.
And the * modifier is used so holding down e.g. Ctrl or Shift, etc, wouldn't make the hotkey not work.
Then on RButton release (RButton Up::) we compare the current system time with the stored system time to see if over 250ms passed. If so, we send another right click with Click, Right (don't use a send command here, it isn't really intended for this).
It looks like you're missing some curly braces around your if block; but I think you can implement the right double-click functionality with something as simple as,
RButton::
KeyWait RButton, T.25
numberOfClicks := errorLevel + 1
Send {Click Right %numberOfClicks%}
return
~RButton:: ;*When Right Mouse Button is Down, do the following.*
keywait RButton, T.25 ;*Wait (250 milliseconds) for it to be released.*
if errorlevel { ;*When it exceeds the said time*
keywait RButton ;*Wait for it to be released*
Send, {RButton Up} ;*Send Right Mouse Button up*
}
return
I got stuck building an ahk shortcut script to increase / decrease Volume. The idea was to hold down LAlt+LShift and tap F12 to increase one step per tap.
The order in which LAlt and LShift are pressed shouldn't matter.
I came up with this so far:
!+::
While (GetKeyState("LShift","P")) and (GetKeyState("LAlt","P"))
{
F12::Send {Volume_Up}
}
Return
But somehow it increases the volume on holding LAlt and taping F12. LShift gets igronred..
What's wrong with that...
This
F12::Send {Volume_Up}
isn't a command, it's a hotkey assignment. You cannot use it within executable context. It is actually the short form for:
F12::
send {volume_up}
return
You wouldn't wanna have a return somewhere in between the lines which should be executed, would you.
As can be read in the documentation, you can only combine two Hotkeys for an action easily, like a & b::msgbox, you pressed a and b. E.g. for a,b AND c, you'd need some workaround like the crossed out, old answer below.
BUT you can add as many modifiers to your hotkey as you want. Modifiers are ! alt, + shift, # win and so on (please have a look # http://ahkscript.org/docs/Hotkeys.htm#Symbols).
So you can simply use
<!+F12::send {volume_up}
-
So, your aim is simply to have volume_up be fired when three Hotkeys are being pressed. You can achieve it like this:
#if getKeyState("LShift", "P")
*<!F12::send {volume_up}
#if
or
*<!F12::
if(getKeyState("LShift","P"))
send {volume_up}
return
For the meaning of * and < and other possible modifiers, see http://ahkscript.org/docs/Hotkeys.htm#Symbols
Your approach wasn't too bad. It would have worked if you had used the Hotkey command instead of an actual hotkey assignment. Still that would have been unneeded work
I'm trying to map ctrl+alt+d to delete. Unfortunately, when I press that combination, the system sees ctrl+alt+delete, which naturally brings up the lock screen.
I've tried this to make the ctrl and alt keys look up to the system, but it didn't work:
^!d::Send {Alt Up}{Ctrl Up}{Delete}
I've tried putting ~ and $ in front of the hotkey, but that didn't work either.
I realize I can use KeyWait to wait for the modifier keys to be released:
~^!d::
KeyWait Control
KeyWait Alt
Send {Delete}
return
But then I can't repeatedly press ctrl+alt+delete to quickly delete characters. I have to release the modifier keys between each press, which is awkward.
I realize I can simulate a forward delete with a selection to the right followed by a backspace:
^!d::Send {Shift Down}{Right}{Shift Up}{Backspace}
But that's a bit kludgy, though it does work without releasing the modifiers. It's starting to feel like there isn't a way of accomplishing this, so any help would be appreciated.
You can try SendPlay as that creates a series of events (messages) that flow directly to the active window rather than performing their native operating system function.
^!d::Sendplay {Delete}
Doc link http://ahkscript.org/docs/commands/Send.htm#SendPlayDetail
Hope it helps
I am trying to make a script where, when I press the mouse one time, it will wait 120 milliseconds, then double tab Q. The problem is when I make the bind hooked up to my mouse1 it is overriding Counter-Strike and it wont shoot. It just double taps Q. Can anyone help me?
Insert::
Suspend
Return
LButton::
Sleep, 1000
if (GetKeyState("LButton"))
Send, q
Sleep, 30
Send, q
I believe that you still want counter strike to detect the mouse click also.
To do so, add a ~ in front of LButton::.
Result : ~LButton::
~ tells autohotkey to not block the hotkey's native function.
See more about Hotkey prefix symbols here: http://ahkscript.org/docs/Hotkeys.htm#Symbols
language: Autohotkey on Win7
"Shift" plus "right mouse button" plus "mouse wheel up"
I want my hotkey to be holding those three keys simultaneously. I have tried the following without any success
+ & rbutton & wheelup::
send 6
+rbutton & wheelup::
send 6
shift & rbutton & wheelup::
send 6
I always get an error when I try to make this hotkey does anyone know how to do it?
I'm still a newbie but I'll try and help =].
It doesn't seem to work when you use a modifier key with two mouse buttons, so this is a way that kind of works:
+WheelUp::
KeyWait, RButton, D ; Waits for RButton to be pressed down.
MsgBox, This works!
Return
The problem is it clicks (or releases) the right mouse button once the hotkey has run. If you instead put it like so:
+RButton::
KeyWait, WheelUp, D
There will be another problem in that it will work fine for the first use of the hotkey, it will from then on work with only Shift + Right Mouse Button, because it's already waited for WheelUp to be pressed down (or rather scrolled up).
I mucked around for a little bit with GetKeyState and the like but still being new I can't find a way around it xD. These may be sufficient for what you need for now, otherwise better to wait for someone more knowledgeable to post.
With the information from your comment (hold Shift+right and spam WheelUp) following solution works fine. Use Shift + WheelUp and check if the right mosue button is down.
+WheelUp::
if (GetKeyState("RButton", "P"))
send 6
else
send +{WheelUp}
return
You could remove the else part and add a ~ modifier, but then Shift + WheelUp will be catched and blocked by AHK even if you dont press the right mouse button.