I have an HStack that I am using as a tool bar. The HStack contains a button on the left, image in the middle, and then another HStack containing 2 buttons. Everything looks fine except for the image in the middle, it's slightly to the left. How can I get the image centered?
var toolbar: some View {
HStack(alignment: .center) {
Button {
UIImpactFeedbackGenerator(style: .light).impactOccurred()
presentationMode.wrappedValue.dismiss()
} label: {
Image(systemName: "xmark")
.tint(.black)
}
Spacer()
Image("nav_logo")
.resizable()
.frame(width: 30, height: 30)
Spacer()
optionsButton
}
.frame(height: 30)
}
var optionsButton: some View {
HStack {
Button {
UIPasteboard.general.string = viewModel.take.shareLinkString
self.buildBottomAlert(type: .linkCopied)
} label: {
Image("shareIcon")
}
.padding(.trailing, 10)
Button {
showingAlert = true
} label: {
Image("moreMenu")
}
}
The image in the middle is offset because the first button and optionsButton do not have the same width. But the SpacerĀ“s inside the containing Stack do have equal width.
To solve this you could wrap them in to a container that is big enough so both have the same width.
e.g.:
//GeometryReader to get the size of the container this is in
GeometryReader{proxy in
HStack(alignment: .center) {
//Hstack to wrap the button
HStack(){
Button {
UIImpactFeedbackGenerator(style: .light).impactOccurred()
presentationMode.wrappedValue.dismiss()
} label: {
Image(systemName: "xmark")
.tint(.black)
}
// Spacer to move the button to the left
Spacer()
}
// depending on the use case you would need to tweak this value
.frame(width: proxy.size.width / 4)
Spacer()
Image(systemName: "square.and.arrow.up.trianglebadge.exclamationmark")
.resizable()
.frame(width: 30, height: 30)
Spacer()
HStack(){
Spacer()
optionsButton
}
.frame(width: proxy.size.width / 4)
}
.frame(height: 30)
}
Related
My View is something like this:
VStack{
ScrollView {
ForEach(0..<50) {_ in
Text("Editor")
}
VStack {
TextField("My Text Filed, text: $text)
}
.frame(minHeight: 200, maxHeight: 200)
.overlay(
RoundedRectangle(cornerRadius: 6.0)
.stroke(.gray, lineWidth: 1.0)
)
.padding()
}
Button("My Button")
.background(.green)
.padding()
}
My problem is that whenever clicking on text field my Button comes on the top of keyboard. I know this is cool feature and expected that view out side if scroll will come to top of keyboard. I want to avoid this, can any body give some solution how to avoid this.
I want my Button to always be below the ScrollView in the bottom not on the top of keyboard
Try the below code:
#State private var text = ""
var body: some View {
ZStack{
VStack{
Spacer()
Button("Button title") {
print("Button tapped!")
}
}
.ignoresSafeArea(.keyboard)
ScrollView {
ForEach(0..<50) {_ in
Text("Editor")
}
VStack {
TextField("My Text Filed", text: $text)
}
.frame(minHeight: 200, maxHeight: 200)
.overlay(
RoundedRectangle(cornerRadius: 6.0)
.stroke(.gray, lineWidth: 1.0)
)
.padding()
}
.padding(.bottom, 20)
}
}
I have a simple SwiftUI row of buttons to mimic a keyboard layout. Just can't get the buttons to fill the height of the HStack. I can't tell where I need to give something height so it will look like a keyboard. No matter where I try to add height, the buttons still are small.
struct KeyboardView: View {
let rows = [String.keyboardFKeyRow, String.keyboardNumKeyRow, String.alpha1KeyRow, String.alpha2KeyRow, String.alpha3KeyRow, String.arrowKeyRow]
var body: some View {
VStack() {
KeyRow(labels: String.keyboardFKeyRow).frame(height: 100)
KeyRow(labels: String.keyboardNumKeyRow).frame(height: 100)
KeyRow(labels: String.alpha1KeyRow).frame(height: 100)
KeyRow(labels: String.alpha2KeyRow).frame(height: 100)
KeyRow(labels: String.alpha3KeyRow).frame(height: 100)
KeyRow(labels: String.arrowKeyRow).frame(height: 100)
}
}
}
struct KeyRow: View {
var labels: [String]
var body: some View {
HStack() {
Spacer()
ForEach(labels, id: \.self) { label in
Button {
print("Key Clicked")
} label: {
Text(label.capitalized)
.font(.body)
.frame(minWidth: 60, maxWidth: 80, minHeight: 80, maxHeight: .infinity)
}
}
Spacer()
}
}
}
The .bordered button style on macOS has a hard-coded size and refuses to stretch vertically. If you need a different button height, either use the .borderless style or create your own ButtonStyle or PrimitiveButtonStyle, and (either way) draw the background yourself. For example, I got this result:
from this playground:
import PlaygroundSupport
import SwiftUI
PlaygroundPage.current.setLiveView(HStack {
// Default button style, Text label.
Button("a", action: {})
.background { Rectangle().stroke(.mint.opacity(0.5), lineWidth: 1).clipped() }
.frame(maxHeight: .infinity)
// Default button style, vertically greedy Text label.
Button(action: {}, label: {
Text("b")
.frame(maxHeight: .infinity)
})
.background { Rectangle().stroke(.mint.opacity(0.5), lineWidth: 1).clipped() }
.frame(maxHeight: .infinity)
Button(action: {}, label: {
Text("c")
.fixedSize()
.padding()
.frame(maxHeight: .infinity)
.background {
RoundedRectangle(cornerRadius: 10)
.fill(Color(nsColor: .controlColor))
}
}).buttonStyle(.borderless)
.background { Rectangle().stroke(.mint.opacity(0.5), lineWidth: 1).clipped() }
.frame(maxHeight: .infinity)
}
.background { Rectangle().stroke(.red.opacity(0.5), lineWidth: 1).clipped() }
.frame(height: 100)
)
So I'm having some issues with SwiftUI and I can't figure out how to properly place an HStack (4 Buttons) in the top right corner, so I wanted to reach out for some help.
Expected Output:
Have the HStack be shown in the top right corner of the screen.
Current Output:
Here is the code that I got:
HStack {
Spacer()
VStack {
// MARK: - CATEGORY BUTTON (MAP PIN IS CLICKED)
// #TODO: FILTERING IS BROKEN, NEEDS TO BE FIXED
Button(action: {
}) //: END Button
// MARK: - FAVORITE BUTTON (MAP PIN IS CLICKED)
// if mainViewModel.selectedItemId != 0 {
Button(action: {
}) //: END Button
// MARK: - GPS BUTTON (MAP PIN IS CLICKED)
// if locationManager.lastLocation != nil {
Button(action: {
}) //: END Button
// MARK: - USER LOCATION BUTTON (MAP PIN IS CLICKED)
Button(action: {
}) //: END Button
// }
// }
} //: END VStack
.background {
RoundedRectangle(cornerRadius: 8)
.fill(Color(uiColor: .systemBackground))
}
.tint(Color(uiColor: .secondaryLabel))
} //: END HStack
.padding()
All help will be highly appreciated!
Here is one way to do it:
Wrap your HStack in another VStack and add a Spacer() View below the HStack to push it up to the top of the screen:
import SwiftUI
struct ContentView: View {
var body: some View {
VStack {
HStack {
Spacer()
VStack {
Button(action: {
}, label: {
Image(systemName: "globe")
.resizable()
.frame(width: 40, height: 40)
.padding(10)
})
Button(action: {
}, label: {
Image(systemName: "car")
.resizable()
.frame(width: 40, height: 40)
.padding(10)
})
Button(action: {
}, label: {
Image(systemName: "house")
.resizable()
.frame(width: 40, height: 40)
.padding(10)
})
Button(action: {
}, label: {
Image(systemName: "clock")
.resizable()
.frame(width: 40, height: 40)
.padding(10)
})
} //: END VStack
.background {
RoundedRectangle(cornerRadius: 8)
.fill(Color(uiColor: .systemBackground))
.tint(Color(uiColor: .secondaryLabel))
}
.padding(10)
} //: END HStack
Spacer()
} //: End VStack
.background(Color.blue.ignoresSafeArea())
}
}
New to this framework i know i'm not good at aligning part of UI yet.
My aligning problem is my image get shrink the more padding it has so if possible can you go easy and point out my mistake here? i am practicing align my item to top left corner.
struct MasterLabMerge: View {
var body: some View {
ZStack {
Color.gray.ignoresSafeArea()
Image(systemName: "note")
.frame(width: 300, height: 300)
.padding(.leading, -300)
.padding(.top, -500)
}
}
}
You need to add .resizable() to enable an image to grow in size.
Also, you can align your item to the top left in better ways.
Option 1 (I personally think this is the best):
ZStack {
Color.gray.ignoresSafeArea()
VStack {
HStack {
Image(systemName: "note")
.resizable()
.frame(width: 100, height: 100)
.padding(.leading)
Spacer()
}
Spacer()
}
}
Option 2:
ZStack {
Color.gray.ignoresSafeArea()
}
.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
Image(systemName: "note")
.resizable()
.frame(width: 100, height: 100)
.padding(.top)
}
}
I am a beginner in SwiftUI and i am stuck on this.
I want to remove the leading and trailing white space in cell as in the picture [Sample output Picture][1]
That is the orange color should touch the left and right margin of the iPhone screen
[1]: https://i.stack.imgur.com/XhiFR.png
Here is my code -
{
var body : some View {
List(0 ..< 15) { item in
VStack() {
HStack{
VStack(alignment: .leading){
Text("sample text is t iu ")
.fontWeight(.medium)
Text("Sample text 2 jksbdkj")
}
Spacer()
Image("pro1")
.resizable()
.scaledToFit()
.frame( height: 50)
}
// bottom view of card
HStack(){
Image("pro2")
.resizable()
.scaledToFit()
.frame(width: 20, height: 20)
Text("0")
Text("+3")
Spacer()
Image(systemName: "pencil")
Image("pro3")
.resizable()
.scaledToFit()
.frame(width: 20, height: 20)
}
}
.background(Color.orange)
.listRowSeparator(.hidden)
}
.listStyle(.plain)
.background(Color.green)
}
}
I appreciate any help . Thanks!
i am a beginner in SwiftUI and learning my self.
How to change the color between the two cell in a list in SwiftUI Sample picture
I want the white colors to be grey.
Here is my code -
struct cardView: View{
var body : some View {
List(0 ..< 15) { item in
VStack() {
HStack{
VStack(alignment: .leading){
Text("sample text is t iu ")
.fontWeight(.medium)
Text("Sample text 2 jksbdkj")
}
Spacer()
Image("pro1")
.resizable()
.scaledToFit()
.frame( height: 50)
}
// bottom view of card
HStack(){
Image("pro2")
.resizable()
.scaledToFit()
.frame(width: 20, height: 20)
Text("0")
Text("+3")
Spacer()
Image(systemName: "pencil")
Image("pro3")
.resizable()
.scaledToFit()
.frame(width: 20, height: 20)
}
} .listRowInsets(EdgeInsets())
.background(Color.orange)
.listRowSeparator(.hidden)
Spacer()
}
.listStyle(.plain)
}
}
struct ContentView: View {
var body: some View {
ZStack{
cardView()
}.background(Color.black)
}
}
I would appreciate any help thanks.