Custom transform control for geoman - leaflet

I am trying to add a custom transform control to geoman, to do certain transformations with polylines and polygons. I see that on edit, geoman draws hint lines above vertices etc. I would like my tool to highlight polylines/polygons with the same type of hints. Below is the skeleton of my action:
const ConvertAction = L.Toolbar2.Action.extend({
options: {
toolbarIcon: {
html:
'<div class="icon-maps icon-convert" title="Convert point"></div>',
tooltip: 'Convert point'
}
},
addHooks: () => {
// draw polygon
// map.pm.enableDraw();
changeConvert();
}
});
function changeConvert() {
convert = true;
map.eachLayer(function (layer) {
if (layer.feature && layer.feature.geometry.type === 'Point') {
layer._icon.style['pointer-events'] = 'auto';
}
});
}
Is there an internal function or something that I could use to outline shapes? When I enable Edit layers tool already built into the geoman, shapes are outlined for me. How could I achieve this from my code without having to reimplement the entire thing?

Thus far, after quickly reviewing geoman code, I was able to come up with:
const ConvertAction = L.Toolbar2.Action.extend({
options: {
toolbarIcon: {
html:
'<div class="icon-maps icon-convert" title="Convert point"></div>',
tooltip: 'Convert point'
}
},
addHooks: () => {
// draw polygon
// map.pm.enableDraw();
if (!convert) changeConvert();
else disableConvert();
}
});
function changeConvert() {
convert = true;
map.eachLayer(function (layer) {
if (
layer?.feature?.geometry.type === 'Polygon' ||
layer?.feature?.geometry.type === 'LineString'
) {
const coords = layer.getLatLngs();
const markerGroup = new L.LayerGroup();
markerGroup._pmTempLayer = true;
const createMarker = (latlng) => {
const marker = new L.Marker(latlng, {
draggable: true,
icon: L.divIcon({ className: 'marker-icon' })
});
layer.options.pane =
(map.pm.globalOptions.panes &&
map.pm.globalOptions.panes.vertexPane) ||
'markerPane';
marker._pmTempLayer = true;
markerGroup.addLayer(marker);
return marker;
};
const handleRing = (coordsArr) => {
// if there is another coords ring, go a level deep and do this again
if (Array.isArray(coordsArr[0])) {
return coordsArr.map(handleRing, this);
}
// the marker array, it includes only the markers of vertexes (no middle markers)
const ringArr = coordsArr.map(createMarker);
return ringArr;
};
const markers = handleRing(coords);
map.addLayer(markerGroup);
}
});
}
function disableConvert() {
convert = false;
map.eachLayer(function (layer) {
if (
layer.dragging &&
layer.options?.draggable === true &&
layer._pmTempLayer === true
) {
console.log('temp layer:', layer);
map.removeLayer(layer);
}
});
update();
}
Seems like an excessive amount of code, and reimplementation [and probably not as good the geoman version as I don't fully understand geoman code by far] of existing functionality.
How do I simplify/fix this?

Related

Items misaligned in html2canvas screenshot

I'm trying to take a screen shot of a map that uses dash-leaflet. When the screen shot it taken with html2canvas, the overlay on the map is moved upward and to the left. I have been trying to correct this but the html2canvas documentation is pretty sparse, and I'm not sure what will correct the issue.
$(document).ready(function () {
$(document).on('click', "#btn-frame-download", function () {
var element = document.getElementById("graph-collection"); // global variable
if (element == null) {
element = document.getElementById("prob-graph"); // global variable
if (element == null) {
element = document.getElementById("was-graph"); // global variable
}
}
getCanvas(element);
});
});
function getCanvas(element) {
html2canvas(element, {
scrollX: 0,
scrollY: 0,
allowTaint: true,
useCORS: true,
async: false,
width: element.clientWidth,
height: element.clientHeight,
logging: true,
imageTimeout: 0,
}).then(function (canvas) {
saveAs(canvas.toDataURL(), 'image.png');
});
}
function saveAs(uri, filename) {
var link = document.createElement('a');
if (typeof link.download === 'string') {
link.href = uri;
link.download = filename;
document.body.appendChild(link);
//simulate click
link.click();
//remove the link when done
document.body.removeChild(link);
} else {
window.open(uri);
}
}
download-img.js [+]
Original
Output by html2canvas
Above you can see the how the screen looks in it's original format, and then what is output by html2canvas. Any tips would be greatly appreciated.

How to stop cursor flickering over mapbox marker icons?

How do I stop cursor flickering over my Mapbox icons? Here is the live site where you can see the problem when hovering over the marker icons: https://rustic-waters-group.thesparksite.com/lakes/
Here is my code:
mapboxgl.accessToken = 'pk.eyJ1IjoiZG1pdHJpbWFydGluIiwiYSI6ImNreHRobHRmcjVqM3cydmt5NWkxdWNibTcifQ.CuN5Dwc963TW-BKRcowxBA';
const map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/dmitrimartin/ckxtj5aur4fvv15mrhmihala8',
center: [-89.2, 44.33],
zoom: 9.2
});
map.on('load', () => {
const popup = new mapboxgl.Popup({
closeButton: false,
closeOnClick: false
});
map.on('mouseenter', 'lakes', (event) => {
map.getCanvas().style.cursor = 'pointer';
const features = map.queryRenderedFeatures(event.point, {
layers: ['lakes']
});
if (event.features.length === 0) return;
popup.setLngLat(features[0].geometry.coordinates);
popup.setHTML('<h3 class="lake-popup">' + features[0].properties.title + '</h3>');
popup.setMaxWidth("calc(100vw - 40px);");
popup.addTo(map);
});
map.on('mouseleave', 'lakes', () => {
map.getCanvas().style.cursor = '';
popup.remove();
});
map.on('click', 'lakes', (event) => {
const features = map.queryRenderedFeatures(event.point, {
layers: ['lakes']
});
if (event.features.length === 0) return;
window.location.href = ('/lakes/' + features[0].properties.url + '/');
});
document.getElementById("lakes-header").onmouseover = function() {
MyMouseOver();
};
function MyMouseOver() {
document.getElementById("wrapper").style.display = "none";
document.getElementById("lakes-header").style.display = "none";
}
});
The issue stems from the popup box on top of the layer and can be fixed by adding the CSS property 'cursor-events: none' to the popup. That should stop the flickering and shouldn't interfere with the layers.

adding layer on search for leaflet map changes polygon opacity

I have two leaflet maps which are loaded with geojson on the basis of a search button click. This shows some polygons with a style opacity 0.3 so you can see the street names under the polygons.
It works great except that any additional searches and loading of polygons starts to change the opacity of the polygon, making it more solid so you cant read the names of the streets under the polygon.
I try clearing the geojson layer before adding to the map, but the issue persists.
I have created a rough code pen of the issue here:
https://codepen.io/joomkit/pen/xxXgLPJ?editors=1111
Essentially just click the search button to load the layer no need to fill the listener runs a function and gets static data.
I have tried various methods to remove layer. A second click on the search is meant to clear the layer and load a new one. In the example it's just reloading the original data but the opacity is clearly demonstrated.
Main code is also below.
var geoMap2;
var lamap = new L.Map("map2", {
center: new L.LatLng(51.44094723464765, 0.048892332250943187),
// center: new L.LatLng(39.75621,-104.99404),
zoom: 14,
maxZoom: 18
});
var osm2 = L.tileLayer(
"https://{s}.basemaps.cartocdn.com/rastertiles/voyager/{z}/{x}/{y}{r}.png",
{
attribution:
'© OpenStreetMap contributors © CARTO',
subdomains: "abcd",
maxZoom: 18
}
);
lamap.addLayer(osm2);
searchButton.addEventListener("click", function (e) {
let searchQuery = inputSearch.value;
// searchOpenFunding(searchQuery);
setLaMap(data);
});
function setLaMap(data) {
removeLayers();
let geojsonFeatureCollection2 = {
type: "FeatureCollection",
features: setFeatureCollection2(data)
};
geoMap2 = L.geoJSON(geojsonFeatureCollection2, {
style: polyStyleLAMap,
onEachFeature: function myonEachFeatureLaMap(feature, layer) {
layer.myTag = "myGeoJSON";
}
}).addTo(lamap);
lamap.setMaxBounds(lamap.fitBounds(geoMap2.getBounds()));
lamap.setZoom(13);
}
var removeLayers = function () {
lamap.eachLayer(function (layer) {
if (layer.myTag && layer.myTag === "myGeoJSON") {
lamap.removeLayer(layer);
console.log("rem layer from ");
}
});
};
function setFeatureCollection2(data) {
for (const [key, item] of Object.entries(data)) {
// setup lealfet geojson collection from data mapit api is incomplete pe ritem so we build it here
geoJsonFeatures2.push({
type: "Feature",
properties: {
craftentryId: item.id,
areaId: item.mapitAreaId,
lsoacode: item.lsoacode,
localauthority: item.localauthority,
openForFunding: item.openForFunding,
fundableRegion: item.fundableRegion,
title: item.title,
popupContent: ""
},
geometry: item.geojson
});
}
return geoJsonFeatures2;
}
function polyStyleLAMap(feature) {
return {
fillColor: getFillColorLaMap(feature.properties.openForFunding),
weight: 1,
opacity: 1,
color: getBorderColor(feature.properties.openForFunding),
dashArray: "0",
fillOpacity: 0.3
};
}
function getFillColorLaMap(d) {
return d === true ? "#FFFFFF" : d === false ? "#FED976" : "#FED976";
}
function getBorderColor(d) {
return d === true ? "#0e9c12" : d === false ? "#adabab" : "#cccccc";
}
Look here https://codepen.io
The code I modified is:
// 029A, 029C
function setLaMap(data) {
removeLayers();
let geojsonFeatureCollection2 = {
type: "FeatureCollection",
features: setFeatureCollection2(data),
};
console.log(geojsonFeatureCollection2);
const geoMap2 = L.geoJSON(geojsonFeatureCollection2, {
style: polyStyleLAMap,
onEachFeature: function (feature, layer) {
layer.myTag = "myGeoJSON";
},
});
map.addLayer(geoMap2);
map.setMaxBounds(map.fitBounds(geoMap2.getBounds()));
// map.setZoom(13);
}
function removeLayers() {
map.eachLayer((layer) => {
if (layer.myTag && layer.myTag === "myGeoJSON") {
console.log(layer);
map.removeLayer(layer);
}
});
}
You need to keep the geojson layer in a global variable and remove it before over writing with the new layer data.
var geoMap2;
function setLaMap(data){
if(geoMap2) { // if geoMap2 is set remove it
lamap.removeLayer(geoMap2)
}
const geojsonFeatureCollection2 = {
"type": "FeatureCollection",
"features": setFeatureCollection2(data)
}
geoMap2 = L.geoJSON(geojsonFeatureCollection2, {
style: polyStyleLAMap,
onEachFeature: myonEachFeatureLaMap
})
.........

How to add marker onto polygon layer using leaflet.pm?

Lines and polygons are added without problems, but when trying to add markers on top of a polygon layer ("lyrPoly"), it interprets that I want to click on the polygon (e.g. opens popup) instead of adding marker. How can I avoid this? I am using leaflet.pm to add markers, linestrings and polygons.
This is the code for the marker:
map.on('pm:create', function(e) {
e.marker;
var type = e.layerType,
layer = e.layer;
$(document).ready(function() {
var jsnMarker = layer.toGeoJSON().geometry;
jsnMarker = {
type: "MultiPoint",
coordinates: [jsnMarker.coordinates]
};
})
});
$(function() {
$('.check').change(function() {
var data = $(this).val();
if (data == "versionOne") {
var markerStyle = {
draggable: false,
icon: customIcon,
};
var options = {
markerStyle,
}
map.pm.enableDraw('Marker', options);
} else if (data == "versionTwo") {
var markerStyle = {
draggable: false,
icon: otherIcon,
};
var options = {
markerStyle,
}
map.pm.enableDraw('Marker', options);
}
$('.check').trigger('change');
});
And inside the ajax function I use this:
lyrMarker = L.geoJSON(jsnMarker, {
pointToLayer: function (feature, latlng) {
if(feature.properties.marker_type=="versionOne"){
return L.marker(latlng, {
icon: customIcon
})
}else if
(feature.properties.marker_type=="versionTwo"){
return L.marker(latlng, {
icon: otherIcon
})
} ,
onEachFeature: forEachMarker
});
For the polygon-layer I have a corresponding "onEachFeature"-function that looks like this:
function forEachFeature(feature, layer) {
var att = feature.properties;
var popupContent =
"Popup-content" ;
layer.bindPopup(popupContent, {
offset: [0, -120]
});
layer.on("click", function (e) {
lyrPoly.setStyle(style); //resets layer colors
layer.setStyle(highlight); //highlights selected.
});
};
Adding marker to the background/basemap works fine, but not onto the polygon layer. Why is that, and what would be a good solution? I don't want to add the marker to the same layer as the polygons, but avoid polygons "getting in the way".
I've had ideas about making the polygon layer interactive: false while in adding-marker-mode, but haven't succeeded.
Update your click event and test if drawing mode is enabled:
function forEachFeature(feature, layer) {
var att = feature.properties;
var popupContent =
"Popup-content" ;
layer.bindPopup(popupContent, {
offset: [0, -120]
});
layer.on("click", function (e) {
if(!map.pm.Draw.Marker.enabled()){
lyrPoly.setStyle(style); //resets layer colors
layer.setStyle(highlight); //highlights selected.
}
});
};
Update
To disable the popup open event add following code at the top of your file. Before you create a Layer with a Popup:
L.Layer.include({
_openPopup: function (e) {
var layer = e.layer || e.target;
//This IF is new
if(map.pm.Draw.Marker.enabled()){
return;
}
if (!this._popup) {
return;
}
if (!this._map) {
return;
}
// prevent map click
L.DomEvent.stop(e);
// if this inherits from Path its a vector and we can just
// open the popup at the new location
if (layer instanceof L.Path) {
this.openPopup(e.layer || e.target, e.latlng);
return;
}
// otherwise treat it like a marker and figure out
// if we should toggle it open/closed
if (this._map.hasLayer(this._popup) && this._popup._source === layer) {
this.closePopup();
} else {
this.openPopup(layer, e.latlng);
}
},
});
Example: https://jsfiddle.net/falkedesign/dg4rpcqe/

Leafletjs: How to have new marker in first click then update the latlng of marker in second click

I have list of markers that want to render in the map, but I want it one by one. In first click I want to make new marker. Then when I click to another location, I want my marker to just move to the new latLng not to create another marker. Here is my code:
function (licon, coord, data) {
var self = jQuery(this);
var map = self.data("map");
var latlng = new L.LatLng(coord[0], coord[1]);
//Create Marker
if (licon) {
var leafIcon = L.icon(licon);
console.log(typeof (marker));
if (typeof (marker) === 'undefined') {
var marker = L.marker(latlng, {
icon: leafIcon,
"markerData": data,
draggable: true
});
} else {
console.log('not undefined');
map.removeLayer(marker);
marker = L.marker(latlng, {
icon: leafIcon,
"markerData": data,
draggable: true
});
}
} else {
var marker = L.marker(latlng, {
"markerData": data,
draggable: true
});
}
marker.addTo(map);
return marker;
}
A quick example of the result: http://jsfiddle.net/ve2huzxw/43/
var currentMarker;
map.on("click", function (event) {
if (currentMarker) {
currentMarker.setLatLng(event.latlng);
return;
}
currentMarker = L.marker(event.latlng, {
draggable: true
}).addTo(map).on("click", function () {
event.originalEvent.stopPropagation();
});
});
document.getElementById("done").addEventListener("click", function () {
currentMarker = null;
});
You can also add a smooth transition to show the marker moving to the new position:
if (currentMarker) {
currentMarker._icon.style.transition = "transform 0.3s ease-out";
currentMarker._shadow.style.transition = "transform 0.3s ease-out";
currentMarker.setLatLng(event.latlng);
setTimeout(function () {
currentMarker._icon.style.transition = null;
currentMarker._shadow.style.transition = null;
}, 300);
return;
}
a slightly more consolidated solution some years later.
var currentMarker;
map2.on('click', function(e) {
if (currentMarker){
currentMarker.setLatLng(e.latlng)
} else {
currentMarker = new L.marker(e.latlng).addTo(map2);
};
//console.log('lat, lon: ', e.latlng.lat, e.latlng.lng);
});
leaflet now defaults to smoothly dragging the point over to the new coords.