Andriod Studio pixle 6 PRO there is a hole in the upper left corner - android-emulator

I do n’t know why, there is a hole in the upper left corner of this simulation mobile phone. Normally, there is only a middle camera. This problem is that I have opened the simulator. Many of my partners have the same question. There is only one interface for the skin of the phone, I don't know if this is a bug. In order to solve the problem of no skin, I also deliberately loaded the skin of the mobile phone, otherwise the option that selected the skin was incomparable. Are there any people with the same problem?
I tried to change a mobile phone skin, but it didn't work. The hole was still there. I searched a lot of information on the Internet, but good I did not have the same problem, but friends around me would have it.

I had the same issue. What I did was delete the AVD and create a new one (same phone, API 33) but with no frame. Then I booted it up normally and stopped it. After that I enabled the skin and the hole is gone now.
screenshot of AVD

Related

Hologramposition in videostream from HoloLens to Android tablet has an "offset"

I am working with Unity on a project, where I need to provide a video and audio connection between an android tablet and the hololens. Furthermore there should be the option, to instantiate holograms via a click on the tablet (where the video of the hololens view is shown, kind of remote help). Right now most of these things are working as they should (using FMETP Stream 3.0 asset for video and Photon Voice for audio), but the positions of the holograms visible in the hololens are not the same as shown in the video on the tablet.
To solve this problem, I tried changing the possible values in my scripts, like the calculation of the hologramposition depending on where the click is executed, as well as the values from the assets used, which are regulating which part of the video should be shown on the tablet. I don't know if there could be a mistake currently, but I can't find one - I would be very happy, if anyone has tips or an idea what I should check again in more detail or what parameters are the most important.
So what I can reach is that the holograms can be placed at the position, where it is clicked at on the tablet, but then they are shown at a different position when looking through the hololens. As well it is possible to assign the position of the tabletclick so that the hologram position seen through the hololens is correct, but then the position shown in the tabletvideo is not correct. But both appears to be impossible, the video shown on the tablet seems to show the holograms wrong. I am doing research since over two weeks now, but I can not find the solution to fix the „offset“. What I found as well is, that the offset seems to vary with the distance between the hologram and the hololens.
I attached a scetch from the problem here - the text in english is from the first line to the last:
(X) Position of the click on tablet
(arrow) Where the marking is shown at
(red) For Hololens correct
(blue) For tablet correct
Hope maybe this helps
Can anyone help me or has an idea why that could be? Or does anyone know where I maybe could get some help, if I have problems with hololens development - could be paid too? All I can find from e.g. Unity are abonnements for a longer time,but that does not make sense for me, because the problem should be fixed this or next week at the latest. Thanks in advance, I appreciate every help.

How can I see user examples in Intents in IBM Watson Assistant?

So I am working with IBM Watson Assistant lite version.
When I give a user example in the intent, it's not showing up.
In Chrome and Microsoft Edge, I can actually see the scrollbar being very very tiny -
In Firefox, it is still not showing the user examples in the intent but the UI bug is different - I can't even see the scrollbar
I use Thinkpad T14 14 inch
Does anyone have any idea why this is happening and how can I see the examples??
I have also faced the same issue couple of times, it does not happen every time but when it happens you can zoom out the screen to see the examples.
It's the fault of the screen size.
I went to the display settings and changed the resolution to 1600x900 ppi and everything fell into the place.
But with a 14inch laptop - this resolution makes the text very small.
So I suggest just change the resolution when you need to work on them and go back to the previous resolution once your done so as to not harm your eyes. Or just try to zoom in whenever possible.

Annotation for text selection goes away with device rotation for new pspdfKit 5.3.6

I am using pspdfKit for my app. Previously i was using 4.4.X version. Now I have upgrade it to 5.3.X.
After selecting text for annotation if i rotate the device the selection goes away. Previously it was staying. As far as user don't removes that by tapping on screen or somewhere else on screen. Same is happening with video after tapping on video if i rotate device it goes away.
PSPDFKit founder here. I just tried that with 5.3.8 and can't reproduce the selection vanishing issue. Can you open a ticket on https://pspdfkit.com/support/request with your license? We can help you much faster over there. Thanks!

Scrolling glitch with Bootstrap's top .navbar on iPhone 5 Safari, hovers menu items randomly

I've run into a problem with Bootstrap's .top-nav only on Safari for iPhone. When scrolling through a .dropdown-menu, after releasing my finger from the phone, it seems to "keep" or "catch" the location my finger was and hover over that list-item, keeping the CSS style for that element's :hover. It doesn't attempt to direct the url anywhere, but it can be a little confusing to the end-user.
This does not happen on my Android phone or in the desktop browser at extra small width (no-touch).
I understand this could be a difficult question to answer, but I'm hoping somebody else has run into this problem on their own and knows the root cause / a fix.
Bootstrap 3, latest version of Safari for iPhone 5. Thank you!
edit: oh, also, this is Bootstrap integrated into Adobe Business Catalyst. I don't think that should make a difference, but it might be worth saying.

iPhone simulator not scrolling on windows (not Windows™, a window brought up on a website)

I'm working on a website that's optimized for mobile devices that can also be used on a desktop. In order to test the functionality of it without setting up a server, I'm using the iPhone simulator that comes with XCode. The website's purpose is to give a manager for the business a way of approving or rejecting potential offers the marketers have in mind to give to customers when they are away from their desk. When you get to the Approve/Reject page, you can click either the Approve or Reject button. Each button, once pressed will bring up a window (not a separate page) where the manager can add comments. On the iPhone simulator, whenever the window comes up, the iPhone will not let you scroll down at all on the window as, for some reason, the scroll function still seems to be connected to the main page, not the window that just came up. The problem only occurs on the iPhone part of the simulator, but not on the iPad part. I've been beaten by this problem for several days and I can't find anything on the internet that gives suggestions. Does anybody have any idea on what I should do with the coding, or if it's just what happens when you run the server locally on the simulator? Any help will be appreciated, as I've exhausted all I can think of.
Note: I'm using Ruby-on-Rails and the window that is popping up us a Bootstrap modal
Try Modal box on iPhone no scroll
The modal becomes a static height on the screen and it should allow you to scroll all the way to the bottom of that window.
Change the height setting so that it fits.