I am integrating a chat feature in my mobile application, and decided to use Firebase Realtime Database for the backend instad of Firestore as a cost reduction mechanism. I am running into a problem, however. There seems to be very sparse documentation on how to create infinite scrolling using data from Realtime Database instead of Firestore.
Below is the organization of my chat messages. This is the query I want to use:
FirebaseDatabase.instance
.ref("messages/${widget.placeID}")
.orderByChild("timeStamp")
And this is the widget I want to return for each result:
MessageWidget(
message: message.text,
id: message.uid,
name: message.name,
lastSender: message.lastSender,
date: message.timeStamp,
profilePicture: message.profilePicture,
);
Here is the database structure
The query works, and I have already programmed the MessageWidget from the JSON response of the query. All I need is for the query to be called whenever it reaches the top of its scroll, and load more MessageWdigets. Also note, this is a chat app where users are scrolling up, to load older messages, to be added above the previous.
Thank you!
EDIT: here is the code I currently have:
Flexible(
child: StreamBuilder(
stream: FirebaseDatabase.instance
.ref("messages/${widget.placeID}")
.orderByChild("timeStamp")
.limitToLast(20)
.onValue,
builder:
(context, AsyncSnapshot<DatabaseEvent> snapshot) {
if (!snapshot.hasData) {
return const CircularProgressIndicator();
} else {
Map<dynamic, dynamic> map =
snapshot.data!.snapshot.value as dynamic;
List<dynamic> list = [];
list.clear();
list = map.values.toList();
return Align(
alignment: Alignment.bottomCenter,
child: Padding(
padding: const EdgeInsets.only(bottom: 20),
child: ListView.builder(
controller: _scrollController,
// shrinkWrap: true,
itemCount: list.length,
itemBuilder: (context, index) {
final json = list[index]
as Map<dynamic, dynamic>;
final message = Message.fromJson(json);
return MessageWidget(
message: message.text,
id: message.uid,
name: message.name,
lastSender: message.lastSender,
date: message.timeStamp,
profilePicture:
message.profilePicture,
);
}),
),
);
}
},
),
),
My initState
void initState() {
super.initState();
_scrollController.addListener(() {
if (_scrollController.position.atEdge) {
bool isTop = _scrollController.position.pixels == 0;
if (isTop) {
//add more messages
} else {
print('At the bottom');
}
}
});
}
Your code already loads all messages.
If you want to load a maximum number of messages, you'll want to put a limit on the number of messages you load. If you want to load only the newest messages, you'd use limitToLast to do so - as the newest messages are last when you order them by their timeStamp value.
So to load for example only the 10 latest messages, you'd use:
FirebaseDatabase.instance
.ref("messages/${widget.placeID}")
.orderByChild("timeStamp")
.limitToLast(10);
This gives you the limited number of messages to initially show in the app.
Now you need to load the 10 previous messages when the scrolling reaches the top of the screen. To do this, you need to know the timeStamp value and the key of the message that is at the top of the screen - so of the oldest message you're showing so far.
With those two values, you can then load the previous 10 with:
FirebaseDatabase.instance
.ref("messages/${widget.placeID}")
.orderByChild("timeStamp")
.endBefore(timeStampValueOfOldestSeenItem, keyOfOldestSeenItem)
.limitToLast(10);
The database here again orders the nodes on their timeStamp, it then finds the node that is at the top of the screen based on the values you give, and it then returns the 10 nodes right before that.
After several days of testing code, I came up with the following solution
The first step is to declare a ScrollController in your state class.
final ScrollController _scrollController = ScrollController();
You will also need to declare a List to store query results
List list = [];
Next, use the following function to get initial data
getStartData() async {
//replace this with your path
DatabaseReference starCountRef =
FirebaseDatabase.instance.ref('messages/${widget.placeID}');
starCountRef
.orderByChild("timeStamp")
//here, I limit my initial query to 6 results, change this to how many
//you want to load initially
.limitToLast(6)
.onChildAdded
.forEach((element) {
setState(() {
list.add(element.snapshot.value);
list.sort((a, b) => a["timeStamp"].compareTo(b["timeStamp"]));
});
});
}
Run this in initState
void initState() {
super.initState();
FirebaseDatabase.instance.setPersistenceEnabled(true);
getStartData();
}
Now to display the initial data that was generated when the page was loaded, build the results into a ListView
ListView.builder(
itemCount: list.length,
controller: _scrollController,
//here I use a premade widget, replace MessageWidget with
//what you want to load for each result
itemBuilder: (_, index) => MessageWidget(
message: list[index]["text"],
date: list[index]["timeStamp"],
id: list[index]["uid"],
profilePicture: list[index]["profilePicture"],
name: list[index]["name"],
lastSender: list[index]["lastSender"],
),
),
Note that your ListView must be constrained, meaning that you can scroll to the beginning or end of your ListView. Sometimes, the ListView won't have enough data to fill and be scrollable, so you must declare a height with a Container or bound it to its contents.
Now you have the code that fetches data when the page is loaded using getStartData() and initState. The data is stored in list, and a ListView.builder builds a MessageWidget for each item returned by getStartData. Now, you want to load more information when the user scrolls to the top.
getMoreData() async {
var moreSnapshots = await FirebaseDatabase.instance
.ref("messages/${widget.placeID}")
.orderByChild("timeStamp")
.endBefore(list[0]["timeStamp"])
.limitToLast(20)
.once();
var moreMap = moreSnapshots.snapshot.value as dynamic;
setState(() {
list.addAll(moreMap.values.toList());
list.sort((a, b) => a["timeStamp"].compareTo(b["timeStamp"]));
});
}
Then, make the function run when the ListView.builder is scrolled all the way to the top by adding this to the already existing initState.
_scrollController.addListener(() {
if (_scrollController.position.atEdge) {
bool isTop = _scrollController.position.pixels == 0;
if (isTop) {
getMoreData();
}
}
});
Hopefully this helps or gives you a pointer on where to go from here. Thanks to Frank van Puffelen for his help on which query to use based on the previous answer.
Related
I have multiple lists from firestore that I get using a stream method and bloc with a subscription, this is working fine. The problem is when I want to add products inside those list. I want that each list has their own products, and I want to get those products with a stream. I tried using a streamBuilder inside those lists to get the products and it worked fine, but I don't think this is a good approach of the bloc pattern (maybe I am wrong and this is a good approach, correct me if I am mistaken please). So I want to use a bloc with a subscription to get the products from each list, the problem is that all the list display the same products that the last list. List example
In this example I can only work with list 3, if I add or delete a product from that list, then that products is showed in the rest of the list, BUT is not created in the collection in firestore, in the collection it creates and deletes properly. My question is why it only displays the last list, is a problem with the bloc stream? Or maybe I am not retrieving the data properly from firestore?
This is the bloc:
on<ProductSubscriptionRequestedEvent>((event, emit) {
String shoppingCartListId = event.shoppingCartListId;
String shoppingListId = event.shoppingListId;
_productsInShoppingListSubscription?.cancel();
_productsInShoppingListSubscription = provider.getProductsFromShoppingList(
shoppingCartListId: shoppingCartListId,
shoppingListId: shoppingListId
)
.listen((products) => add(UpdateProductStreamEvent(products)) );
});
on<UpdateProductStreamEvent>((event, emit){
emit(ProductsStreamState(productList: event.products));
});
This is the way I get the data from firestore:
#override
Stream<Iterable<CloudProducts>> getProductsFromShoppingList({required String
shoppingCartListId, required String shoppingListId}) {
final allProductsShoppingList =
FirebaseFirestore.instance.collection(shoppingListCollectionName)
.doc(shoppingCartListId).collection(shoppingListCartCollectionName)
.doc(shoppingListId).collection(productCollectionName).snapshots().map((event) =>
event.docs
.map((doc) => CloudProducts.fromSnapshot(doc)));
return allProductsShoppingList;
}
And this is how I display the products inside the lists:
return BlocBuilder<ProductBloc, ProductState>(
builder: (context, state) {
if (state is ProductsStreamState) {
final products = state.productList;
return Column(
children: [ListView.builder(
shrinkWrap: true,
physics: const ClampingScrollPhysics(),
itemCount: products.length,
itemBuilder:
(BuildContext context, int index) {
final productName =
products.elementAt(index).name;
final productId = products.elementAt(index).productId;
if (productName.isNotEmpty) {
return Slidable(...);
} else {
return SizedBox.shrink();
}
},
),
Thank you in advance.
I'm trying to build a note app, all data and other things is working perfectly, cos the data is displaying to the screen when the code file is saving, its weird , first time facing this problem
in short, the valuelistanble is not listening when the data adding from app, but when just hot reloading the data is displaying
how can i fix this,
here is the code
class _HomePageState extends State<HomePage> {
#override
Widget build(BuildContext context) {
WidgetsBinding.instance!.addPostFrameCallback((_) async {
final value = await NoteDB.instance.getAllNotes();
});
____________________________________________
____________________________________________
//code line for aligment
Expanded(
child: ValueListenableBuilder(
valueListenable: NoteDB.instance.noteListNotifier,
builder: (context, List<NoteModel> newNotes, _) {
return GridView.count(
childAspectRatio: 3 / 4,
crossAxisCount: 2,
mainAxisSpacing: 34,
crossAxisSpacing: 30,
padding: const EdgeInsets.all(20),
//generating list for all note
children: List.generate(
newNotes.length,
(index) {
//setting the notelist to a variable called [note]
final note = newNotes[index];
if (note.id == null) {
//if the note's id is null set to sizedbox
//the note id never be null
const SizedBox();
}
return NoteItem(
id: note.id!,
//the ?? is the statement (if null)
content: note.content ?? 'No Content',
title: note.title ?? 'No Title',
);
},
),
);
},
)),
here is the NoteDB.instance.getAllNotes(); function
#override
Future<List<NoteModel>> getAllNotes() async {
final _result = await dio.get(url.baseUrl+url.getAllNotes);
if (_result.data != null) {
final noteResponse = GetAllNotes.fromJson(_result.data);
noteListNotifier.value.clear();
noteListNotifier.value.addAll(noteResponse.data.reversed);
noteListNotifier.notifyListeners();
return noteResponse.data;
} else {
noteListNotifier.value.clear();
return [];
}
}
and also there is a page to create note , and when create note button pressed there is only one function calling here is function
Future<void> saveNote() async {
final title = titleController.text;
final content = contentController.text;
final _newNote = NoteModel.create(
id: DateTime.now().millisecondsSinceEpoch.toString(),
title: title,
content: content,
);
final newNote = await NoteDB().createNote(_newNote);
if (newNote != null) {
print('Data Added to the DataBase Succesfully!');
Navigator.of(scaffoldKey.currentContext!).pushAndRemoveUntil(
MaterialPageRoute(
builder: (context) => HomePage()),
(Route<dynamic> route) => false);
} else {
print('Error caught while data adding to the DataBase');
}
}
everything work fine, but while add the data the UI isn't refreshing even tho notifier is active
and if you need full code please have a look at this github link : https://github.com/Mishalhaneef/Note-app
Since this ValueNotifier has a type of List<NoteModel>, the value will not change when you add new items to the list or delete from it or clear all. The value here is a reference to the list which does not change.
You have to assign a new value to it, like:
noteListNotifier.value = List<NoteModel>[<add your current items here>];
You can manipulate your current list with List.from, removeWhere, add etc., and then re-assign the complete list.
Besides you don't need to call notifyListeners in case of a ValueNotifier, the framework handles it, see here.
Another approach would be to use a custom ChangeNotifierProvider where you can call notifyListeners when the contents of your list are changed.
Some further suggestions:
In your homescreen.dart file, instead of NoteDB.instance.noteListNotifier.value[index] you can use newNotes[index].
In data.dart, within getAllNotes, you have to set a new value for noteListNotifier in order to get the changes propagated. Currently you are just modifying items in this list and that is not considered to be a change. Try this code:
#override
Future<List<NoteModel>> getAllNotes() async {
//patching all data from local server using the url from [Post Man]
final _result = await dio.get(url.baseUrl+url.getAllNotes);
if (_result.data != null) {
//if the result data is not null the rest operation will be operate
//recived data's data decoding to json map
final _resultAsJsonMap = jsonDecode(_result.data);
//and that map converting to dart class and storing to another variable
final getNoteResponse = GetAllNotes.fromJson(_resultAsJsonMap);
noteListNotifier.value = getNoteResponse.data.reversed;
//and returning the class
return getNoteResponse.data;
} else {
noteListNotifier.value = <NoteModel>[];
return [];
}
}
I have a JSON method that returns a List after it is completed,
Future<List<Feed>> getData() async {
List<Feed> list;
String link =
"https://example.com/json";
var res = await http.get(link);
if (res.statusCode == 200) {
var data = json.decode(res.body);
var rest = data["feed"] as List;
list = rest.map<Feed>((json) => Feed.fromJson(json)).toList();
}
return list;
}
I then call this, in my initState() which contains a list hello, that will filter out the JSON list, but it shows me a null list on the screen first and after a few seconds it loads the list.
getData().then((usersFromServer) {
setState(() {. //Rebuild once it fetches the data
hello = usersFromServer
.where((u) => (u.category.userJSON
.toLowerCase()
.contains('hello'.toLowerCase())))
.toList();
users = usersFromServer;
filteredUsers = users;
});
});
This is my FutureBuilder that is called in build() method, however if I supply the hello list before the return statement, it shows me that the method where() was called on null (the list method that I am using to filter out hello() )
FutureBuilder(
future: getData(),
builder: (context, snapshot) {
return snapshot.data != null ?
Stack(
children: <Widget>[
CustomScrollView(slivers: <Widget>[
SliverGrid(
gridDelegate: SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 200.0,
mainAxisSpacing: 10.0,
crossAxisSpacing: 10.0,
childAspectRatio: 4.0,
),
delegate: SliverChildBuilderDelegate(
(BuildContext context, int index) {
return Container(
child: puzzle[0],
);
},
childCount: 1,
),
)
]),
],
)
:
CircularProgressIndicator();
});
You are calling your getData method multiple times. Don't do that. Your UI waits for one call and your code for the other. That's a mess. Call it once and wait for that call.
You need to define the future to wait for in your state:
Future<void> dataRetrievalAndFiltering;
Then in your initstate, assign the whole operation to this future:
(note that I removed the setState completely, it's not needed here anymore)
dataRetrievalAndFiltering = getData().then((usersFromServer) {
hello = usersFromServer.where((u) => (u.category.userJSON.toLowerCase().contains('hello'.toLowerCase()))).toList();
users = usersFromServer;
filteredUsers = users;
});
Now your FurtureBuilder can actually wait for that specific future, not for a new Future you generate by calling your method again:
FutureBuilder(
future: dataRetrievalAndFiltering,
builder: (context, snapshot) {
Now you have one Future, that you can wait for.
This response is a little too late to help you, but for anyone wondering how to load a Future and use any of it's data to set other variables without having the issue of saving it in a variable, and then calling setState() again and loading your future again, you can, as #nvoigt said, set a variable of the Future in your state, then you can call the .then() function inside the addPostFrameCallback() function to save the result, and finally using the future variable in your FutureBuilder like this.
class _YourWidgetState extends State<YourWidget> {
...
late MyFutureObject yourVariable;
late Future<MyFutureObject> _yourFuture;
#override
void initState() {
super.initState();
_yourFuture = Database().yourFuture();
WidgetsBinding.instance?.addPostFrameCallback((_) {
_yourFuture.then((result) {
yourVariable = result;
// Execute anything else you need to with your variable data.
});
});
}
#override
Widget build(BuildContext context) {
return FutureBuilder(
future: _yourFuture,
builder: ...
);
}
}
dynamic doSomeStuffWithMyVariable() {
// Do some stuff with `yourVariable`
}
So, the advantage of this is that you can use the data loaded in the future outside the scope of the FutureBuilder, and only loading it once.
In my case, I needed to get a map of objects from my future, then the user could select some of those objects, save them on a map and make some calculations based on that selection. But as selecting that data called setState() in order to update the UI, I wasn't able to do so without having to write a complicated logic to save the user selection properly in the map, and having to call the future again outside the scope of the FutureBuilder to get it's data for my other calculations.
With the example above, you can load your future only once, and use the snapshot data outside the scope of the FutureBuilder without having to call the future again.
I hope I was clear enough with this example. If you have any doubts I will gladly clarify them.
I need to display a listview in Flutter with data from firestore. Then I want the user to be able to filter the listview by typing his query in a textfield in the appbar. This is the code I came up with for the listview:
_buildAllAds() {
return StreamBuilder(
stream: Firestore.instance.collection("Classificados")
.orderBy('title').snapshots().map((snap) async {
allAds.clear();
snap.documents.forEach((d) {
allAds.add(ClassificadoData(d.documentID,
d.data["title"], d.data["description"], d.data["price"], d.data["images"] ));
});
}),
builder: (context, snapshot) {
// if (!snapshot.hasData) {
// return Center(child: CircularProgressIndicator());
// }
//else{
//}
if (snapshot.hasError) {
print("err:${snapshot.error}");
}
return ListView.builder(
itemCount: allAds.length,
itemBuilder: (context, index) {
ClassificadoData ad = allAds[index];
return ClassificadosTile(ad);
});
});
}
The reason I save the stream data in the List allAds of type ClassificadoData (data items are ads) is because I can then copy it to another List filteredAds on which the user can perform filtering. And the reason I need a stream for allAds is because I want users to be able to see additions/updates in real time.
So this code "works" but it feels a bit awkward and I also can't do nothing with the builder since snaphot remains null all the way (can't show loader during initial data fetch, for example).
Was wondering if there's maybe a more solid way for doing what I want and if it's possible to get a reference to the snapshots down to the builder.
You seem to be mixing two different concepts of using Streams and Stream related Widgets. Ideally you would either use a StreamBuilder and use the data you get from the stream directly on the Widget, or listen to the data and update a variable that is then used to populate your ListView. I've build the latter as an example from your code:
#override
initState(){
_listenToData();
super.initState();
}
_listenToData(){
Firestore.instance.collection("Classificados")
.orderBy('title').snapshots().listen((snap){
allAds.clear();
setState(() {
snap.documents.forEach((d) {
allAds.add(ClassificadoData(d.documentID,
d.data["title"], d.data["description"], d.data["price"], d.data["images"] ));
});
});
});
}
_buildAllAds() {
return ListView.builder(
itemCount: allAds.length,
itemBuilder: (context, index) {
ClassificadoData ad = allAds[index];
return ClassificadosTile(ad);
}
);
}
What I'm trying to do
What I'm trying to do is retrieve data from an API call and pass the data in the response to a GridView.count() widget every minute because the data could change.
I did this using a FutureBuilder widget and the Cron functionality from the cron/cron.dart if that helps.
Here is the code:
FutureBuilder<dynamic>(
future: Api.getFoods(),
builder: (BuildContext context, AsyncSnapshot<dynamic> snapshot) {
List<Widget> slots = [];
if (snapshot.data == null) {
return Text('');
}
var data = snapshot.data;
cron.schedule(new Schedule.parse('*/1 * * * *'), () async {
setState(() {
data = snapshot.data;
});
slots = [];
});
for (int i = 0; i < snapshot.data.length; i++) {
slots.add(new FoodSlot(
snapshot.data[i]['name'],
snapshot.data[i]['created_at'],
snapshot.data[i]['qty'].toString()
));
}
return new GridView.count(
crossAxisCount: 2,
scrollDirection: Axis.vertical,
children: slots
);
})
The FoodSlot widget creates a Card and displays the value passed in the arguments on the card.
What I tried
After debugging, I saw that the cron job works fine, but the GridView widgets just won't update.
I tried using a Text widget instead of the GridView and return the values returned by the API call and the widget is updated automatically every 1 minute as expected.
Why is GridView.count() acting like this and how can I fix this?
UPDATE
When the changes in the database are made, the GridView does update, but only when the application is restarted (using R not r).
Solved!
Turns out I had to add the cron job in the FoodSlot widget and update the widget itself periodically.
Ended up adding the following in the initState() function for FoodSlot:
#override
void initState() {
super.initState();
colorSettings = HelperFunctions.setStateColour(expiry);
cron.schedule(new Schedule.parse('*/1 * * * *'), () async {
setState(() {
Api.getFood(id).then((res) {
expiry = res['created_at'];
name = res['name'];
qty = res['qty'].toString();
colorSettings = HelperFunctions.setStateColour(expiry);
});
});
});
}
Where id is the id of the database entry referenced by the FoodSlot widget.
Hope this helps someone :)