I'm following the documentation (https://developers.facebook.com/docs/games/build/instant-games/get-started/quick-start
) from sdk facebook instant game, but I can get the player email from this doc. Does anyone know how I can get this information?
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I want to use facebook unity sdk to achieve the function that can invite new player from my facebook friends.I can't find how to get requestid if the friend click the notify then he go to appstore and download the game.
I already know i can get all requests from facebook by using me/appresquest function,but it is not my wonder.I just want get a definite requestid so I can only get one invter to give him reward when a friend click the notify who send to.the facebook just say "When a recipient accepts a request on a mobile platform, this will deep-link to the app. An additional parameter will be present in the loading of the app, the request ID."
I coundn't find any ways to get the purpose.From the docs,I guess the requestId will be sent to ios or Android when the new user click the notify,then the player download the game.the os will give the requestId if the player first open the app,the facebook Unity SDK could get the requestId,so the developer could get it from SDK.but is that right?i don't know,and i want to know how to get it.
Please help me (some question is so far from now,i think it's out of time,please give me the lateset advices)
I need to link my unity app with Facebook, my game pulls data from a website, will it be possible to put it on facebook? Is there a way to also save the game status via facebook?
Yes you can link your app with Facebook. Have a look here at the SDK Facebook provides. Also have a look at this tutorial they provide. Think it has some mention of dealing with game status' via Facebook. Also this script shows an example of saving a score around line 126.
I am integrating facebook in WP8 app for login,Post on wall(Share),Invite friends.
Here I am using Facebook SDK for .Net
Using SDK's capabilities I am able to do login using In app browser, Post on wall(Share).
I user me/taggable_friends GRAPH API for getting friends list as me/friends returns only those friends who are using our app.
My app is not Game App so I can't use invitable friends API.
My Question is: How to invite friend?
If its not possible, Can anyone tell me the official list of possible things with facebook sdk on windows phone 8 except this.
UPDATE: I am able to send app request using this link, but not seen any request came on receiver's facebook account.
Thanks,
Replies are really appreciated.
I had similar problem and I used this method which works for me
Use a WebBrowser control and set the Url as
Uri inviteUri = new Uri("https://m.facebook.com/dialog/apprequests?app_id={app_id_goes_here}&message=YOUR_MESSAGE_HERE!&redirect_uri=https://apps.facebook.com/{app_id_goes_here}/", UriKind.RelativeOrAbsolute);
From this you can search for your other friends who are not using the game yet.
Hope this works for you too.
We've been creating a game for a while now and we'd like to integrate Facebook with CocoonJS, in order to publish game results or even some kind of message in-game. We would like to know which kind of app we'd have to create that allow us to integrate our game with Facebook Social. https://developers.facebook.com/apps
Thank you!
I've been trying to find a way to post score on Facebook fan's page from my iPhone game application using cocos2d, but can't find a way to do it.I used graph API but no use.Can anyone provide me some information?
In IOS 6 facebook integration is very easy.Apple release api for facebook. refer this link http://prassan-warrior.blogspot.in/2012/11/integration-of-social-networks-into-ios.html