I am trying to prevent fancybox 4 from closing when clicking outside of the fancybox container.
Existing answers mentioned clickSlide : false from fancybox 3 upwards.
But it does not seem to work. I am creating dynamic fancy boxes with data coming from an ajax call.
success: function (response) {
if (response.error === true) {
alert(response.errMsg);
} else {
const fancybox = new Fancybox([
{
src: response.form,
type: "html",
clickSlide: false, // disable close on outside click
touch: false, // disable close on swipe
},
], {
mainClass: 'ratingFormContainer',
fullscreen: {
autoStart: true
},
clickSlide: false,
clickOutside: false,
}
);
console.log(response.id);
}
}
I tried inserting the options under touch:false as well but that did not seem to work either.
Also: Someone with enough reputation should create a fancybox-4 tag, so that future questions can be tagged appropriately.
Related
We are using the popular Bootbox dialogue for Bootstrap 3.
We would like to make it a custom size with code such as :
bootbox.dialog({
message: $("<div>").load(href, function () {
}), //load
backdrop: true,
onEscape: false,
size:'small'
}).find(".modal-content").css("max-width", "360px");
However, if we do that, the dialogue goes off-center. Is there any way to achieve this?
Many thanks
This isn't any different than manual Bootstrap modals, in that you don't target .modal-content. The width of the dialog is (supposed to be) defined by .modal-dialog, so you have two options;
1) Update your target, like so:
bootbox.dialog({
message: $("<div>").load(href, function () {
}), //load
backdrop: true,
onEscape: false,
size:'small'
}).find(".modal-dialog").css("max-width", "360px");
2) Use the className option, and move your rule to your stylesheet:
bootbox.dialog({
message: $("<div>").load(href, function () {
}), //load
backdrop: true,
onEscape: false,
className:'custom-small'
});
/* your CSS */
.custom-small .modal-dialog {
max-width: 360px;
}
The className value is applied to the .modal container, so you'd need a descendant selector (as shown) for the width to be applied properly.
Demo jsFiddle
Unless you can guarantee the response is super fast, you probably also want to revamp how you load the dialog's message, given that $.load (or any other AJAX function) is asynchronous:
$.get(href)
.done(function (response) {
bootbox.dialog({
message: response,
backdrop: true,
onEscape: false,
className:'custom-small'
});
});
I am using owlCarousel inside an accordion. Every thing is fine until i resize the window.
After resizing if the accordion was already opened it looks perfect but if it was closed during resize the carousel height goes to 0.
I have tried to use .refres() method of owl carousel but it didn't worked.
I found the solution here.
The solution was given by ses & improvised by tofumedia
As ses quoted:
OWL start for the JS Accordion, and need a resize refresh
JS:
$('.owl-carousel').owlCarousel({
margin: 0,
responsiveClass: true,
nav: false,
dots: true,
items: 1,
responsive: {
0: {
items: 1
},
600: {
items: 1
},
1000: {
items: 1
}
}
});
$("#accordion").accordion({
heightStyle: "content",
header: ".accordionHeadline",
collapsible: true,
active: 0,
beforeActivate: function (event, ui) {
window.dispatchEvent(new Event('resize'));
}
});
Or a more reliable solution which supports IE:
$("a[data-toggle='tab']").on('shown', function () {
var evt = document.createEvent('UIEvents');
evt.initUIEvent('resize', true, false,window,0);
window.dispatchEvent(evt);
});
I have an HTML5 page with several data inputs inside a jQuery Dialog box. I sweep this data into form processing with the input attribute form=dataInput. It works fine in Firefox and Chrome, but not in IE because IE does not support the input form attribute. Something about the Dialog widget makes input box elements 'invisible' to form processing. The form attribute fixes this for browsers that support HTML5, but no released IE has this support. I tried $('.ui-dialog').appendTo('form'); in the Dialog open: option, but it does not fix the problem. Is there a way to get IE to sweep input data out of a Dialog widget and into $_POST ?
Here is a sample of an input box inside the Dialog
<label><input type="radio" id="unitedStates" name="country" form="dataInput" value="US">United States</label>
I use the jQuery Form plug-in to perform the submit. It has some options, like beforeSubmit and beforeSerialize, but I don't understand the documentation or the submit process well enough to know if they can be used to solve this problem. Please be specific with code or tutorials. I'm new enough to this that I don't follow general instructions well. ;-) (BTW, IE has the other feature support I need, just not this one.)
Here's my code with Andrew Hagner's suggestion and my modification. Dialog works, but IE does not set a value for the country. What needs to change?
var countrySelected = $("input[type=radio][name=country]").val(); //set earlier by W3C geocoding
var countryChooser = $('#countryChoices').dialog( {
autoOpen: false,
bgiframe: true,
height: 300,
width: 850,
resizable: false,
draggable: true,
title: "Click to select another country",
open: function () {
$('#regions').tabs(
{
event: "mouseover",
})
},
buttons: {
'Close / continue location input': function ()
{
countrySelected = $('input[name=country]:checked').val();
$(this).dialog('close');
}
}
});
//then later on
getCityFromGeonames3Step(countrySelected);
Updated:
// Before you enter dialog, assign the element you will
// be grabbing the info from to a variable.
var countrySelectionElement = $("input[type=radio][name=country]").val();
var countrySelected = "";
var countryChooser = $('#countryChoices').dialog( {
autoOpen: false,
bgiframe: true,
height: 300,
width: 850,
resizable: false,
draggable: true,
title: "Click to select another country",
open: function () {
$('#regions').tabs(
{
event: "mouseover",
})
},
buttons: {
'Close / continue location input': function ()
{
// Since jQuery won't work in here, use the variable
// we assigned above to access value.
countrySelected = countrySelectionElement.val();
$(this).dialog('close');
}
}
});
//then later on
getCityFromGeonames3Step(countrySelected);
Original:
Before you open the dialog assign the input to a variable:
function OpenDialog()
{
var input = $("yourinput");
// Open dialog, use input to work with that element.
// If you want you can then place the entered data in a hidden field
// using jQuery, in the same way we are using input here. Then you will
// be able to post that data back however you like.
}
I had this problem the other day, I found this solution on jQuery's Dialog site.
http://jqueryui.com/demos/dialog/#modal-form
I am having difficulties implementing the destroy method on my popup. Everything works fine, the below code works for having one popup that changes its contents depending what is clicked on. But I notice that my content (media) still plays when hiding the popup. I'd like to destroy it completely, and re-create on click. I've not really found anything in the forums that helps me achieve this, so I think it will help others too :-)
There are a couple of things confusing me, as there is already a click listener on the markers, which initiates the popup, where should I put the destroy code? Should I be declaring it as a separate function outside the popup, then calling it on beforehide somehow?
function addMarker(country)
{
if (true)
{
var image = new google.maps.MarkerImage(country.image48Path);
var marker = new google.maps.Marker({
map: map.map,
title: country.title,
position: country.position,
//draggable: true,
icon:image
});
var goToCountryWrapper = function (button, event)
{
goToCountry(country, this.popup);
};
google.maps.event.addListener(marker, 'click', function()
{
if (!this.popup)
{ ---> Should I be placing destroy code here?
this.popup = new Ext.Panel(
{
floating: true,
modal: true,
centered: true,
width: 800,
height: 600,
styleHtmlContent: true,
scroll: 'vertical',
items:[(new countryOverlay(country)).overlayPanel,
{
xtype:'button',
margin: 20,
ui:'action-round',
text:'Click here to view more promo videos',
handler:goToCountryWrapper,
scope : this
},],
layout: {
type: 'auto',
padding: '55',
align: 'left'
},
dockedItems: [{
dock: 'top',
xtype: 'toolbar',
ui: 'light',
title: country.title
}],
---> Should I be placing a listener here for beforehide, destroying here?
});
};
this.popup.show('pop');
});
}
};
---> Should I be placing the destroy code after, as a seperate function?
Thanks,
Digeridoopoo
I presume you want to destroy it when you hide the popup? If so, you should listen tot he hide event and then destroy it then.
this.popup.on('hide', function() {
this.popup.destroy();
}, this);
Check this
hideOnMaskTap:true,
listeners : {
hide: function() {
this.destroy();
}
},
I want to use TinyMCE editor in a overlay dialog.. Is that possible?
I have latest version TinyMCE and Jquery Tools Overlay.
JQuery Tools Overlay: http://flowplayer.org/tools/demos/overlay/index.html
I ran into a few issues with this, apparently tinymce doesn't play nicely with hidden elements, and gets confused when you write over elements it's attached to. Anyway, got it to work by using overlay's hooks, making a synchronous js call (this is the crucial part), and detaching tinymce before closing it. Code:
$(".overlayed").overlay({
onBeforeLoad: function() {
var wrap = this.getOverlay().find(".contentWrap");
var url = this.getTrigger().attr("href");
$.ajax({
url: url,
async: false,
dataType: "html",
type: "GET",
success: function(data){
wrap.html(data);
}
})
},
onLoad: function(){
if($('#overlay .mceEditor').length > 0){
tinyMCE.execCommand('mceAddControl', false, $('.mceEditor').attr('id'));
}
},
onBeforeClose: function(){
if($('#overlay .mceEditor').length > 0){
tinyMCE.execCommand('mceFocus', false, $('.mceEditor').attr('id'));
tinyMCE.execCommand('mceRemoveControl', false, $('.mceEditor').attr('id'));
}
this.getOverlay().find(".contentWrap").html("");
}
});
Code could be more elegant but works 100% of the time ;)
Hope this helps someone!