Instantiating a class with "!" in Swift? [duplicate] - swift

I understand that in Swift all variables must be set with a value, and that by using optionals we can set a variable to be set to nil initially.
What I don't understand is, what setting a variable with a ! is doing, because I was under the impression that this "unwraps" a value from an optional. I thought by doing so, you are guaranteeing that there is a value to unwrap in that variable, which is why on IBActions and such you see it used.
So simply put, what is the variable being initialized to when you do something like this:
var aShape : CAShapeLayer!
And why/when would I do this?

In a type declaration the ! is similar to the ?. Both are an optional, but the ! is an "implicitly unwrapped" optional, meaning that you do not have to unwrap it to access the value (but it can still be nil).
This is basically the behavior we already had in objective-c. A value can be nil, and you have to check for it, but you can also just access the value directly as if it wasn't an optional (with the important difference that if you don't check for nil you'll get a runtime error)
// Cannot be nil
var x: Int = 1
// The type here is not "Int", it's "Optional Int"
var y: Int? = 2
// The type here is "Implicitly Unwrapped Optional Int"
var z: Int! = 3
Usage:
// you can add x and z
x + z == 4
// ...but not x and y, because y needs to be unwrapped
x + y // error
// to add x and y you need to do:
x + y!
// but you *should* do this:
if let y_val = y {
x + y_val
}

Related

How to downcast without using a new variable in Swift?

I only know of this way to downcast
let x = y as? subclass
x.subclassmethod()
But this introduce a new variable x, is there a way to just operate on y?
Most language would allow you to do this
((x)y).subclassmethod()
The Swift way is to use parentheses
(y as? subclass)?.subclassmethod()
The second ? is necessary to optional chain the expression.

Binary operator '*' cannot be applied to operands of type 'Float' and 'Float!'

When I do the following:
let gapDuration = Float(self.MONTHS) * Float(self.duration) * self.gapMonthly;
I get the error:
Binary operator '*' cannot be applied to operands of type 'Float' and 'Float!'
But when I do:
let gapDuration = 12 * Float(self.duration) * self.gapMonthly;
Everything is working fine.
I have no Idea what this error is telling me.
self.gapMonthly is of type Float! and self.duration and self.MONTHS are of type Int!
I would consider this a bug (at the very least, the error is misleading), and appears to be present when attempting to use a binary operator on 3 or more expressions that evaluate to a given type, where one or more of those expressions is an implicitly unwrapped optional of that type.
This simply stretches the type-checker too far, as it has to consider all possibilities of treating the IUO as a strong optional (as due to SE-0054 the compiler will treat an IUO as a strong optional if it can be type-checked as one), along with attempting to find the correct overloads for the operators.
At first glance, it appears to be similar to the issue shown in How can I concatenate multiple optional strings in swift 3.0? – however that bug was fixed in Swift 3.1, but this bug is still present.
A minimal example that reproduces the same issue would be:
let a: Float! = 0
// error: Binary operator '*' cannot be applied to operands of type 'Float' and 'Float!'
let b = a * a * a
and is present for other binary operators other than *:
// error: Binary operator '+' cannot be applied to operands of type 'Float' and 'Float!'
let b = a + a + a
It is also still reproducible when mixing in Float expressions (as long as at least one Float! expression remains), as well as when explicitly annotating b as a Float:
let b: Float = a * a * a // doesn't compile
let a: Float! = 0
let b: Int = 0
let c: Int = 0
let d: Float = a * Float(b) * Float(c) // doesn't compile
A simple fix for this would be to explicitly force unwrap the implicitly unwrapped optional(s) in the expression:
let d = a! * Float(b) * Float(c) // compiles
This relieves the pressure on the type-checker, as now all the expressions evaluate to Float, so overload resolution is much simpler.
Although of course, it goes without saying that this will crash if a is nil. In general, you should try and avoid using implicitly unwrapped optionals, and instead prefer to use strong optionals – and, as #vadian says, always use non-optionals in cases where the value being nil doesn't make sense.
If you need to use an optional and aren't 100% sure that it contains a value, you should safely unwrap it before doing the arithmetic. One way of doing this would be to use Optional's map(_:) method in order to propagate the optionality:
let a: Float! = 0
let b: Int = 0
let c: Int = 0
// the (a as Float?) cast is necessary if 'a' is an IUO,
// but not necessary for a strong optional.
let d = (a as Float?).map { $0 * Float(b) * Float(c) }
If a is non-nil, d will be initialized to the result of the unwrapped value of a multiplied with Float(b) and Float(c). If however a is nil, d will be initialised to nil.

Exclamation mark prefix on variables during if statements and other as well?

I'm very confused even after looking through similar questions of what the(!) operator does when it is prefixed on a variable or other object in if statements, functions, etc?
Example:
mutating func add(value: T)
{
if !contains(items, value)
{
items.append(value)
}
}
the exclamation mark ! is used for two purposes. When you see it appear at the beginning of an object, such as in !contains(items, values), it means "NOT". For example...
let x = 10
let y = 5
if x == y {
print("x is equal to y")
} else if x != y {
print("x is NOT equal to y")
}
The above code will print => "x is NOT equal to y" .
The logical NOT (!) operator can be used to reverse boolean values. For example...
var falseBoolValue = false
falseBoolValue = !falseBoolValue
print(falseBoolValue)
The above code will print => "true"
In addition to the usage as the logical NOT operator, the exclamation mark is also used to implicitly unwrap optional values. Whenever you see the exclamation mark appear at the end of an object name, such as in someVariable!, it is being used to implicitly unwrap an optional value. Read about optionals to gain a better understanding of how ! is used with optional values.
it is NOT prefix there. Meaning your if looks for "items NOT containing value".

"If" statement with an optional value not working

I have an if statement with a variable, however the if statement does not work correctly and I am guessing it is because of an optional value on the variable.
The statement goes something like this
If (x == 6) {
}
x does = 6 but I cannot get the if statement to work.
When I do a "print x", the result is
Optional("6")
So I know the number is 6 but it seems that the optional value is making this if statement not work. I cannot get this unwrapped so I'm looking for another option.
See the double quotes? It means that x is String type not Int. You can do this way to make be more standard
if let x = x where x == "6" {
}
If you are getting:
Optional("6")
it means that the value is actually a string and not an int. If it was an int you would get:
Optional(6)
To double check you can try:
if x == "6"
{
}
I hope that helps.
How have you defined x
You’ll not get an optional if it is like
let x = 6 \\or var x = 6
if x == 6 {
print(x)
}
Will return you 6 not Optional("6")

Assigning last array element to a variable in Swift

I have this very simple line of code
var dblArray : [Double] = [0.01]
var x = dblArray.last
println(x * x)
The '.last' module returns the last element of the array, which is 0.01. However, based on the playground assistant view, it shows that the actual assignment to var x is (Some 0.01). And doing a println will lead to "Optional 0.01"
What I'm hoping to accomplish is merely capturing the value of the last element and placing it in x.
What am I doing wrong here?
I'm pretty certain .last would have to be an optional, if only to handle the edge case of an empty array, where .last would make no sense as a "solid" value.
In any case, if you're sure the array won't be empty, just unwrap the value. If you're not sure then you'll need to check intelligently such as with:
var x = 0
if let junk = dblArray.last {
x = junk
}
I think that's the correct syntax, I don't have my Mac with me at the moment, but it should hopefully be close enough to show the concept.