I'm remotely developing a project based on yocto and I'm trying to set up remote debugger for my x86 target.
Obviously it is not working, but I can't see any logs - launching any target via cmake-tools GUI runs a new terminal and removes the command issued by the addon, so I can't really see what cmake-tools is trying to do.
e.g. if I run a simple UT - all the output I get is test result, but I can't see the path to the binary file.
Is there a way to keep all the output in a single terminal, and to not remove commands issued by the addon?
Related
We have a new team member trying to get started with our Godot project. VSCode is our standard editor. Everyone is using Fedora Linux. You can find the relevant files here:
https://github.com/redhat-gamedev/srt-godot-server/tree/main/.vscode
On my machine, when trying to run the launch configuration, the build task succeeds, and then the program is launched. Everything works fine.
On the new team member's machine, when trying to run the launch configuration, the build task succeeds, and then nothing happens. There are no errors. There is no output.
We tried running VSCode with an increased log level (debug), but the VScode log files don't show anything meaningful or related. We tried executing the equivalent launch command from the terminal/shell and it works fine. There are no errors, but the resulting built program executes successfully. Interestingly, running code --verbose does produce a ton of output but nothing super specific to the execution of the steps in the launch configuration. Also, code --verbose --log debug does not cause messages spit out of VSCode to be at the DEBUG log level. Everything is still INFO:
[4183395:0112/092541.932947:INFO:CONSOLE(616)] "%cTRACE color: #888 [File Watcher (parcel)] [CHANGED] ...
How can I debug a launch configuration in VSCode to see what's going on? Is there a way to make the launch configuration system of VSCode be more verbose?
Currenlty I am using Visual Studio community edition and Gtest.
When I run my test using the Visual Studio debug, my test are running fine
But when I build the solution and run my test fail.
Is there a way I can pass the PATH environment to the command I am runnig?
Try to set the PATH on powershell so it would load while running the command.
Thanks to #273k I was able to solve my problem.
The reason this test did not pass on the command line, was due to this was being run on a different folder.
Once I moved the relevant support files in the same folder the test started to pass
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notif in terminal:
The command dasar_dartpt2.dart was not found, but does exist in the current location. Windows PowerShell does not load commands from the current location by default. If you trust this command, instead type: ".\dasar_dartpt2.dart". See "get-help about_Command_Precedence" for more details.
You can't run a .dart file directly, you would need to run dart dasar_dartpt2.dart (and for this to work, your Dart SDK needs to be listed in your PATH environment variable).
A simpler way to run the script is to click the Run link just above your main function. Or you can use the Debug link which will run with a debugger that will let you debug and inspect the script at runtime. Using these links (or the Run menu in VS Code) passes the request to the Dart extension which can provide features you won't get when just running the script directly in a terminal.
I want to run a terminal command just before a debug configuration starts on Eclipse.
I heard about CDT launch Groups, but couldnt get around it fully. I need to just run a normal terminal command, nothing fancy.
The aim is to copy some stuff over to the execution path before actually starting the debugging.
I managed to do this via "Launch Groups" in the CDT. Creating 2 groups, one as a c/C++ Application which calls a shell script that includes the command I want to run. And then the normal debug configuration I wanted to execute.
Before each debugging cycle I have to run gdbserver on remote target (Linux). So I was thinking to make script that would call python program that would connect over ssh and would run gdbserver.
I cant find any options to run command before debug and I also try to change .gdbinit file but I am unable tu run python script whit that. Since I am using crosscompiler I cant to get other gdb whit such support.
You don't need to run Python to invoke an external command from GDB. This (in .gdbinit) should work:
shell ssh remote-host gdbserver :12345 /path/to/binary/on/remote &
target remote remote-host:12345
If you do need more complicated ssh setup and need Python for that, you can certainly get it with
shell python your_script.py
If you can't get any external program called from your gdbinit, I see one way of doing it within Eclipse that might work (I didn't tested) but it is not really straightforward...
Create an External Tool configuration that launches your gdbserver program (Python or whatever command line script)
Create a C/C++ application launcher that launch your application to debug
Create a launch group that will call the two previously configured configurations.
Launch the group in debug mode
Eclipse 4.7.0 can connect to SSH and launch gdbserver automatically with the automatic launcher set when creating a new debug connection, without the need for any custom scripts.
I have explained the setup in great detail at: Remote debugging C++ applications with Eclipse CDT/RSE/RDT