I'm a beginner of Remix. I watched FCC's tutorial to learn about Remix.
Here's the link to his video.
https://www.youtube.com/watch?v=M576WGiDBdQ&list=WL&index=1&t=3338s
In 2:04:00 he changed the environment from JavaScript to Injected Web3.
But when I do exactly the same move, there is nothing happended.
Metamask didn't show up also the environment didn't change after clicking.
enter image description here
Appreciate for replys, thank you
Related
Bit.cloud is not showing my tests, but they are right there, and they show when running bit start locally. Sadly, the link on the no tests page directing me to learn how to add tests goes to a 404.
I the workspace is public, have a look and see here, the first link the is "tests" tab showing empty, https://bit.cloud/koodoo/koomeleon/second-charge/validation/~tests, and this link is a test for the the same component https://bit.cloud/koodoo/koomeleon/second-charge/validation/~code/eligibility/dateOfBirth/index.test.ts.
Also, side note, can I get an invite to the Slack workspace please? Again the link on the bit.cloud page goes to a sign-in page for the workspace bit-dev-community, but there is no way of registering or requesting an invite.
Please and thank you in advanced.
Explanation
The reason your tests are not being show is due to its extension.
Tests are configured to use the .spec.ts extension to work.
Solution
Having said so, rename your test to:
vaidation.spec.tsx
and it will work.
edit: forgot to add the 'x' at the end of '.tsx'
I have tried to get a response on Github but with no activity about this issue there I will ask here.
I have been following the documentation and I am stuck when I have imported the WwiseResonanceAudioRoom mixer effect on the bus in Wwise and I do not see anything in the properties. I am not sure if I am supposed to? Right after that part of the documentation is says "Note: If room properties are not configured, the room effects bus outputs silence." I was wondering if this was the case and yes it outputs silence. I even switched the effect to see if it will just pass audio and it does just not with the Room effect, so at least I know my routing is correct.
So now this leads up to my actual question. How do you configure the plugin?? I know there is some documentation but there is not one tutorial or a step by step for us non code savvy audio folk. I have spent the better half of my week trying to figure this out b/c frankly for the time being this is the only audio spatialization plugin that features both audio occlusion, obstruction and propagation within Wwise.
Any help is appreciated,
Thank you.
I had Room Effects with Resonance Audio working in another project last year, under its former name, GVR. There are no properties on the Room Effect itself. These effect settings and properties reside in the Unity Resonance prefabs.
I presume you've follow the latter tutorial on Room Effect here:
https://developers.google.com/resonance-audio/develop/wwise/getting-started
Then what you need to do is to add the Room Effect assets into your Unity project. The assets are found in the Resonance Audio zip package, next to the authoring and SDK files. Unzip the Unity stuff into your project, add a room Effect in your scene and you should be able to see the properties in the inspector of the room object?
Figured it out thanks to Egil Sandfeld Here ! https://github.com/resonance-audio/resonance-audio-wwise-sdk/issues/2#issuecomment-367225550
To elaborate I had the SDKs implemented but I went ahead and replaced them anyways and it worked!
I try to build a little "social-media-wall" with Joomla 3.4.8. and the "Facebook Wall"-Module (Vers. 8.2) from WebKul.
Example:
On Page 1 I let show the last Post from Rihanna's Facebook-Wall, on Page 2 I let show the last Post from David Guetta's FB-Wall.
It works!!
Now I want to show this two Sites in rotation. Forethat I use a little "Browsershow"-Code. This Code shows this two sites in an iframe. If site 1 ist shown, the Code load/refresh in the background Site 2, and if site 2 is shown, the Code load in the backgroud Site 1.
And now the Problem: On some Desktop-Computers, the browsershow doesnt show the Facebook-Box (only one time directly after the start of the browsershow).
It seems, that the Code cannot load the FB-Box automaticly.
I don't know why. At home, the Box is showing on all Computers (all browsers), but on work, the box is invisible (in all browsers)
Do you have any idea, why? Is there any conflict or problem in the site-code?
Please take a short look at:
http://www.social-studio.de/browsershows/browsershow_2.html
Sorry for my complicated explaining & thank you for help!
Best regards,
Christian
I am trying to create my own gtk3 application. I like to use mallard to display some help about how to use my application. However I do not know how to code such that when the help menu item is clicked the help (mallard) is shown. I have the .page files already ready.
Please note, I am not asking how to create help files using mallard. But rather how to integrate mallard into my gtk3 help.
Good question. In cases like this, I always look on git.gnome.org to see how Gedit does it. That's an excellent 'example' application.
First, look here at how they organize their help files:
help
\--C
| \--*.page
\--Makefile.am
\--ar
\--bg
\--ca
\--...other languages...
In help/Makefile.am, they use #YELP_HELP_RULES# to install the files (which is set up by YELP_HELP_INIT in configure.ac.)
Then, when the user clicks Help/Contents, they open the URI help:gedit or help:gedit/link_id with gtk_show_uri() (see here, in the functions gedit_app_show_help_impl() and gedit_app_help_link_id_impl()) The files are then, presumably, automatically fetched by the desktop help system, translated into the proper language, and displayed in Yelp.
I am developing an application in which I input text; when I hit enter it will speak. Does anyone know any sound engine or source code I should include so that it will talk? I have been trying to make this for the last four months but am not able to get it working. Please help me with this.
Have you tried using FLITE? It's easy to use and works quite well.