Virustotal showing Application as malicious - antivirus

Im working on a small project of Google Drive where people can easily download and upload files on thir GDrive. After 2 weeks of coding finally im done with that and for double checking, i test that app on Vitustotal and its detected as virus. Even that was UnObfuscated file but still false detections. Please anyone can help how to fix or atleast reduce it.
Here is the virustotal scan link
https://www.virustotal.com/gui/file/e69d21bee8ce99405b0d142e49858c72a3dfbddf6a4bed3eea5564dd377ea248?nocache=1

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Unity - Saving an image from a WebGL app to the users machine

I`m building a character creator webGL app and want to enable people to "save" their avatar as a 500x500 PNG file on their desktop.
So far I have been using the exact code from the following source, which works for the Unity Editor:
https://www.reddit.com/r/Unity3D/comments/48hreq/saving_an_image_from_a_webgl_application_to_the/
However, in that topic they never got around to providing a solid answer on how to prompt the user to either download the generated image, or to open the image in a new tab so that they may download it themselves.
I have been testing multiple scripts, but at the end of the day i havent been able to come closer to a solution by myself.
Any pointers, tips or advice would be greatly helpful!

File uploads from Google Drive using Safari on iPhone result in 0 byte files

We have a form on our website where you can apply for jobs, and it has a file upload field so you can upload your resumé. It allows .doc, .docx and .pdf files.
Sometimes the form submits successfully but the file is 0 bytes on our server.
I was able to figure out that all the form submissions that result in a 0 byte file upload were from iPhones, and by filling out the form myself on my iPhone, discovered that if the resumé is stored on Google Drive, and then I upload it via the form, that's what results in the 0 byte file.
If it's stored on iCloud Drive, then it's fine. It's an appropriately sized file that opens properly in the right application (Acrobat or Word).
Anybody have any suggestions as to how I can remedy the situation, or where to even start? I have Googled it extensively, and can't find any other discussion of this particular weirdness. Apologies if this is the wrong place to post the question, and I would appreciate pointers to the right place if necessary.
I'm afraid this is an iOS bug, still present in version 12.3.1 and dating back to at least 2016, we have the same issue. I think the only options that exist are: prevent the form being used on iOS, detect 0 byte files in server-side validation and ask the user to resubmit (not great but at least you're not losing data), or move to an AJAX-style file upload. See also this related issue.

FMS VOD streaming: How can I access content that was uploaded to the webroot/vod directory?

I have recently started working with a fresh install of FMS 4.5.0 and am having some issues getting my media to load with the VOD application.
After uploading some of my own FLV/F4V content to "/webroot/vod/", I am currently only able to load the samples from the installation.
Is there some sort of configuration that needs to be made to access my media?
Do I need to create a manifest for each video?
I have been running tests through:
http://www.osmf.org/configurator/fmp/
And have had luck accessing the videos that came with the install by using the following:
Video Source (URL): http://[my host]/vod/sample1_1000kbps.f4v
But when I change this to point to one of my recently uploaded videos it fails everytime.
Another strange note, I was able to play one of the samples but then I changed its name and it was still able to load that one specific video using the same filename when the file's name had changed. This leads me to believe that it isn't really loading the right files or perhaps I am uploading to the wrong directory. But I can't find any other directories that have video in them.
Please let me know if there is any more info you need to help me. I'm fairly new to this and am not sure what to include.
Thanks in advance for any help!
EDIT: This was a pathing issue.
This has been resolved.
Apparently my webroot directory for the server was not set up correctly and after it was pointing to the right directory it was fixed.

Retrieving updated files from server to replace files on documents folder of an iPhone

Im new to iPhone programming and wanted to see how people have solved this problem:
Ive created my app which will ship with certain pLists and .png files in the main bundle. However, what I want to do is when the app starts up, Id like it to check my server to see if there are updated versions of the files in the documents folder available. If so Id like the app to download those files.
I was wondering if someone can point me to some resources on how to do this? Ive searched online but haven't come up with good hits.
Whats the google key-word for searching this topic anyways?
Thanks a lot
you can use NSUrlRequest to download the files, to move them to the correct place you can use NSFileManager, if you look at the apple docs for both these classes there should be sample code explaining how to copy/save a file from NSData, and also how to download it.
I don't have any example resources of how to do exactly this, though I would probably do something along the lines of onAppLoad checking to see if the content of the application that you want to keep updated is the most recent, and if not, download it.
As for keywords to search I would try something along the lines of "Automatic App Content Updating/Verification" and throw in "iOS/iPhone/iPad" or some similar combination.
I'll do some more poking around and shoot you a comment notification if I find anything worthwhile, and then edit my post with it.

HTTP file upload taking component for iOS

I noticed the functionality on some PDF viewer for iOS. You can actually turn phone in server and upload files there from a normal computer. I found HTTP server implementation from iOS on Google site, so implementing upload accepting functionality isn't a big deal for me. However I would like to save couple hours of my time, so if somebody could point me to ready to use solutions in sources, I will own you a bottle of your favorite beer.
It looks like I will have an extra beer this weekend. No I didn't create one, but i found one
enter link description here
Actually I found bunch of them, but this one seems has upload handling code which was my goal. If somebody found a better server solution, then do not hesitate to share with me.