Github actions Unity toy example - unity3d

I try to setup a toy Unity project to play around with github actions. I'm following a simple tutorial. I can run a successful .github/workflows/activation.yml action as described in the above tutorial. However, already the next step is failing. Given my Unity activation I'm trying to run the following simple test:
name: Test
on:
pull_request: {}
push: { branches: [master] }
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
jobs:
build:
name: Test project
runs-on: ubuntu-latest
steps:
# Checkout
- name: Checkout repository
uses: actions/checkout#v2
with:
lfs: true
# Cache
- uses: actions/cache#v2
with:
path: Library
key: Library
# Test
- name: Run tests
uses: game-ci/unity-test-runner#v2
with:
unityVersion: 2020.3.15f2
The test fails, and the log is very lenghty, so I'm not sure what the exact problem is. Here is the log:
Run game-ci/unity-test-runner#v2
with:
unityVersion: 2020.3.15f2
testMode: all
coverageOptions: generateAdditionalMetrics;generateHtmlReport;generateBadgeReport
artifactsPath: artifacts
useHostNetwork: false
checkName: Test Results
env:
UNITY_LICENSE: ***
/usr/bin/docker run --workdir /github/workspace --rm --env UNITY_LICENSE --env UNITY_LICENSE_FILE --env UNITY_EMAIL --env UNITY_PASSWORD --env UNITY_SERIAL --env UNITY_VERSION=2020.3.15f2 --env PROJECT_PATH=. --env CUSTOM_PARAMETERS= --env TEST_PLATFORMS=playmode;editmode;COMBINE_RESULTS --env COVERAGE_OPTIONS=generateAdditionalMetrics;generateHtmlReport;generateBadgeReport --env COVERAGE_RESULTS_PATH=CodeCoverage --env ARTIFACTS_PATH=artifacts --env GITHUB_REF --env GITHUB_SHA --env GITHUB_REPOSITORY --env GITHUB_ACTOR --env GITHUB_WORKFLOW --env GITHUB_HEAD_REF --env GITHUB_BASE_REF --env GITHUB_EVENT_NAME --env GITHUB_WORKSPACE=/github/workspace --env GITHUB_ACTION --env GITHUB_EVENT_PATH --env RUNNER_OS --env RUNNER_TOOL_CACHE --env RUNNER_TEMP --env RUNNER_WORKSPACE --env GIT_PRIVATE_TOKEN= --env CHOWN_FILES_TO= --volume /home/runner/work/_temp/_github_home:/root:z --volume /home/runner/work/_temp/_github_workflow:/github/workflow:z --volume /home/runner/work/CiCdProject/CiCdProject:/github/workspace:z --volume /home/runner/work/_actions/game-ci/unity-test-runner/v2/dist/steps:/steps:z --volume /home/runner/work/_actions/game-ci/unity-test-runner/v2/dist/entrypoint.sh:/entrypoint.sh:z --env USE_EXIT_CODE=true unityci/editor:ubuntu-2020.3.15f2-linux-il2cpp-1 /bin/bash -c /entrypoint.sh
Unable to find image 'unityci/editor:ubuntu-2020.3.15f2-linux-il2cpp-1' locally
ubuntu-2020.3.15f2-linux-il2cpp-1: Pulling from unityci/editor
08a6abff8943: Pulling fs layer
17bc3eeef474: Pulling fs layer
7525af58113d: Pulling fs layer
643424925c07: Pulling fs layer
a64283161285: Pulling fs layer
6f8bb29b92de: Pulling fs layer
f93bd952912f: Pulling fs layer
73fbdbda7cd3: Pulling fs layer
d9a4cec5ee9b: Pulling fs layer
4657a6a72083: Pulling fs layer
4f4fb700ef54: Pulling fs layer
f397d9313f62: Pulling fs layer
643424925c07: Waiting
a64283161285: Waiting
6f8bb29b92de: Waiting
f93bd952912f: Waiting
73fbdbda7cd3: Waiting
d9a4cec5ee9b: Waiting
4657a6a72083: Waiting
4f4fb700ef54: Waiting
f397d9313f62: Waiting
17bc3eeef474: Verifying Checksum
17bc3eeef474: Download complete
08a6abff8943: Verifying Checksum
08a6abff8943: Download complete
a64283161285: Verifying Checksum
a64283161285: Download complete
643424925c07: Verifying Checksum
643424925c07: Download complete
6f8bb29b92de: Verifying Checksum
6f8bb29b92de: Download complete
f93bd952912f: Verifying Checksum
f93bd952912f: Download complete
d9a4cec5ee9b: Verifying Checksum
d9a4cec5ee9b: Download complete
4657a6a72083: Verifying Checksum
4657a6a72083: Download complete
4f4fb700ef54: Verifying Checksum
4f4fb700ef54: Download complete
7525af58113d: Verifying Checksum
7525af58113d: Download complete
f397d9313f62: Verifying Checksum
f397d9313f62: Download complete
08a6abff8943: Pull complete
17bc3eeef474: Pull complete
7525af58113d: Pull complete
643424925c07: Pull complete
a64283161285: Pull complete
6f8bb29b92de: Pull complete
f93bd952912f: Pull complete
73fbdbda7cd3: Verifying Checksum
73fbdbda7cd3: Download complete
73fbdbda7cd3: Pull complete
d9a4cec5ee9b: Pull complete
4657a6a72083: Pull complete
4f4fb700ef54: Pull complete
f397d9313f62: Pull complete
Digest: sha256:1046f6280f5798028870d5e5e0c881d4d66a950f1a25f0dbbb3b75fe865b6e48
Status: Downloaded newer image for unityci/editor:ubuntu-2020.3.15f2-linux-il2cpp-1
Changing to "/github/workspace/_activate-license" directory.
/github/workspace/_activate-license /github/workspace
Requesting activation (personal license)
Activation complete.
/github/workspace
/steps/set_gitcredential.sh: line 1: #!/usr/bin/env: No such file or directory
GIT_PRIVATE_TOKEN unset skipping
---------- git config --list -------------
filter.lfs.smudge=git-lfs smudge -- %f
filter.lfs.process=git-lfs filter-process
filter.lfs.required=true
filter.lfs.clean=git-lfs clean -- %f
---------- git config --list --show-origin -------------
file:/etc/gitconfig filter.lfs.smudge=git-lfs smudge -- %f
file:/etc/gitconfig filter.lfs.process=git-lfs filter-process
file:/etc/gitconfig filter.lfs.required=true
file:/etc/gitconfig filter.lfs.clean=git-lfs clean -- %f
Using project path "/github/workspace/.".
Using artifacts path "artifacts" to save test results.
Using coverage results path "CodeCoverage" to save test coverage results.
Using custom parameters .
Using Unity version "2020.3.15f2" to test.
###########################
# Artifacts folder #
###########################
Creating "/github/workspace/artifacts" if it does not exist.
###########################
# Project directory #
###########################
total 40K
drwxr-xr-x 9 1001 121 4.0K Nov 4 11:53 .
drwxr-xr-x 4 root root 4.0K Nov 4 11:53 ..
drwxr-xr-x 9 1001 121 4.0K Nov 4 11:51 .git
drwxr-xr-x 3 1001 121 4.0K Nov 4 11:51 .github
-rw-r--r-- 1 1001 121 1.4K Nov 4 11:51 .gitignore
drwxr-xr-x 6 1001 121 4.0K Nov 4 11:51 Assets
drwxr-xr-x 2 1001 121 4.0K Nov 4 11:51 Packages
drwxr-xr-x 2 1001 121 4.0K Nov 4 11:51 ProjectSettings
drwxr-xr-x 2 root root 4.0K Nov 4 11:53 _activate-license
drwxr-xr-x 2 root root 4.0K Nov 4 11:53 artifacts
###########################
# Testing in playmode #
###########################
[Licensing::Module] Channel doesn't exist: "LicenseClient-root"
[Licensing::Module] Successfully launched the LicensingClient (PId: 90)
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-root" (connect: 0.95s, validation: 0.06s, handshake: 0.00s)
[Licensing::Module] Connected to LicensingClient (PId: 90, launch time: 0.00, total connection time: 1.01s)
Entitlement-based licensing initiated
[LicensingClient] Licenses updated successfully
Desktop is 640 x 480 # 60 Hz
LICENSE SYSTEM [2022114 11:53:33] Next license update check is after 2022-11-04T15:56:03
LICENSE SYSTEM [2022114 11:53:33] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
[Licensing::Module] Serial number assigned to: "F4-YA49-V8UH-G27B-6NHM-XXXX"
[Package Manager] Server::Start -- Port 51195 was selected
COMMAND LINE ARGUMENTS:
/opt/unity/Editor/Unity
-batchmode
-batchmode
-logFile
/github/workspace/artifacts/playmode.log
-projectPath
/github/workspace/.
-coverageResultsPath
/github/workspace/CodeCoverage
-runTests
-testPlatform
playmode
-testResults
/github/workspace/artifacts/playmode-results.xml
-enableCodeCoverage
-debugCodeOptimization
-coverageOptions
generateAdditionalMetrics;generateHtmlReport;generateBadgeReport
Successfully changed project path to: /github/workspace/.
/github/workspace
Using Asset Import Pipeline V2.
Rebuilding Library because the asset database could not be found!
[Package Manager] Done resolving packages in 35.12s seconds
[Package Manager] Done checking package constraints in 0.00s seconds
[Package Manager]
Registered 45 packages:
Packages from [https://packages.unity.com]:
com.unity.automated-testing#0.8.1-preview.2 (location: /github/workspace/Library/PackageCache/com.unity.automated-testing#0.8.1-preview.2)
com.unity.collab-proxy#1.15.7 (location: /github/workspace/Library/PackageCache/com.unity.collab-proxy#1.15.7)
com.unity.ide.rider#2.0.7 (location: /github/workspace/Library/PackageCache/com.unity.ide.rider#2.0.7)
com.unity.ide.visualstudio#2.0.12 (location: /github/workspace/Library/PackageCache/com.unity.ide.visualstudio#2.0.12)
com.unity.ide.vscode#1.2.4 (location: /github/workspace/Library/PackageCache/com.unity.ide.vscode#1.2.4)
com.unity.test-framework#1.1.33 (location: /github/workspace/Library/PackageCache/com.unity.test-framework#1.1.33)
com.unity.textmeshpro#3.0.6 (location: /github/workspace/Library/PackageCache/com.unity.textmeshpro#3.0.6)
com.unity.timeline#1.4.8 (location: /github/workspace/Library/PackageCache/com.unity.timeline#1.4.8)
com.unity.ext.nunit#1.0.6 (location: /github/workspace/Library/PackageCache/com.unity.ext.nunit#1.0.6)
com.unity.nuget.newtonsoft-json#2.0.0 (location: /github/workspace/Library/PackageCache/com.unity.nuget.newtonsoft-json#2.0.0)
com.unity.services.core#1.0.1 (location:
[... some more similar lines ...]
com.unity.modules.xr#1.0.0 (location: /github/workspace/Library/PackageCache/com.unity.modules.xr#1.0.0)
com.unity.modules.subsystems#1.0.0 (location: /github/workspace/Library/PackageCache/com.unity.modules.subsystems#1.0.0)
com.unity.modules.uielementsnative#1.0.0 (location: /github/workspace/Library/PackageCache/com.unity.modules.uielementsnative#1.0.0)
PlayerPrefs - Creating folder: /root/.config/unity3d/DefaultCompany
PlayerPrefs - Creating folder: /root/.config/unity3d/DefaultCompany/CiCdProject
Unable to load player prefs
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.05s seconds
Refreshing native plugins compatible for Editor in 0.25 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2020.3.15f2 (6cf78cb77498)
[Subsystems] Discovering subsystems at path /opt/unity/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /github/workspace/Assets
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info
[... some more similar lines ...]
GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_r
gtc GL_EXT_texture_compression_s3tc GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_ycbcr_texture GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_OES_EGL_image GL_S3_s3tc
OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level <OpenGL 3.3> ; Context handle 1921441248
Initialize mono
Mono path[0] = '/opt/unity/Editor/Data/Managed'
Mono path[1] = '/opt/unity/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = '/opt/unity/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56087
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /opt/unity/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.002586 seconds.
Native extension for LinuxStandalone target not found
Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.910 seconds
Domain Reload Profiling:
ReloadAssembly (1943ms)
BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (780ms)
LoadAssemblies (113ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (205ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (50ms)
SetupLoadedEditorAssemblies (388ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (27ms)
ProcessInitializeOnLoadAttributes (270ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Validating Project structure ... 0.000777 seconds.
Shader import version has changed; will reimport all shaders...
Upgrading shader files ...0.000503 seconds.
Application.AssetDatabase Initial Script Refresh Start
A meta data file (.meta) exists but its folder 'Assets/AutomatedQA/Temp' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Start importing Assets using Guid(00000000000000001000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '022db298e6e2d271c865ba386d6c14ac') in 0.013478 seconds
Start importing ProjectSettings/InputManager.asset using Guid(00000000000000002000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0b0c959102eaca86ebc4dc5127dfa121') in 0.001193 seconds
Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7ecf41f796a866087ac711db5f79280f') in 0.000925 seconds
[... some more similar lines ...]
Start importing Packages/com.unity.collab-proxy/Editor/PlasticSCM/Views/CreateWorkspace using Guid(173564ff53b74604b8e070b51861b3f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c20bb1b107bc7a9c3d628fccf5f85133') in 0.000509 seconds
Start importing Packages/com.unity.collab-proxy/Editor/Collaborate/Models/Structures using Guid(17ec05e4840248f4c8392a5f54cbadbd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '111c4ac10e32d423cc4e967294c4980a') in 0.000511 seconds
Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 2060.
Total: 6.473700 ms (FindLiveObjects: 0.283100 ms CreateObjectMapping: 0.070000 ms MarkObjects: 3.854000 ms DeleteObjects: 2.263600 ms)
ProgressiveSceneManager::Cancel()
Batchmode quit successfully invoked - shutting down!
[Performance] Application.InitializeProject : 1 samples, Peak. 5.99 s (1.0x), Avg. 5.99 s, Total. 5.995 s (84.0%)
[Performance] Application.PackageManager.StartServer : 1 samples, Peak. 1.70 ms (1.0x), Avg. 1.70 ms, Total. 1.698 ms (0.0%)
[Performance] Application.AcquireProjectLock : 1 samples, Peak. 1.91 ms (1.0x), Avg. 1.91 ms, Total. 1.907 ms (0.0%)
[Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 10.7 ms (1.0x), Avg. 10.7 ms, Total. 10.66 ms (0.1%)
[Performance] Application.PackageManager.Initialize : 1 samples, Peak. 626 ms (1.0x), Avg. 626 ms, Total. 626.5 ms (8.8%)
[Performance] CurlRequestCheck : 13 samples, Peak. 77.5 us (3.4x), Avg. 22.7 us, Total. 295.3 us (0.0%)
[Performance] VersionControl.Task.Wait : 1 samples, Peak. 12.2 us (1.0x), Avg. 12.2 us, Total. 12.20 us (0.0%)
[Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 35.7 ms (1.0x), Avg. 35.7 ms, Total. 35.71 ms (0.5%)
[Performance] Application.GI.Initialize : 1 samples, Peak. 4.48 ms (1.0x), Avg. 4.48 ms, Total. 4.480 ms (0.1%)
[Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.63 ms (1.0x), Avg. 2.63 ms, Total. 2.630 ms (0.0%)
[Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 1.59 s (1.0x), Avg. 1.59 s, Total. 1.587 s (22.2%)
[Performance] RestoreManagedReferences : 2 samples, Peak. 136 ms (2.0x), Avg. 68.0 ms, Total. 136.0 ms (1.9%)
[Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 50.6 ms (1.2x), Avg. 41.1 ms, Total. 82.26 ms (1.2%)
[Performance] Application.ReadLicenseInfo : 1 samples, Peak. 25.7 ms (1.0x), Avg. 25.7 ms, Total. 25.70 ms (0.4%)
[Performance] Application.InitialScriptRefresh : 1 samples, Peak. 2.81 s (1.0x), Avg. 2.81 s, Total. 2.809 s (39.3%)
[Performance] Compiling Scripts : 1 samples, Peak. 101 ms (1.0x), Avg. 101 ms, Total. 101.4 ms (1.4%)
[Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 91.8 ms (1.0x), Avg. 91.8 ms, Total. 91.79 ms (1.3%)
[Performance] AssetDatabase.Refresh : 1 samples, Peak. 91.8 ms (1.0x), Avg. 91.8 ms, Total. 91.77 ms (1.3%)
[Performance] Application.ImportAssetsWithMismatchingAssetImporterVersion : 1 samples, Peak. 103 ms (1.0x), Avg. 103 ms, Total. 103.1 ms (1.4%)
[Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 158 ms (1.0x), Avg. 158 ms, Total. 157.9 ms (2.2%)
[Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 3.20 us (1.0x), Avg. 3.20 us, Total. 3.200 us (0.0%)
[Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 500 ns (1.0x), Avg. 500 ns, Total. 500.0 ns (0.0%)
[Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 2.01 ms (1.0x), Avg. 2.01 ms, Total. 2.007 ms (0.0%)
[Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 64.8 ms (1.0x), Avg. 64.8 ms, Total. 64.77 ms (0.9%)
[Performance] Application.ExecuteStartups : 1 samples, Peak. 76.4 ms (1.0x), Avg. 76.4 ms, Total. 76.36 ms (1.1%)
[Performance] Gizmo.RebuildRenderers : 1 samples, Peak. 69.2 ms (1.0x), Avg. 69.2 ms, Total. 69.24 ms (1.0%)
[Performance] Gizmo.AddGizmoRenderers : 36 samples, Peak. 3.16 ms (21.3x), Avg. 148 us, Total. 5.334 ms (0.1%)
[Performance] Application.InitializeMenu : 1 samples, Peak. 80.6 ms (1.0x), Avg. 80.6 ms, Total. 80.64 ms (1.1%)
[Performance] UpdateAllMenus : 1 samples, Peak. 80.6 ms (1.0x), Avg. 80.6 ms, Total. 80.63 ms (1.1%)
[Performance] Application.editorInitializingProject : 1 samples, Peak. 33.0 us (1.0x), Avg. 33.0 us, Total. 33.00 us (0.0%)
[Performance] GUIView.RepaintAll.PlayerLoopController : 1 samples, Peak. 1.60 us (1.0x), Avg. 1.60 us, Total. 1.600 us (0.0%)
[Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 57.0 ms (1.0x), Avg. 57.0 ms, Total. 57.03 ms (0.8%)
[Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 52.1 ms (1.0x), Avg. 52.1 ms, Total. 52.09 ms (0.7%)
AcceleratorClientConnectionCallback - disconnected - :0
Cleanup mono
debugger-agent: Unable to listen on 44
Exiting batchmode successfully now!
Run succeeded, no failures occurred
###########################
# COMBINE_RESULTS Results #
###########################
chmod: cannot access '/github/workspace/CodeCoverage': No such file or directory
Changing to "/github/workspace/_activate-license" directory.
/github/workspace/_activate-license /github/workspace
/github/workspace
###########################
# Failure #
###########################
Please note that the exit code is not very descriptive.
Most likely it will not help you solve the issue.
To find the reason for failure: please search for errors in the log above.
Warning: The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Warning: The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Error: The process '/usr/bin/docker' failed with exit code 2
There are some Error messages that pop up like
chmod: cannot access '/github/workspace/CodeCoverage': No such file or directory
or
Error: The process '/usr/bin/docker' failed with exit code 2
but it's unclear to me, whether they are really at the root of the problem or what to do about them...

ok, I found a "Simple Example" on the game.ci website:
name: Test
on:
workflow_dispatch: {}
pull_request: {}
push: { branches: [master] }
jobs:
build:
name: Build my project ✨
runs-on: ubuntu-latest
steps:
# Checkout
- name: Checkout repository
uses: actions/checkout#v2
with:
lfs: true
# Cache
- uses: actions/cache#v2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
# Test
- name: Run tests
uses: game-ci/unity-test-runner#v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
# Build
- name: Build project
uses: game-ci/unity-builder#v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: Android
# Output
- uses: actions/upload-artifact#v2
with:
name: Build
path: build
This one, seems to run through successfully.
Minor bug:
Your .gitignore needs to ignore "/artifacts", otherwise the build will fail.

Related

Next.js - Vercel build failed - An unexpected internal error occurred

we use vercel for hosting our next.js project, which worked properly until now. After a while, I've just deployed my site to vercel which has a lot of pregenerated static pages (FAQ pages localized version ca 7500 sites) (earlier it worked...)
Here is the Build log:
[15:22:56.443] Cloning github.com/*** (Branch: main, Commit: 7458f54)
[15:22:57.144] Cloning completed: 701.296ms
[15:22:57.492] Installing build runtime...
[15:23:00.574] Build runtime installed: 3.082s
[15:23:01.366] Looking up build cache...
[15:23:01.611] Build Cache not found
[15:23:01.808] Installing dependencies...
[15:23:01.809] Detected `package-lock.json` generated by npm 7...
[15:23:10.887] npm WARN deprecated urix#0.1.0: Please see https://github.com/lydell/urix#deprecated
[15:23:11.276] npm WARN deprecated source-map-url#0.4.0: See https://github.com/lydell/source-map-url#deprecated
[15:23:11.727] npm WARN deprecated request-promise-native#1.0.9: request-promise-native has been deprecated because it extends the now deprecated request package, see https://github.com/request/request/issues/3142
[15:23:11.781] npm WARN deprecated resolve-url#0.2.1: https://github.com/lydell/resolve-url#deprecated
[15:23:12.182] npm WARN deprecated source-map-resolve#0.5.3: See https://github.com/lydell/source-map-resolve#deprecated
[15:23:12.295] npm WARN deprecated querystring#0.2.1: The querystring API is considered Legacy. new code should use the URLSearchParams API instead.
[15:23:12.585] npm WARN deprecated sane#4.1.0: some dependency vulnerabilities fixed, support for node < 10 dropped, and newer ECMAScript syntax/features added
[15:23:14.213] npm WARN deprecated request#2.88.2: request has been deprecated, see https://github.com/request/request/issues/3142
[15:23:14.691] npm WARN deprecated har-validator#5.1.5: this library is no longer supported
[15:23:14.966] npm WARN deprecated flatten#1.0.3: flatten is deprecated in favor of utility frameworks such as lodash.
[15:23:18.649] npm WARN deprecated querystring#0.2.0: The querystring API is considered Legacy. new code should use the URLSearchParams API instead.
[15:23:19.369] npm WARN deprecated uuid#3.4.0: Please upgrade to version 7 or higher. Older versions may use Math.random() in certain circumstances, which is known to be problematic. See https://v8.dev/blog/math-random for details.
[15:23:22.146] npm WARN deprecated popper.js#1.16.1: You can find the new Popper v2 at #popperjs/core, this package is dedicated to the legacy v1
[15:23:24.656] npm WARN deprecated core-js#1.2.7: core-js#<3.4 is no longer maintained and not recommended for usage due to the number of issues. Because of the V8 engine whims, feature detection in old core-js versions could cause a slowdown up to 100x even if nothing is polyfilled. Please, upgrade your dependencies to the actual version of core-js.
[15:23:31.757]
[15:23:31.757] added 1284 packages in 30s
[15:23:31.757]
[15:23:31.758] 123 packages are looking for funding
[15:23:31.758] run `npm fund` for details
[15:23:31.783] Detected Next.js version: 12.1.0
[15:23:31.796] Detected `package-lock.json` generated by npm 7...
[15:23:31.797] Running "npm run build"
[15:23:32.080]
[15:23:32.081] > nextjs-builder-io-landing-page#1.0.0 build
[15:23:32.081] > next build
[15:23:32.081]
[15:23:32.551] info - Loaded env from /vercel/path0/.env.production
[15:23:32.729] Attention: Next.js now collects completely anonymous telemetry regarding usage.
[15:23:32.729] This information is used to shape Next.js' roadmap and prioritize features.
[15:23:32.729] You can learn more, including how to opt-out if you'd not like to participate in this anonymous program, by visiting the following URL:
[15:23:32.729] https://nextjs.org/telemetry
[15:23:32.729]
[15:23:32.767] info - Checking validity of types...
[15:23:36.278] warn - No ESLint configuration detected. Run next lint to begin setup
[15:23:36.285] info - Creating an optimized production build...
[15:23:36.286] warn - using beta Middleware (not covered by semver) - https://nextjs.org/docs/messages/beta-middleware
[15:23:37.976]
[15:23:37.976] warn - The `purge`/`content` options have changed in Tailwind CSS v3.0.
[15:23:37.976] warn - Update your configuration file to eliminate this warning.
[15:23:58.984] info - Compiled successfully
[15:23:58.985] info - Collecting page data...
[15:24:02.966] info - Generating static pages (0/7848)
[15:24:07.379] info - Generating static pages (1962/7848)
[15:24:09.446] info - Generating static pages (3924/7848)
[15:24:11.397] info - Generating static pages (5886/7848)
[15:24:15.350] info - Generating static pages (7848/7848)
[15:24:15.367] info - Finalizing page optimization...
[15:24:17.180]
[15:24:17.230] Page Size First Load JS
[15:24:17.230] ┌ ○ /__builder-customgrid__ 3.8 kB 152 kB
[15:24:17.230] ├ ○ /__builder-customlist__ 2.94 kB 158 kB
[15:24:17.230] ├ ○ /__builder-hero__ 3.37 kB 152 kB
[15:24:17.231] ├ ○ /__builder-money__ 1.32 kB 153 kB
[15:24:17.231] ├ ○ /__builder-nav__ 2.29 kB 167 kB
[15:24:17.231] ├ ○ /__builder-subtab__ 2.76 kB 141 kB
[15:24:17.231] ├ ○ /__builder-tabcontent__ 4.95 kB 153 kB
[15:24:17.231] ├ /_app 0 B 129 kB
[15:24:17.231] ├ ƒ /_middleware 36.4 kB 166 kB
[15:24:17.231] ├ ● /[[...page]] 138 kB 313 kB
[15:24:17.231] ├ └ css/f63802154ef558ff.css 1.21 kB
[15:24:17.231] ├ ○ /404 2.47 kB 141 kB
[15:24:17.231] ├ ○ /500 2.39 kB 141 kB
[15:24:17.231] ├ λ /api/sitemap 0 B 129 kB
[15:24:17.231] ├ λ /blog 2.45 kB 161 kB
[15:24:17.231] ├ ● /blog/[article] (ISR: 5 Seconds) (4886 ms) 790 B 159 kB
[15:24:17.231] ├ ├ /default/blog/%2Fblog%2Fblog5 (581 ms)
[15:24:17.231] ├ ├ /default/blog/%2Fblog%2Fblog2-is-lehet (554 ms)
[15:24:17.231] ├ ├ /default/blog/%2Fblog%2Fblog6 (551 ms)
[15:24:17.231] ├ ├ /default/blog/%2Fblog%2Fblog-3-url (547 ms)
[15:24:17.231] ├ ├ /default/blog/%2Fblog%2Fblog-8-english (544 ms)
[15:24:17.232] ├ ├ /default/blog/%2Fblog%2Fblog4 (542 ms)
[15:24:17.232] ├ ├ /default/blog/%2Fblog%2Fblog7 (529 ms)
[15:24:17.232] ├ └ [+2 more paths] (avg 519 ms)
[15:24:17.232] ├ ○ /builder-symbol 351 B 172 kB
[15:24:17.232] ├ ● /help/[maincategory] (1386 ms) 4.07 kB 162 kB
[15:24:17.232] ├ ├ /default/help/how-can-i-get-a-wallet
[15:24:17.232] ├ ├ /default/help/how-much-does-it-cost-to-register-a-new-wallet
[15:24:17.232] ├ ├ /default/help/what-is-the-difference-between-a-personal-and-a-business-wallet
[15:24:17.232] ├ └ [+340 more paths]
[15:24:17.232] ├ ● /help/[maincategory]/[subcategory] (447 ms) 4.3 kB 165 kB
[15:24:17.232] ├ ├ /default/help/business/how-can-i-get-a-wallet
[15:24:17.232] ├ ├ /default/help/business/send-money
[15:24:17.232] ├ ├ /default/help/business/receive-money
[15:24:17.232] ├ └ [+110 more paths]
[15:24:17.232] ├ ● /help/[maincategory]/[subcategory]/[help] (20710 ms) 3.87 kB 162 kB
[15:24:17.232] ├ ├ /default/help/business/how-can-i-get-a-wallet/what-is-identification-and-why-is-it-necessary
[15:24:17.232] ├ ├ /default/help/business/how-can-i-get-a-wallet/how-are-individuals-identified
[15:24:17.232] ├ ├ /default/help/business/how-can-i-get-a-wallet/how-can-i-top-up-my-wallet
[15:24:17.232] ├ └ [+7272 more paths]
[15:24:17.233] ├ ● /integrations-and-plugins 3.11 kB 161 kB
[15:24:17.233] └ ● /integrations-and-plugins/[id] 1.46 kB 160 kB
[15:24:17.233] + First Load JS shared by all 129 kB
[15:24:17.233] ├ chunks/framework-5f4595e5518b5600.js 42 kB
[15:24:17.233] ├ chunks/main-30b5b660246d0905.js 32.6 kB
[15:24:17.233] ├ chunks/pages/_app-ad24afc8f8ad930a.js 52.8 kB
[15:24:17.233] ├ chunks/webpack-dd16877f2d410294.js 1.9 kB
[15:24:17.233] └ css/84deb26cd7ef277b.css 10.5 kB
[15:24:17.234]
[15:24:17.234] ƒ (Middleware) intercepts requests (uses _middleware)
[15:24:17.234] λ (Server) server-side renders at runtime (uses getInitialProps or getServerSideProps)
[15:24:17.234] ○ (Static) automatically rendered as static HTML (uses no initial props)
[15:24:17.235] ● (SSG) automatically generated as static HTML + JSON (uses getStaticProps)
[15:24:17.235] (ISR) incremental static regeneration (uses revalidate in getStaticProps)
[15:24:17.235]
[15:24:20.013] Traced Next.js server files in: 268.788ms
[15:24:20.666] Created all serverless functions in: 652.943ms
[15:24:23.997] Uploading build outputs...
[15:26:55.132] Deploying build outputs...
[15:53:13.710] An unexpected internal error occurred
I contacted the support, but no answer yet, and also saw a github thread 2 weeks ago:
https://github.com/vercel/community/discussions/436
Any idea how can I solve this?
Anyways, I tried with the FAQ page fallback option set to true, false, blocking, none of them seems to work.
Your build is crashed for no visible reasons - try to reduce build time.
Once I have contacted Vercel support (support#vercel.com) for mostly the same issues, they investigated my reasons, but they mostly recommend me to reduce build time (<30 mins it's ok)
You need to set your pages with ISR.
ISR does not mean that all your pages will be rendered during build, it means if your page wasn't rendered during the build and will be stored in cache once visited
Example: imagine you have 15999 categories to build. Max build time is 45 mins according to vercel docs. You should build only part of information during build (500 categories). So, in getStaticPaths, you need to get only 500 categories and make it "lightweight" - include only your parameter (in my example its' pid)
Try to adapt all your pages to reduce build time. Also, don't forget about Vercel API limits.
Here is my example:
export async function getStaticProps(context) {
const pid = context.params.pid;
if (context.params.pid == 'undefined'){
console.log("here we have an error: " + pid)
}
//you render your category
const res = await fetch(process.env.APIpath + '/api/public/category/getCategory?pid=' + (pid));
const data = await res.json();
return {
props: {
...(await serverSideTranslations(context.locale, ['common'])),
category: data
}
}
}
export async function getStaticPaths(context) {
// you render only 500 products intead of 15666 products
const res = await fetch(process.env.APIpath + '/api/public/category/getFewCategories')
const posts = await res.json()
let paths = []
for (const post of posts){
//I am using multilanguage here
for (const locale of context.locales){
paths.push({params: {pid: post.linkRewrite[locale] }, locale: locale})
}
}
return { paths, fallback: 'blocking'}
}
I just restarted the build 24h later, and everything worked ok.
I guess sometimes it is just a problem with Vercel itself.

Angular end-to-end tests on random port

We are running angular e2e tests on a CI environment where tests are run at the same time on the same build slave (for example for different branches).
Since our recent upgrade to angular 7 (from angular 5) protractor uses the default port (4200).
CI jobs now occasionally are failing because port 4200 is in use.
I found the option to run with port 0:
ng e2e --port 0
This does seem to use a random port, but the tests fail, see below.
I tried on a clean new angular project created with angular cli, no changes.
ng e2e
works fine
How can I get the e2e tests to run without port number clashes?
Angular CLI: 7.1.0
node: v8.9.3
OS: Windows 10 Version 1607
Thanks in advance,
Rob
This output is from the failing run:
$ ng e2e --port 0
** Angular Live Development Server is listening on localhost:49152, open your browser on http://localhost:49152/ **
Date: 2018-12-03T15:16:48.890Z
Hash: 97006afaee956149f40f
Time: 7337ms
chunk {main} main.js, main.js.map (main) 9.77 kB [initial] [rendered]
chunk {polyfills} polyfills.js, polyfills.js.map (polyfills) 223 kB [initial] [rendered]
chunk {runtime} runtime.js, runtime.js.map (runtime) 6.08 kB [entry] [rendered]
chunk {styles} styles.js, styles.js.map (styles) 16.3 kB [initial] [rendered]
chunk {vendor} vendor.js, vendor.js.map (vendor) 3.43 MB [initial] [rendered]
i 「wdm」: Compiled successfully.
[16:16:49] I/update - chromedriver: file exists C:\Users\rob.gansevles\tmp\noot\node_modules\protractor\node_modules\webdriver-manager\selenium\chromedriver_2.44.zip
[16:16:49] I/update - chromedriver: unzipping chromedriver_2.44.zip
[16:16:49] I/update - chromedriver: chromedriver_2.44.exe up to date
[16:16:50] I/launcher - Running 1 instances of WebDriver
[16:16:50] I/direct - Using ChromeDriver directly...
DevTools listening on ws://127.0.0.1:50805/devtools/browser/7ee01341-be32-4d52-ae53-0794c11c8864
Jasmine started
[23540:12920:1203/161652.814:ERROR:tcp_socket_win.cc(861)] connect failed: 10049
[23540:12920:1203/161652.814:ERROR:tcp_socket_win.cc(861)] connect failed: 10049
[23540:12920:1203/161652.823:ERROR:tcp_socket_win.cc(861)] connect failed: 10049
[23540:12920:1203/161652.823:ERROR:tcp_socket_win.cc(861)] connect failed: 10049
[16:17:03] E/protractor - Could not find Angular on page http://localhost:0/ : retries looking for angular exceeded
workspace-project App
× should display welcome message
- Failed: Angular could not be found on the page http://localhost:0/. If this is not an Angular application, you may need to turn off waiting for Angular.
Please see
https://github.com/angular/protractor/blob/master/docs/timeouts.md#waiting-for-angular-on-page-load
Please see
https://github.com/angular/protractor/blob/master/docs/timeouts.md#waiting-for-angular-on-page-load
at executeAsyncScript_.then (C:\Users\rob.gansevles\tmp\noot\node_modules\protractor\built\browser.js:720:27)
at ManagedPromise.invokeCallback_ (C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\promise.js:1376:14)
at TaskQueue.execute_ (C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\promise.js:3084:14)
at TaskQueue.executeNext_ (C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\promise.js:3067:27)
at asyncRun (C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\promise.js:2927:27)
at C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\promise.js:668:7
at
at process._tickCallback (internal/process/next_tick.js:188:7)
From: Task: Run it("should display welcome message") in control flow
at ControlFlow.emit (C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\events.js:62:21)
at ControlFlow.shutdown_ (C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\promise.js:2674:10)
at shutdownTask_.MicroTask (C:\Users\rob.gansevles\tmp\noot\node_modules\selenium-webdriver\lib\promise.js:2599:53)
From asynchronous test:
Error
at Suite. (C:\Users\rob.gansevles\tmp\noot\e2e\src\app.e2e-spec.ts:10:3)
at Object. (C:\Users\rob.gansevles\tmp\noot\e2e\src\app.e2e-spec.ts:3:1)
at Module._compile (module.js:635:30)
at Module.m._compile (C:\Users\rob.gansevles\tmp\noot\node_modules\ts-node\src\index.ts:439:23)
at Module._extensions..js (module.js:646:10)
at Object.require.extensions.(anonymous function) [as .ts] (C:\Users\rob.gansevles\tmp\noot\node_modules\ts-node\src\index.ts:442:12)
Failures *
1) workspace-project App should display welcome message
- Failed: Angular could not be found on the page http://localhost:0/. If this is not an Angular application, you may need to turn off waiting for Angular.
Please see
https://github.com/angular/protractor/blob/master/docs/timeouts.md#waiting-for-angular-on-page-load
Executed 1 of 1 spec (1 FAILED) in 10 secs.
[16:17:03] I/launcher - 0 instance(s) of WebDriver still running
[16:17:03] I/launcher - chrome #01 failed 1 test(s)
[16:17:03] I/launcher - overall: 1 failed spec(s)
[16:17:03] E/launcher - Process exited with error code 1
An unexpected error occurred: undefined
error Command failed with exit code 1.
info Visit https://yarnpkg.com/en/docs/cli/run for documentation about this command

Minimum hardware requirements for JIRA Software, Confluence and MySQL?

My company is considering a self-hosted option for a combination of JIRA, Confluence and MySQL running behind an nginx proxy. We are a very small team of 5, and expect extremely mild usage for now. I hardly even expect any concurrent usage at this point.
I am a bit puzzled by the various guidelines posted by Atlassian:
https://confluence.atlassian.com/enterprise/jira-sizing-guide-461504623.html
https://confluence.atlassian.com/adminjiraserver075/jira-applications-installation-requirements-935390824.html
https://confluence.atlassian.com/doc/example-size-and-hardware-specifications-from-customer-survey-76840961.html
https://confluence.atlassian.com/doc/server-hardware-requirements-guide-30736403.html
It seems they don't want to bother providing actual minimum hardware requirements. For example, on the same page they could say "minimum heap size to allocate to Confluence is 1 GB and 1 GB for Synchrony (which is required for collaborative editing)" and also that " minimum hardware recommendation" is 6GB. The leap from 1 required plus 1 optional to 6 recommended minimum is bizarre, to say the least.
I think what I want to know is whether I will be able to fit this setup into a 2GB RAM machine or a 4GB RAM machine (both dual CPU).
OK, I have done a test with following configuration:
VM with 2 cores capped at ~2.2Ghz and 4GB RAM
Ubuntu 16.04 server
Docker and docker-compose
Containers:
nginx
jwilder/docker-gen
jrcs/letsencrypt-nginx-proxy-companion
cptactionhank/atlassian-jira-software
cptactionhank/atlassian-confluence
mysql
This 4GB RAM machine is barely capable of running this setup:
$ free -m
total used free shared buff/cache available
Mem: 3951 3553 107 0 291 157
Swap: 974 725 249
CPU usage was going up to 200% only during initialisation when JIRA and Confluence started with empty home dirs. The following top output is after:
creating a space and a page in Confluence
and a project with ~10 issues in JIRA
and linking JIRA and Confluence together
$ top -o %MEM | head -15
top - 16:14:33 up 6:12, 2 users, load average: 0.15, 0.04, 0.01
Tasks: 132 total, 1 running, 131 sleeping, 0 stopped, 0 zombie
%Cpu(s): 2.6 us, 0.5 sy, 0.0 ni, 95.8 id, 1.0 wa, 0.0 hi, 0.1 si, 0.0 st
KiB Mem : 4046364 total, 128808 free, 3638444 used, 279112 buff/cache
KiB Swap: 998396 total, 252956 free, 745440 used. 161144 avail Mem
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
6328 bin 20 0 3306232 1.468g 0 S 0.0 38.1 12:03.27 java
6418 bin 20 0 2860000 1.320g 0 S 0.0 34.2 10:56.24 java
7205 bin 20 0 2807088 476592 1724 S 0.0 11.8 1:58.37 java
5752 999 20 0 1815480 99804 4728 S 0.0 2.5 1:11.29 mysqld
1070 root 20 0 621908 28672 8904 S 0.0 0.7 0:30.74 dockerd
1179 root 20 0 623004 7536 2520 S 0.0 0.2 0:16.66 docker-containe
968 root 20 0 291352 6536 1912 S 0.0 0.2 0:00.77 snapd
8310 root 20 0 15388 5064 3056 S 0.0 0.1 0:21.39 docker-gen
Confluence also allocated ~500MB RAM to Synchrony:
$ ps aux --sort -rss | head -4
USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND
bin 6328 3.3 38.3 3306232 1551120 ? Ssl 10:14 12:12 /usr/lib/jvm/java-1.8-openjdk/bin/java -Djava.util.logging.config.file=/opt/atlassian/confluence...
bin 6418 2.9 34.1 2860000 1382868 ? Ssl 10:14 10:57 /usr/lib/jvm/java-1.8-openjdk/bin/java -Djava.util.logging.config.file=/opt/atlassian/jira/...
bin 7205 0.5 11.7 2807088 476588 ? Sl 10:44 1:59 /usr/lib/jvm/java-1.8-openjdk/jre/bin/java -classpath /opt/atlassian/confluence/temp/... synchrony.core sql
During JIRA and Confluence install stage, MySQL peaked at around 500MB RAM usage, and during normal operation it sits around 100MB.
In my attempts, a 2GB machine was only enough to run either JIRA or Confluence without MySQL.
Conclusion:
It looks like 4GB RAM Dual core machine is the absolute minimum required for JIRA+Confluence+MySQL. But keep in mind that such a machine is barely enough for a practically empty project.
I personally was not expecting these applications to be that RAM hungry being empty.

pg_top output analysis of puppetdb with postgres

I recently started using a tool called pg_top that shows statistics for Postgres, however since I am not verify versed with the internals of Postgres I needed a bit of clarification on the output.
last pid: 6152; load avg: 19.1, 18.6, 20.4; up 119+20:31:38 13:09:41
41 processes: 5 running, 36 sleeping
CPU states: 52.1% user, 0.0% nice, 0.8% system, 47.1% idle, 0.0% iowait
Memory: 47G used, 16G free, 2524M buffers, 20G cached
DB activity: 151 tps, 0 rollbs/s, 253403 buffer r/s, 86 hit%, 1550639 row r/s,
21 row w/s
DB I/O: 0 reads/s, 0 KB/s, 35 writes/s, 2538 KB/s
DB disk: 233.6 GB total, 195.1 GB free (16% used)
Swap:
My question is under the DB Activity, the 1.5 million row r/s, is that a lot? If so what can be done to improve it? I am running puppetdb 2.3.8, with 6.8 million resources, 2500 nodes, and Postgres 9.1. All of this runs on a single 24 core box with 64GB of memory.

Scaladoc diagrams

Is it possible to generate diagrams with Scaladoc and SBT?
I tried to add this line in my build.sbt:
scalacOptions in (Compile,doc) := Seq("-diagrams", "-diagrams-debug")
But I receive:
Diagram generation running time breakdown:
diagrams model filtering
========================
count: 242 items
total time: 0 ms
average time: 0 ms
maximum time: 0 ms
diagrams model generation
=========================
count: 242 items
total time: 45 ms
average time: 0 ms
maximum time: 11 ms
dot diagram generation
======================
count: 89 items
total time: 24 ms
average time: 0 ms
maximum time: 3 ms
dot process runnning
====================
count: 89 items
total time: 590 ms
average time: 6 ms
maximum time: 512 ms
svg processing
==============
count: 89 items
total time: 269 ms
average time: 3 ms
maximum time: 88 ms
Broken images: 238
Fixed images: 0
How can I get more logs about the "Broken images"?
Thanks.
EDIT:
The command last shows me:
[debug] Calling Scaladoc with arguments:
[debug] -diagrams
[debug] -diagrams-debug
[debug] -d
[debug] /.../target/scala-2.10/api
[debug] -bootclasspath
[debug] /usr/lib/jvm/java-7-openjdk/jre/lib/resources.jar:/usr/lib/jvm/java-7-openjdk/jre/lib/rt.jar:/usr/lib/jvm/java-7-openjdk/jre/lib/sunrsasign.jar:/usr/lib/jvm/java-7-openjdk/jre/lib/jsse.jar:/usr/lib/jvm/java-7-openjdk/jre/lib/jce.jar:/usr/lib/jvm/java-7-openjdk/jre/lib/charsets.jar:/usr/lib/jvm/java-7-openjdk/jre/lib/rhino.jar:/usr/lib/jvm/java-7-openjdk/jre/lib/jfr.jar:/usr/lib/jvm/java-7-openjdk/jre/classes:/home/thibaud/.sbt/boot/scala-2.10.4/lib/scala-library.jar
[debug] -classpath
... my classpath and my classes
[info] Main Scala API documentation successful.
[success] Total time: 18 s, completed 23 oct. 2015 15:10:32
Is it possible to generate diagrams with Scaladoc and SBT?
Since this is one of more highly voted questions tagged sbt, I'll try to answer it. I tried using Scala 2.11.8 and 2.12.0-M4, but neither worked for me. There are some problems with Scaladoc diagram generation itself, not sbt. See for example SI-7950: Running ScalaDoc with -diagram fails on OS X 10.9 (Mavericks). I also tried running scaladoc directly, and I still get the similar error messages.
One theory I've heard is that scaladoc is too sensitive to dot warning messages. So there's been a hack of wrapping dot with the following:
#!/bin/bash
/usr/local/bin/dot "$#" 2> >( grep -v "CoreText performance note:" >&2 )
Using the above script did not work for me. So likely it's not possible at this time.