When I transition to a screen where I get a list of information via an API, it initially gives an error:
_CastError (Null check operator used on a null value)
and only after loading the information, the screen is displayed correctly.
I am declaring the variables like this:
#observable
ObservableFuture<Model?>? myKeys;
#action
getKeys() {
myKeys = repository.getKeys().asObservable();
}
How can I enter the page only after loading the information?
In button action I tried this but to no avail!
await Future.wait([controller.controller.getKeys()]);
Modular.to.pushNamed('/home');
This is the page where the error occurs momentarily, but a short time later, that is, when the api call occurs, the data appears on the screen.
class MyKeyPage extends StatefulWidget {
const MyKeyPage({Key? key}) : super(key: key);
#override
State<MyKeyPage> createState() => _MyKeyPageState();
}
class _MyKeyPageState
extends ModularState<MyKeyPage, KeyController> {
KeyController controller = Modular.get<KeyController>();
Widget countKeys() {
return FutureBuilder(
builder: (BuildContext context, AsyncSnapshot<dynamic> snapshot) {
final count =
controller.myKeys?.value?.data!.length.toString();
if (snapshot.connectionState == ConnectionState.none &&
!snapshot.hasData) {
return Text('..');
}
return ListView.builder(
scrollDirection: Axis.vertical,
shrinkWrap: true,
itemCount: 1,
itemBuilder: (context, index) {
return Text(count.toString() + '/5');
});
},
future: controller.getCountKeys(),
);
}
#override
Widget build(BuildContext context) {
Size _size = MediaQuery.of(context).size;
return controller.getCountKeys() != "0"
? TesteScaffold(
removeHorizontalPadding: true,
onBackPressed: () => Modular.to.navigate('/exit'),
leadingIcon: ConstantsIcons.trn_arrow_left,
title: '',
child: Container(
width: double.infinity,
child: Padding(
padding: const EdgeInsets.only(left: 24),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'Keys',
style: kHeaderH3Bold.copyWith(
color: kBluePrimaryTrinus,
),
),
countKeys(),
],
),
),
),
body: Observer(builder: (_) {
return Padding(
padding: const EdgeInsets.only(bottom: 81),
child: Container(
child: ListView.builder(
padding: EdgeInsets.only(
left: 12.0,
top: 2.0,
right: 12.0,
),
itemCount:
controller.myKeys?.value?.data!.length,
itemBuilder: (context, index) {
var typeKey = controller
.myKeys?.value?.data?[index].type
.toString();
var id =
controller.myKeys?.value?.data?[index].id;
final value = controller
.myKeys?.value?.data?[index].value
.toString();
return GestureDetector(
onTap: () {
.
.
},
child: CardMeyKeys(
typeKey: typeKey,
value: value!.length > 25
? value.substring(0, 25) + '...'
: value,
myKeys: pixController
.minhasChaves?.value?.data?[index].type
.toString(),
),
);
},
),
),
);
}),
bottomSheet: ....
)
: TesteScaffold(
removeHorizontalPadding: true,
onBackPressed: () => Modular.to.navigate('/exit'),
leadingIcon: ConstantsIcons.trn_arrow_left,
title: '',
child: Container(
width: double.infinity,
child: Padding(
padding: const EdgeInsets.only(left: 24),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'...',
style: kHeaderH3Bold.copyWith(
color: kBluePrimaryTrinus,
),
),
],
),
),
),
body: Padding(
padding: const EdgeInsets.only(bottom: 81),
child: Container(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Image.asset(
'assets/images/Box.png',
fit: BoxFit.cover,
width: 82.75,
height: 80.91,
),
SizedBox(
height: 10,
),
],
),
), //Center
),
),
bottomSheet: ...
);
}
List<ReactionDisposer> disposers = [];
#override
void initState() {
super.initState();
controller.getKeys();
}
#override
void dispose() {
disposers.forEach((toDispose) => toDispose());
super.dispose();
}
}
Initially the error occurs in this block
value: value!.length > 25
? value.substring(0, 25) + '...'
: value,
_CastError (Null check operator used on a null value)
I appreciate if anyone can help me handle ObservableFuture correctly!
You need to call the "future" adding
Future.wait
(the return type of getKeys) keys=await Future.wait([
controller.getKeys();
]);
The problem is your getKeys function isn't returning anything, so there's nothing for your code to await. You need to return a future in order to await it.
Future<Model?> getKeys() {
myKeys = repository.getKeys().asObservable();
return myKeys!; // Presumably this isn't null anymore by this point.
}
...
await controller.controller.getKeys();
Modular.to.pushNamed('/home');
Related
I don't know why when I build my project, no error are return but my listview is empty..
The class :
final LocationService service = LocationService();
late Future<List<Location>> _locations;
#override
void initState() {
super.initState();
_locations = service.getLocations();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Mes locations'),
),
bottomNavigationBar: const BottomNavBar(2),
body: Center(
child: FutureBuilder<List<Location>>(
future: _locations,
builder:
(BuildContext context, AsyncSnapshot<List<Location>> response) {
List<Widget> children;
if (response.hasData) {
children = <Widget>[
ListView.builder(
itemCount: response.data?.length,
itemBuilder: (context, index) =>
_BuildRow(response.data?[index]),
itemExtent: 285,
),
];
} else if (response.hasError) {
children = <Widget>[
const Icon(
Icons.error_outline,
color: Colors.red,
size: 40,
),
const Padding(
padding: EdgeInsets.only(top: 16),
child: Text('Un problème est survenu'),
),
];
} else {
children = const <Widget>[
SizedBox(
width: 50,
height: 50,
child: CircularProgressIndicator(
strokeWidth: 6,
),
),
];
}
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: children,
),
);
}),
),
);
}
// ignore: non_constant_identifier_names
_BuildRow(Location? location) {
return Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Column(
children: [
Text(
"OKOK",
style: LocationTextStyle.priceBoldGreyStyle,
),
Text("${location?.dateFin}")
],
),
Text("${location?.montanttotal}€")
],
)
],
);
}
I have print my response.data?.length and it not empty.
At first it gave me the error "has size" but now the debug console is empty too...
You can find my project on GitLab : https://gitlab.com/victor.nardel/trash-project-flutter
Thank you in advance for your help
the error is caused by ListView.builder
simple solution:
wrap your ListView with Expanded
if (response.hasData) {
children = <Widget>[
Expanded(
child:ListView.builder(
....
for better code: just return the Widget, not List of widget.
something like below:
if(hasdata) return Listview();
else if(has error) return Column();
else return CircularIndicator();
so you can avoid redundant Widget.
I'm trying to fetch data from Genshin API, code below is working, but only with delay (in GenshinCubit class), it looks weard, because I don't know how much time to set for delay. I think, there is a problem in code, cause it must not set the GenshinLoaded state before the loadedList is completed. Now, if I remove the delay, it just sets the GenshinLoaded when the list is still in work and not completed, await doesn't help. Because of that I get a white screen and need to hot reload for my list to display.
class Repository {
final String characters = 'https://api.genshin.dev/characters/';
Future<List<Character>> getCharactersList() async {
List<Character> charactersList = [];
List<String> links = [];
final response = await http.get(Uri.parse(characters));```
List<dynamic> json = jsonDecode(response.body);
json.forEach((element) {
links.add('$characters$element');
});
links.forEach((element) async {
final response2 = await http.get(Uri.parse(element));
dynamic json2 = jsonDecode(response2.body);
charactersList.add(Character.fromJson(json2));
});
return charactersList;
}
}
class GenshinCubit extends Cubit<GenshinState> {
final Repository repository;
GenshinCubit(this.repository) : super(GenshinInitial(),);
getCharacters() async {
try {
emit(GenshinLoading());
List<Character> list = await repository.getCharactersList();
await Future<void>.delayed(const Duration(milliseconds: 1000));
emit(GenshinLoaded(loadedList: list));
}catch (e) {
print(e);
emit(GenshinError());
}
}
}
class HomeScreen extends StatelessWidget {
final userRepository = Repository();
HomeScreen({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return BlocProvider<GenshinCubit>(
create: (context) => GenshinCubit(userRepository)..getCharacters(),
child: MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(body: Container(child: const CharactersScreen())),
),
);
}
}
class CharactersScreen extends StatefulWidget {
const CharactersScreen({
Key? key,
}) : super(key: key);
#override
State<CharactersScreen> createState() => _CharactersScreenState();
}
class _CharactersScreenState extends State<CharactersScreen> {
#override
Widget build(BuildContext context) {
return Column(
children: [
BlocBuilder<GenshinCubit, GenshinState>(
builder: (context, state) {
if (state is GenshinLoading) {
return Center(
child: CircularProgressIndicator(),
);
}
if (state is GenshinLoaded) {
return SafeArea(
top: false,
child: Column(
children: [
Container(
color: Colors.black,
height: MediaQuery.of(context).size.height,
child: ListView.builder(
scrollDirection: Axis.horizontal,
shrinkWrap: true,
itemCount: state.loadedList.length,
itemBuilder: ((context, index) {
return Padding(
padding: const EdgeInsets.symmetric(
vertical: 50.0, horizontal: 50),
child: GestureDetector(
onTap: () => Navigator.push(
context,
MaterialPageRoute(
builder: (context) => CharacterDetailsPage(
character: state.loadedList[index],
),
),
),
child: Container(
height: MediaQuery.of(context).size.height,
width: MediaQuery.of(context).size.width,
decoration: BoxDecoration(
color: Colors.blueAccent.withOpacity(0.3),
borderRadius: const BorderRadius.all(
Radius.circular(
30,
),
)),
child: Align(
alignment: Alignment.bottomRight,
child: Padding(
padding: const EdgeInsets.only(
right: 30.0, bottom: 30),
child: Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.end,
children: [
Text(
state.loadedList[index].name
.toString(),
style: TextStyle(
color: Colors.black,
fontSize: 50),
),
RatingBarIndicator(
itemPadding: EdgeInsets.zero,
rating: double.parse(
state.loadedList[index].rarity
.toString(),
),
itemCount: int.parse(
state.loadedList[index].rarity
.toString(),
),
itemBuilder: (context, index) =>
Icon(
Icons.star_rate_rounded,
color: Colors.amber,
))
],
),
),
),
),
),
);
})),
),
],
),
);
}
if (state is GenshinInitial) {
return Text('Start');
}
if (state is GenshinError) {
return Text('Error');
}
return Text('Meow');
}),
],
);
}
}
I found a solution!
I've got that problem because of forEach. How to wait for forEach to complete with asynchronous callbacks? - there is a solution.
Why I am not able to use setState Under GestureDetector Using onTap:
After I use setState I got an error like: The function 'setState' isn't defined.
Try importing the library that defines 'setState', And VS Code editor show me
Error like: correcting the name to the name of an existing function, or defining a function named 'setState'.dart(undefined_function).
I try to fix different ways please tell me where is my problem
Thank you
Some Flutter Import Link ::::::::::
class ParsingMap extends StatefulWidget {
const ParsingMap({Key? key}) : super(key: key);
#override
_ParsingMapState createState() => _ParsingMapState();
}
class _ParsingMapState extends State<ParsingMap> {
Future<ApiList>? data;
#override
void initState() {
super.initState();
Network network = Network("https://fakestoreapi.com/products");
data = network.loadPosts();
// print(data);
setState(() {});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.white,
elevation: 0,
leading: Icon(Icons.arrow_left, color: Colors.black),
actions: [
Icon(Icons.search, color: Colors.black),
SizedBox(width: 10),
Icon(Icons.home_filled, color: Colors.black),
SizedBox(width: 8)
],
),
body: Center(
child: Container(
child: FutureBuilder(
future: data,
builder: (context, AsyncSnapshot<ApiList> snapshot) {
List<Api> allPosts;
if (snapshot.hasData) {
allPosts = snapshot.data!.apis!;
return createListView(allPosts, context);
}
return CircularProgressIndicator();
},
),
),
),
);
}
}
class Network {
final String url;
Network(this.url);
Future<ApiList> loadPosts() async {
final response = await get(Uri.parse(url));
if (response.statusCode == 200) {
// print(response.body);
return ApiList.fromJson(json.decode(response.body));
} else {
throw Exception("Faild To get posts");
}
}
}
Widget createListView(List<Api> data, BuildContext context) {
return ListView(
children: [
Container(
height: 300,
margin: EdgeInsets.symmetric(vertical: 16),
child: ListView.builder(
itemCount: data.length,
scrollDirection: Axis.horizontal,
physics: BouncingScrollPhysics(),
padding: EdgeInsets.symmetric(horizontal: 16),
itemBuilder: (context, index) {
int selectedIndex = 0;
return GestureDetector(
onTap: () {
setState(() {
selectedIndex = index;
});
},
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 10),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
"${data[index].category}",
style: TextStyle(
fontWeight: FontWeight.bold,
color: selectedIndex == index
? Colors.black
: Colors.black38),
),
Container(
margin: EdgeInsets.only(
top: 5,
),
height: 2,
width: 30,
color: selectedIndex == index
? Colors.black
: Colors.transparent,
)
],
),
),
);
},
),
),
],
);
}
Put top-level createListView function in _ParsingMapState class.
class _ParsingMapState extends State<ParsingMap> {
// ...
Widget createListView(...) {}
}
I have a FutureBuilder getting specific items from Firestore and returning them in a list. To update this list I added RefreshIndicator. When something is added to the list and I refresh it, it works normally and the item appears. The problem occurs when I remove an item from the list, it loads but the list remains the same.
This is my Widget:
#override
void initState() {
super.initState();
userFuture = getCollectionItems();
}
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Column(
children: [
Container(
margin: EdgeInsets.only(top: 5.5),
padding: EdgeInsets.only(left: 17, right: 17),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Text(
"Collection",
style: TextStyle(
fontFamily: 'Montserrat',
fontSize: 28,
fontWeight: FontWeight.w800,
),
),
],
),
),
createGridAndList(),
Expanded(
child: RefreshIndicator(
onRefresh: () => getCollectionItems(),
child: displayCollection(),
),
)
],
),
);
}
When I restart the app or go to another page and come back with pushNamedRemoveUntil the list updates properly, this indicates that the query is working.
getCollectionItems() and displayCollection():
getCollectionItems() async {
QuerySnapshot querySnapshot = await Firestore.instance
.collection("users")
.document(_userId)
.collection("userCollection")
.getDocuments();
List<Users> collectionID = [];
for (DocumentSnapshot item in querySnapshot.documents) {
var data = item.data;
Users user = Users();
user.id = data["id"];
collectionID.add(user);
}
final collectionIDs = collectionID.map((doc) => doc.id).toList();
var splitCollection = partition<dynamic>(collectionIDs, 10);
for (int i = 0; i < splitCollection.length; i++) {
QuerySnapshot querySnapshotCollections = await Firestore.instance
.collection('items')
.where('itemId', whereIn: splitCollection.elementAt(i))
.orderBy('timestamp', descending: true)
.getDocuments();
setState(() {
countItem = querySnapshotCollections.documents.length;
itemsList = querySnapshotCollections.documents
.map((documentSnapshot) =>
CollectionItem.fromDocument(documentSnapshot))
.toList();
});
}
}
displayCollection() {
return FutureBuilder(
future: userFuture,
builder: (context, snapshot) {
if (snapshot.connectionState != ConnectionState.done) {
return Padding(
padding: EdgeInsets.only(top: 20),
child: SizedBox(
child: CircularProgressIndicator(
valueColor: new AlwaysStoppedAnimation<Color>
(Colors.grey),
),
width: 20.0,
height: 20.0,
),
);
}
if (itemsList == null) {
return Container(
padding: EdgeInsets.only(top: 20),
child: SizedBox(
child: CircularProgressIndicator(
valueColor: new AlwaysStoppedAnimation<Color>
(Colors.grey),
),
width: 20.0,
height: 20.0,
),
);
} else if (itemsList.isEmpty) {
return ListView(
physics: const BouncingScrollPhysics(
parent: AlwaysScrollableScrollPhysics()),
children: [
Center(
child: Container(
padding: EdgeInsets.only(
top: MediaQuery.of(context).size.width * 0.50,
left: 17,
right: 17),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
"Nothing here.",
style: TextStyle(
fontFamily: 'Montserrat',
fontSize: 13,
color: Color(0xff9e9999),
fontWeight: FontWeight.w500),
textAlign: TextAlign.center,
),
],
),
),
),
],
);
} else if (itemOrientation == "grid") {
List<GridTile> gridTilesList = [];
itemsList.forEach((eachItem) {
gridTilesList.add(GridTile(child:
CollectionItemTile(eachItem)));
});
return GridView.count(
crossAxisCount: 2,
padding: EdgeInsets.fromLTRB(10, 15, 10, 0),
childAspectRatio: 3 / 2,
mainAxisSpacing: 15,
crossAxisSpacing: 10,
shrinkWrap: true,
physics: const BouncingScrollPhysics(
parent: AlwaysScrollableScrollPhysics()),
children: gridTilesList,
);
} else {
return Container(
padding: EdgeInsets.only(bottom: 15),
child: ListView(
padding: EdgeInsets.all(0.0),
shrinkWrap: true,
physics: const BouncingScrollPhysics(
parent: AlwaysScrollableScrollPhysics()),
children: itemsList),
);
}
});
}
I've tried several things, switched to Stream (it didn't work), added another setState to the Widget itself, rebuilt the classes but the problem persists.
Hmmm, your displayCollection widget is displaying data based on userFuture, but halfway through you using itemList instead, and your onRefresh function is updating the itemList but not userFuture.
I won't do exactly like you do, but i refactored a bit.
You can try something like this, i didn't test it but let me know if it works 😊
// I changed `userFuture` to `futureItems`
Future<List<CollectionItem>> futureItems;
#override
void initState() {
super.initState();
futureItems = getCollectionItems();
}
Future<List<CollectionItem>> getCollectionItems() async {
// ... Do your query here
return querySnapshotCollections.documents.map((documentSnapshot) {
return CollectionItem.fromDocument(documentSnapshot);
}).toList();
}
Future<void> refreshCollectionItems() async {
setState(() {
// This will update the futureItems
futureItems = getCollectionItems();
});
}
Widget displayCollection() {
return FutureBuilder<List<CollectionItem>>(
future: futureItems, // The data returned will be inside `snapshot` below
builder: (context, snapshot) {
if (snapshot?.hasData ?? false) {
List<CollectionItem> items = snapshot.data; // This is the return value from `futureItems`
return RefreshIndicator(
onRefresh: refreshCollectionItems,
child: ListView.builder(
itemCount: items.length, // This is how to get the length, so no need to use `countItem`
itemBuilder: (context, index){
CollectionItem item = items[index];
return // ...Display your widget with item data
},
),
);
}
return // Display widget to handle loading/error/no data
},
);
}
Plus it is important to define the return type of a function so that you will know what you will get after executing a function.
One of the simplest ways to solve this is re-setting the state onRefresh.
Expanded(
child: RefreshIndicator(
onRefresh: () {
getCollectionItems();
setState(() {
userFuture = getCollectionItems();
});
},
child: displayCollection(),
),
),
Your Firestore query might be reading from cache. Try disable persistence. Official Tutorial
FirebaseFirestore.instance.settings = Settings(persistenceEnabled: false);
Or if want to clear any persisted data, you can call the clearPersistence() method.
await FirebaseFirestore.instance.clearPersistence();
I make one page to edit data by user.In this page I have two card.In the first card, I can see the user's picture.In the second card, I can see the user’s picture after selecting them from the phone or the picture they want to update.But now my problem is, how can I hide the first card if the second card appears after the user selects an image from the phone.I know it can be done by using Visibility in Java, but I'm a new filter developer and I don't know how to do it. I searched a lot and couldn't solve the problem.
Card 1:
child: Card(
child: new Column(
children: <Widget>[
Image.network(image, width: 385,height: 300,
fit: BoxFit.cover,
),
OutlineButton(
onPressed: chooseImage,
child: Text('Choose Image'),
),
])
),
Card 2:
Card(
child: SizedBox(
width: 400.0,
height: 300.0,
child: new Padding(
padding:
const EdgeInsets.only(top: 2.0, bottom: 2.0),
child: Expanded(flex: 1,
child: showImage(),
)
),
),
),
Full page:
class update_profilettt extends StatefulWidget {
var PostID;
update_profilettt({Key key, this.PostID}) : super(key: key);
#override
_update_profiletttState createState() => new _update_profiletttState(PostID);
}
class _update_profiletttState extends State<update_profilettt> {
MyPreferences _myPreferences = MyPreferences();
var PostID;
String uploadEndPoint;
_update_profiletttState(this. PostID);
Future<File> file;
String status = '';
String base64Image;
File tmpFile;
String errMessage = 'Error Uploading Image';
var data;
var _name = "";
// var _genderController = new TextEditingController();
var _nameController = new TextEditingController();
chooseImage() {
setState(() {
file = ImagePicker.pickImage(source: ImageSource.gallery);
});
setStatus('');
}
setStatus(String message) {
setState(() {
status = message;
});
}
startUpload() {
setStatus('Uploading Image...');
if (null == tmpFile) {
setStatus(errMessage);
return;
}
String NameImage =DateTime.now().millisecondsSinceEpoch.toString();
upload(NameImage);
}
upload(String NameImage) {
uploadEndPoint = 'http://xxxxxxx/up.php?id='+widget.PostID.toString();
print('yeyyyyddyy $uploadEndPoint');
http.post(uploadEndPoint, body: {
'id': widget.PostID.toString(),
}).then((result) {
setStatus(result.statusCode == 200 ? result.body : errMessage);
}).catchError((error) {
setStatus(error);
});
}
Widget showImage() {
return FutureBuilder<File>(
future: file,
builder: (BuildContext context, AsyncSnapshot<File> snapshot) {
if (snapshot.connectionState == ConnectionState.done &&
null != snapshot.data) {
tmpFile = snapshot.data;
base64Image = base64Encode(snapshot.data.readAsBytesSync());
return Flexible(
child: Card(
margin:EdgeInsets.all(10) ,
child: Image.file(
snapshot.data,
fit: BoxFit.cover,
),
),
);
} else if (null != snapshot.error) {
return const Text(
'Error Picking Image',
textAlign: TextAlign.center,
);
} else {
return const Text(
'',
textAlign: TextAlign.center,
);
}
},
);
}
Future<String> _ShowDialog(String msg) async {
return showDialog<String>(
context: context,
barrierDismissible: false, // user must tap button!
builder: (BuildContext context) {
return new AlertDialog(
title: new Text('Rewind and remember'),
content: new SingleChildScrollView(
child: new ListBody(
children: <Widget>[
new Text(msg),
],
),
),
actions: <Widget>[
new FlatButton(
child: new Text('Close'),
onPressed: () {
Navigator.of(context).pop();
},
),
],
);
},
);
}
void _editData() async {
// String NameImage =DateTime.now().millisecondsSinceEpoch.toString();
var url = 'http://xxxxxxxxxx/up.php?id='+widget.PostID.toString();
var response = await http.post(url, body: {
'id': widget.PostID.toString(),
// "id": _userController.text,
"name": _nameController.text,
"image": base64Image,
// "gender": _genderController.text,
});
if (response.statusCode == 200) {
_ShowDialog("Updated Successfully");
} else {
_ShowDialog("Updated Failer");
}
//onEditedAccount();
//print(_adresseController.text);
}
_fetchData() async {final url = "http://xxxxxxxx/nhy.php?id=${widget.PostID}";
final response = await http.get(url);
if (response.statusCode == 200) {
final map = json.decode(response.body);
final videosMap = map["result"];
setState(() {
this.data = videosMap;
_name = data[0]['name'];
image = data[0]['image'];
// _gender = data[0]['gender'];
print(data);
});
}
}
#override
void initState() {
super.initState();
_fetchData();
}
#override
Widget build(BuildContext context) {
_nameController= new TextEditingController(text: _name);
if(chooseImage !=null){
}
return new Scaffold(
appBar: AppBar(
title: Text("Edit Post"),
),
body: new Center(
child: data == null
? new CircularProgressIndicator()
: new ListView(
children: <Widget>[
new Padding(
padding: const EdgeInsets.fromLTRB(5, 10, 5, 5),
child: Column(
children: <Widget>[
new Padding(
padding:
const EdgeInsets.only(top: 10.0, bottom: 10.0),
child: Expanded(flex: 1,
child: Container(
child: Card(
child: new Column(
children: <Widget>[
Image.network(image, width: 385,height: 300,
fit: BoxFit.cover,
),
OutlineButton(
onPressed: chooseImage,
child: Text('Choose Image'),
),
])
),
),
),
),
Card(
child: SizedBox(
width: 400.0,
height: 300.0,
child: new Padding(
padding:
const EdgeInsets.only(top: 2.0, bottom: 2.0),
child: Expanded(flex: 1,
child: showImage(),
)
),
),
),
Card (
child: Column(
children: <Widget>[
SizedBox(
height: 10.0,
),
Container(
margin: EdgeInsets.all(4),
child: TextField(
maxLength: 10,
decoration: InputDecoration(
border: OutlineInputBorder(),
labelText: 'Name',
filled: true,
hintText: ''),
controller: _nameController,
),
),
SizedBox(
height: 5.0,
),
),
SizedBox(
height: 5.0,
),
),
),
),
),
SizedBox(
height: 5.0,
),
]
)
),
SizedBox(
width: double.infinity,
child: new FlatButton(
child: const Text('Update'),color: Colors.amber,
padding: EdgeInsets.fromLTRB(100, 18, 100, 18),
onPressed: () { _editData();
},
),
),
SizedBox(
height: 10.0,
),
],
),
)
],
),
));
}
}
There is a Visibility widget in flutter too you can wrap your card with it
Example
bool visibilityController = true;
true for visibile and false for not visible
so when select the card use setstate to toggle it.
setState(() {
});
Visibility(
visible: visibilityController,
child : //Your card
),
Hope this is what you wished for.
For your code
you can do this when your showimage() gets an image
Widget showImage() {
return FutureBuilder<File>(
future: file,
builder: (BuildContext context, AsyncSnapshot<File> snapshot) {
if (snapshot.connectionState == ConnectionState.done &&
null != snapshot.data) {
tmpFile = snapshot.data;
base64Image = base64Encode(snapshot.data.readAsBytesSync());
setState(() {
// added here
visibilityController = false;
});
return ........ your code