jenkins unity gradle build failed (with firebase) - unity3d

I'm using Unity 2021.3(LTS)
OS is Windows 10
Originally, the Unity Building with Jenkins worked well.
However, Gradle Failed error occurred after installing Firebase SDK.
But in Unity Editor, the build works fine.
What's the setup for Jenkins?
*** Tundra build success (100.30 seconds - 0:01:40), 899 items updated, 5791 evaluated
DisplayProgressbar: Calling IPostGenerateGradleAndroidProject callbacks
Android PostProcess task "Calling IPostGenerateGradleAndroidProject callbacks" took 11.7519 ms
Android PostProcess task "Performance Reporting Symbol Upload" took 0.1469 ms
DisplayProgressbar: Building Gradle project
Starting a Gradle Daemon, 1 incompatible and 10 stopped Daemons could not be reused, use --status for details
> Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8
Note: Recompile with -Xlint:deprecation for details.
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':launcher:processDebugResources'.
> Could not resolve all files for configuration ':launcher:debugRuntimeClasspath'.
> Failed to transform androidx.core.core-1.2.0-.aar (:androidx.core.core-1.2.0:) to match attributes {artifactType=android-compiled-dependencies-resources, org.gradle.status=integration}.
CommandInvokationFailure: Gradle build failed.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 20s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible and 10 stopped Daemons could not be reused, use --status for details
> Configure project :launcher
WARNING: The option setting 'android.enableR8=false' is deprecated.
It will be removed in version 5.0 of the Android Gradle plugin.
You will no longer be able to disable R8

Related

Flutter app run issue - FAILURE: Build failed with an exception

FAILURE: Build failed with an exception.
* What went wrong:
The Android Gradle plugin supports only Kotlin Gradle plugin version 1.5.20 and higher.
The following dependencies do not satisfy the required version:
project ':platform_device_id' -> org.jetbrains.kotlin:kotlin-gradle-plugin:1.3.50
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 26s
Exception: Gradle task assembleDebug failed with exit code 1
In .yaml file platform_device_id: ^1.0.1
',I need to fix app run issues.
It's an error due to the latest version of Gradle used in the project.platform_device_id Package contains a lower Gradle and Kotlin version that is not supported to build with the latest Gradle version.
There's also a GitHub issue ongoing, you can check it out with this link
The solution is to use this plugin called device_info_plus instead. It is presented by the Flutter community itself so it works seamlessly as you expected. Also, it works will all platforms.

Build Failed with Minecraft Forge Gradle with VSCode

I am currently setting up my environment to create a Minecraft Mod using VSCode as this is my main editor at work, but I'm getting an error running the .\gradlew genVSCodeRun.
FAILURE: Build failed with an exception.
* What went wrong:
Could not resolve all files for configuration ':runtimeClasspathCopy'.
> Could not find net.minecraftforge:forge:1.16.5-36.2.34_mapped_official_1.16.5.
Searched in the following locations:
- file:/C:/Users/luism/.gradle/caches/forge_gradle/bundeled_repo/net/minecraftforge/forge/1.16.5-36.2.34_mapped_official_1.16.5/forge-1.16.5-36.2.34_mapped_official_1.16.5.pom
- file:/C:/Users/luism/.gradle/caches/forge_gradle/bundeled_repo/net/minecraftforge/forge/1.16.5-36.2.34_mapped_official_1.16.5/forge-1.16.5-36.2.34_mapped_official_1.16.5.jar
Required by:
project :
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
* Get more help at https://help.gradle.org
Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.
You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
See https://docs.gradle.org/7.3.3/userguide/command_line_interface.html#sec:command_line_warnings
BUILD FAILED in 18s
I can see that the Gradle importing process is failing because I don't have those two files.
I saw in this thread that the solution is to run the gradle eclipse command, but the Build still fails with the same error. I have the 1.17 JDK as it is recommended in the Forge documentation and pathed it in the VS settings.json. I also downloaded the Forge MDK for 1.16.5 and executing commands in the correct unzipped location of the MDK.
Any ideas about what I'm doing wrong? Thanks!

Build works on local but fails on codemagic | Execution failed for task ':app:stripDebugDebugSymbols'

I'm trying to implement a continuous deployment system to build my app and deploy to Google Play using codemagic. Doing a build works fine locally but fails remotely on codemagic.
Error summary:
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:stripDebugDebugSymbols'.
> 1 exception was raised by workers:
org.gradle.process.internal.ExecException: A problem occurred starting process 'command '/usr/local/share/android-sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/darwin-x86_64/bin/arm-linux-androideabi-strip''
Complete log:
== Building for Android ==
> flutter build appbundle --debug
Running "flutter pub get" in My_Project... 1,655ms
💪 Building with sound null safety 💪
Running Gradle task 'bundleDebug'...
[flutter_background_geolocation] Purging debug resources in release build
Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: /Users/builder/programs/flutter_2_5_3/.pub-cache/hosted/pub.dartlang.org/geocoding-2.0.1/android/src/main/java/com/baseflow/geocoding/GeocodingPlugin.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:stripDebugDebugSymbols'.
> 1 exception was raised by workers:
org.gradle.process.internal.ExecException: A problem occurred starting process 'command '/usr/local/share/android-sdk/ndk/23.1.7779620/toolchains/llvm/prebuilt/darwin-x86_64/bin/arm-linux-androideabi-strip''
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 2m 19s
Running Gradle task 'bundleDebug'... 141.1s
Gradle task bundleDebug failed with exit code 1
Build failed :|
Failed to build for Android
Current configuration on codemagic:
Flutter channel: stable
Mode: debug
Build for: Android
to fix this you need to upgrade Gradle version in android/gradle/wrapper/gradle-wrapper.properties to 6.7.1 or commit gradle wrapper to your repository if you don't have this file.
Additional to that you also might need to upgrade Android Gradle plugin in andriod/build.gradle
- classpath 'com.android.tools.build:gradle:3.5.4'
+ classpath 'com.android.tools.build:gradle:4.2.0'
WITHOUT GRADLE UPGRADE
if for some reasons you can't upgrade Gradle version you can freeze previous NDK version.
For that you can specify ndkVersion "22.1.7171670" in your build.gradle and make sure you use Java 1.8 since there is an issue with using latest Java versions.
In Codemagic you can specify Java version in environment section in your codemagic.yaml like this
workflows:
workflow-name:
environment:
ndk: r22b
java: 1.8

Can build app in debug mode but not in release mode Flutter

I am facing following error in console when running in release mode.
C:\Users\Bilal Saeed\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_maps_flutter-2.1.0\android\src\main\java\io\flutter\plugins\googlemaps\Googl
eMapsPlugin.java:19: error: cannot find symbol
import io.flutter.embedding.engine.plugins.lifecycle.FlutterLifecycleAdapter;
^
symbol: class FlutterLifecycleAdapter
location: package io.flutter.embedding.engine.plugins.lifecycle
C:\Users\Bilal Saeed\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_maps_flutter-2.1.0\android\src\main\java\io\flutter\plugins\googlemaps\Googl
eMapsPlugin.java:92: error: cannot find symbol
lifecycle = FlutterLifecycleAdapter.getActivityLifecycle(binding);
^
symbol: variable FlutterLifecycleAdapter
location: class GoogleMapsPlugin
Note: C:\Users\Bilal Saeed\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_maps_flutter-2.1.0\android\src\main\java\io\flutter\plugins\googlemaps
\Convert.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: C:\Users\Bilal Saeed\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_maps_flutter-2.1.0\android\src\main\java\io\flutter\plugins\googlemaps
\TileProviderController.java uses unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
2 errors
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':google_maps_flutter:compileReleaseJavaWithJavac'.
> Compilation failed; see the compiler error output for details.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 3m 14s
Running Gradle task 'assembleRelease'... 195.8s
Gradle task assembleRelease failed with exit code 1
What I have tried so far.
Added this line to gradle.properties.
org.gradle.jvmargs=-Xmx4608m
In Android Studio
File > Invalidate Caches/Restart...
Deleted the complete pub_cache folder.
Restarted my Android Studio.
Ran flutter clean, flutter pub get, flutter upgrade.
Ran flutter pub cache repair command also.
But no solution worked.
What worked for me might help some one else.
1. Delete .gradle file present in android folder of project.
2. Update classpath in project level build.gradle file by hovering over it to the latest version.
3. Upgraded distribution URL in gradle-wrapper.properties
4. Clicked File/Invalidate Caches & restart option.
And it started to release my app once again.

ProcessException: Process "C:\Users\Ayushi Sharma\attempt\android\gradlew.bat" exited abnormally:

Error running Gradle:
ProcessException: Process "C:\Users\Ayushi Sharma\attempt\android\gradlew.bat" exited abnormally:
FAILURE: Build failed with an exception.
Where:
Build file 'C:\Users\Ayushi Sharma\attempt\android\app\build.gradle' line: 24
What went wrong:
A problem occurred evaluating project ':app'.
Failed to apply plugin [id 'com.android.application']
Minimum supported Gradle version is 5.4.1. Current version is 5.1.1. If using the gradle wrapper, try editing the
distributionUrl in C:\Users\Ayushi Sharma\attempt\android\gradle\wrapper\gradle-wrapper.properties to gradle-5.4.1-all.zip
Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to
get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 0s
Command: C:\Users\Ayushi Sharma\attempt\android\gradlew.bat app:properties
Please review your Gradle project setup in the android/ folder.
Need help!!!!!!
To resolve, change com.android.tools.build:gradle:3.2.1 => com.android.tools.build:gradle:3.3.2, run flutter clean and try the build again.
According to the Gradle_release_note, the current (July 2019) version of the plugin and gradle are 3.4.2 and 5.1.1 respectively. I don't know if Flutter officially supports this version, although it seems to work on my project here and a clean build is markedly faster. The release notes cover some of the changes from 3.2.x => 3.3.x => 3.4.x.
To upgrade to the current version, edit android\gradle\wrapper\gradle-wrapper.properties to source Gradle 5.1.1, and then you're able to upgrade the Gradle plugin to 3.4.2.
Note that once gradle 5.1.1 is being used, you can still set the plugin version back to 3.2.1 to reproduce the issue.