I was trying to submit my web based app to apple app store for tvOS, and they basically say that you should use webkit/webkitjs for web content. however, when I try to run a sample app; webkit doesn't load on apple tv. Now, I think I also read somewhere that apple tv doesn't support webkit. So, does tvOS support webkit? And id so, then why can I not find any help on displaying webpages in tvOS? The only help available is from many years ago which is also not applicable right now.
Related
The apps provide the same functionality, but have different code bases.
Is this possible?
I'm not entirely sure what you mean by "bundle" in this instance. PhoneGap provides the ability to deploy your app to numerous platforms (iOS, Android, Windows Phone) by writing in just HTML5, CSS, and Javascript. Your question states that you have a functioning HTML5 version of the app written for the PhoneGap platform. If this is the case, what is the need for the Objective-C iPhone app? Simply maintaining the HTML5 app should be sufficient to deploy to both iPad and iPhone. PhoneGap currently supports iOS, iPad, and retina displays.
From the PhoneGap documentation, you can specify differences in your interface using config.xml.
You can mix phonegap and native code fairly easily - just have the startup code check the platform type and display either the native view or the phonegap webview.
However, whatever you do at this point will result in some inconvenience to users - the only way to share in app purchases across devices is to have a single universal app. If you want to keep existing purchases, you have to add an ipad view to the existing iphone app, but that will not show up as an update for anyone who has the existing iPad app.
There are other possibilities such as setting up a server to track purchases in both apps, but that gets a lot more complicated than standard in app purchase and only works if your app includes a login system.
I've created an android app that uses WebView, through Eclipse, to display a website and navigate through it. However, now I've been assigned with creating the same app for the iPhone/iPad.
Is there any way to implement something as simple as a WebView for the iPhone while programming it through Flash Builder? (First time developing for Apple products...)
Any help will be much appreciated!
Thanks
With Adobe Air 3 you can publish apps for iOS. Making a UIWebView in objective-c (cocoa) and then load an external flash app (or site) won't work, since iOS devices don't allow flash embedded objects
Create app with NewDigitalTimes Free Apps Creator based on Adobe Air technology. This immediately gives all the functionality for push-notifications, analytics and advertising. Else you can use animation in app. Customize the showing Web site in the native iOS application with specifying the link.
I'm a little bit confused now. There is a weather and stock widget on the iPhone. Is it possible to create such a widget yourself? I don't want to talk about new features in iOS 5 here. I only want to know it in general (iOS < 5).
Here I found the introduction guide with the help of Dashcode.
Wikipedia also states that this is not possible. I always thought it would be.
So are there only web apps and native apps possible?
PS: What is a widget exactly? A combination of native app and HTML, CSS, Javascript? Only HTML, CSS, Javascript? A cocoa application?
No, iOS does not currently allow the creation of widgets. The weather and stock widgets you're talking about were created by Apple. There are no APIs to write your own.
As of iOS8, its possible. 3rd party apps will be able to create widgets for the notification center.
http://www.apple.com/pr/library/2014/06/02Apple-Releases-iOS-8-SDK-With-Over-4-000-New-APIs.html
This isn't a Guide for iOS Widgets, it's Guide for Mac Dashboard Widgets.
You can't
create iOS Widgets
change how the iOS Notifications Appear
With Dashcode you can create Web Applications for both iOS and Mac. It's a combination of HTML, CSS and JavaScript. Those Web Applications are only available on the Web (e.g. Safari). If you wan't to create a native App you have two possibilities:
Create a real native Application in ObjC
Create a Web Application (e.g. with Dashcode) and load it into a UIWebView, this requires also ObjC.
Advantages
Web-only Application (Browser-App)
You don't need a Apple Developer Account
Easy to port to Mac and other Smartphones
Unreal-native Application (Browser-App in a native App)
Easy to port to other Smartphones
It feels like a real native app
Your app is on the App Store
Native Application (Real iOS-App)
You have full access to the iPhone Frameworks (e.g. Contacts.app)
Your app is on the App Store
Disadvantages
Web-only Application (Browser-App)
The user needs to know your URL
You're not in the App Store
Unreal-native Application (Browser-App in a native App)
You need to pay 99$/year for an Apple Developer Account
It could feel like it's not a native app
You have not the full access to the iPhone Frameworks except you use something like PhoneGap or ObjC
Native Application (Real iOS-App)
You need to pay 99$/year for an Apple Developer Account
You can't port your app easy to other Smartphone
You need to learn ObjC
No, currently thats not possible. But you can, and should, file a feature request at bugreport.apple.com so that this issue gets some attention.
There is no reason you can't create a widget like component using javascript and display it in a uiwebview. This works equally well in android and iOS
A few years ago when I was involved with java server pages development I put together a tutorial of using dashcode to wrap java or javascript components.
http://www.jsfcentral.com/listings/A21034;jsessionid=A15086803ABF96A63DB1AB5405C9A329?link
EDIT:
See my answer
I saw some interesting frameworks to build applications for mobile platforms like Android and iPhone with HTML and Javascript so you can use your current web-development skills without learning a new platform language. That's very interesting because you can write just ONE application for many platforms. Very easy to maintain.
But, you cannot sell it in the App stores, so I’m wondering if it is possible to use an embedded webbrowser in the application that loads an external/included html file.
I have seen that it is possible to create Android and iPhone apps with flash, that's is easy, so i want to create a simple 'host' application that only loads content and I can use it over and over again to distribute a new app.
So the question is, is it possible to create a simple app with flash that embeds a webbrowser to load a html file?
When it is possible, next question is, it possible to communicate with the embedded webbrowser? Also a question is, will Apple allow such application in it app store?
I hope my question is understandable.
In a very strict sense, yes, you can make an app that is just a simple WebView wrapper pointing to your web-hosted app.
This is usually frowned upon though in the android market community, and i'm fairly positive such an app won't make it through Apple's closed-doors decision committee.
On the iPhone, if your app only consist of a UIWebView it is very likely that you app is going to be rejected. What you could do is ask your users to bookmark your webapp adding an icon to the home screen. Think Basecamp for iPhone.
After all this time i got the answer.
Phonegap uses a WebView to display the HTML content. It is a compiled native App with embedded WebView.
Apple accepts phonegap generated applications but it still not sure if it made it to the AppStore, it depends on what you doing with it. I think simple apps will made it. See also: http://www.phonegap.com/faq
EDIT/UPDATE:
I tried allot of tools/solutions to create crossplatform apps but all of these seem to do the same thing: It's a executable for the specific platform with an embedded browser. None of them compiles HTML to native code.
Flash (Builder) is something different, it requires AIR (can be compiled into the executable). When you using a WebView (only) with Flash, it is overkill because in fact you do not need AIR to display the HTML in a WebView. I think it is better to use phonegap to 'compile' the executable.
I am wondering how can I open the send SMS application by using a web control of a HTML5 page on Android and iPhone. I want to use the device native SMS sending app, with a prepopulated value from the web.
Further to other answers I can confirm that smsto:555:bodytext does not work on an iPhone running iOS5.
What does work (and I've tested it) on Android is the format:
sms:444?body=hello
Example:
Tap to say hello!
On iPhone the ?body=hello will prevent it working at all, and you should use just sms:555 instead.
sms:555
Example
Tap to text us!
I have tested the below and it works:
Using HTML Anchor tag:
Subscribe
Using JavaScript:
window.open('sms:111?body=SUBSCRIBE', '_self');
With Android 3.0 SDK Google has started exposing API in HTML5 for device access. An example is listed here. It may not be enough for what you seek to do.
I dont know enough about iphone to advise either way.