Ubuntu schedule to startup Android Emulator and Appium Server - android-emulator

I have created 2 bash files to start Android Emulator and Appium Server on schedule.
Both work fine in Terminal but do not work using crontab schedule.
AndroidEmulator.sh
#!/bin/bash
echo "Start Android Emulator"
~/Android/Sdk/emulator/emulator -avd Nexus_5X_API_33
Appium.sh
#!/bin/bash
echo "Start Android Emulator; Start appium"
export PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/opt/genymobile/genymotion
export JAVA_HOME="/usr/lib/jvm/java-11-openjdk-amd64"
export PATH=$JAVA_HOME/bin:$PATH
export ANDROID_HOME=$HOME/Android/Sdk
export PATH=$PATH:$ANDROID_HOME/tools:$ANDROID_HOME/platform-tools
appium
Any idea?
Thanks
Wilson

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Flutter external URL open fails for AppImage Ubuntu 22.10 - cannot open path of the current working directory

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How I can select which main file I must build in flutter during a release of a desktop application?

In flutter a made a linux application. Is consumes an endoint that varies depending the environment I need to build for. For each environment I have a different main file:
For production I have a main-prod.dart
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In you case you can build your application via:
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Where ^device^ are one of the following:
windows
linux
macos
And the ^main_file^ is the one you use during flutter run` in your case you have theese commands to select from:
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file
windows
linux
macos
production
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flutter build windows -t ./lib/main-prod.dart
flutter build linux -t ./lib/main-prod.dart
flutter build macos -t ./lib/main-prod.dart
development
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flutter build macos -t ./lib/main-dev.dart
staging
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flutter build windows -t ./lib/main-staging.dart
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There was a path error when Ubuntu created AVD via avdmanager

I used the command line tools provided by Android to download the SDK tools.Use the command avdmanager create avd -n nexus5_23 -k "system-images;android-23;google_apis;x86_64" --device "Nexus 5" to create the emulator, I found that the mirror path in the file config.ini was image.sysdir.1=sdk/system-images/android-23/google_apis/x86_64/.
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The environment:
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bash.rc
...
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I found the answer after several attempts.
Because my command-line tools are in the SDK root,This causes the system image path to be confused when the avdmanager creates the AVD.
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I created the cmdline directory in the SDK root, cut the tools folder into the cmdline, and modified the environment variable file to properly create and start avd.

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$ emulator -list-avds
$ emulator -avd $name_of_your_avd -writable-system
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that's how you make the image writable.
what are you trying to achieve?

Run react-native on android emulator

I try to run react-native app on genymotion android emulator on my mac.
When I write react-native run-android It gets
Running /usr/local/opt/android-sdk/platform-tools/adb reverse tcp:8081 tcp:8081
error: closed
Could not run adb reverse: Command failed: /usr/local/opt/android-sdk/platform-tools/adb reverse tcp:8081 tcp:8081
Building and installing the app on the device (cd android && ./gradlew installDebug...
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Make sure you have an Android emulator running or a device connected and have
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https://facebook.github.io/react-native/docs/android-setup.html
MacBook-Pro-MacBook:ART-CarefulPeople macbook$
Then I've tried:
react-native start
react-native run-android
The same result.
Then I've tried:
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react-native run-android
The same result.
I've tried just adb reverse tcp:8081 tcp:8081 and it says error: closed
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I had a similar problem, and after spending so much time and lots of searching about this issue the only trick worked for me:
Please Install the Required SDKs as shown in this figure
Configure Required SDKs
If You have already installed it, so you must have to update the following SDKs:
Android SDK Tool (update it to latest version)
Android SDK Platform-tools (update it to latest version)
Android SDK Build-tools (update it to latest version)
Android Support Repository under Extra folder (update it to latest version)
You Must have at least Installed the Same version Android API as the installed Android SDK Build-tools & Android SDK Platform-tools version as shown in the Configure Required SDKs figure above.
Note: Local Maven repository for Support Libraries which is listed as the SDK requirement in the official docs of React-native is now named as Android Support Repository in the SDK Manager .
On macOs I manage to fix this by adding:
export ANDROID_HOME=$HOME/Library/Android/sdk
export PATH=$PATH:$ANDROID_HOME/emulator
export PATH=$PATH:$ANDROID_HOME/tools
export PATH=$PATH:$ANDROID_HOME/tools/bin
export PATH=$PATH:$ANDROID_HOME/platform-tools
to ~/.zsh_profile file.
and than type to your terminal
source $HOME/.zsh_profile
The issue was caused by using iTerm2 shell so it's required to edit its own config instead of default $HOME/.bash_profile as described in the official documentation https://reactnative.dev/docs/environment-setup
React Native (On Mac OS Big SUR)
i was stuck here. But updating the environment settings for Android studio did the trick.
nano ~/.zshrc
and paste
export ANDROID_SDK_ROOT=$HOME/Library/Android/sdk
export ANDROID_HOME=$HOME/Library/Android/sdk
export PATH=$PATH:$ANDROID_HOME/emulator:$PATH
export PATH=$PATH:$ANDROID_HOME/tools:$PATH
export PATH=$PATH:$ANDROID_HOME/tools/bin:$PATH
export PATH=$PATH:$ANDROID_HOME/platform-tools:$PATH
export JAVA_HOME=$(/usr/libexec/java_home)
control + o to save
then enter
then control + x to exit
then do
source ~/.zshrc to compile
kill the runnig terminals and run
npx react-native run-android
You can also try use "doctor" command. It will fix most cases.
npx #react-native-community/cli doctor
I had similar issue running emulator from android studio everytime, or on a physical device. Instead, you can quickly run android emulator from command line,
android avd
Once the emulator is running, you can check with adb devices if the emulator shows up.
Then you can simply use
react-native run-android to run the app on the emulator.
Make sure you've platform tools installed to be able to use adb. Or you can use
brew install android-platform-tools
It happened to me that I had an instance of the packager running with an old project (I ran react-native start as usual). I was using Ubuntu 14.04. So what I did was to stop that instance and go to my project folder and in two different console tabs I ran these two commands separately:
npm start #here I used to run react-native start
react-native run-android
npm start is defined in my package.json as:
"start": "node_modules/react-native/packager/packager.sh"
I don't know if there is a sort of confusing stuff for react-native but that did the trick.
On Windows 10 and Android Studio you can go in Android Studio to "File"->"Settings" in Settings then to "Appearance & Behavior" -> "System Settings" -> "Android SDK".
In the Tab "SDK Tools" active:
"Android SDK Build-Tools .."
"Android Emulator"
"Android SDK Plattform-Tools"
"Android SDK Tools"
If all installed then you can start the Emulator in Android Studio with "Tools" -> "Android" -> "AVD Manager".
If the Emulator run you can try "react-native run-android"
If emulator not installed then try this command, (if homebrew installed)
brew install android-platform-tools
might be it will help.
Had a similar problem. I updated my Genymotion and my android SDK's/libraries/dependencies and all seemed to work. To update my SDK's I used android sdk manager {ANDROID_SDK_FOLDER}/tools/android sdk
In my case, there was an issue with the android/gradlew file. I think this happens when we move the code from Windows to Mac OS.
Reference:- https://stackoverflow.com/a/62216646/4786087
I was able to clean the android/gradlew file by running the following commands -
Step 1. On android folder cmd run
chmod +x gradlew
Step 2. After that run
./gradlew clean
Step 3. Next in the root of the project, run
react-native run-android
This should start building the app and launch it in the simulator if everything else is fine.
Try
brew cask install android-platform-tools
adb reverse tcp:9090 tcp:9090
run the app
In my case, this was happening because the android/gradlew file did not have execute permission. Once granted, this worked fine
You probably haven't run the Android SDK in forever.
So you probably just have to update it.
If you open the Android Studio Software it'll probably let you know that and ask to update it for you. Otherwise refer to following link: Update Android SDK