How to refresh screen to update elements list? - flutter

I have a big Flutter project which is using my Woocommerce website as backend. Everything is working fine, but it was missing the search function on this recipes screen. I'm completly new to Flutter, but because I have Java experience with some luck and miracle I was able to create this function [the search] using the list view and call the dedicated endpoint if I enter the search term. This is working (hooray), but the problem is, that the list of elements are not refreshing if I call the search. It stays on the "all" view, only if I pull down the screen and make a refresh, only than I will see the search results... I tried with the suggested "key" for the widgets, but because I'm not really familiar with Flutter most likely I use is wrong or not on the right element... What is the best way to make this work? Can I call the refresh function somehow (I tried to find it, but failed) after calling the search or is it possible to force the widget re-draw in this case?
Thank you very much.
Edit3.:
This is the searchRecipeModel class:
import '../../../models/entities/blog.dart';
import '../../../models/paging_data_provider.dart';
import '../repositories/search_recipe_repository.dart';
export '../../../models/entities/blog.dart';
class SearchRecipeModel extends PagingDataProvider<Blog> {
SearchRecipeModel() : super(dataRepo: SearchRecipeRepository());
List<Blog> get recipes => data;
Future<void> searchRecipes() => getData();
}
This is the SearchRecipeRepository class:
import '../../../common/base/paging_repository.dart';
import '../../../models/entities/blog.dart';
import '../../../models/entities/paging_response.dart';
class SearchRecipeRepository extends PagingRepository<Blog> {
#override
Future<PagingResponse<Blog>> Function(dynamic) get requestApi =>
service.api.searchRecipes;
}
This is the Blog class, it's a Wordpress entity:
import 'dart:convert';
import 'package:html_unescape/html_unescape.dart';
import 'package:http/http.dart' as http;
import 'package:intl/intl.dart';
import '../../common/packages.dart';
import '../../services/index.dart';
import '../serializers/blog.dart';
class Blog {
final dynamic id;
final String title;
final String subTitle;
final String date;
final String content;
final String author;
final String imageFeature;
const Blog({
this.id,
this.title,
this.subTitle,
this.date,
this.content,
this.author,
this.imageFeature,
});
const Blog.empty(this.id)
: title = '',
subTitle = '',
date = '',
author = '',
content = '',
imageFeature = '';
factory Blog.fromJson(Map<String, dynamic> json) {
switch (Config().type) {
case ConfigType.woo:
return Blog._fromWooJson(json);
case ConfigType.shopify:
return Blog._fromShopifyJson(json);
case ConfigType.strapi:
return Blog._fromStrapiJson(json);
case ConfigType.mylisting:
case ConfigType.listeo:
case ConfigType.listpro:
return Blog._fromListingJson(json);
default:
return const Blog.empty(0);
}
}
Blog._fromShopifyJson(Map<String, dynamic> json)
: id = json['id'],
author = json['authorV2']['name'],
title = json['title'],
subTitle = null,
content = json['contentHtml'],
imageFeature = json['image']['transformedSrc'],
date = json['publishedAt'];
factory Blog._fromStrapiJson(Map<String, dynamic> json) {
var model = SerializerBlog.fromJson(json);
final id = model.id;
final author = model.user.displayName;
final title = model.title;
final subTitle = model.subTitle;
final content = model.content;
final imageFeature = Config().url + model.images.first.url;
final date = model.date;
return Blog(
author: author,
title: title,
subTitle: subTitle,
content: content,
id: id,
date: date,
imageFeature: imageFeature,
);
}
Blog._fromListingJson(Map<String, dynamic> json)
: id = json['id'],
author = json['author_name'],
title = HtmlUnescape().convert(json['title']['rendered']),
subTitle = HtmlUnescape().convert(json['excerpt']['rendered']),
content = json['content']['rendered'],
imageFeature = json['image_feature'],
date = DateFormat.yMMMMd('en_US').format(DateTime.parse(json['date']));
factory Blog._fromWooJson(Map<String, dynamic> json) {
String imageFeature;
var imgJson = json['better_featured_image'];
if (imgJson != null) {
if (imgJson['media_details']['sizes']['medium_large'] != null) {
imageFeature =
imgJson['media_details']['sizes']['medium_large']['source_url'];
}
}
if (imageFeature == null) {
var imgMedia = json['_embedded']['wp:featuredmedia'];
if (imgMedia != null &&
imgMedia[0]['media_details'] != null &&
imgMedia[0]['media_details']['sizes']['large'] != null) {
imageFeature =
imgMedia[0]['media_details']['sizes']['large']['source_url'];
}
/**
* Netbloom
* Featured image fix
*/
if(imageFeature == null &&
imgMedia[0]['media_details'] != null &&
imgMedia[0]['media_details']['sizes']['medium_large'] != null){
imageFeature =
imgMedia[0]['media_details']['sizes']['medium_large']['source_url'];
}
if(imageFeature == null &&
imgMedia[0]['media_details'] != null &&
imgMedia[0]['media_details']['file'] != null){
imageFeature =
"https://okosgrill.hu/wp-content/uploads/" + imgMedia[0]['media_details']['file'];
}
if(imageFeature == null && json['featured_image_urls'] != null && json['featured_image_urls']['medium_large'] != null){
imageFeature = json['featured_image_urls']['medium_large'];
}
if(imageFeature == null && json['featured_image_urls'] != null && json['featured_image_urls']['medium'] != null){
imageFeature = json['featured_image_urls']['medium'];
}
//Fallback
if(imageFeature == null){
imageFeature =
"https://okosgrill.hu/wp-content/uploads/okosgrill-tippek.jpg";
}
}
final author = json['_embedded']['author'] != null
? json['_embedded']['author'][0]['name']
: '';
final date =
DateFormat.yMMMMd('hu_HU').format(DateTime.parse(json['date']));
final id = json['id'];
final title = HtmlUnescape().convert(json['title']['rendered']);
final subTitle = json['excerpt']!= null ? HtmlUnescape().convert(json['excerpt']['rendered']) : '';
final content = json['content']['rendered'];
return Blog(
author: author,
title: title,
subTitle: subTitle,
content: content,
id: id,
date: date,
imageFeature: imageFeature,
);
}
static Future getBlogs({String url, categories, page = 1}) async {
try {
var param = '_embed&page=$page';
if (categories != null) {
param += '&categories=$categories';
}
final response =
await http.get('$url/wp-json/wp/v2/posts?$param'.toUri());
if (response.statusCode != 200) {
return [];
}
return jsonDecode(response.body);
} on Exception catch (_) {
return [];
}
}
static Future<dynamic> getBlog({url, id}) async {
final response =
await http.get('$url/wp-json/wp/v2/posts/$id?_embed'.toUri());
return jsonDecode(response.body);
}
#override
String toString() => 'Blog { id: $id title: $title}';
}
This is the BlogListItem class:
import 'package:flutter/material.dart';
import 'package:html/parser.dart';
import '../../../../common/constants.dart' show RouteList;
import '../../../../common/tools.dart' show Tools, kSize;
import '../../../../models/entities/blog.dart';
import '../../../../routes/flux_navigate.dart';
class BlogListItem extends StatelessWidget {
final Blog blog;
const BlogListItem({#required this.blog});
#override
Widget build(BuildContext context) {
var screenWidth = MediaQuery.of(context).size.width;
if (blog.id == null) return const SizedBox();
return InkWell(
onTap: () => FluxNavigate.pushNamed(
RouteList.detailBlog,
arguments: blog,
),
child: Container(
padding: const EdgeInsets.only(right: 15, left: 15),
child: Column(
children: <Widget>[
const SizedBox(height: 20.0),
ClipRRect(
borderRadius: BorderRadius.circular(3.0),
child: Tools.image(
url: blog.imageFeature,
width: screenWidth,
height: screenWidth * 0.5,
fit: BoxFit.fitWidth,
size: kSize.medium,
),
),
SizedBox(
height: 30,
width: screenWidth,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.end,
children: <Widget>[
Text(
blog.date ?? '',
style: TextStyle(
fontSize: 14,
color: Theme.of(context).accentColor.withOpacity(0.5),
),
maxLines: 2,
),
const SizedBox(width: 20.0),
if (blog.author != null)
Text(
blog.author.toUpperCase(),
style: const TextStyle(
fontSize: 11,
height: 2,
fontWeight: FontWeight.bold,
),
maxLines: 2,
),
],
),
),
const SizedBox(height: 20.0),
Text(
blog.title ?? '',
style: const TextStyle(fontSize: 18, fontWeight: FontWeight.bold),
textAlign: TextAlign.center,
maxLines: 2,
),
const SizedBox(height: 10.0),
Text(
blog.subTitle != null
? parse(blog.subTitle).documentElement.text
: '',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 14,
height: 1.3,
color: Theme.of(context).accentColor.withOpacity(0.8),
),
maxLines: 2,
),
const SizedBox(height: 20.0),
],
),
),
);
}
}
Edit2.:
This is the recipe_helper global class:
library globals;
String recipeSerachTerm = "";
Edit.:
This is the class of the BaseScreen:
import 'package:flutter/material.dart';
abstract class BaseScreen<T extends StatefulWidget> extends State<T> {
#override
void initState() {
super.initState();
WidgetsBinding.instance
.addPostFrameCallback((_) => afterFirstLayout(context));
}
void afterFirstLayout(BuildContext context) {}
/// Get size screen
Size get screenSize => MediaQuery.of(context).size;
}
This is class of this screen:
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import '../../../common/constants.dart';
import '../../../generated/l10n.dart';
import '../../../models/entities/blog.dart';
import '../../../widgets/common/skeleton.dart';
import '../../../widgets/paging_list.dart';
import '../../base.dart';
import '../models/list_recipe_model.dart';
import '../models/search_recipe_model.dart';
import '../helpers/recipe_helper.dart' as globals;
import 'widgets/blog_list_item.dart';
class ListRecipeScreen extends StatefulWidget {
#override
State<StatefulWidget> createState() => _ListRecipeScreenState();
}
class _ListRecipeScreenState extends BaseScreen<ListRecipeScreen> {
#override
Widget build(BuildContext context) {
key: UniqueKey();
return Scaffold(
appBar: !kIsWeb
? AppBar(
elevation: 0.1,
title: Text(
S.of(context).recipe,
style: const TextStyle(color: Colors.white),
),
leading: Center(
child: GestureDetector(
onTap: () => Navigator.pop(context),
child: const Icon(
Icons.arrow_back_ios,
color: Colors.white,
),
),
),
actions: <Widget>[
IconButton(
icon: Icon(Icons.search),
color: Colors.white,
onPressed: () {
showSearch(
context: context,
delegate: CustomSearchDelegate(),
);
},
),
],
)
: null,
body: PagingList<ListRecipeModel, Blog>(
itemBuilder: (context, blog) => BlogListItem(blog: blog),
loadingWidget: _buildSkeleton(),
lengthLoadingWidget: 3
),
);
}
Widget _buildSkeleton() {
key: UniqueKey();
return Padding(
padding: const EdgeInsets.only(
left: 16.0,
right: 16.0,
bottom: 24.0,
top: 12.0,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
const Skeleton(height: 200),
const SizedBox(height: 12),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
const Skeleton(width: 120),
const Skeleton(width: 80),
],
),
const SizedBox(height: 16),
const Skeleton(),
],
),
);
}
}
class CustomSearchDelegate extends SearchDelegate {
#override
List<Widget> buildActions(BuildContext context) {
return [
IconButton(
icon: Icon(Icons.clear),
onPressed: () {
query = '';
},
),
];
}
#override
Widget buildLeading(BuildContext context) {
return IconButton(
icon: Icon(Icons.arrow_back),
onPressed: () {
close(context, null);
},
);
}
#override
Widget buildResults(BuildContext context) {
if (query.length < 4) {
return Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Center(
child: Text(
"Search term must be longer than three letters.",
),
),
],
);
}else{
globals.recipeSerachTerm = query;
}
return Scaffold(
appBar: !kIsWeb
? AppBar(
elevation: 0.1,
title: Text(
S.of(context).recipe,
style: const TextStyle(color: Colors.white),
),
leading: Center(
child: GestureDetector(
onTap: () => Navigator.pop(context),
child: const Icon(
Icons.arrow_back_ios,
color: Colors.white,
),
),
),
actions: <Widget>[
IconButton(
icon: Icon(Icons.search),
color: Colors.white,
onPressed: () {
showSearch(
context: context,
delegate: CustomSearchDelegate(),
);
},
),
],
)
: null,
body: PagingList<SearchRecipeModel, Blog>(
itemBuilder: (context, blog) => BlogListItem(blog: blog),
loadingWidget: _buildSkeleton(),
lengthLoadingWidget: 3,
),
);
}
Widget _buildSkeleton() {
key: UniqueKey();
return Padding(
padding: const EdgeInsets.only(
left: 16.0,
right: 16.0,
bottom: 24.0,
top: 12.0,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
const Skeleton(height: 200),
const SizedBox(height: 12),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
const Skeleton(width: 120),
const Skeleton(width: 80),
],
),
const SizedBox(height: 16),
const Skeleton(),
],
),
);
}
#override
Widget buildSuggestions(BuildContext context) {
// This method is called everytime the search term changes.
// If you want to add search suggestions as the user enters their search term, this is the place to do that.
return Column();
}
}

Solution
#VORiAND is using the Library Provider.
The value watched in the Consumer is a List of Objects.
To 'force' the re-draw of the view, he had to either
Set his list of Objects to null, notify the listeners, update his list, notify the listeners.
_list = null;
notifyListeners();
_list = await fetchDatasFromService();
notifyListeners();
or
Re-create a new List Object and notify the Listeners
final datasFromService = await fetchDatasFromService();
_list = List.from(datasFromService);
notifyListeners();
Original Answer:
There are multiple ways to refresh a view after some data manipulation.
Without any State Management library :
If you're developing in 'vanilla' : you'll have to execute your data operations and then 'force' a refresh of the UI once it's done.
The method to use in order to refresh the UI is setState((){});
Note : For this to work, you HAVE to be in a StatefulWidget
Here is a fully working example :
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
#override
void initState() {
super.initState();
//Triggering my async loading of datas
calculateCounter().then((updatedCounter){
//The `then` is Triggered once the Future completes without errors
//And here I can update my var _counter.
//The setState method forces a rebuild of the Widget tree
//Which will update the view with the new value of `_counter`
setState((){
_counter = updatedCounter;
});
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Current counter value:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
);
}
Future<int> calculateCounter() async {
//Demo purpose : it'll emulate a query toward a Server for example
await Future.delayed(const Duration(seconds: 3));
return _counter + 1;
}
}
Important note : Consider triggering your async requests in the initState or in your afterFirstLayout methods.
If you trigger it in the build method you'll end up with unwanted loops.
The above solution will work as long as you want to update the Widget which triggered the request.
If you want to update the ListRecipeScreen widget after some data manipulation in your CustomSearchDelegate, you'll have to call the setState method IN the ListRecipeScreen.
To trigger this setState in the parent Widget, you could use a Callback method.
In the following example, MyHomePage would be your ListRecipeScreen and OtherWidget would be your CustomSearchDelegate
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Current counter value:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
OtherWidget(callback: (counterValue) {
//This callback can be called any time by the OtherWidget widget
//Once it's trigger, the method I'm writing in will be triggered.
//Since I want to update my Widget MyHomePage, I call setState here.
setState(() {
_counter = counterValue;
});
})
],
),
),
);
}
}
class OtherWidget extends StatefulWidget {
const OtherWidget({required this.callback, Key? key}) : super(key: key);
final Function(int counter) callback;
#override
State<OtherWidget> createState() => _OtherWidgetState();
}
class _OtherWidgetState extends State<OtherWidget> {
#override
void initState() {
super.initState();
//Triggering my async loading of datas
calculateCounter().then((updatedCounter) {
//The `then` is Triggered once the Future completes without errors
//And here I can trigger the Callback Method.
//You can call here the Callback method passed as parameter,
//Which will trigger the method written in the parent widget
widget.callback(updatedCounter);
});
}
#override
Widget build(BuildContext context) {
return Container();
}
Future<int> calculateCounter() async {
//Demo purpose : it'll emulate a query toward a Server for example
await Future.delayed(const Duration(seconds: 3));
return 12;
}
}
Note: It looks like your delegate is updating a value stored as a Global variable.
In this case, you don't even need to create a Callback method with a parameter (like I did in the OtherWidget : you could simply use a Function without any params, or a VoidCallback
With a State Management Library
As you can see with my answer above, it's not that hard to refresh a view after some data manipulations.
But what if you have to refresh a Widget which isn't a direct parent of the Widget manipulating the datas ?
You could use a cascade of Callbacks (don't do that please) or an InheritedWidget, but those two solutions will get harder to maintain as your project grows.
For this reason, there are a lot of State Management libraries which were developed.
The following example showcases how it'd work with the Library Provider :
I create a Controller for my page which will manipulate my datas.
This controller extends ChangeNotifier so I can notify when the manipulation is done.
class HomePageController extends ChangeNotifier {
// I exported your global var in this Controller
String _searchTerms = '';
String get searchTerms => _searchTerms;
Future<void> calculateCounter() async {
//Demo purpose : it'll emulate a query toward a Server for example
await Future.delayed(const Duration(seconds: 3));
//Updating the class variable
_searchTerms = 'New value entered by the user';
//Method provided by the ChangeNotifier extension
//It'll notify all the Consumers that a value has been changed
notifyListeners();
}
}
Injection of the Controller in the Widgets Tree and Consuming of the value it holds.
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
//Injecting our HomePageController in the tree, and listening to it's changes
body: ChangeNotifierProvider<HomePageController>(
create: (_) => HomePageController(),
builder: (context, _) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Current counter value:',
),
//The Consumer listens to every changes in the HomePageController
//It means that every time the notifyListeners() is called
//In the HomePageController, the cildren of the Consumer
//Will check if they have to be re-drawn
Consumer<HomePageController>(
builder: ((_, controller, __) {
return Text(
controller.searchTerms,
style: Theme.of(context).textTheme.headline4,
);
}),
),
const OtherWidget()
],
),
);
},
),
);
}
}
In the child widget, I retrieve a reference to my HomePageController and trigger the async request.
Once the data manipulation is done, the notifyListeners() method will trigger every Consumer<HomePageController>
class OtherWidget extends StatefulWidget {
const OtherWidget({Key? key}) : super(key: key);
#override
State<OtherWidget> createState() => _OtherWidgetState();
}
class _OtherWidgetState extends State<OtherWidget> {
#override
void initState() {
super.initState();
//Getting the instance of the HomePageController defined in the parent widget
final parentController = Provider.of<HomePageController>(context, listen: false);
//Triggering the data manipulation
parentController.calculateCounter();
}
#override
Widget build(BuildContext context) {
return Container();
}
}
The code above is specific to the Provider lib, but the logic is similar in every State Management library :)

To make the widget "redraw", you need to call the setState() method like this:
setState(() {
// Here you can fix widget vars values;
});

For that you just need to call setState((){}), this will notify the framework that the internal state of the object has changed and will redraw the widget.
Documentation SetState

So your listing inside any dialog box because haven't run anything but i guess i know the answer please let me know are your doing in any dialog or in main screen.
So if you are showing into the any dialog then i have added a code for example like you need to statefulbuilder which is comes with it's own setState for inner rebuilt the inner UI
int i = 0;
#override
Widget build(BuildContext context) {
return SafeArea(
child: Scaffold(
body: Center(
child: GestureDetector(
onTap: () {
showDialog(
context: context,
builder: (c) {
return StatefulBuilder(builder: (context, setStateInner) {
return Dialog(
backgroundColor: Colors.transparent,
elevation: 0,
child: InkWell(
onTap: () {
setStateInner(() {
++i;
print("$i");
});
},
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
//width: 100,
color: Theme.of(context)
.dialogBackgroundColor,
padding: const EdgeInsets.all(15),
child: Column(
children: <Widget>[Text("$i")]))
],
),
)));
});
});
},
child: Text("Tap me"),
),
),
),
);
}

Related

local state variable not updating

For some weird reason, my local state variable "_jobApplicationState" is not updating.
I see that it is updated in the database, but its not updating on my page.
If I leave the record and come back, everything works as expected.
I am driving this functionality by pressing the button 'Send inquiry'.
I took out a bunch of code to make it easy to read.
I got this to work for a minute at somepoint. but I forgot to save:(
class JobApplicationView extends StatefulWidget {
const JobApplicationView({Key? key}) : super(key: key);
#override
_JobApplicationViewState createState() => _JobApplicationViewState();
}
// https://youtu.be/VPvVD8t02U8?t=90350
class _JobApplicationViewState extends State<JobApplicationView> {
CloudJobApplication? _jobApplication;
final _formKey = GlobalKey<FormState>();
final currentUser = AuthService.firebase().currentUser!;
late final FirebaseCloudStorage _firebaseService;
//
late String _jobApplicationState;
//
late DateTime _jobApplicationStartDate;
late DateTime _jobApplicationEndDate;
//
bool? isJobCreatorSameAsJobApplicator;
String? _jobCreatorId;
String? _jobApplicatorId;
String? _jobDescription;
List? _jobUserData;
String? _jobAddress;
String? _jobType;
//
#override
void initState() {
super.initState();
_jobApplicationStartDate = DateTime.now();
_jobApplicationEndDate = DateTime.now();
_firebaseService = FirebaseCloudStorage();
// _jobDescriptionController = TextEditingController();
// _jobAreaCodeController = TextEditingController();
// _jobApplicationStateController = TextEditingController();
}
//Future<CloudJobApplication>
createOrGetExistingJob(BuildContext context) async {
final widgetJobApplication = context.getArgument<CloudJobApplication>();
if (widgetJobApplication != null) {
_jobApplication = widgetJobApplication;
_jobApplicationState = widgetJobApplication.jobApplicationState;
_jobApplicatorId = widgetJobApplication.jobApplicatorId;
_jobCreatorId = widgetJobApplication.jobCreatorId;
_jobDescription = widgetJobApplication.jobApplicationDescription;
return widgetJobApplication;
}
print('ELSE TRIGGERED!');
return widgetJobApplication;
}
void _updateJobField(localStateField, jobColumn, jobColumnValue) async {
//* localStateField: local field to update so that the build context is refreshed
//* jobColumn: the name of the column in the db
//* jobColumnValue: the value for the jobColumn
setState(() {
if (localStateField == '_jobApplicationState') {
_jobApplicationState = jobColumnValue;
}
});
await _firebaseService.updateJobApplicationColumn(
documentId: _jobApplication?.documentId as String,
fieldNameColumn: jobColumn,
fieldNameColumnValue: jobColumnValue,
);
}
sendInqury() {
print('setting job applications state!');
print('_jobApplicationState b4:: $_jobApplicationState');
_updateJobField(_jobApplicationState, jobApplicationStateColumn,
jobApplicationStateOpen);
print('_jobApplicationState after:: $_jobApplicationState');
}
#override
void dispose() {
//_deleteJobIfTextIsEmpty();
// _jobDescriptionController.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('update job application'),
actions: [],
),
body: FutureBuilder(
future: createOrGetExistingJob(context),
builder: (context, snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.done:
return Form(
key: _formKey,
child: ListView(
padding: const EdgeInsets.all(32.0),
children: [
//getStateChevrons(_jobApplicationState),
const Divider(
height: 20,
thickness: 5,
indent: 0,
endIndent: 0,
color: Colors.blue,
),
Text(_jobApplicationState),
TextButton(
style: TextButton.styleFrom(
foregroundColor: Colors.white,
backgroundColor: Colors.blue,
padding: const EdgeInsets.all(16.0),
textStyle: const TextStyle(fontSize: 20),
),
onPressed: sendInqury,
child: const Text('Send inquiry'),
)
],
),
);
default:
return const CircularProgressIndicator();
}
},
),
);
}
}
I figured out the answer, here is the answer code:
import 'dart:developer';
import 'package:flutter/material.dart';
import '../../services/cloud/cloud_job_application.dart';
import '/services/auth/auth_service.dart';
import '/utilities/generics/get_arguments.dart';
import '/services/cloud/firebase_cloud_storage.dart';
class JobApplicationView extends StatefulWidget {
const JobApplicationView({Key? key}) : super(key: key);
#override
_JobApplicationViewState createState() => _JobApplicationViewState();
}
// https://youtu.be/VPvVD8t02U8?t=90350
class _JobApplicationViewState extends State<JobApplicationView> {
CloudJobApplication? _jobApplication;
late final FirebaseCloudStorage cloudFunctions;
final _formKey = GlobalKey<FormState>();
final currentUser = AuthService.firebase().currentUser!;
// state varibles
String _jobApplicationState = 'default';
String _jobApplicationSubState = 'default';
late final TextEditingController _jobDescriptionController;
#override
void initState() {
super.initState();
cloudFunctions = FirebaseCloudStorage();
_jobDescriptionController = TextEditingController();
}
//Future<CloudJobApplication>
getExistingJobApplication(BuildContext context) async {
log('getExistingJobApplication()');
if (_jobApplicationState == 'default') {
var widgetJobApplication = context.getArgument<CloudJobApplication>();
log('first time openning job application, returning server data');
_jobApplication = widgetJobApplication;
_jobApplicationState =
widgetJobApplication?.jobApplicationState as String;
_jobDescriptionController.text =
widgetJobApplication?.jobApplicationDescription as String;
return widgetJobApplication;
} else {
log('job application has been updated, returnnig local data');
return cloudFunctions.getJobApplication(_jobApplication!.documentId);
}
}
#override
void dispose() {
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('update job application'),
actions: [],
),
body: FutureBuilder(
future: getExistingJobApplication(context),
builder: (context, snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.done:
return Form(
key: _formKey,
child: ListView(padding: const EdgeInsets.all(32.0), children: [
Text(_jobApplicationState),
Text(_jobDescriptionController.text),
const Divider(
height: 20,
thickness: 5,
indent: 0,
endIndent: 0,
color: Colors.blue,
),
TextFormField(
controller: _jobDescriptionController,
maxLines: 5,
decoration: InputDecoration(
// enabled: _jobState == jobStateNew ? true : false,
hintText: "The toilet wont flush",
filled: true,
// fillColor: _jobState == jobStateNew ? Colors.white : Colors.grey,
label: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(16.0),
color: Colors.white,
),
child: Row(
mainAxisSize: MainAxisSize.min,
children: const [
Padding(padding: EdgeInsets.only(left: 8.0)),
Icon(Icons.info_outline),
Padding(
padding: EdgeInsets.only(left: 8.0, right: 8.0),
child: Text("Job description"),
),
],
),
),
),
validator: (str) =>
str == '' ? "Job description can't be empty" : null,
),
TextButton(
onPressed: () async {
setState(() {
_jobApplicationState = 'Open';
});
await cloudFunctions.updateJobApplication(
documentId: _jobApplication?.documentId as String,
jobDescription: _jobDescriptionController.text,
jobApplicationState: 'Open',
);
},
child: const Text('update state')),
//
]),
);
default:
return const CircularProgressIndicator();
}
},
),
);
}
}
You should separate the UI and logic -> create a jobApplication Model.
Pack all your logic into a ChangeNotifier and notifyListeners on change.
This is also better for performance because it only rebuilds needed parts of the UI.
I can recommend using a ChangeNotifierProvider.
class JobApplicationProvider extends ChangeNotifier {
JobApplication jobapplication = BasicParam.standard;
void setJobApplication(json) async {
jobapplication = JobApplication.fromJson(json);
notifyListeners();
}
}
And in the build Method use it like this:
Widget build(BuildContext context) {
JobApplicationProvider jobApplication= Provider.of(context);
return Text(jobApplication.state);
}

How to block the repeated item in flutter?

I saw this code in KindaCode. This is link ( https://www.kindacode.com/article/flutter-hive-database/#single__comments ) . I want the added item not to be added again. How can I do that? This code, we just add items and delete and olsa upgrade. We just write the name and quantity and adding the item. But if i write the same name as the other one, adds again.
// main.dart
import 'package:flutter/material.dart';
import 'package:hive_flutter/hive_flutter.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Hive.initFlutter();
await Hive.openBox('shopping_box'); //verileri icerisinde barındırıcak kutuyu olusturma
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'KindaCode.com',
theme: ThemeData(
primarySwatch: Colors.green,
),
home: const HomePage(),
);
}
}
// Home Page
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
#override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
List<Map<String, dynamic>> _items = [];
final _shoppingBox = Hive.box('shopping_box');
#override
void initState() {
super.initState();
_refreshItems(); // Load data when app starts
}
// Get all items from the database
void _refreshItems() {
final data = _shoppingBox.keys.map((key) {
final value = _shoppingBox.get(key);
return {"key": key, "name": value["name".toLowerCase()], "quantity": value['quantity']};
}).toList(); //verileri listede gosterme
setState(() {
_items = data.reversed.toList(); //en sondan en eskiye dogru siralamak icin reversed
// we use "reversed" to sort items in order from the latest to the oldest
});
}
// Create new item
Future<void> _createItem(Map<String, dynamic> newItem) async {
await _shoppingBox.add(newItem); //yeni veri olusturma
_refreshItems(); // update the UI
}
// Retrieve a single item from the database by using its key
// Our app won't use this function but I put it here for your reference
// Update a single item
Future<void> _updateItem(int itemKey, Map<String, dynamic> item) async {
await _shoppingBox.put(itemKey, item); //tablo icerisine veriyi koyma
_refreshItems(); // Update the UI
}
// Delete a single item
Future<void> _deleteItem(int itemKey) async {
await _shoppingBox.delete(itemKey);
_refreshItems(); // update the UI
// Display a snackbar
ScaffoldMessenger.of(context).showSnackBar( //ekranin alt kisminda itemin silindigini belirtme
const SnackBar(content: Text('An item has been deleted')));
}
// TextFields' controllers
final TextEditingController _nameController = TextEditingController();
final TextEditingController _quantityController = TextEditingController();
void _showForm(BuildContext ctx, int? itemKey) async { //yeni item eklerken ve butona basildiginda tetiklenen flotingbutton
// itemKey == null -> create new item
// itemKey != null -> update an existing item
if (itemKey != null) { //itemi guncelleme
final existingItem =
_items.firstWhere((element) => element['key'] == itemKey);
_nameController.text = existingItem['name'];
_quantityController.text = existingItem['quantity'];
}
showModalBottomSheet(
context: ctx,
elevation: 5,
isScrollControlled: true,
builder: (_) => Container(
padding: EdgeInsets.only(
bottom: MediaQuery.of(ctx).viewInsets.bottom,
top: 15,
left: 15,
right: 15),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.end,
children: [
TextField(
controller: _nameController,
decoration: const InputDecoration(hintText: 'Name'),
),
const SizedBox(
height: 10,
),
TextField(
controller: _quantityController,
keyboardType: TextInputType.number,
decoration: const InputDecoration(hintText: 'Quantity'),
),
const SizedBox(
height: 20,
),
ElevatedButton( //here the create or upgrade the item
onPressed: () async {
// Save new item
if (itemKey == null) { //yeni item
if() {
_createItem({
"name": _nameController.text,
"quantity": _quantityController.text
});
}
}
// update an existing item
if (itemKey != null) {
_updateItem(itemKey, {
'name': _nameController.text.trim(),
'quantity': _quantityController.text.trim()
});
}
// Clear the text fields
_nameController.text = '';
_quantityController.text = '';
Navigator.of(context).pop(); // Close the bottom sheet
},
child: Text(itemKey == null ? 'Create New' : 'Update'),
),
const SizedBox(
height: 15,
)
],
),
));
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('KindaCode.com'),
),
body: _items.isEmpty
? const Center(
child: Text(
'No Data',
style: TextStyle(fontSize: 30),
),
)
: ListView.builder(
// the list of items
itemCount: _items.length,
itemBuilder: (_, index) {
final currentItem = _items[index];
return Card(
color: Colors.orange.shade100,
margin: const EdgeInsets.all(10),
elevation: 3,
child: ListTile(
title: Text(currentItem['name']),
subtitle: Text(currentItem['quantity'].toString()),
trailing: Row(
mainAxisSize: MainAxisSize.min,
children: [
// Edit button
IconButton(
icon: const Icon(Icons.edit), //düzenleme butonu
onPressed: () =>
_showForm(context, currentItem['key'])),
// Delete button
IconButton(
icon: const Icon(Icons.delete),
onPressed: () => _deleteItem(currentItem['key']),
),
],
)),
);
}),
// Add new item button
floatingActionButton: FloatingActionButton( //ekranin alt kosesinde bulunan ekleme butonu
onPressed: () => _showForm(context, null),
child: const Icon(Icons.add),
),
);
}
} ```

Infinite-scroll listview.builder - to expand or not to expand... and more provider value not updating and how to fix "RenderFlex overflowed"

I am trying to build a view/route that will list items fetched from a REST source.
I want to show a notification item below the list while the data is being fetched.
But my ListView builder is constructed around the fetched data's structure, so I figured just have a ListTile fit some appropriate UX elements below the generated list inside a Column - which was kinda working great - or so I thought - until the list grows to fill the screen causing RenderFlex overflowed error. Wrapping the ListView builder in Expanded fixed that but moved the indicator to the bottom of the screen.
In trying to fix it I seem to have broken more of the plumbing and the boolean variable that should control the idicator widget; isLoading: stockSet.isBusyLoading doesn't seem to update.
At the moment if I hardcode it as `` it does sit in the appropraite position but I am back with the RenderFlex overflow.
Once all of this is working I'll be wanting to automatically load items untill the screen is full - not sure where I'll be triggering that from yet.
class MyStockSet extends StatefulWidget {
const MyStockSet({super.key});
static const indexStr = 'stocks';
static const labelStr = 'Properties';
#override
State<MyStockSet> createState() => _MyStockSetState();
}
class _MyStockSetState extends State<MyStockSet> {
#override
Widget build(BuildContext context) {
const String imagePath = 'assets/images/${MyStockSet.indexStr}.png';
var assetImage = const AssetImage(imagePath);
//var stockSet = context.watch<StockSet>(); <- didn't work either
var stockSet = Provider.of<StockSet>(context,listen: false);
return Scaffold(
appBar: AppBar(
title: Row(
children: [
AscHero(
assetImage: assetImage,
tag: MyStockSet.indexStr,
title: MyStockSet.labelStr,
radius: 32,
),
const SizedBox(width: 12),
const Text(MyStockSet.labelStr),
],
),
actions: [
IconButton(
onPressed: () {
var stockSet = context.read<StockSet>();
int newNr = stockSet.stocks.length + 1;
Stock tmpstock = Stock(
id: newNr,
title: 'test$newNr',
thumbUrl: 'url',
description: 'desc');
stockSet.add(tmpstock);
},
icon: const Icon(Icons.add),
),
IconButton(
onPressed: () {
developer.log('btn before isBusyLoading ${stockSet.isBusyLoading}');
stockSet.fetch();
developer.log('after btn isBusyLoading ${stockSet.isBusyLoading}');
},
icon: const Icon(Icons.handshake),
),
],
),
body: Column(
children: [
Row(
// these will be filters, order toggle etc.
children: [
ElevatedButton(
onPressed: () => developer.log('Btn pressed.'),
child: Text('Btn')),
],
),
Expanded(
child: Column(children: [
_StockListView(),
LoadingStockListItemNotif(
isLoading: true,
),
]),
),
],
),
);
}
}
class _StockListView extends StatefulWidget {
#override
State<_StockListView> createState() => _StockListViewState();
}
class _StockListViewState extends State<_StockListView> {
#override
void didChangeDependencies() {
super.didChangeDependencies();
developer.log('_StockListView didChangeDependencies()');
// developer.log('scroll pos ${_scrollController.position}');
}
#override
Widget build(BuildContext context) {
var stockSet = context.watch<StockSet>();
return ListView.builder(
// controller: _scrollController,
shrinkWrap: true,
itemCount: stockSet.stocks.length,
itemBuilder: (context, index) => InkWell(
child: StockListItem(
stock: stockSet.stocks[index],
),
onTap: () => Navigator.pushNamed(
context,
'/stocks/stock',
arguments: ScreenArguments(stockSet.stocks[index]),
),
),
);
}
void _scrollListener() {
developer.log('_scrollListener');
}
}
and
class StockSet extends ChangeNotifier {
final List<Stock> _stocks = [];
late bool isBusyLoading = false;
List<Stock> get stocks => _stocks;
void add(Stock stock) {
_stocks.add(stock);
developer.log('added stock :${stock.title}');
notifyListeners();
}
void remove(Stock stock) {
_stocks.remove(stock);
notifyListeners();
}
Future<void> fetch() async {
developer.log('fetch() iL T');
isBusyLoading = true;
notifyListeners();
Stock tmpStock = await _fetchAStock();
developer.log('fetch() iL F');
isBusyLoading = false;
notifyListeners();
add(tmpStock);
}
Future<Stock> _fetchAStock() async {
developer.log('fetch stock ');
final response = await http.get(
Uri.https(
//...
),
);
developer.log('response.statusCode:${response.statusCode}');
if (response.statusCode == 200) {
final Map<String, dynamic> map = json.decode(response.body);
return Stock(
id: map['id'] as int,
title: map['title'] as String,
description: map['description'] as String,
thumbUrl: map['thumbUrl'] as String,
);
}
throw Exception('error fetching stocks:');
}
}
Apologies for the convoluted question.
Add mainAxisSize : MainAxisSize.min for the column inside the expanded widget. The expanded doesn't have any bounds and that's why it throws an error. You can wrap the column with a SingleChildScrollView if you have long content to display
This worked for me!
Just set the shrinkWrap attribute to true
Main lesson:
Don't fight the framework.
Answer:
Instead of tying yourself into Möbius knots trying to put the ListView's functionality outside of itself; use the fact that the ListView.builder allows you to sculpt the logic of how it gets built and what it will contain - given that the provider can trigger its rebuild when the variable in the data set changes.
In other words; by increasing the loop of the builder, you can insert a kind of footer to the Listview. The appearance (or not) of that can depend on the provider, provided it fires the appropriate notifyListeners()s etc.
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:equatable/equatable.dart';
import 'dart:async';
class ItemSetRoute extends StatefulWidget {
const ItemSetRoute({Key? key}) : super(key: key);
#override
State<ItemSetRoute> createState() => _ItemSetRouteState();
}
class _ItemSetRouteState extends State<ItemSetRoute> {
#override
Widget build(BuildContext context) {
var itemSet = Provider.of<ItemSet>(
context,
listen: true /* in order to rebuild */,
);
return Scaffold(
appBar: AppBar(title: const Text('Test'), actions: [
IconButton(
onPressed: () {
itemSet.fetch();
},
icon: const Icon(Icons.download),
)
]),
body: Column(
//screen
children: [
Row(
children: [
ElevatedButton(
onPressed: () {
itemSet.fetch();
},
child: const Text('Btn')),
],
),
Expanded(
child: ListView.builder(
scrollDirection: Axis.vertical,
shrinkWrap: true,
itemCount: itemSet.items.length + 1,
itemBuilder: (context, index) {
/* logic here to create a kind of footer of the ListView */
if (index <= itemSet.items.length - 1) {
return InkWell(
child: ItemListItem(
item: itemSet.items[index],
),
onTap: () {
//('Item tapped, navigate etc.');
});
} else {
return LoadingItemNotifier(
isLoading: itemSet.isBusyLoading,
);
}
},
),
),
],
),
);
}
}
//Models
class ItemListItem extends StatelessWidget {
const ItemListItem({Key? key, required this.item}) : super(key: key);
final Item item;
#override
Widget build(BuildContext context) {
return Material(
child: ListTile(
title: Text(item.title),
subtitle: Text(item.description),
),
);
}
}
class LoadingItemNotifier extends StatefulWidget {
const LoadingItemNotifier({Key? key, this.isLoading = false})
: super(key: key);
final bool isLoading;
#override
State<LoadingItemNotifier> createState() => _LoadingItemNotifierState();
}
class _LoadingItemNotifierState extends State<LoadingItemNotifier> {
#override
Widget build(BuildContext context) {
if (widget.isLoading) {
return Material(
child: ListTile(
leading: SizedBox(
width: 48,
height: 48,
child: ClipOval(
child: Material(
color: Colors.lightBlue.withOpacity(0.25),
child: const Center(
child: Icon(Icons.download),
),
),
),
),
title: const Text('Loading'),
isThreeLine: true,
subtitle: const Text('One moment please...'),
dense: true,
),
);
} else {
return const SizedBox(height: 0);
}
}
}
class ItemSet extends ChangeNotifier {
final List<Item> _items = [];
late bool isBusyLoading = false;
List<Item> get items => _items;
void add(Item item) {
_items.add(item);
notifyListeners();
}
void remove(Item item) {
_items.remove(item);
notifyListeners();
}
Future<void> fetch() async {
isBusyLoading = true;
notifyListeners();
/* handling REST call here */
await Future.delayed(const Duration(milliseconds: 500));
Item newItem = const Item(id: 123, title: 'Title', description: 'Desc');
isBusyLoading = false;
add(newItem);
}
}
class Item extends Equatable {
const Item({
required this.id,
required this.title,
required this.description,
});
final int id;
final String title;
final String description;
#override
List<Object> get props => [id, title, description];
}
Caveats
I don't know if this is the most efficient way of doing this - perhaps there should be fewer states, etc. ...

Dropdown in flutter from LIST

Displaying the data from my API based on the Dropdown selected value. I want to display on the same page. The data from the server(response) is displaying on the console. But still, this data is not displaying.
import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:http/http.dart' as http;
//import 'package:json_parsing_example/model2.dart';
//import 'package:json_parsing_example/models.dart'
List<YouModel> youModelFromJson(String str) => List<YouModel>.from(json.decode(str).map((x) => YouModel.fromJson(x)));
String youModelToJson(List<YouModel> data) => json.encode(List<dynamic>.from(data.map((x) => x.toJson())));
class YouModel {
String columnName;
YouModel({
this.columnName,
});
factory YouModel.fromJson(Map<String, dynamic> json) => YouModel(
columnName: json["column_name"],
);
Map<String, dynamic> toJson() => {
"column_name": columnName,
};
}
UserModel userModelFromJson(String str) => UserModel.fromJson(json.decode(str));
String userModelToJson(UserModel data) => json.encode(data.toJson());
class UserModel {
String username;
String name;
UserModel({
this.username,
this.name,
});
factory UserModel.fromJson(Map<String, dynamic> json) => UserModel(
username: json["username"],
name: json["Name"],
);
Map<String, dynamic> toJson() => {
"username": username,
"Name": name,
};
}
class Addoffers2 extends StatefulWidget {
#override
State<StatefulWidget> createState() => _Addoffers2State();
}
class _Addoffers2State extends State<Addoffers2> {
List<String> _companies = [];
bool _isLoading = false;
String _selectedCompany;
#override
void initState() {
super.initState();
_selectedCompany=null;
_getcompanylist();
}
Future<String> loadFromAssets() async {
return await rootBundle.loadString('json/parse.json');
}
_getcompanylist() async {
setState(() {
_isLoading = true;
});
print("getting..");
final responseStr =
await http.get('http://10.0.2.2/Flutter/GetCompanieslist.php');
//String responseStr = await loadFromAssets();
final listData = youModelFromJson(responseStr.body);
for(int i=0;i<listData.length;i++)
{
print('this is the list :'+listData[i].columnName);
// _companies.add(listData[i].columnName);
}
// above method is the standard method to get creating a model class and then get the list of strings
// I have just shown you but example is according to you code .
// this above loadFromAssets is that you hit the api and you get the json string response
// i have created a dummy json file where i can the String.
// Else everything is the same as below you just have to pass the response.body to the json.decode method.
var jsonData = json.decode(responseStr.body);
for (var u in jsonData) {
_companies.add(u.toString().substring(14, u.toString().length - 1));
}
for (int i = 0; i < _companies.length; i++) {
print(_companies[i].toString());
}
setState(() {
_isLoading = false;
});
}
#override
Widget build(BuildContext context) {
//double width = MediaQuery.of(context).size.width;
//double height = MediaQuery.of(context).size.height;
return MaterialApp(
//color: Colors.red,
home: Scaffold(
backgroundColor: Colors.red,
appBar: AppBar(
backgroundColor: Theme.of(context).backgroundColor,
title: Text("Add.."),
),
body: Container(
color: Colors.blue,
// just put your height i have modified it replace it by height / 8
child: _isLoading
? CircularProgressIndicator()
: Center(
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: Center(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
//MainAxisAlignment: MainAxisAlignment.spaceBetween,
Text('Choose..'),
DropdownButtonHideUnderline(
child: DropdownButton(
// hint: Text('Choose Company'), // Not necessary for Option 1
value: _selectedCompany,
onChanged: (newValue) {
setState(() {
_selectedCompany = newValue;
// here i have taken the boolen variable to show and hide the list if you have not seleted the value from the dropdown the it will show the text and if selected the it will show you the list.
});
print(_selectedCompany);
},
items: _companies.map((company) {
return DropdownMenuItem(
child: new Text(company.toString()),
value: company,
);
}).toList(),
),
),
],
),
),
),
// this is to to check for the initial if string is null then show the text widget.
// else if the value is selected then it will show the listview
_selectedCompany == null
? Text('Select the dropdown value for list to appear.')// sample text you can modify
: Padding(
padding: const EdgeInsets.all(0.0),
child: Container(
height: 100,
color: Theme.of(context).backgroundColor,
child: new FutureBuilder(
future: _getUsers(
_selectedCompany), // a Future<String> or null
builder: (BuildContext context,
AsyncSnapshot snapshot) {
if (snapshot.connectionState ==
ConnectionState.waiting) {
return Container(
child: Center(
child: new CircularProgressIndicator(
backgroundColor: Colors.white,
),
));
}
if (snapshot.hasError) {
return Center(
child: new Text(
'Error ${snapshot.error}'),
);
} else {
return Center(
child: Padding(
padding: const EdgeInsets.fromLTRB(
5.0, 8.0, 5.0, 8.0),
child: ListView.builder(
itemCount: snapshot.data.length,
itemBuilder:
(BuildContext context,
int index) {
List<UserModel> user =
snapshot.data;
var username =
user[index].username;
var stuname =
user[index].name;
print(
'This is the user name :$username');
print(
'This is the name : $stuname');
//var title=snapshot.data[index]["Title"];
// new Text(parsedDate.toString());
return StudentList2(
regdNo: username,
name: stuname);
}),
),
);
}
}),
),
),
],
)),
)),
);
}
}
Future<String> loadFromAssets2() async {
return await rootBundle.loadString('json/parse2.json');
}
// the above method is just for the sample purpose where you get you json String after hitting the api call for _getUsers method
Future<List<UserModel>> _getUsers(String selectedcompany) async {
// here you call you api and you get the response
var url = 'https://10.0.2.2/Flutter/getstudentdata.php;
var data = { 'company': selectedcompany};
// Starting Web Call with data.
var response = await http.post(url, body: json.encode(data));
print(response.body);
//String responseStr = await loadFromAssets2();
final userModel = userModelFromJson(response.body);
// I have just made the model class for where fromt he below you get the complete object and then added to the list and returned.
List<UserModel> users = [];
users.add(userModel);
print('This is the name : ${users[0].name}'); // Even this also not getting printed
return users;
}
class StudentList2 extends StatefulWidget {
final regdNo;
final name;
const StudentList2({
Key key,
this.regdNo,
this.name,
}) : super(key: key);
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<StudentList2> {
bool visible = false;
#override
Widget build(BuildContext context) {
print(widget.regdNo.toString());
return Padding(
padding: const EdgeInsets.symmetric(vertical: 5.0),
child: new Card(
color: Theme.of(context).primaryColor,
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.fromLTRB(8.0, 8.0, 8.0, 2.0),
child: Container(
child: new Text(
widget.regdNo.toUpperCase(),
style: TextStyle(
color: Colors.yellowAccent,
fontWeight: FontWeight.bold,
fontSize: 15.0,
),
),
),
),
ListTile(
title: new Text(
widget.regdNo,
style: TextStyle(
color: Colors.black,
fontSize: 14.0,
),
),
subtitle: new Text(
(widget.name),
style: TextStyle(
color: Colors.black,
fontSize: 15.0,
),
),
),
//
],
)),
);
}
}
I am able to retrieve the data from the server and print it on the console. Still, the data is not displaying. I do not know where I did the mistake.
So I have completely updated the answer and there are many things that you don't follow according to the global standard.
So I have listed some of the key things that you should follow :
Following is you company list json :
[
{
"column_name": "ABC"
},
{
"column_name": "XYZ"
}
]
Following is the get user json that you will get :
{"username":"1111","Name":"ABC" }
And Later the model class I have create accordingly to the json that you provided and then you can create your own based in the added json.
There are Two model classes that I have created :
First model class is for the company :
// To parse this JSON data, do
//
// final youModel = youModelFromJson(jsonString);
import 'dart:convert';
List<YouModel> youModelFromJson(String str) => List<YouModel>.from(json.decode(str).map((x) => YouModel.fromJson(x)));
String youModelToJson(List<YouModel> data) => json.encode(List<dynamic>.from(data.map((x) => x.toJson())));
class YouModel {
String columnName;
YouModel({
this.columnName,
});
factory YouModel.fromJson(Map<String, dynamic> json) => YouModel(
columnName: json["column_name"],
);
Map<String, dynamic> toJson() => {
"column_name": columnName,
};
}
second mode class is for the user :
// To parse this JSON data, do
//
// final userModel = userModelFromJson(jsonString);
import 'dart:convert';
UserModel userModelFromJson(String str) => UserModel.fromJson(json.decode(str));
String userModelToJson(UserModel data) => json.encode(data.toJson());
class UserModel {
String username;
String name;
UserModel({
this.username,
this.name,
});
factory UserModel.fromJson(Map<String, dynamic> json) => UserModel(
username: json["username"],
name: json["Name"],
);
Map<String, dynamic> toJson() => {
"username": username,
"Name": name,
};
}
Below is the main ui file just Check the comments that I have made so that it will be helpful for you .
import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:json_parsing_example/model2.dart';
import 'package:json_parsing_example/models.dart';
void main() => runApp(Addoffers());
class Addoffers extends StatefulWidget {
#override
State<StatefulWidget> createState() => _AddoffersState();
}
class _AddoffersState extends State<Addoffers> {
List<String> _companies = [];
bool _isLoading = false;
String _selectedCompany;
#override
void initState() {
super.initState();
_selectedCompany=null;
_getcompanylist();
}
Future<String> loadFromAssets() async {
return await rootBundle.loadString('json/parse.json');
}
_getcompanylist() async {
setState(() {
_isLoading = true;
});
print("getting..");
/* final response =
await http.get('http://10.0.2.2/Flutter/GetCompanieslist.php'); */
String responseStr = await loadFromAssets();
final listData = youModelFromJson(responseStr);
for(int i=0;i<listData.length;i++)
{
print('this is the list :'+listData[i].columnName);
// _companies.add(listData[i].columnName);
}
// above method is the standard method to get creating a model class and then get the list of strings
// I have just shown you but example is according to you code .
// this above loadFromAssets is that you hit the api and you get the json string response
// i have created a dummy json file where i can the String.
// Else everything is the same as below you just have to pass the response.body to the json.decode method.
var jsonData = json.decode(responseStr);
for (var u in jsonData) {
_companies.add(u.toString().substring(14, u.toString().length - 1));
}
for (int i = 0; i < _companies.length; i++) {
print(_companies[i].toString());
}
setState(() {
_isLoading = false;
});
}
#override
Widget build(BuildContext context) {
//double width = MediaQuery.of(context).size.width;
//double height = MediaQuery.of(context).size.height;
return MaterialApp(
//color: Colors.red,
home: Scaffold(
backgroundColor: Colors.red,
appBar: AppBar(
backgroundColor: Theme.of(context).backgroundColor,
title: Text("Add.."),
),
body: Container(
color: Colors.blue,
// just put your height i have modified it replace it by height / 8
child: _isLoading
? CircularProgressIndicator()
: Center(
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: Center(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
//MainAxisAlignment: MainAxisAlignment.spaceBetween,
Text('Choose..'),
DropdownButtonHideUnderline(
child: DropdownButton(
// hint: Text('Choose Company'), // Not necessary for Option 1
value: _selectedCompany,
onChanged: (newValue) {
setState(() {
_selectedCompany = newValue;
// here i have taken the boolen variable to show and hide the list if you have not seleted the value from the dropdown the it will show the text and if selected the it will show you the list.
});
print(_selectedCompany);
},
items: _companies.map((company) {
return DropdownMenuItem(
child: new Text(company.toString()),
value: company,
);
}).toList(),
),
),
],
),
),
),
// this is to to check for the initial if string is null then show the text widget.
// else if the value is selected then it will show the listview
_selectedCompany == null
? Text('Select the dropdown value for list to appear.')// sample text you can modify
: Padding(
padding: const EdgeInsets.all(0.0),
child: Container(
height: 100,
color: Theme.of(context).backgroundColor,
child: new FutureBuilder(
future: _getUsers(
_selectedCompany), // a Future<String> or null
builder: (BuildContext context,
AsyncSnapshot snapshot) {
if (snapshot.connectionState ==
ConnectionState.waiting) {
return Container(
child: Center(
child: new CircularProgressIndicator(
backgroundColor: Colors.white,
),
));
}
if (snapshot.hasError) {
return Center(
child: new Text(
'Error ${snapshot.error}'),
);
} else {
return Center(
child: Padding(
padding: const EdgeInsets.fromLTRB(
5.0, 8.0, 5.0, 8.0),
child: ListView.builder(
itemCount: snapshot.data.length,
itemBuilder:
(BuildContext context,
int index) {
List<UserModel> user =
snapshot.data;
var username =
user[index].username;
var stuname =
user[index].name;
print(
'This is the user name :$username');
print(
'This is the name : $stuname');
//var title=snapshot.data[index]["Title"];
// new Text(parsedDate.toString());
return StudentList2(
regdNo: username,
name: stuname);
}),
),
);
}
}),
),
),
],
)),
)),
);
}
}
Future<String> loadFromAssets2() async {
return await rootBundle.loadString('json/parse2.json');
}
// the above method is just for the sample purpose where you get you json String after hitting the api call for _getUsers method
Future<List<UserModel>> _getUsers(String selectedcompany) async {
/* var data = await http.post("http://10.0.2.2/Flutter/getstdata.php", body: {
"company": selectedcompany,
//print(data.body);
}); */
// here you call you api and you get the response
String responseStr = await loadFromAssets2();
final userModel = userModelFromJson(responseStr);
// I have just made the model class for where fromt he below you get the complete object and then added to the list and returned.
List<UserModel> users = [];
users.add(userModel);
print('This is the name : ${users[0].name}');
//final x=users.length.toString();
//debugPrint("records:" + users.length.toString());
//debugPrint("kkk:" + absentees.length.toString());
return users;
}
class StudentList2 extends StatefulWidget {
//MyHomePage(String branch);
final regdNo;
final name;
const StudentList2({
Key key,
this.regdNo,
this.name,
}) : super(key: key);
//final String branch;
//const StudentList({Key key, this.branch}) : super(key: key);
//MyHomePage(String branch);
// final String title;
// final String branch="";
// MyHomePage(String branch, {Key key, this.title}) : super(key: key);
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<StudentList2> {
bool visible = false;
//bool _btnEnabled = false;
//bool _validate = false;
// var _firstPress = true ;
//Color _iconColor = Colors.yellow;
//Color _iconColor2 = Colors.white;
//var poll;
//DateTime parsedDate;
#override
Widget build(BuildContext context) {
print(widget.regdNo.toString());
return Padding(
padding: const EdgeInsets.symmetric(vertical: 5.0),
child: new Card(
color: Theme.of(context).primaryColor,
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.fromLTRB(8.0, 8.0, 8.0, 2.0),
child: Container(
child: new Text(
widget.regdNo.toUpperCase(),
style: TextStyle(
color: Colors.yellowAccent,
fontWeight: FontWeight.bold,
fontSize: 15.0,
),
),
),
),
ListTile(
title: new Text(
widget.regdNo,
style: TextStyle(
color: Colors.black,
fontSize: 14.0,
),
),
subtitle: new Text(
(widget.name),
style: TextStyle(
color: Colors.black,
fontSize: 15.0,
),
),
),
//
],
)),
);
}
}
// This is not the good approach to create a model class just check the sample model class that i have created.
class User {
//final int index;
final String username;
final String name;
//final Float cgpa;
User(
this.username,
this.name,
);
}
And below is the sample Gif file for you :
As stated by #pskink the method _getcompanylist() is async. An async function runs asynchronously, which means that the rest of the program doesn't wait for it to complete. You can use a future builder to deal whit that or you can simply wait for it by using the await function. I believe that for your code snippet future builder is the better choice.

Flutter Looking up a deactivated widget when showing snackbar from build context

I have a screen, that draws multiple child widgets called EventCard. Each of this cards have a switch button that can be clicked and it will dispatch a redux action to fire a HTTP call in order to update the model in the database with one of the options ( switch button ).
After the http call is finished, we check the response from API and if everything is okay, we want to display the snackbar on the screen.
The problem occurs when we are Scaffold.of(buildContext).showSnackBar() function, as the buildContext is already dismounted, so i get the error:
Looking up a deactivated widget's ancestor is unsafe.
At this point the state of the widget's element tree is no longer stable.
To safely refer to a widget's ancestor in its dispose() method, save a reference to the ancestor by calling inheritFromWidgetOfExactType() in the widget's didChangeDependencies() method.)
Here is the build function of my screen component:
#override
Widget build(BuildContext context) {
return StoreConnector<AppState, EventScreenModel>(
model: EventScreenModel(),
builder: (BuildContext context, EventScreenModel model) {
final int childCount = model.events[model.currentRoleId] != null
? model.events[model.currentRoleId].length
: 0;
return Scaffold(
appBar: CustomAppBar(),
body: model.isLoading
? Center(
child: PulsingLogo(),
)
: Scrollbar(
child: CustomScrollView(
slivers: <Widget>[
SliverToBoxAdapter(
child: Padding(
padding: const EdgeInsets.only(
top: 24.0, left: 24.0, bottom: 10.0),
child: Text(
'Moje udalosti',
style: Theme.of(context).textTheme.headline,
),
),
),
SliverList(
delegate: SliverChildBuilderDelegate(
(BuildContext context, int index) {
Event.Event event =
model.events[model.currentRoleId][index];
String role;
model.roles.forEach((i, acc) {
acc.forEach((listOfRoles) {
if (listOfRoles.academy_id == event.academy_id) {
role = listOfRoles.role;
}
});
});
return Padding(
padding:
const EdgeInsets.symmetric(horizontal: 16.0),
child: EventCard(
event: event,
currentRoleId: model.currentRoleId,
role: role,
),
);
}, childCount: childCount),
),
if (childCount == 0)
SliverToBoxAdapter(
child: Center(
child: Padding(
padding: const EdgeInsets.all(36.0),
child: Text('Nenašli sa žiadne udalosti.'),
),
),
),
SliverToBoxAdapter(
child: FractionallySizedBox(
widthFactor: 0.8,
child: RaisedButton(
onPressed: () {},
child: Text('Načítať dalšie'),
),
),
)
],
),
),
drawer: Menu(),
);
}
);
}
And here is the child EventCard component:
import 'package:academy_app/components/switch_button.dart';
import 'package:academy_app/main.dart';
import 'package:academy_app/screens/events_screen.dart';
import 'package:academy_app/state/event_state.dart';
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:academy_app/models/event.dart';
class EventCard extends StatelessWidget {
const EventCard(
{Key key,
#required this.event,
this.showAttendanceButton = true,
this.role,
this.currentRoleId})
: super(key: key);
final Event event;
final bool showAttendanceButton;
final String role;
final int currentRoleId;
bool get isGoing {
if (role != null && role != 'player')
return event.coaches != null
? event.coaches
.firstWhere((coach) => coach.id == currentRoleId)
.pivot
.participate
: false;
return event.players != null
? event.players
.firstWhere((player) => player.id == currentRoleId)
.pivot
.participate
: false;
}
_changeAttendance(context) {
store.dispatch(
SetEventAttendanceAction(
eventId: event.id,
isGoing: !isGoing,
buildContext: context,
roleId: currentRoleId),
);
}
String getDay(String date) => DateTime.parse(date).day.toString();
String getMonth(String date) =>
DateFormat('MMM').format(DateTime.parse(date)).toUpperCase();
String getTime(String date) =>
DateFormat('HH:mm').format(DateTime.parse(date));
#override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
if (event != null)
Card(
child: ListTile(
title: Text(
event.name,
style: Theme.of(context).textTheme.title,
),
subtitle: Text(
getTime(event.start_time) + '-' + getTime(event.end_time),
),
leading: Container(
margin: EdgeInsets.all(4.0),
padding: EdgeInsets.all(5.0),
decoration: BoxDecoration(
color: Colors.orange[400],
borderRadius: BorderRadius.circular(4.0),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
getDay(event.start_time),
style: TextStyle(color: Colors.white),
),
Text(
getMonth(event.end_time),
style: TextStyle(color: Colors.white),
),
],
),
),
trailing: AttendanceSwitchButton(
onPressed: () => _changeAttendance(context),
isGoing: isGoing,
small: true,
),
),
),
],
);
}
}
And finally, the redux action that is called on click, that is also the one where the error is thrown:
import 'dart:convert';
import 'package:academy_app/constants.dart';
import 'package:academy_app/models/event.dart';
import 'package:academy_app/models/role.dart';
import 'package:academy_app/models/serializers.dart';
import 'package:academy_app/state/roles_state.dart';
import 'package:academy_app/state/ui_state.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:http/http.dart' as http;
import 'app_state.dart';
class GetEventsAction extends BarrierAction {
final int roleId;
GetEventsAction({
#required this.roleId,
});
#override
Future<AppState> reduce() async {
try {
final Role role = RolesState.rolesMap(state)[roleId];
if (role == null) {
return state;
}
final response = await http.get(
UrlBuilder.uri('v1/events/${role.role}/${role.id}'),
headers: UrlBuilder.headers);
if (response.statusCode != 200) {
print(response.body);
return state;
}
List<Event> events =
List.from(json.decode(response.body)).map((dynamic value) {
return serializers.deserializeWith(Event.serializer, value);
}).toList();
events.sort((a, b) {
return DateTime.parse(b.updated_at)
.compareTo(DateTime.parse(a.updated_at));
});
return state.copy(events: {
...state.events,
role.id: events,
});
} catch (error) {
throw Exception('Failed to get trainings data from server: $error');
}
}
}
class SetEventAttendanceAction extends BarrierAction {
final int eventId;
final bool isGoing;
final BuildContext buildContext;
final int roleId;
SetEventAttendanceAction(
{#required this.eventId,
#required this.isGoing,
#required this.buildContext,
#required this.roleId});
#override
Future<AppState> reduce() async {
try {
final Role role = RolesState.rolesMap(state)[roleId];
final response = await http.post(
UrlBuilder.uri(isGoing
? 'v1/event/$eventId/${role.role}/$roleId/going'
: 'v1/event/$eventId/${role.role}/$roleId/not-going'),
headers: UrlBuilder.headers);
if (response.statusCode != 200) {
return state;
}
if (response.body == 'false') {
Scaffold.of(buildContext).showSnackBar(
SnackBar(
content: Text(
isGoing
? 'Nepodarilo sa prihlásiť na udalosť.'
: 'Nepodarilo sa odhlásiť z udalosti.',
//style: Theme.of(buildContext).textTheme.subtitle,
),
),
);
} else if (response.body == 'true') {
// store.dispatch(GetEventsAction(roleId: state.currentRoleId));
Scaffold.of(buildContext).showSnackBar(
SnackBar(
content: Text(
isGoing
? 'Boli ste prihlásený na udalosť.'
: 'Boli ste odhlásený z udalosti.',
//style: Theme.of(buildContext).textTheme.subtitle,
),
),
);
} else {
return state;
}
} catch (error) {
throw Exception('Failed to get training data from server: $error');
}
}
}
Any ideas?
You've probably found a solution by now but here goes:
My use case is pretty similar to yours. I managed to solve it by doing this:
(1) Create a global class which can be accessed by other widgets (globals.dart) -
import 'package:flutter/material.dart';
class Globals {
static BuildContext currentContext;
}
(2) Import globals.dart into each widget you would like to display the snackbar on
(3) In the widget's build function, let the global object know which is the currently active context:
Widget build(BuildContext context) {
Globals.currentContext = context;
... truncated
}
(4) In the widget you wish to display the snackbar on, use Globals.currentContext as the build context. In your case, it should be:
Scaffold.of(Globals.currentContext).showSnackBar
This is my first contribution to SO. Hope this is helpful to someone :)