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I use a FormBuilder with a global key, I have a showModalBottomSheet in which i have my filters rendered, before I click the apply button my filters are reset, but after I applied the filters and I want to reset my filters, my _formKey.currentState?.reset() stops working.
I think the problem is in _buildFilterField but I don't quite understand how to reset it.
final _formKey = GlobalKey<FormBuilderState>();
var filterData;
bool isFilterLoading = true;
Future showFilter(context) => showModalBottomSheet(
isScrollControlled: true,
context: context,
builder: (context) => StatefulBuilder(builder: (context, innerSetState) {
Future.delayed(const Duration(milliseconds: 700), () {
innerSetState(() {
isFilterLoading = false;
});
});
return SafeArea(
child: FormBuilder(
key: _formKey,
child: Container(
child: isFilterLoading != true
? Column(children: [
Padding(
padding: const EdgeInsets.only(),
child: Row(
children: [
TextButton(
onPressed: () {
_formKey.currentState?.reset();
},
child: const Text(
'Сброс',
style: TextStyle(
color: Colors.black, fontSize: 16),
)),
],
),
),
_myRangeSlider(),
_buildFilterField(filterData),
Padding(
padding:
const EdgeInsets.only(top: 10, bottom: 10),
child: SizedBox(
child: ElevatedButton(
onPressed: () {
_formKey.currentState!.save();
filterValues = _formKey.currentState!.value;
setState(() {
String encodedString =
filterValues.keys.map((key) {
return key +
'=' +
Uri.encodeQueryComponent(
filterValues[key].toString());
}).join('&');
filters = encodedString;
page = 1;
list.clear();
productFuture = getProducts(val, filters);
});
Navigator.pop(context);
},
child: const Text(
'Показать результаты',
),
),
),
),
])
: const Center(child: CircularProgressIndicator())),
),
);
}));
Widget _buildFilterField(Map<String, dynamic> field) {
List<Widget> children = [];
print(filterValues);
field.keys.forEach((key) {
if (field[key]["type"] == 'radio') {
children.add(FormBuilderRadioGroup(
initialValue: filterValues?[key] ?? field[key]["initial_value"],
name: field[key]["value"],
decoration: const InputDecoration(
border: InputBorder.none,
),
options: [
for (var option in field[key]["data"])
FormBuilderFieldOption(
value: option['value'],
child: Text(
option['text'],
)),
],
));
}
});
return children.isEmpty
? Container()
: Column(
children: children,
);
}
I'm creating a Flutter Widget and when I try to remove an item from the list I'm using, it always removes the last one, I was thinking it could be a Key problem, but nothing suits it, do anyone know how I could solve this?
The code
create_game.dart
import 'package:flutter/material.dart';
import 'package:pontinho/components/custom_input.dart';
class CreateGame extends StatefulWidget {
const CreateGame({super.key});
#override
State<CreateGame> createState() => _CreateGameState();
}
class _CreateGameState extends State<CreateGame> {
List<String> names = [''];
void changeName(int nameIndex, String change) {
setState(() {
names[nameIndex] = change;
});
}
void removeName(int nameIndex) {
print(names);
print(nameIndex);
setState(() {
names.removeAt(nameIndex);
});
}
ListView createNamesInput() {
return ListView.builder(
itemCount: names.length,
shrinkWrap: true,
itemBuilder: (context, index) {
return ListTile(
key: ObjectKey(index),
title: CustomInput(
key: ObjectKey(index),
labelText: "Nome",
onChanged: (String changed) => changeName(index, changed),
text: names[index],
onRemoved: () => removeName(index),
),
);
},
);
// return names
// .asMap()
// .entries
// .map((el) => CustomInput(
// key: ObjectKey('${el.key}'),
// labelText: "Nome",
// onChanged: changeName,
// index: el.key,
// text: names[el.key],
// onRemoved: removeName,
// ))
// .toList();
}
void addName() {
setState(() {
names.add('');
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
leading: GestureDetector(
onTap: (() => Navigator.pop(context)),
child: const Icon(
Icons.arrow_back,
color: Colors.black,
size: 40,
),
),
backgroundColor: Colors.white,
titleTextStyle: const TextStyle(
color: Colors.black,
fontSize: 20,
),
title: const Text("CRIE SEU JOGO"),
),
body: Padding(
padding: const EdgeInsets.symmetric(
vertical: 8,
horizontal: 16,
),
// child: createNamesInput(),
child: Column(
children: [
createNamesInput(),
Padding(
padding: const EdgeInsets.symmetric(vertical: 10),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextButton(
onPressed: addName,
child: Row(
children: const [
Icon(Icons.add),
Text('Adicionar Jogador'),
],
),
),
],
),
),
SizedBox(
width: double.infinity,
height: 50,
child: ElevatedButton(
onPressed: () => print('Iniciar!'),
child: const Text('Iniciar!'),
),
)
],
),
),
);
}
}
custom_input.dart
import 'package:flutter/material.dart';
typedef OneArgumentCallback = void Function(String changed);
class CustomInput extends StatefulWidget {
final OneArgumentCallback onChanged;
final VoidCallback onRemoved;
final String labelText;
final String text;
const CustomInput({
super.key,
required this.onChanged,
required this.labelText,
required this.text,
required this.onRemoved,
});
#override
State<CustomInput> createState() => _CustomInputState();
}
class _CustomInputState extends State<CustomInput> {
late final TextEditingController inputController;
#override
void initState() {
super.initState();
inputController = TextEditingController(text: widget.text);
}
void changeContent(String value) {
widget.onChanged(
value,
);
}
#override
Widget build(BuildContext context) {
return TextFormField(
key: widget.key,
controller: inputController,
textDirection: TextDirection.ltr,
decoration: InputDecoration(
border: const UnderlineInputBorder(),
labelText: widget.labelText,
suffixIcon: IconButton(
onPressed: () => widget.onRemoved(),
icon: const Icon(
Icons.close,
color: Colors.red,
),
),
),
autocorrect: false,
onChanged: (value) => changeContent(value),
);
}
}
Indeed it is a key issue, you have to create a combined key that must be unique for each item, I merged the index with names[index],
CustomInput(
key: ObjectKey('$index:${names[index]}'),
labelText: "Nome",
onChanged: (String changed) => changeName(index, changed),
text: names[index],
onRemoved: () => removeName(index),
),
note that if you try this code alone the textfield will lose focus because the key has changed, this will be solved by removing the setState inside the onChange
void changeName(int nameIndex, String change) {
names[nameIndex] = change;
}
here you don't need setState because the UI will be updated by default when you are typing in the textfield
I hope I made it clear
I was thinking it could be a Key problem
That's correct; You need to use names[index] as the value for your Key:
ListTile(
key: ObjectKey(names[index]),
title: CustomInput(
in debug I see that the data is saved, but the UI is not updated with the data. strange thing is that if I press CMD S to update the simulator, the data pops out… so the data saves it for me. but i can't understand why i don't update the UI
class _GiornoSettimanaleState extends State<GiornoSettimanale> {
List<AperturaWrapper> aperture = [];
bool _isClosed = false;
Future _selectTimeApertura(BuildContext context, {int i = 0}) async {
final TimeOfDay? _pickedTime =
await showTimePicker(context: context, initialTime: TimeOfDay.now());
if (_pickedTime != null) {
setState(() {
widget.orari[i].apertura = '${_pickedTime.hour}:${_pickedTime.minute}';
if (i > 0) aperture[i - 1].orario.apertura = widget.orari[i].apertura;
});
}
}
#override
Widget build(BuildContext context) {
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
AutoSizeText(
widget.giornoSettimanale!.toUpperCase(),
style: TextStyle(
fontWeight: Fonts.bold,
color: AppColors().black,
),
),
Checkbox(
value: _isClosed,
onChanged: (value) {
if (value != null) {
setState(() {
_isClosed = value;
aperture.forEach((element) => element.isClosed = value);
});
}
},
),
AutoSizeText('SHOPS_CLOSE_ALL'.tr),
],
),
AperturaWidget(
onTapApertura: _isClosed ? null : () => _selectTimeApertura(context),
onTapChiusura: _isClosed ? null : () => _selectTimeChiusura(context),
valoreApertura: widget.orari[0].apertura,
valoreChiusura: widget.orari[0].chiusura,
),
Padding(
padding: const EdgeInsets.only(top: 5),
child: ListView.separated(
itemCount: aperture.length,
shrinkWrap: true,
padding: EdgeInsets.zero,
physics: const NeverScrollableScrollPhysics(),
itemBuilder: (context, i) => aperture[i],
separatorBuilder: (context, index) {
return const SizedBox(height: 5);
},
),
),
MaterialButton(
onPressed: () {
final Orario nuovoOrario = Orario();
widget.orari.add(nuovoOrario);
final lastIndex = widget.orari.length - 1;
final apertura = AperturaWrapper(
key: UniqueKey(),
onTapApertura: () => _selectTimeApertura(context, i: lastIndex),
onTapChiusura: () => _selectTimeChiusura(context, i: lastIndex),
orario: widget.orari[lastIndex],
);
apertura.onRemove = () => _removeApertura(nuovoOrario, apertura);
setState(() {
aperture.add(apertura);
});
},
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
const Icon(Icons.add),
SizedBox(
child: AutoSizeText(
'SHOP_ADD'.tr,
),
),
],
),
),
],
);
}
UPDATE the code with the widget build where i call ListView generate
class AperturaWrapper extends StatefulWidget {
AperturaWrapper({
required this.onTapApertura,
required this.onTapChiusura,
required this.orario,
Key? key,
this.onRemove,
this.isClosed = false,
}) : super(key: key);
VoidCallback? onRemove;
VoidCallback onTapApertura;
VoidCallback onTapChiusura;
Orario orario
bool? isClosed;
#override
_AperturaWrapperState createState() => _AperturaWrapperState();
}
class _AperturaWrapperState extends State<AperturaWrapper> {
#override
Widget build(BuildContext context) {
return Row(
children: [
Flexible(
child: AperturaWidget(
onTapApertura: widget.onTapApertura,
onTapChiusura: widget.onTapChiusura,
valoreApertura: widget.orario.apertura,
valoreChiusura: widget.orario.chiusura,
),
),
IconButton(
onPressed: widget.onRemove,
icon: const Icon(Icons.remove),
),
],
);
}
}
UPDATE WITH AperturaWidget class, class that is used by my list, which does not update the ui
the first portion, that is [0], the ui is always updated, while the rest is not, although in debug I see that the data is saved.the ui is not updated only for the new part of the list that I create, while for [0] it is updated immediately
I've question about how to close the appropriate widget based on the close button index. here in this image, you can see the output so here I am adding some widget using add button which located inside app bar now i've added close button inside the container when the user pressed the close button it will remove that container.
Here is the image of output :
Here is the code i've tried
class BspUnlicensedSignupPage extends StatefulWidget {
static const String routeName = "/bspUnlicensedSignup";
final BspSignupCommonModel bspSignupCommonModel;
BspUnlicensedSignupPage({
Key key,
#required this.bspSignupCommonModel,
}) : super(key: key);
#override
_BspUnlicensedSignupPageState createState() =>
_BspUnlicensedSignupPageState();
}
class _BspUnlicensedSignupPageState extends State<BspUnlicensedSignupPage> {
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
List<Object> images = List<Object>();
Future<File> _imageFile;
bool autovalidate = false;
bool informationislegitimate = false;
DateTime expirydate1 = DateTime.now();
DateTime expirydate2 = DateTime.now();
final format = DateFormat("yyyy-MM-dd");
final format2 = DateFormat("yyyy-MM-dd");
String type2 = 'Passport';
List<String> _type = <String>[
'',
'Passport',
'Driving License',
'Voter ID card',
'Ration Card',
'Aadhar',
'Other Id',
];
String type = 'Passport';
var _myWidgets = List<Widget>();
int _index = 3;
final Map<int, String> identification1Values = Map();
final Map<int, String> documentValues = Map();
final Map<int, DateTime> expiryDateValues = Map();
final Map<int, String> issuingAuthority = Map();
final Map<int, String> identificationPicturesValues = Map();
final List<TextEditingController> _documentControllers = List();
final List<TextEditingController> _issuingauthoritytype = List();
final List<TextEditingController> _expiryDate = List();
final List<TextEditingController> _issuingauthority = List();
final List<List<Object>> _identificationpictures = List();
#override
void initState() {
super.initState();
setState(() {
images.add("Add Image");
images.add("Add Image");
images.add("Add Image");
images.add("Add Image");
images.add("Add Image");
});
}
void _add() {
int keyValue = _index;
_myWidgets = List.from(_myWidgets)
..add(Column(
key: Key("$keyValue"),
children: <Widget>[
SizedBox(height: 10),
Container(
// padding: EdgeInsets.fromLTRB(18,5,18,18),
padding: EdgeInsets.all(15),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(10),
boxShadow: [
BoxShadow(
color: Colors.black12,
blurRadius: 15,
),
],
),
child: Column(
children: <Widget>[
Stack(
children: <Widget>[
Align(
alignment: Alignment.topRight,
child: GestureDetector(
child: Icon(Icons.close),
onTap: () {
print("CLose pressed");
_myWidgets.removeAt(_index);
},
),
),
SizedBox(
height: 10,
),
Column(
children: <Widget>[
SizedBox(
height: 20,
),
_buildidentificationtype1(keyValue),
_builddocumentnumber1(keyValue),
_builddate(keyValue),
_buildissuingauthority1(keyValue),
_buildidentificationpictures(keyValue),
],
),
],
)
],
),
)
],
));
setState(() => ++_index);
}
bool isClicked = false;
Widget _buildidentificationtype1(int keyValue) {
TextEditingController controller = TextEditingController();
_issuingauthoritytype.add(controller);
return FormBuilder(
autovalidate: autovalidate,
child: FormBuilderCustomField(
attribute: "Business type",
validators: [FormBuilderValidators.required()],
formField: FormField(
builder: (FormFieldState<dynamic> field) {
return InputDecorator(
decoration: InputDecoration(
prefixIcon: Icon(Icons.location_on),
labelText: "Business type",
errorText: field.errorText,
),
isEmpty: type == '',
child: new DropdownButtonHideUnderline(
child: new DropdownButton(
value: type,
isDense: true,
onChanged: (String newValue) {
setState(() {
type = controller.text = newValue;
field.didChange(newValue);
});
},
items: _type.map(
(String value) {
return new DropdownMenuItem(
value: value,
child: new Text(value),
);
},
).toList(),
),
),
);
},
)),
);
}
Widget _builddocumentnumber1(int keyValue) {
TextEditingController controller = TextEditingController();
_documentControllers.add(controller);
return new TudoTextWidget(
controller: controller,
prefixIcon: Icon(FontAwesomeIcons.idCard),
labelText: "Document Number",
validator: Validators().validateLicenseno,
onSaved: (val) {
setState(() {
documentValues[keyValue] = val;
});
// _licenseno = val;
},
);
}
Widget _builddate(int keyValue) {
TextEditingController controller = TextEditingController();
_expiryDate.add(controller);
return DateTimeField(
format: format,
autocorrect: true,
autovalidate: autovalidate,
controller: controller,
readOnly: true,
decoration: InputDecoration(
labelText: "Expiry Date",
hintText: "Expiry Date",
prefixIcon: Icon(
FontAwesomeIcons.calendar,
size: 24,
)),
onShowPicker: (context, currentValue) {
return showDatePicker(
context: context,
firstDate: DateTime(1900),
initialDate: currentValue ?? DateTime.now(),
lastDate: DateTime.now());
},
);
}
Widget _buildissuingauthority1(int keyValue) {
TextEditingController controller = TextEditingController();
_issuingauthority.add(controller);
return new TudoTextWidget(
prefixIcon: Icon(FontAwesomeIcons.idCard),
labelText: "Issuing Authority",
validator: (val) => Validators.validateName(val, "Issuing Authority"),
onSaved: (val) {
setState(() {
issuingAuthority[keyValue] = val;
});
},
controller: controller,
);
}
Widget _buildidentificationpictures(int keyValue) {
return GridView.count(
physics: NeverScrollableScrollPhysics(),
shrinkWrap: true,
crossAxisCount: 5,
childAspectRatio: 1,
children: List.generate(images.length, (index) {
if (images[index] is ImageUploadModel) {
ImageUploadModel uploadModel = images[index];
return Card(
clipBehavior: Clip.antiAlias,
child: Stack(
children: <Widget>[
Image.file(
uploadModel.imageFile,
width: 300,
height: 300,
),
Positioned(
right: 5,
top: 5,
child: InkWell(
child: Icon(
Icons.remove_circle,
size: 20,
color: Colors.red,
),
onTap: () {
setState(() {
images.replaceRange(index, index + 1, ['Add Image']);
});
},
),
),
],
),
);
} else {
return Card(
child: IconButton(
icon: Icon(Icons.add),
onPressed: () {
_onAddImageClick(index);
},
),
);
}
}),
);
}
#override
Widget build(BuildContext context) {
final appBar = AppBar(
title: Text("BSP Unlicensed Details"),
leading: IconButton(
icon: Icon(Icons.arrow_back_ios),
onPressed: () {
NavigationHelper.navigatetoBack(context);
},
),
actions: <Widget>[IconButton(icon: Icon(Icons.add), onPressed: _add)],
centerTitle: true,
);
final bottomNavigationBar = Container(
color: Colors.transparent,
height: 56,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
new FlatButton.icon(
icon: Icon(Icons.close),
label: Text('Clear'),
color: Colors.redAccent,
textColor: Colors.black,
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 30),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(7),
),
onPressed: () {},
),
new FlatButton.icon(
icon: Icon(FontAwesomeIcons.arrowCircleRight),
label: Text('Next'),
color: colorStyles["primary"],
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 30),
textColor: Colors.white,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(7),
),
onPressed: () async {
setState(() {
autovalidate = !autovalidate;
});
if (_formKey.currentState.validate()) {
BspSignupCommonModel model = widget.bspSignupCommonModel;
for (var i = 0; i < _myWidgets.length; i++) {
String document = _documentControllers[i].text;
String issuingAuthorityType = _issuingauthoritytype[i].text;
String expiryDate = _expiryDate[i].text;
String issuingAuthority = _issuingauthority[i].text;
// String picture = _identificationpictures[i].text;
print('Document: $document');
print('IssuingAuthorityType: $issuingAuthorityType');
print('ExpiryDate: $expiryDate');
print('IssuingAuthority: $issuingAuthority');
print('Picture: ${_identificationpictures.length}');
print(_myWidgets.length);
List<Licensed> listOfLicenses = new List<Licensed>();
Licensed licensed = new Licensed(
bspLicenseNumber: document,
bspAuthority: issuingAuthority,
bspExpiryDate: expiryDate,
bspIssuing: issuingAuthorityType);
licensed.bspLicenseNumber = _documentControllers[i].text;
licensed.bspExpiryDate = _expiryDate[i].text;
licensed.bspIssuing = _issuingauthoritytype[i].text;
licensed.bspAuthority = _issuingauthority[i].text;
listOfLicenses.add(licensed);
model.unlicensed = listOfLicenses;
}
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => BspLicensedSignupTermsPage(
bspSignupCommonModel: model)));
}
}),
],
),
);
return new Scaffold(
appBar: appBar,
bottomNavigationBar: bottomNavigationBar,
body: Container(
height: double.infinity,
width: double.infinity,
child: Form(
autovalidate: autovalidate,
key: _formKey,
child: Stack(
children: <Widget>[
Column(
children: <Widget>[
Expanded(
child: SizedBox(
child: ListView(
padding: const EdgeInsets.all(18.0),
children: _myWidgets,
),
),
),
],
)
],
)),
),
);
}
}
Edit: It seems that you will need to use a Map instead of a List because if you remove an item the indexes could change.
You could do something like this: int keyValue = ++_lastKey;where _lastKey would be a variable that you increment every time you add an item and it will work as unique identifier
Then instead of _myWidgets.removeAt(keyValue); call this _myWidgetsMap.remove(keyValue) inside a setState(), like this:
setState(() {
_myWidgetsMap.remove(keyValue);
});
And you should call the code inside _add() inside a setState()
But I recommend you to build your widgets according to a list of information, instead of a list of widgets. This way when you change the information, the widgets would adapt correctly.
Maybe you can try to draw or not draw the widget if the button is tapped or not, you can create a var in the code to handle the state of the widget and when you tap the close button change the value of the var, something like this:
bool isClosed = false;
!isClosed?MyWidget():Container()
and in the onTap() of the close button you need to include this:
setState(() {
isClosed = true;
});
I hope this help you
class _MyHomePageState extends State<MyHomePage> {
bool isClosed = false;
void Closed() {
setState(() {
isClosed = true;
});
print("CLick");
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: !isClosed?Center(
child: Container(
width: 200,
height: 200,
decoration: BoxDecoration(
color: Colors.blueAccent,
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
GestureDetector(
child: Container(
child: Icon(Icons.close),
),
onTap: (){
Closed();
},
),
Text(
'Close Here by Tap',
),
],
),
),
):Container(),
);
}
}
this code works for me
I know I'm late to the party but someone else may find this helpful.
I was faced with exactly the same problem. And I'm proud to say that after a good one hour, I found a solution!
To explain it simply:-
Use a Map<String, Widget> instead of a List (as some have rightly suggested already)
Use UniqueKey().toString() to generate a new key as you dynamically build a widget each time and add this <key, value> pair to the Map
Here's the code snippet
Map<String, MyCard> theCards = {
'0': MyCard(
isInitialCard: true,
)
};
void removeMyCard(String cIndex) {
setState(() {
print(cIndex);
substrateCards.remove(cIndex);
});
}
void addMyCard() {
setState(() {
String id = UniqueKey().toString();
theCards.putIfAbsent(
id,
() => MyCard(
onClose: () {
removeMyCard(id);
},
));
print(id);
});
}
Then, in the ListView.builder, build from the Map, like so:-
ListView.builder(
shrinkWrap: true,
itemCount: theCards.length,
itemBuilder: (BuildContext context, int index) {
String key = theCards.keys.elementAt(index);
return theCards[key];
}),
It will work, whether you delete from the middle, end or wherever.
I am passing data from my alertdialog to item of listview.
Where I can find information about it?
I tried use TextEditingController, with Navigation Routes. And I used materials from this Tutorial
This is my code:
class MeasurementsScreen extends StatefulWidget {
#override
_MeasurementsScreenState createState() => _MeasurementsScreenState();
}
class _MeasurementsScreenState extends State<MeasurementsScreen> {
List<_ListItem> listItems;
String lastSelectedValue;
var name = ["Рост", "Вес"];
var indication = ["Введите ваш рост", "Введите ваш вес"];
TextEditingController customcintroller;
void navigationPageProgrammTrainingHandler() {
Navigator.of(context).push(MaterialPageRoute(
builder: (BuildContext context) => ProgrammTrainingHandler()),
);
}
#override
void initState() {
super.initState();
initListItems();
}
Future<String> createAlertDialog(BuildContext context, int indexAl){
customcintroller = TextEditingController();
if(indexAl < 2){
return showDialog(context: context, builder: (context){
return AlertDialog(
title: Text(name[indexAl]),
content: TextField(
textDirection: TextDirection.ltr,
controller: customcintroller,
style: TextStyle(
color: Colors.lightGreen[400],
fontSize: 18.5),
decoration: InputDecoration(
contentPadding: EdgeInsets.only(bottom: 4.0),
labelText: indication[indexAl],
alignLabelWithHint: false,
),
keyboardType: TextInputType.phone,
textInputAction: TextInputAction.done,
),
actions: <Widget>[
FlatButton(
child: const Text('ОТМЕНА'),
onPressed: () {
Navigator.of(context).pop();
},
),
FlatButton(
child: const Text('ОК'),
onPressed: () {
Navigator.of(context).pop(customcintroller.text.toString());
},
),
],
);
});
} else if (indexAl > 1){
navigationPageProgrammTrainingHandler();
}
}
#override
Widget build(BuildContext context) {
return new Scaffold(
backgroundColor: Color(0xff2b2b2b),
appBar: AppBar(
title: Text(
'Замеры',
style: new TextStyle(
color: Colors.white,
),),
leading: IconButton(
icon:Icon(Icons.arrow_back),
color: Colors.white ,
onPressed:() => Navigator.of(context).pop(),
),
),
body: ListView.builder(
physics: BouncingScrollPhysics(),
itemCount: listItems.length,
itemBuilder: (BuildContext ctxt, int index){
return GestureDetector(
child: listItems[index],
onTap: () {
createAlertDialog(context, index).then((onValue){
});
}
);
},
),
);
}
void initListItems() {
listItems = [
new _ListItem(
bgName: 'assets/images/soso_growth.jpg',
name: customcintroller.text.toString().isEmpty == false ? customcintroller.text.toString() : "Рост",
detail: "Нажми, чтобы добавить свой рост"),
new _ListItem(
bgName: 'assets/images/soso_weight.jpg',
name: customcintroller.text.toString().isEmpty == false ? customcintroller.text.toString() : "Вес",
detail: "Нажми, чтобы добавить свой вес"),
new _ListItem(
bgName: 'assets/images/soso_chest.jpg',
name: "Грудь",
detail: "PRO-версия"),
new _ListItem(
bgName: 'assets/images/soso_shoulder.jpg',
name: "Плечи",
detail: "PRO-версия"),
new _ListItem(
bgName: 'assets/images/soso_biceps.jpg',
name: "Бицепс",
detail: "PRO-версия")
];
}
}
class _ListItem extends StatelessWidget {
_ListItem({this.bgName, this.name, this.detail});
// final int index;
final String bgName;
final String name;
final String detail;
#override
Widget build(BuildContext context) {
return Container(
height: 180.0,
margin: const EdgeInsets.symmetric(
vertical: 1.0,
),
child: new Stack(
children: <Widget>[
new Container(
decoration: new BoxDecoration(
image: new DecorationImage(
image: new AssetImage(bgName),
colorFilter: new ColorFilter.mode(
Colors.black.withOpacity(0.45), BlendMode.darken),
fit: BoxFit.cover,
alignment: Alignment.center),
),
child: new SizedBox.expand(
child: Container(
alignment: Alignment.center,
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
new Text(
name,
style: new TextStyle(fontSize: 29.0, color: Colors.white),
),
Padding(
padding: const EdgeInsets.only(top: 12.0),
child: new Text(
detail,
style:
new TextStyle(fontSize: 16.0, color: Colors.white),
),
)
],
),
),
),
),
],
),
);
}
}
I expect to get text from alertdialog.
Do you want to update data in your current screen or in another Scaffold/screen? Solution for the first option would be to set your desired data in a setState or pass it to a Model (with ScopedModel) and update the view. E.g. :
FlatButton(
child: const Text('ОТМЕНА'),
onPressed: () {
setState(() {
myData = data;
Navigator.of(context).pop();
}); // not sure if this will work, could you try?
}
),
If it is in a new/other screen, you can pass it in the Navigator like for example:
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => NewScreen(data: myData),
),
);
},
Does this solve your problem? Otherwise, please elaborate on what it is you need.
I tried to use Navigator.of(context).pop("OK"); in the AlertDialog but it doesn't work.
use ValueChanged as a param on the showDialog method and it works well.
class Dialogs{
static showAlertDialog(BuildContext context, String title, String message,
{List<String> actions, ValueChanged onChanged}) async {
if (actions == null) {
actions = ["OK"];//default OK button.
}
await showDialog(
context: context,
child: AlertDialog(
title: Text(title ?? 'Message'),
content: Text(message),
actions: actions
.map((e) => new FlatButton(
child: Text(e.trim()),
onPressed: () {
Navigator.of(context).pop(e.trim());
if (onChanged != null) {
onChanged(e.trim());
}
}))
.toList(),
),
);
}
}
the caller looks like
_onProcess(){
String result = "";
await Dialogs.showAlertDialog(context, "Warning", "Warning message", actions: ["OK", "Cancel"],
onChanged: (value) {
result = value;
});
if (result != "OK") {
Dialogs.showSnackBarMessage(context, "Cancel This PTN");
return;
}
....process with the OK logic.
}
If you want to change an item of the list you can do that with setState() before calling Navigator.pop(). It is not possible to pass data through Navigator.pop() though, as you may be able to do with Navigator.push(... MyPage(data)).
You could achieve what you want through State management. You can check for state management tutorials in general. But the two practices that are used most in my opinion are Scoped Model and BLoC pattern. These practices help you pass data through the widget tree back and forward. I would recommend BLoC pattern there are many tutorials about it. Also there is a package which can be very helpful with BLoC pattern: flutter_bloc.