I have this simple flutter app that consists of just two pages linked with the router which is defined in the main() function. However, i would like to isolate my classes into their own files since my app consists of many pages. Here is my code
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
title: 'Named Routes',
initialRoute: '/',
routes: {
'/': (context) => const firstRoute(),
'/second': (context) => const secondRoute(),
},
));
}
// ignore: camel_case_types
class firstRoute extends StatelessWidget {
const firstRoute({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('GFG First Route'),
backgroundColor: Colors.green,
),
body: Center(
child: ElevatedButton(
child: const Text('Launch screen'),
onPressed: () {
Navigator.pushNamed(context, '/second');
},
), // Elevated
// RaisedButton is deprecated now
// child: RaisedButton(
// child: const Text('Launch screen'),
// onPressed: () {
// Navigator.pushNamed(context, '/second');
// },
// ),
),
);
}
}
// ignore: camel_case_types
class secondRoute extends StatelessWidget {
const secondRoute({Key? key}) : super(key: key);
#override
// ignore: dead_code
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("GFG Second Route"),
backgroundColor: Colors.green,
),
body: Center(
child: ElevatedButton(
onPressed: () {
Navigator.pop(context);
},
child: const Text('Go back!'),
), // ElevatedButton
),
// RaisedButton is deprecated now
// child: RaisedButton(
// onPressed: () {
// Navigator.pop(context);
// },
// child: const Text('Go back!'),
// ),
);
}
}
How would i go about isolating each of my classes in separate .dart files and still make use of the routing defined in main?
Also, i would like to have some global state accessible in each of the dart files i shall create. How would i go about solving the first and second problems?.
you can separate your current code into 3 files.
1: main.dart
import 'package:flutter/material.dart';
import 'package:<app_name>/screens/firstRoute.dart';
import 'package:<app_name>/screens/secondRoute.dart';
// this is a globally available variable
final valueNotifier = ValueNotifier('hello');
void main() {
runApp(MaterialApp(
title: 'Named Routes',
initialRoute: '/',
routes: {
'/': (context) => const firstRoute(),
'/second': (context) => const secondRoute(),
},
));
}
2: firstFile.dart
class firstRoute extends StatelessWidget {
const firstRoute({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('GFG First Route'),
backgroundColor: Colors.green,
),
body: Center(
child: ElevatedButton(
child: const Text('Launch screen'),
onPressed: () {
Navigator.pushNamed(context, '/second');
},
),
),
);
}
}
3: secondFile.dart
// imported main.dart so that we can use valueNotifier
import 'package:<app_name>/main.dart';
import 'package:flutter/material.dart';
class secondRoute extends StatelessWidget {
secondRoute({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("GFG Second Route"),
backgroundColor: Colors.green,
),
body: Column(children: [
ValueListenableBuilder(
valueListenable: valueNotifier,
builder: ((BuildContext context, String updatedValue, Widget? child) {
return Text(updatedValue);
}),
),
Center(
child: ElevatedButton(
onPressed: () {
valueNotifier.value = 'got changed';
},
child: const Text('Change me'),
), // ElevatedButton
),
]),
);
}
}
once you've separated the files, you'll need to import them... say, you've created the files in lib/screens
so, the import line will be something like this, vs code/Android Studio can take care of it
import 'package:<app_name>/screens/secondRoute.dart';
for global state management, you can have a ValueNotifier which is globally exposed from main.dart you can simply listen to its change via ValueListenableBuilder a very basic implementation is shown as well
although this is not recommended for bigger projects, if that's the case then you should use something like provider
Related
I'm using go_router and I am about to do this in a callback of one of my buttons:
EvelatedButton(
onPressed: () {
GoRouter.of(context)
..push('/page-1')
..push('/page-2');
},
)
This is to push 2 pages in the history at once. After the user click on this button, he ends up on the page page-2 and when he pops the page, there is page-1.
Is it acceptable to do that or is there any reason not to do it?
What would be those reasons and what should I do instead?
I don't think I've seen anything like that in go_router's examples.
For more context, here is a code snippet (or checkout https://github.com/ValentinVignal/flutter_app_stable/tree/go-router/push-twice-at-once):
When the button is pressed, I want to display the dialog page with the page-1 in the background.
import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';
void main() {
runApp(const MyApp());
}
final router = GoRouter(
initialLocation: '/page-0',
routes: [
GoRoute(
path: '/page-0',
builder: (_, __) => const Page0Screen(),
),
GoRoute(
path: '/page-1',
builder: (_, __) => const Page1Screen(),
),
GoRoute(
path: '/dialog',
pageBuilder: (context, state) => DialogPage(
key: state.pageKey,
child: const DialogScreen(),
),
),
],
);
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp.router(
routerConfig: router,
);
}
}
class Page0Screen extends StatelessWidget {
const Page0Screen({super.key});
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Page 0')),
body: Center(
child: ElevatedButton(
onPressed: () {
GoRouter.of(context)
..push('/page-1')
..push('/dialog');
},
child: const Text('Push'),
),
),
);
}
}
class Page1Screen extends StatelessWidget {
const Page1Screen({super.key});
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Page 1')),
body: const Center(
child: Text('Page 1'),
),
);
}
}
class DialogScreen extends StatelessWidget {
const DialogScreen({super.key});
#override
Widget build(BuildContext context) {
return const AlertDialog(
title: Text('Dialog'),
);
}
}
class DialogPage extends Page {
const DialogPage({
required this.child,
super.key,
});
final Widget child;
#override
Route createRoute(BuildContext context) {
return DialogRoute(
settings: this,
context: context,
builder: (context) {
return child;
},
);
}
}
Assuming your goal is to display a dialog you can use the showDialog function in flutter.
Below is a sample
showDialog<void>(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: const Text('Basic dialog title'),
content: const Text('A dialog is a type of modal window that\n'
'appears in front of app content to\n'
'provide critical information, or prompt\n'
'for a decision to be made.'),
actions: <Widget>[
TextButton(
style: TextButton.styleFrom(
textStyle: Theme.of(context).textTheme.labelLarge,
),
child: const Text('Disable'),
onPressed: () {
GoRouter.of(context).pop();
},
),
TextButton(
style: TextButton.styleFrom(
textStyle: Theme.of(context).textTheme.labelLarge,
),
child: const Text('Enable'),
onPressed: () {
GoRouter.of(context).pop();
},
),
],
);
},
);
go_router doesn't support pushing two routes at the same time. And it is not a good practice to push 2 pages at the same time.
What can you do instead?
You can transition from page1 to page2
Go to dialog page in the init method of the page2 using context.go('/dialog');
On exiting dialog page you can use context.pop() which will land you in page1
Why when I use the navigator to go to another page(widget) that covers just part of the screen, I can't see the first-page content (which is on top of the page)?
I tried code from this example (https://docs.flutter.dev/cookbook/navigation/navigation-basics) and modified it a little to show what I need:
import 'package:flutter/material.dart';
void main() {
runApp(const MaterialApp(
title: 'Navigation Basics',
home: FirstRoute(),
));
}
class FirstRoute extends StatelessWidget {
const FirstRoute({super.key});
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('First Route'),
),
body: Center(
child: ElevatedButton(
child: const Text('Open route'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const SecondRoute()),
);
},
),
),
);
}
}
class SecondRoute extends StatelessWidget {
const SecondRoute({super.key});
#override
Widget build(BuildContext context) {
return Container(
padding:const EdgeInsets.only(top:128),
color:Colors.transparent,
child: Scaffold(
appBar: AppBar(
title: const Text('Second Route'),
),
body: Center(
child: ElevatedButton(
onPressed: () {
Navigator.pop(context);
},
child: const Text('Go back!'),
),
),
),
);
}
}
You can achieve this using bottom sheet.
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const MaterialApp(
// Remove the debug banner
debugShowCheckedModeBanner: false,
title: 'example',
home: HomeScreen(),
);
}
}
class HomeScreen extends StatelessWidget {
const HomeScreen({Key? key}) : super(key: key);
void _show(BuildContext ctx) {
showModalBottomSheet(
elevation: 10,
isScrollControlled: true,
context: ctx,
builder: (ctx) => Container(
//change height to change height of bottom sheet
height: MediaQuery.of(ctx).size.height * 0.75,
alignment: Alignment.center,
child: const Text('bottom sheet'),
));
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Example'),
),
body: SafeArea(
child: Center(
child: ElevatedButton(
child: const Text('Show The BottomSheet'),
onPressed: () => _show(context),
),
),
),
);
}
}
use this class instead of your class
class SecondRoute extends StatelessWidget {
const SecondRoute({super.key});
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Second Route'),
),
body: Container(
padding:const EdgeInsets.only(top:128),
child: Center(
child: ElevatedButton(
onPressed: () {
Navigator.pop(context);
},
child: const Text('Go back!'),
),
),
),
);
}
}
I wrote basic BlocProvider where there is no navigation, but still, I am getting below error
Error: Could not find the correct Provider above this
CounterPage Widget
Here is the link to the reproducible project on GitHub.
In short, you can just wrap the child in Builder as follows or create a new StatelessWidget or StatefulWidget for the child.
Providers injects the objects to the child element. It turns out the BuildContext object from build() is before the CounterBloc is injected.
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:japa_counter/counter_widget/counter_widget.dart';
import 'counter_widget/model/counter_model.dart';
import 'counter_widget/bloc/counter_bloc.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Japa Counter',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const CounterPage(),
);
}
}
class CounterPage extends StatelessWidget {
const CounterPage({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return BlocProvider<CounterBloc>(
create: (_) => CounterBloc(),
// -------------------- Wrapped in Builder ----------------------
child: Builder(
builder: (context) => Scaffold(
appBar: AppBar(
title: const Text("Japa Counter"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
FloatingActionButton(
onPressed: () =>
context.read<CounterBloc>().add(IncrementCounter()),
tooltip: 'Increment',
child: const Icon(Icons.add),
),
const SizedBox(width: 60.0, child: Divider()),
FloatingActionButton(
onPressed: () =>
context.read<CounterBloc>().add(DecrementCounter()),
tooltip: 'Decrement',
child: const Icon(Icons.remove),
),
const CounterWidget(),
],
),
),
)
),
// This trailing comma makes auto-formatting nicer for build methods.
);
}
}
I'm trying to add a button to navigate to another screen but I'm not sure how to get it on the bottom of my list instead of behind it. This is my current list:
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.teal[800],
appBar: AppBar(
title: Text(widget.title),
),
body: SafeArea(
child: ListView.builder(
itemCount: Type.samples.length,
itemBuilder: (BuildContext context, int index) {
return GestureDetector(
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) {
return BoardingDetail(boarding: Type.samples[index]);
},
),
);
},
child: buildBoardingCard(Type.samples[index]),
);
},
),
),
);
}
And I think this is the code I want to add to navigate to a new screen, I got this code from https://docs.flutter.dev/cookbook/navigation/navigation-basics
child: ElevatedButton(
child: const Text('Open route'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const SecondRoute()),
);
},
),
I tried to integrate the navigation button into my code but it says I have "duplicate child". What is the proper way to do this?
You have to nest the ListView and ElevatedButton in a SingleChildScrollView with a Column
You can try running this to see how it is implemented:
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
title: "ListView.builder",
theme: ThemeData(primarySwatch: Colors.green),
debugShowCheckedModeBanner: false,
home: const ListViewBuilder());
}
}
class ListViewBuilder extends StatelessWidget {
const ListViewBuilder({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text("ListView.builder")),
body: SingleChildScrollView(
child: Column(
children: [
ListView.builder(
shrinkWrap: true,
itemCount: 8,
itemBuilder: (BuildContext context, int index) {
return ListTile(
leading: const Icon(Icons.list),
trailing: const Text(
"GFG",
style: TextStyle(color: Colors.green, fontSize: 15),
),
title: Text("List item $index"));
},
),
ElevatedButton(
child: const Text('Open route'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const SecondRoute()),
);
},
),
],
),
),
);
}
}
class SecondRoute extends StatelessWidget {
const SecondRoute({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Second Route'),
),
body: Center(
child: ElevatedButton(
onPressed: () {
// Navigate back to first route when tapped.
},
child: const Text('Go back!'),
),
),
);
}
}
I have TestApp, where I have SplitView with 2 horizontal Containers. By clicking button in the first container on the left(blue) I want to show new page (DetailPage widget) but not all over the page, but only in the first Container. Now it shows on the whole screen. What is a best approach to do it?
import 'package:flutter/material.dart';
import 'package:split_view/split_view.dart';
void main() {
runApp(MaterialApp(
title: 'Test',
home: TestApp(),
));
}
class TestApp extends StatelessWidget {
const TestApp({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
home: SplitView(
children: [
Container(
color: Colors.blue,
child: ElevatedButton(
onPressed: () {
Navigator.push(context,
MaterialPageRoute(builder: (context) => DetailPage()));
},
child: const Text('CLICK')),
),
Container(color: Colors.yellow),
],
viewMode: SplitViewMode.Horizontal,
indicator: SplitIndicator(viewMode: SplitViewMode.Horizontal),
activeIndicator: SplitIndicator(
viewMode: SplitViewMode.Horizontal,
isActive: true,
),
controller: SplitViewController(limits: [null, WeightLimit(max: 1)]),
),
);
}
}
class DetailPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('')), body: Container(color: Colors.red));
}
}
When pushing a new page you will be overriding the old one, meaning the new page will not have a spiltView, the best way to do this is by changing the widget displayed inside of the splitView like this :
import 'package:flutter/material.dart';
import 'package:split_view/split_view.dart';
void main() {
runApp(MaterialApp(
title: 'Test',
home: TestApp(),
));
}
class TestApp extends StatefulWidget { // I have already changed the widgte to stateful here
const TestApp({Key? key}) : super(key: key);
#override
_TestAppState createState() => _TestAppState();
}
class _TestAppState extends State<TestApp> {
#override
Widget build(BuildContext context) {
bool Bool;
return MaterialApp(
home: SplitView(
children: [
if (Bool == false){
Container(
color: Colors.blue,
child: ElevatedButton(
onPressed: () {
setState(() {
Bool = !Bool; // this the method for inverting the boolean, it just gives it the opposite value
});
},
child: const Text('CLICK')),
),
}
else{
DetailPage()
},
Container(color: Colors.yellow),
],
viewMode: SplitViewMode.Horizontal,
indicator: SplitIndicator(viewMode: SplitViewMode.Horizontal),
activeIndicator: SplitIndicator(
viewMode: SplitViewMode.Horizontal,
isActive: true,
),
controller: SplitViewController(limits: [null, WeightLimit(max: 1)]),
),
);
}
}
class DetailPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('')), body: Container(color: Colors.red));
}
}
Above I defined a bool called Bool, when rendering the page it checks if Bool is false, in that case it returns the blue widget, if it is true then it returns the red one, and when you click on the button it inverts the bool and updates the page.
Please note that for updating the page you have to use setState which rebuilds the widget, and to use it you have to use a stateful widget since stateless widget is static and cannot be changed.
Also I haven't tested the code because I don't have split_view package, but you should be able to copy and paste it just fine, if you get any errors please let me know.
When you use Navigator.push your routing to a new page and creating a new state. I think you should use showGeneralDialog instead.
showGeneralDialog(
context: context,
pageBuilder: (BuildContext context,
Animation<double> animation, Animation<double> pagebuilder) {
return Align(
alignment: Alignment.centerLeft,
child: Card(
child: Container(
alignment: Alignment.topLeft,
color: Colors.amber,
//show half the screen width
width: MediaQuery.of(context).size.width / 2,
child: IconButton(
icon: const Icon(Icons.cancel),
onPressed: () {
Navigator.pop(context);
}))),
);
});
try to create new Navigator within Container:
GlobalKey<NavigatorState> _navKey = GlobalKey();
home: SplitView(
children: [
Container(
child: Navigator(
key: _navKey,
onGenerateRoute: (_) => MaterialPageRoute<dynamic>(
builder: (_) {
return Container(
color: Colors.blue,
child: ElevatedButton(
onPressed: () {
Navigator.push(context,
MaterialPageRoute(builder: (context) => DetailPage()));
},
child: const Text('CLICK')),
);
},
),
),),