How do I make DotIndicator Responsive? - flutter

I want to make dot indicator move along with the image as the window is stretched to adjust to bigger screens and smaller screens?
I have used MediaQuery but it doesn't really solve my problem. I want it to smoothly adjust to the image as its aspect Ratio changes for which I have used Media Query.
import 'package:flutter/material.dart';
class ImageCarousel extends StatefulWidget {
const ImageCarousel({super.key});
#override
State<ImageCarousel> createState() => _ImageCarouselState();
}
class _ImageCarouselState extends State<ImageCarousel> {
int _currentPage = 0;
#override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
return AspectRatio(
aspectRatio: size.aspectRatio * 3,
child: Stack(
alignment: Alignment.bottomRight,
children: [
PageView.builder(
onPageChanged: (value) {
setState(() => _currentPage = value);
},
itemCount: demoBigImages.length,
itemBuilder: (context, i) => ClipRRect(
borderRadius: const BorderRadius.all(
Radius.circular(12),
),
child: Image.asset(
demoBigImages[i],
),
),
),
Positioned(
bottom: size.height * 0.04,
right: size.width * 0.04,
child: Row(
children: List.generate(
demoBigImages.length,
(index) => Padding(
padding: const EdgeInsets.all(defaultPadding / 4.5),
child: IndicatorDot(
isActive: index == _currentPage,
),
),
),
),
),
],
),
);
}
}
class IndicatorDot extends StatelessWidget {
final bool isActive;
const IndicatorDot({super.key, required this.isActive});
#override
Widget build(BuildContext context) {
return Container(
width: 8,
height: 4,
decoration: BoxDecoration(
color: isActive ? Colors.red : Colors.red.shade50,
borderRadius: const BorderRadius.all(
Radius.circular(12),
),
),
);
}
}

To move the indicator dot alongside the PageView scrolling transition you'd need to move the Stack to the itemBuilder.
It's going to be something like bellow. Notice the commented lines:
class ImageCarousel extends StatefulWidget {
const ImageCarousel({Key? key}) : super(key: key);
#override
State<ImageCarousel> createState() => _ImageCarouselState();
}
class _ImageCarouselState extends State<ImageCarousel> {
int _currentPage = 0;
#override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
return AspectRatio(
aspectRatio: size.aspectRatio * 3,
child: PageView.builder(
onPageChanged: (value) {
setState(() => _currentPage = value);
},
itemCount: 'demoBigImages.length'.length,
itemBuilder: (context, i) => Stack( // <- Here
children: [
ClipRRect(
borderRadius: const BorderRadius.all(
Radius.circular(12),
),
child: Image.asset(
'demoBigImages[i]',
),
),
Positioned( // <- Here
bottom: size.height * 0.04,
right: size.width * 0.04,
child: Row(
children: List.generate(
'demoBigImages'.length,
(index) => Padding(
padding: const EdgeInsets.all(defaultPadding / 4.5),
child: IndicatorDot(
isActive: index == _currentPage,
),
),
),
),
),
],
),
),
);
}
}

Try to use the margins in the dot indicator widget with media query not hard code values.
use below experssion
margin: EdgeInsets.all(MediaQuery.of(context).size.width*0.02),

Related

How can i efficiently implement centered bottom navbar design in flutter

I am trying to implement this bottom navigation bar design using flutter for mobile, and I can't figure out what exactly I am doing wrong. I want it to be evenly spaced and centered. This is the design image
I tried different approaches but this is the closest output to the design I could get
For more context, this is the code I used
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:iconly/iconly.dart';
class DashBoardScreen extends StatefulWidget {
const DashBoardScreen({Key? key}) : super(key: key);
#override
_DashBoardScreenState createState() => _DashBoardScreenState();
}
class _DashBoardScreenState extends
State<DashBoardScreen> {
var currentIndex = 0;
#override
Widget build(BuildContext context) {
Size size = MediaQuery.of(context).size;
return Scaffold(
bottomNavigationBar: Container(
height: size.width * .155,
decoration: BoxDecoration(
color: Colors.white,
),
child: ListView.builder(
itemCount: 4,
scrollDirection: Axis.horizontal,
padding: EdgeInsets.symmetric(horizontal: size.width * .024),
itemBuilder: (context, index) => InkWell(
onTap: () {
setState(
() {
currentIndex = index;
},
);
},
splashColor: Colors.transparent,
highlightColor: Colors.transparent,
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
AnimatedContainer(
duration: Duration(milliseconds: 1500),
curve: Curves.fastLinearToSlowEaseIn,
margin: EdgeInsets.only(
bottom: index == currentIndex ? 0 : size.width * .029,
right: size.width * .0422,
left: size.width * .0422,
),
width: size.width * .128,
height: index == currentIndex ? 4 : 0,
decoration: BoxDecoration(
color: Color(0xff25307e),
),
),
Icon(
index == currentIndex
? listOfIconsBold[index]
: listOfIconsLight[index],
size: size.width * .076,
color: index == currentIndex
? Color(0xff25307e)
: Colors.black38,
),
Text(
listOfText[index],
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w400,
color: index == currentIndex
? Color(0xff25307e)
: Colors.black38,
),
),
],
),
),
),
),
);
}
List<IconData> listOfIconsLight = [
IconlyLight.category,
IconlyLight.chart,
IconlyLight.document,
IconlyLight.work
];
List<IconData> listOfIconsBold = [
IconlyBold.category,
IconlyBold.chart,
IconlyBold.document,
IconlyBold.work
];
List<String> listOfText = ['Dashboard', 'Analytics', 'My Products', 'Manage'];
}
You don't need to use the ListView widget unless you want it to be scrollable.
Just make a Row with mainAxisSize: MainAxisSize.max to let it take up the whole width and mainAxisAlignment: MainAxisAlignment.spaceEvenly to center/space the children. The children: don't have to be a predefined list. It can also be a function that returns a list of widgets (your icons and texts in the column)
Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: navItems(),
)
...
List<Widget> navItems() {
List<Widget> w = [];
for (int i = 0; i<4; i++) {
w.add(Column(/*same column as in your code*/));
}
return w;
}

flutter Infinite Scrolling for ListView.builder

I've to use graphql query and I've got data page by page.
so I need to Infinite Scrolling in my list view builder but I don't know how to add num in page.
can anyone help me, please?
this is my query:
query homeview(\$moreId: ID!, \$page: Int! ){
homeview(HM_ID: \$moreId, page: \$page){
HM_ID
HM_Type_ID
HM_Type_Name
}
}
""";
and this is my variable to pass int number in page:
dynamic pageNum = 0;
here is the controller :
ScrollController _scrollController = new ScrollController( initialScrollOffset: 10,
and this is my list view builder:
class MoreEpd extends StatefulWidget {
final String moreId;
const MoreEpd({Key? key, required this.moreId}) : super(key: key);
#override
_MoreEpdState createState() => _MoreEpdState();
}
class _MoreEpdState extends State<MoreEpd> {
double pageWidth = 0;
double pageHeigh = 0;
dynamic pageNum = 0;
final String leftArrow = 'assets/icons/left-arrow.svg';
String getSearchResult = """
query homeview(\$moreId: ID!, \$page: Int! ){
homeview(HM_ID: \$moreId, page: \$page){
HM_ID
Priority
Details{
Ep_ID
Image
title
Pod_title
}
}
}
""";
#override
Widget build(BuildContext context) {
pageWidth = MediaQuery.of(context).size.width;
pageHeigh = MediaQuery.of(context).size.height;
return Container(
child: Query(
options: QueryOptions(
document: gql(getSearchResult),
variables: {'moreId': widget.moreId, 'page': pageNum},
),
builder: (
QueryResult result, {
Refetch? refetch,
FetchMore? fetchMore,
}) {
return handleResult(result);
},
),
);
}
Widget handleResult(QueryResult result) {
var data = result.data!['homeview']['Details'] ?? [];
return Container(
child: ListView.builder(
padding: EdgeInsets.only(top: 15),
shrinkWrap: true,
itemCount: data.length ,
itemBuilder: (context, index) {
return InkWell(
onTap: () {},
child: Padding(
padding: EdgeInsets.only(
top: pageWidth * 0.0,
right: pageWidth * 0.08,
left: pageWidth * 0.08,
bottom: pageWidth * 0.0),
child: Container(
child: Stack(
children: [
Column(
children: [
Padding(
padding:
EdgeInsets.only(bottom: pageWidth * 0.060),
child: Row(
children: [
Padding(
padding:
EdgeInsets.only(left: pageWidth * 0.01),
child: Container(
// alignment: Alignment.centerRight,
width: pageWidth * 0.128,
height: pageWidth * 0.128,
decoration: BoxDecoration(
image: DecorationImage(
fit: BoxFit.cover,
image: CachedNetworkImageProvider(
data[index]['Image'],
)),
borderRadius: BorderRadius.all(
Radius.circular(15)),
// color: Colors.redAccent,
border: Border.all(
color: MyColors.lightGrey,
width: 1,
)),
),
),
Expanded(
child: Row(
children: [
Column(
crossAxisAlignment:
CrossAxisAlignment.start,
children: [
Container(
width: pageWidth * 0.5,
alignment: Alignment.centerRight,
child: Text(
data[index]['title'],
textAlign: TextAlign.right,
overflow: TextOverflow.ellipsis,
maxLines: 1,
// softWrap: true,
style: TextStyle(
// fontWeight: FontWeight.bold,
fontSize: 14,
),
),
),
],
),
],
),
)
],
),
),
],
),
],
),
),
),
);
}));
}}
can anyone help me please how can I use infinite scrolling to load other pages in my query?
The easiest way is to use a ListView.builder without specifying the itemCount parameter.
Here is the simplest example:
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text("Infinite List"),
),
body: ListView.builder(
itemBuilder: (context, index) {
return Text("$index");
},
),
);
}
}
Later, you can enhance this by fetching real data. You could show a 'CircularProgressIndicator' in the last item of the list while waiting for the new data.
body: ListView.builder(
itemBuilder: (context, index) {
if (index < data.length) {
// Show your info
return Text("$index");
} else {
getMoreData();
return Center(child: CircularProgressIndicator());
}
},
itemCount: data.length + 1,
),
You can see that we trick the list by adding an index, and calling for more data when displaying that final index.
getMoreData() would include a call to setState() to force a rebuild and to take into account the new data.
Here I've created a flat_list widget which has a similar specification as in React Native. Hope the below works.
FlatList(
+ loading: loading.value,
+ onEndReached: () async {
+ loading.value = true;
+ await Future.delayed(const Duration(seconds: 2));
+ if (context.mounted) {
+ items.value += getMoreData();
+ loading.value = false;
+ }
+ },
data: items.value,
buildItem: (item, index) {
var person = items.value[index];
return ListItemView(person: person);
},
),

How can I send data from bottom sheet to parent widget?

I have list of products in bottom sheet, when I choose any product I want to parent's widget to add it, unfortunately my product adds only after hot reload, or when I create a new route from bottom sheet to parent's widget, how can I solve this problem, any ideas? Here is the part of the bottom sheet code
class IceBottomSheet extends StatefulWidget {
const IceBottomSheet({Key? key}) : super(key: key);
#override
_IceBottomSheetState createState() => _IceBottomSheetState();
}
class _IceBottomSheetState extends State<IceBottomSheet> {
final _model = ProductWidgetsModel();
#override
Widget build(BuildContext context) {
List<Widget> productWidgetList = [];
products.forEach((product) =>
productWidgetList.add(SingleProductWidget(product: product)));
return Provider(
model: _model,
child: Expanded(
child: GridView.count(
crossAxisSpacing: 10,
mainAxisSpacing: 16,
shrinkWrap: true,
crossAxisCount: 2, children: productWidgetList),
),
);
}
}
class SingleProductWidget extends StatefulWidget {
final Product product;
const SingleProductWidget({Key? key, required this.product})
: super(key: key);
#override
State<SingleProductWidget> createState() => _SingleProductWidgetState();
}
class _SingleProductWidgetState extends State<SingleProductWidget> {
#override
Widget build(BuildContext context) {
final model = Provider.of(context)?.model;
return Padding(
padding: const EdgeInsets.all(5.0),
child:
Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
SizedBox(
width: double.infinity,
height: 100,
child: DecoratedBox(
decoration: BoxDecoration(
image: DecorationImage(
image: widget.product.image,
),
shape: BoxShape.circle,
border: Border.all(
color: model?.idSelected == widget.product.id
? Colors.yellow
: Colors.grey,
width: 5.0,
style: BorderStyle.solid,
),
),
child: GestureDetector(
onTap: () {
model?.idSelected = widget.product.id;
// Route route =
// MaterialPageRoute(builder: (context) => BerryPage(context,));
// Navigator.push(context, route);
if(model?.idSelected == 1){
menuRow.removeAt(2);
Navigator.pop(context);
choice.insert(2, Adds(id: 102, name: 'Холодок', img: 'https://autogear.ru/misc/i/gallery/73434/2759438.jpg'));
}
}),
),
),
And here is the part of parent's widget code, it is inside GestureDetector
else if (index == 2){
setState(() {
});
showModalBottomSheet(
context: context,
isScrollControlled: true,
builder: (BuildContext builder) {
return Container(
height: 250,
child: Column(
children: [
SizedBox(
height: 10,
),Row(
children: [
Padding(
padding: EdgeInsets.only(left: MediaQuery.of(context).size.width*0.25 + MediaQuery.of(context).size.width *0.12),
child: Text(
'Холодок',
style: TextStyle(
fontFamily: 'Newfont',
fontSize: 22,
),
),
),
SizedBox(width: MediaQuery.of(context).size.width*0.25,),
IconButton(icon: Icon(Icons.close),onPressed: (){Navigator.pop(context);},)
],
),
Divider(),
IceBottomSheet(),
],
));
},
);
So when you open the BottomSheet you have to add await before it, so when you call Navigator.pop(context, data_you_want_to_pass_to_parent) it will wait for some data to be returned.
final data = await openBottomSheet();
inside the bottomSheet when you want to close, just pass the the desired data as so
Navigator.pop(context, data_you_want_to_pass_to_parent);

Stateful widget doesn't change state

In this code, when I change page (I'm using PageView as is it in code below) flutter doesn't trigger rebuild, so condition if(_page == 1) will take effect after I press "hot reload". Any tips for solution? I calling this class in main.dart (HomePage) which is Stateless widget. Could it be the problem?
Thanks for any help!
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
int _page = 0;
class Guide extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return new GuideState();
}
}
class GuideState extends State<Guide> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Center(
child: Column(children: [
if (_page == 1)
Padding(
padding: EdgeInsets.fromLTRB(0, 10, 0, 0),
child: Image(
image: AssetImage('graphics/Logo.png'),
height: MediaQuery.of(context).size.height * 0.1)),
SizedBox(height: 500, child: Page()),
]))));
}
}
class Page extends StatefulWidget {
PageState createState() => PageState();
}
class PageState extends State<Page> {
final controller = PageController(
initialPage: 0,
);
#override
Widget build(BuildContext context) {
return Scaffold(
//appBar: AppBar(title: Text('PageView Widget in Flutter')),
body: Center(
child: Container(
width: MediaQuery.of(context).size.width * 0.95,
height: MediaQuery.of(context).size.height * 0.6,
child: PageView(
controller: controller,
onPageChanged: (page) {
setState(() {
if (page == 1) {
_page = 1;
}
});
},
pageSnapping: true,
scrollDirection: Axis.horizontal,
children: <Widget>[
Container(
//color: Colors.pink,
//child: Center(
child: Text(
'1. Tento text bude nahrán z databáze.',
style: TextStyle(fontSize: 25, color: Colors.black),
)),
Container(
//color: Colors.green,
child: Text(
'2. Tento text bude nahrán z databáze',
style: TextStyle(fontSize: 25, color: Colors.black),
)),
Container(
// color: Colors.lightBlue,
child: Text(
'3. Tento text bude nahrán z databáze',
style: TextStyle(fontSize: 25, color: Colors.black),
)),
],
),
)));
}
}
The variable _page is set as global, it has to be part of as state inorder to trigger changes, but in your case you want to change a widget base on action in another child widget, this can be done in several ways depending on your choice the easies in you case is to have a function as a parameter for your child widget Page :
class Page extends StatefulWidget {
final Function(int) onChange;
const Page({Key key, this.onChange}) : super(key: key);
PageState createState() => PageState();
}
and then call it when the page change
onPageChanged: (page) {
widget.onChange(page);
},
so with this you can handle the change in you parent widget and trigger state change
class GuideState extends State<Guide> {
int _page = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Center(
child: Column(
children:[
if (_page == 1)
Padding(
padding: EdgeInsets.fromLTRB(0, 10, 0, 0),
child: Image(
image: AssetImage('graphics/Logo.png'),
height: MediaQuery.of(context).size.height * 0.1,
),
),
SizedBox(
height: 500,
child: Page(
onChange: (page) {
setState(() => _page = page);
},
),
),
],
),
),
),
);
}
}
int _page = 0; is not part of the state of your Guide widget. Place it here:
class GuideState extends State<Guide> {
int _page = 0;
...

Keyboard automatically disappears from TextField in ListView.Builder

I'm trying to implement a solution where a row (containing both a TextField and a Text) in ListView.Builder is automatically for every record retrieved from a webserver.
However when I want to start typing in such a TextField the keyboard appears and immediatly disappears again.
This is the code of my screen.
class GameScreen extends StatelessWidget {
static const RouteName = "/GameScreen";
#override
Widget build(BuildContext context) {
var size = MediaQuery.of(context).size;
const horizontalMargin = 20.0;
return Scaffold(
appBar: getAppBar(),
backgroundColor: Colors.transparent,
body: Stack(
children: <Widget>[
Background(),
Column(
children: <Widget>[
Header("Starting letter: B"),
Expanded(
child: ListBlocProvider(
listWidget: GameCategoriesList(),
itemsService: CategoriesService(),
margin: EdgeInsets.only(
left: horizontalMargin,
bottom: 10,
right: horizontalMargin,
),
),
),
SizedBox(
height: 20,
),
SizedBox(
width: size.width - 40,
height: 60,
child: Container(
height: 60,
child: TextButtonWidget(
() {
// Navigator.of(context).pushNamed(GameScreen.RouteName);
},
"Stop game",
),
),
),
SizedBox(
height: 20,
)
],
),
],
),
);
}
}
This is the code of my ListBlocProvider:
class ListBlocProvider extends StatelessWidget {
final ListWidget listWidget;
final ItemsService itemsService;
final bool useColor;
final bool usePaddingTop;
final double height;
final EdgeInsets margin;
const ListBlocProvider({
#required this.listWidget,
#required this.itemsService,
this.useColor = true,
this.usePaddingTop = true,
this.height = 200,
this.margin,
});
#override
Widget build(BuildContext context) {
const horizontalMargin = 20.0;
return BlocProvider(
create: (context) => ItemsBloc(itemsService: itemsService)..add(ItemsFetched()),
child: Container(
padding: usePaddingTop ? EdgeInsets.only(top: 10) : null,
decoration: BoxDecoration(
color: this.useColor ? Color.fromRGBO(10, 50, 75, 0.9) : null,
borderRadius: BorderRadius.only(
bottomLeft: Radius.circular(10),
bottomRight: Radius.circular(10),
),
),
margin: this.margin,
height: this.height,
child: this.listWidget,
),
);
}
}
This is the code of my List:
class GameCategoriesList extends ListWidget {
#override
_GameCategoriesListState createState() => _GameCategoriesListState();
}
class _GameCategoriesListState extends State<GameCategoriesList> {
#override
Widget build(BuildContext context) {
return BlocBuilder<ItemsBloc, ItemsState>(
builder: (context, state) {
if (state is ItemsFailure) {
return Center(
child: Text('failed to fetch categories'),
);
}
if (state is ItemsSuccess) {
if (state.items.isEmpty) {
return Center(
child: Text('no categories found.'),
);
}
return ListView.builder(
itemBuilder: (BuildContext context, int index) {
var textEditingController = TextEditingController();
return GameCategoryItemWidget(
key: UniqueKey(),
categoryModel: state.items[index],
textEditingController: textEditingController,
);
},
itemCount: state.items.length,
);
}
return Center(
child: LoadingIndicator(),
);
},
);
}
}
And this is the code where the both the TextField and the Text are build:
class GameCategoryItemWidget extends StatefulWidget {
final CategoryModel categoryModel;
final TextEditingController textEditingController;
const GameCategoryItemWidget({Key key, this.categoryModel, this.textEditingController}) :
super(key: key);
#override
_GameCategoryItemWidgetState createState() => _GameCategoryItemWidgetState();
}
class _GameCategoryItemWidgetState extends State<GameCategoryItemWidget> {
var formKey = GlobalKey<FormState>();
#override
Widget build(BuildContext context) {
return Container(
child: Form(
key: this.formKey,
child: Column(
children: <Widget>[
Container(
padding: EdgeInsets.only(left: 10, top: 20, bottom: 10),
child: Text(
this.widget.categoryModel.name,
style: TextStyle(
color: Colors.white,
fontSize: 18,
),
),
),
Container(
color: Colors.white,
child: InputField(
InputDecoration(labelText: this.widget.categoryModel.name),
this.widget.textEditingController,
false,
),
),
],
),
),
);
}
#override
void dispose() {
this.widget.textEditingController.dispose();
super.dispose();
}
}
The InputField is a custom widget to hide the switch between a Material and a Cupertino version of the TextField.
I've already tried to remove the Key from the custom TextField widget. The funny part is that the input is actually working, however it can't determine for which of the TextFields in the ListView the input is determined so it adds the input to all of them. I've also tried to swap things around with making Stateless widgets Statefull, but that didn't help either.
The entire build is based upon: https://bloclibrary.dev/#/flutterinfinitelisttutorial.
Hoping you guys can help me.