Getx flutter change theme when i change theme dark and then return light mode its not loading my custom theme - flutter

Getx flutter when i change theme from light to dark mode and then return to light mode its not returning my custom theme its load old app bar background even theme changes
ThemeData lightTheme = ThemeData(
useMaterial3: true,
backgroundColor: Colors.white,
appBarTheme: AppBarTheme(
elevation: 1000,
backgroundColor: Colors.white,
)
);
ThemeData darkTheme = ThemeData.dark().copyWith(primaryColor: Colors.red);
Getx flutter when i change theme from light to dark mode and then return to light mode its not returning my custom theme its load old app bar background even theme changes
class _MyMaterialAppState extends State<MyMaterialApp> {
#override
Widget build(BuildContext context) {
return GetMaterialApp(
debugShowCheckedModeBanner: false,
title: appName,
theme: lightTheme,
darkTheme: darkTheme,
translations: Languages(),
locale: Get.deviceLocale,
fallbackLocale: const Locale('en', 'US'),
home: const MyHomePage(),
);
}
}

The documentation of GetX Itself says that you should not depend on any higher level widget than GetMaterialApp in order to update it. This can trigger duplicate keys.
I have seen your code and I tried to test this on physical devide and it works perfectly fine.
Here's the code:
import 'package:flutter/material.dart';
import 'package:get/route_manager.dart';
ThemeData lightTheme = ThemeData(
useMaterial3: true,
backgroundColor: Colors.white,
appBarTheme: AppBarTheme(
elevation: 1000,
backgroundColor: Colors.white,
));
ThemeData darkTheme = ThemeData.dark().copyWith(primaryColor: Colors.red);
void main(List<String> args) {
runApp(MyMaterialApp());
}
class MyMaterialApp extends StatelessWidget {
const MyMaterialApp({super.key});
#override
Widget build(BuildContext context) {
return GetMaterialApp(
debugShowCheckedModeBanner: false,
title: "appName",
theme: lightTheme,
darkTheme: darkTheme,
// translations: Languages(),
locale: Get.deviceLocale,
fallbackLocale: const Locale('en', 'US'),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
const MyHomePage({super.key});
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("data"),
),
body: Column(
children: [
Center(
child: TextButton(
onPressed: () {
Get.changeTheme(ThemeMode.dark);
// Get.changeThemeMode(ThemeMode.dark);
},
child: Text("Chage"),
),
),
Center(
child: TextButton(
onPressed: () {
Get.changeThemeMode(ThemeMode.light);
},
child: Text("Chage light"),
),
),
],
),
);
}
}

Probably, this is because of the GetMaterialApp widget in the build method. Because the build method is called every time the widget is updated, this means that your custom theme will be overwritten. You can do something like this:
class _MyMaterialAppState extends State<MyMaterialApp> {
GetxController<ThemeData> _themeController = GetxController(lightTheme);
#override
Widget build(BuildContext context) {
return GetBuilder<GetxController<ThemeData>>(
init: _themeController,
builder: (_, theme) {
return GetMaterialApp(
debugShowCheckedModeBanner: false,
title: appName,
theme: theme.value,
darkTheme: darkTheme,
translations: Languages(),
locale: Get.deviceLocale,
fallbackLocale: const Locale('en', 'US'),
home: const MyHomePage(),
);
},
);
}
}
This code uses GetBuilder to listen for changes to the _themeController and update theme property.
To change the theme:
_themeController.updateValue(newTheme)

Related

getX flutter package use default theme style instead of my custom theme

Why when I switch page using Get(()=> Page2 of getX package, the app go back to default theme colors?
I have a custom theme with yellow color, but then it goes back to the flutter blue default color.
Am I missing something?
my code
appBar: AppBar(
title: Text('Profile'),
actions: [
IconButton(
icon: Icon(Icons.edit_note_outlined), onPressed: () {
setState(() {
/*isVisible= !isVisible;
isReadOnly = !isReadOnly;*/
});
Get.to(
AddNewProduct(),
duration: Duration(milliseconds: 300),
transition: Transition.fade
);
},
),
],
),
my main
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
runApp(GetMaterialApp(
home: const MyApp(),)
);
}
my custom theme
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter app',
theme: ThemeData(
primarySwatch: Colors.amber,
buttonTheme: ButtonTheme.of(context).copyWith(
textTheme: ButtonTextTheme.primary,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25.0)
),
)
),
home: const MyHomePage(title: 'Home'),
);
}
In your case you are using two app widgets:
GetMaterialApp in root
MaterialApp in MyApp
But you have to use only GetMaterialApp.
In your main function remove GetMaterialApp
runApp(const MyApp(),);
In your MyApp widget replace MaterialApp with GetMaterialApp
#override
Widget build(BuildContext context) {
return GetMaterialApp(
title: 'Flutter app',
theme: ThemeData(
primarySwatch: Colors.amber,
buttonTheme: ButtonTheme.of(context).copyWith(
textTheme: ButtonTextTheme.primary,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25.0)
),
)
),
home: const MyHomePage(),
);
}
ANSWER THAT DEPENDS ON CONTEXT
Let's look on structure of your widget tree
GetMaterialApp
Builder (context1)
MaterialApp <-- here you are setup your theme
Scaffold
AppBar
Navigator.of(context1).push(MaterialPageRoute(builder: (_) => AddNewProduct()));
body: ...
As you can see when you are navigating to the AddNewProduct screen you request context from the Builder widget where your theme is not set up and you launch a new screen with the default theme
To solve this you have two options:
wrap Scaffold with another Builder widget
move everything that is related to body property to a separate widget
I prefer the second option:
runApp(GetMaterialApp(home: Builder(builder: (context) {
return MaterialApp(
title: 'Flutter app',
theme: ThemeData(
primarySwatch: Colors.amber,
buttonTheme: ButtonTheme.of(context).copyWith(
textTheme: ButtonTextTheme.primary,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25.0)),
)),
home: const HomeWidget(),
);
})));
And your HomeWidget:
class HomeWidget extends StatelessWidget {
const HomeWidget({
Key? key,
}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Profile'),
actions: [
IconButton(
icon: Icon(Icons.edit_note_outlined),
onPressed: () {
Navigator.of(context)
.push(MaterialPageRoute(builder: (_) => AddNewProduct()));
},
),
],
),
body: ... your content here...
}
}
You are using two MaterialApp classes. The 'normal' one and the GetMaterialApp. You should get rid of the normal one, and move all parameters to the GetMaterialApp. GetMaterialApp replaces MaterialApp. So like
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
runApp(GetMaterialApp(
title: 'Flutter app',
theme: ThemeData(
primarySwatch: Colors.amber,
buttonTheme: ButtonTheme.of(context).copyWith(
textTheme: ButtonTextTheme.primary,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25.0)
),
)
),
home: const MyHomePage(title: 'Home'), );
}
You probably don't need your MyApp class anymore. Or alternatively replace the MaterialApp in MyApp with GetMaterialApp and remove it from main like
runApp(const MyApp());
You are using 2 material classes.
-> MaterialApp
-> GetMaterialApp
Remove GetMaterialApp from main class
runApp(const MyApp(),);
And replace MaterialApp to GetMaterialApp in MyApp widget
#override
Widget build(BuildContext context) {
return GetMaterialApp(
title: 'Flutter app',
theme: ThemeData(
primarySwatch: Colors.amber,
buttonTheme: ButtonTheme.of(context).copyWith(
textTheme: ButtonTextTheme.primary,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25.0)
),
)
),
home: const MyHomePage(),
);
}
change
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
runApp(GetMaterialApp(
home: const MyApp(),)
);
}
to
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
runApp(GetMaterialApp(
theme: ThemeData(
primarySwatch: Colors.amber,
buttonTheme: ButtonTheme.of(context).copyWith(
textTheme: ButtonTextTheme.primary,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(25.0)
),
)
),
home: const MyApp(),)
);
}
Do not use *GetMaterialApp(* in build use Scaffold

How to change theme to dark on click on IconButton?

In my application, in the appBar, there is a button that should change the theme to dark. I need to create functionality Provider. How can this be implemented? I just need to change the Scaffold color to black and the text color to white.
My main.dart:
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
textTheme: const TextTheme(
headline1: TextStyle(fontSize: 50.0, fontWeight: FontWeight.bold),
headline5: TextStyle(fontSize: 36.0, fontStyle: FontStyle.italic),
subtitle2: TextStyle(fontSize: 10.0, color: Colors.black),
bodyText1: TextStyle(fontSize: 14.0, color: Colors.black),
),
),
home: const HomeScreen(),
);
}
My switch button:
appBar: AppBar(
title: const Text('Flutter theme config'),
centerTitle: true,
actions: [
IconButton(
onPressed: () {
},
icon: const Icon(Icons.dark_mode),
)
],
),
Theme provider:
class ThemeProvider extends ChangeNotifier {
}
You can try something like this :
First we provide our Provider globally for the whole application, and then in the attribute theme: we listen for the change.
** main **
void main() async {
runApp(
MultiProvider( // create the provider
providers: [
ChangeNotifierProvider(
create: (_) => ThemeProvider(),
)
],
child: const MyApp(),
),
);
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Material App',
initialRoute: HomeScreen.routerName,
routes: {
},
theme: Provider.of<ThemeProvider>(context).currentTheme, // listen to the current theme
);
}
}
In the provider we will only have two functions, one to switch to LightMode and the other to DarkMode, then we add it to the currentTheme variable which is the one that listens in the main
** ThemeProvider **
class ThemeProvider extends ChangeNotifier {
ThemeData? currentTheme;
setLightMode() {
currentTheme = ThemeData(
brightness: Brightness.light, // LightMode
scaffoldBackgroundColor: Colors.red,
[...] // more attributes
);
notifyListeners();
}
setDarkmode() {
currentTheme = ThemeData(
brightness: Brightness.dark, // DarkMode
scaffoldBackgroundColor: Colors.green,
[...] // more attributes
);
notifyListeners();
}
}
Finally we create a StatefulWidget to change the isDarkMode variable to call the provider
** Button Home **
class _HomeScreenState extends State<SettingsScreen> {
bool isDarkmode = false; // new variable
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Settings"),
),
body: Padding(
padding: const EdgeInsets.all(8.0),
child: IconButton(
onPressed: () {
final themeProvider =
Provider.of<ThemeProvider>(context, listen: false); // get the provider, listen false is necessary cause is in a function
setState(() {
isDarkmode = !isDarkmode;
}); // change the variable
isDarkmode // call the functions
? themeProvider.setDarkmode()
: themeProvider.setLightMode();
},
icon: const Icon(Icons.dark_mode),
),
),
);
}
}

Flutter Basics: My app bar color is not changing

import 'package:flutter/material.dart';
void main() {
runApp(RecipeApp());
}
class RecipeApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final ThemeData theme = ThemeData();
return MaterialApp(
title: 'Recipe Calculator',
theme: theme.copyWith(
colorScheme: theme.colorScheme.copyWith(
primary: Colors.grey,
secondary: Colors.black,
),
),
home: const MyHomePage(title: 'Recipe Calculator'),
);
}
}
This is the current code and above is the current output as per the code, the color remains blue and white instead of grey and black
running on my emulator using your code it works, try restarting your app completely.
import 'package:flutter/material.dart';
void main() {
runApp(RecipeApp());
}
class RecipeApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final ThemeData theme = ThemeData();
return MaterialApp(
title: 'Recipe Calculator',
theme: theme.copyWith(
colorScheme: theme.colorScheme.copyWith(
primary: Colors.grey,
secondary: Colors.black,
),
),
home: const MyHomePage(title: 'Recipe Calculator'),
);
}
}
class MyHomePage extends StatelessWidget {
final title;
const MyHomePage({this.title});
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(title),
),
);
}
}
Try below code hope its helpful to you ,I think you can used Scaffold Widget refer AppBar class here and refer Scaffold class here
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.grey,//change color on your need
title: Text(
'BottomNavigationBar Sample',
),
),
body:Container(),//or your widget
);
Your result screen->

How to run a method that calls an URL on Flutter right after the app is opened?

Today I have a button that calls the method _launchURL. But I'd like to call this method right after the app opens, without the need to press a button.
import 'package:flutter/material.dart';
import 'package:flutter_custom_tabs/flutter_custom_tabs.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Custom Tabs Example',
theme: ThemeData(
primarySwatch: Colors.blue,
brightness: Brightness.light,
),
darkTheme: ThemeData(
primarySwatch: Colors.blue,
brightness: Brightness.dark,
),
home: Builder(
builder: (_context) => Scaffold(
appBar: AppBar(
title: const Text('Flutter Custom Tabs Example'),
brightness: Brightness.dark,
),
body: Center(
child: TextButton(
onPressed: () => _launchURL(_context),
child: Text(
'Open Page',
style: TextStyle(fontSize: 17),
),
),
),
),
),
);
}
Future<void> _launchURL(BuildContext context) async {
final theme = Theme.of(context);
try {
await launch(
'https://www.google.com/',
customTabsOption: CustomTabsOption(
toolbarColor: theme.primaryColor,
enableDefaultShare: true,
enableUrlBarHiding: true,
showPageTitle: true,
animation: CustomTabsSystemAnimation.slideIn(),
extraCustomTabs: const <String>[
// ref. https://play.google.com/store/apps/details?id=org.mozilla.firefox
'org.mozilla.firefox',
// ref. https://play.google.com/store/apps/details?id=com.microsoft.emmx
'com.microsoft.emmx',
],
),
safariVCOption: SafariViewControllerOption(
preferredBarTintColor: theme.primaryColor,
preferredControlTintColor: Colors.white,
barCollapsingEnabled: true,
entersReaderIfAvailable: false,
dismissButtonStyle: SafariViewControllerDismissButtonStyle.close,
),
);
} catch (e) {
// An exception is thrown if browser app is not installed on Android device.
debugPrint(e.toString());
}
}
}
Widget build(BuildContext context) {
_launchURL(context); // <= here
return MaterialApp(
title: 'Flutter Custom Tabs Example',
theme: ThemeData(
primarySwatch: Colors.blue,
brightness: Brightness.light,
),
.
.
.
.
Or you can add it in initstate, but your method needs a BuildContext to work.

How to implement Dark mode and Light Mode in flutter?

I want to create a flutter app that has 2 light and dark mode themes that change by a switch in-app and the default theme is default android theme.
I need to pass some custom color to the fellow widget and I don't want to just config material theme.
how to detect the user device default theme?
the secend question is how to provide a theme to the whole app?
third is how change the theme with a simple switch in running time?
Using Material App
MaterialApp(
title: 'App Title',
theme: ThemeData(
brightness: Brightness.light,
/* light theme settings */
),
darkTheme: ThemeData(
brightness: Brightness.dark,
/* dark theme settings */
),
themeMode: ThemeMode.dark,
/* ThemeMode.system to follow system theme,
ThemeMode.light for light theme,
ThemeMode.dark for dark theme
*/
debugShowCheckedModeBanner: false,
home: YourAppHomepage(),
);
Using CupertinoApp
Detect the dark mode using, WidgetsBinding.instance?.window.platformBrightness
You may also have to listen for the brightness changes from the system in order to update in real-time using WidgetsBindingObserver, and overriding, didChangePlatformBrightness();
CupertinoApp Example:
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
#override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> with WidgetsBindingObserver {
Brightness? _brightness;
#override
void initState() {
WidgetsBinding.instance?.addObserver(this);
_brightness = WidgetsBinding.instance?.window.platformBrightness;
super.initState();
}
#override
void dispose() {
WidgetsBinding.instance?.removeObserver(this);
super.dispose();
}
#override
void didChangePlatformBrightness() {
if (mounted) {
setState(() {
_brightness = WidgetsBinding.instance?.window.platformBrightness;
});
}
super.didChangePlatformBrightness();
}
CupertinoThemeData get _lightTheme =>
CupertinoThemeData(brightness: Brightness.light, /* light theme settings */);
CupertinoThemeData get _darkTheme => CupertinoThemeData(
brightness: Brightness.dark, /* dark theme settings */,
);
#override
Widget build(BuildContext context) {
return CupertinoApp(
title: 'Demo App',
theme: _brightness == Brightness.dark ? _darkTheme : _lightTheme,
home: MyHomePage(title: 'Demo Home Page'),
);
}
}
You can use scoped_model, provider, bloc or get for seamless experience.
Below are three ways to implement Dark Mode:
always Dark mode
device/platform controlled dark mode
app controlled, runtime switchable dark mode
Always Dark Mode
To run your app only in Dark Mode:
in MaterialApp, replace ThemeData(...) with ThemeData.dark()
restart your app. It will now be running in Dark Mode using the colors defined in ThemeData.dark()
OLD
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
NEW
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData.dark(), // default dark theme replaces default light theme
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
Device Controlled Dark Mode
works only on Android 10+, iOS 13+ (when dark mode was introduced)
to let the device/platform set the theme, MaterialApp needs 3 args:
theme: ThemeData()
darkTheme: ThemeData().dark
themeMode: ThemeMode.system
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(),
darkTheme: ThemeData.dark(), // standard dark theme
themeMode: ThemeMode.system, // device controls theme
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
(you can use custom themes. Above are defaults for simplicity)
themeMode: ThemeMode.system tells Flutter to use the device/platform theme setting
with the above settings on Android 10+ or iOS 13+, toggling Dark mode via Device Settings will now switch your app between light and dark modes.
on Android: drag down from top of screen and click the Dark theme toggle button.
iOS physical device: Settings > Display & Brightness > Light or Dark.
iOS: add Dark mode switch to Control Center for ease of testing
iOS simulator: Settings > Developer > Dark Appearance.
any time the device theme changes, your app will immediately reflect the chosen device theme
to get the current device theme mode programmatically, we can check device brightness (Brightness.light or Brightness.dark) which corresponds to light mode and dark mode. Do this by querying platformBrightness with: MediaQuery.of(context).platformBrightness
App Controlled Dark Mode
our app can run in either light or dark mode, controlled by user and switched freely at runtime inside the app and completely ignore the device's theme setting
as before, supply all three theme arguments to MaterialApp: theme:, darkTheme: and themeMode:, but we'll adjust themeMode: to use a state field below
To switch between light / dark modes within the app, we'll swap the themeMode: argument between ThemeMode.light and ThemeMode.dark and rebuild the MaterialApp widget.
How to Rebuild MaterialApp widget
to switch our app theme from anywhere, we need to access MaterialApp from anywhere in our app
we can do this without any package using just StatefulWidget, or we can use a state management package
example of runtime theme switching anywhere in app using StatefulWidget below
Before - Stateless
we started with this, but we'll replace it with a StatefulWidget next
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(),
darkTheme: ThemeData.dark(), // standard dark theme
themeMode: ThemeMode.system, // device controls theme
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
After - Stateful
here we've replaced MyApp StatelessWidget with a StatefulWidget and its complementary State class, _MyAppState
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(),
darkTheme: ThemeData.dark(), // standard dark theme
themeMode: ThemeMode.system, // device controls theme
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
Add Static Accessor to StatefulWidget
adding this static of() method to our StatefulWidget makes its State object accessible for any descendant widget
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
/// ↓↓ ADDED
/// InheritedWidget style accessor to our State object.
static _MyAppState of(BuildContext context) =>
context.findAncestorStateOfType<_MyAppState>()!;
}
/// State object hidden ↓. Focusing on ↑ StatefulWidget here.
note the return Type of our of() method: _MyAppState
we're not getting the StatefulWidget, we're getting its State object: _MyAppState
_MyAppState will hold the "state" of our ThemeMode setting (in next step). This is what controls our app's current theme.
next in our _MyAppState class we'll add a ThemeMode "state" field and a method to change theme & rebuild our app
_MyAppState
below is our State class modified with:
a "state" field _themeMode
MaterialApp themeMode: arg using _themeMode state field value
changeTheme method
class _MyAppState extends State<MyApp> {
/// 1) our themeMode "state" field
ThemeMode _themeMode = ThemeMode.system;
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(),
darkTheme: ThemeData.dark(),
themeMode: _themeMode, // 2) ← ← ← use "state" field here //////////////
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
/// 3) Call this to change theme from any context using "of" accessor
/// e.g.:
/// MyApp.of(context).changeTheme(ThemeMode.dark);
void changeTheme(ThemeMode themeMode) {
setState(() {
_themeMode = themeMode;
});
}
}
next, we'll show how to access changeTheme() to change our theme & rebuild the app
Change Theme & Rebuild
below is an example of using the of() accessor method to find our State object and call its changeTheme method from the two buttons below which call:
MyApp.of(context).changeTheme(ThemeMode.light)
MyApp.of(context).changeTheme(ThemeMode.dark)
class MyHomePage extends StatelessWidget {
final String title;
MyHomePage({required this.title});
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'Choose your theme:',
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
/// //////////////////////////////////////////////////////
/// Change theme & rebuild to show it using these buttons
ElevatedButton(
onPressed: () => MyApp.of(context).changeTheme(ThemeMode.light),
child: Text('Light')),
ElevatedButton(
onPressed: () => MyApp.of(context).changeTheme(ThemeMode.dark),
child: Text('Dark')),
/// //////////////////////////////////////////////////////
],
),
],
),
),
);
}
}
To return theme control back to the device's Dark mode setting, create a third button that makes a call to set themeMode: to ThemeMode.system:
MyApp.of(context).changeTheme(ThemeMode.system)
Running this method will delegate control of the app's theme back to whatever Dark mode setting the device is currently using.
Code: Complete copy-paste code available in this gist.
The easiest way in my opinion is by using provider to manage the state of your app and shared_preferences to save your theme preference on file system. By following this procedure you can save your theme so the user doesn't have to switch theme every time.
Output
You can easily store your theme preference in form of a string and then at the start of your app check if there is value stored on file system, if so apply that theme as shown below.
StorageManager.dart
import 'package:shared_preferences/shared_preferences.dart';
class StorageManager {
static void saveData(String key, dynamic value) async {
final prefs = await SharedPreferences.getInstance();
if (value is int) {
prefs.setInt(key, value);
} else if (value is String) {
prefs.setString(key, value);
} else if (value is bool) {
prefs.setBool(key, value);
} else {
print("Invalid Type");
}
}
static Future<dynamic> readData(String key) async {
final prefs = await SharedPreferences.getInstance();
dynamic obj = prefs.get(key);
return obj;
}
static Future<bool> deleteData(String key) async {
final prefs = await SharedPreferences.getInstance();
return prefs.remove(key);
}
}
Define your theme properties in a theme variable like below and initialize your _themedata variable on the basis of value inside storage.
ThemeManager.dart
import 'package:flutter/material.dart';
import '../services/storage_manager.dart';
class ThemeNotifier with ChangeNotifier {
final darkTheme = ThemeData(
primarySwatch: Colors.grey,
primaryColor: Colors.black,
brightness: Brightness.dark,
backgroundColor: const Color(0xFF212121),
accentColor: Colors.white,
accentIconTheme: IconThemeData(color: Colors.black),
dividerColor: Colors.black12,
);
final lightTheme = ThemeData(
primarySwatch: Colors.grey,
primaryColor: Colors.white,
brightness: Brightness.light,
backgroundColor: const Color(0xFFE5E5E5),
accentColor: Colors.black,
accentIconTheme: IconThemeData(color: Colors.white),
dividerColor: Colors.white54,
);
ThemeData _themeData;
ThemeData getTheme() => _themeData;
ThemeNotifier() {
StorageManager.readData('themeMode').then((value) {
print('value read from storage: ' + value.toString());
var themeMode = value ?? 'light';
if (themeMode == 'light') {
_themeData = lightTheme;
} else {
print('setting dark theme');
_themeData = darkTheme;
}
notifyListeners();
});
}
void setDarkMode() async {
_themeData = darkTheme;
StorageManager.saveData('themeMode', 'dark');
notifyListeners();
}
void setLightMode() async {
_themeData = lightTheme;
StorageManager.saveData('themeMode', 'light');
notifyListeners();
}
}
Wrap your app with themeProvider and then apply theme using consumer. By doing so whenever you change the value of theme and call notify listeners widgets rebuild to sync changes.
Main.dart
void main() {
return runApp(ChangeNotifierProvider<ThemeNotifier>(
create: (_) => new ThemeNotifier(),
child: MyApp(),
));
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Consumer<ThemeNotifier>(
builder: (context, theme, _) => MaterialApp(
theme: theme.getTheme(),
home: Scaffold(
appBar: AppBar(
title: Text('Hybrid Theme'),
),
body: Row(
children: [
Container(
child: FlatButton(
onPressed: () => {
print('Set Light Theme'),
theme.setLightMode(),
},
child: Text('Set Light Theme'),
),
),
Container(
child: FlatButton(
onPressed: () => {
print('Set Dark theme'),
theme.setDarkMode(),
},
child: Text('Set Dark theme'),
),
),
],
),
),
),
);
}
}
Here is the link to github repository.
Letting the system handle themes:
runApp(
MaterialApp(
theme: ThemeData.light(), // Provide light theme
darkTheme: ThemeData.dark(), // Provide dark theme
home: HomePage(),
),
);
Handling the themes yourself:
Use provider to set the theme programmatically. Full code:
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ChangeNotifierProvider<ThemeModel>(
create: (_) => ThemeModel(),
child: Consumer<ThemeModel>(
builder: (_, model, __) {
return MaterialApp(
theme: ThemeData.light(), // Provide light theme.
darkTheme: ThemeData.dark(), // Provide dark theme.
themeMode: model.mode, // Decides which theme to show.
home: Scaffold(
appBar: AppBar(title: Text('Light/Dark Theme')),
body: ElevatedButton(
onPressed: () => model.toggleMode(),
child: Text('Toggle Theme'),
),
),
);
},
),
);
}
}
class ThemeModel with ChangeNotifier {
ThemeMode _mode;
ThemeMode get mode => _mode;
ThemeModel({ThemeMode mode = ThemeMode.light}) : _mode = mode;
void toggleMode() {
_mode = _mode == ThemeMode.light ? ThemeMode.dark : ThemeMode.light;
notifyListeners();
}
}
Answering OP questions:
Current theme can be found using:
bool isDarkMode = MediaQuery.of(context).platformBrightness == Brightness.dark;
or
bool isDarkMode = SchedulerBinding.instance.window.platformBrightness == Brightness.dark;
You can provide theme to your whole app using theme for default themes, darkTheme for Dark themes (if dark mode is enabled by the system or by you using themeMode)
You can make use of provider package as shown in the code above.
MaterialApp(
theme: ThemeData.light(),
/// theme: ThemeData.dark(),
)
Down the widget tree, you can access ThemeData simply by writing Theme.of(context). If you want to access the current ThemeData and provide your own styling for certain field, you can do for an instance:
Widget build(BuildContext context) {
var themeData = Theme.of(context).copyWith(scaffoldBackgroundColor: darkBlue)
return Scaffold(
backgroundColor = themeData.scaffoldBackgroundColor,
);
}
But to handle the ThemeData state (changing its value), you need to implement proper state management.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.light(), // Provide light theme.
darkTheme: ThemeData.dark(), // Provide dark theme.
themeMode: ThemeMode.system,
home: Scaffold(
appBar: AppBar(),
body: Container(),
),
);
}
}
Screenshot:
If you don't want to use any third party packages or plugins, you can use ValueListenableBuilder which comes out of the box with Flutter.
Full code:
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
final ValueNotifier<ThemeMode> _notifier = ValueNotifier(ThemeMode.light);
#override
Widget build(BuildContext context) {
return ValueListenableBuilder<ThemeMode>(
valueListenable: _notifier,
builder: (_, mode, __) {
return MaterialApp(
theme: ThemeData.light(),
darkTheme: ThemeData.dark(),
themeMode: mode, // Decides which theme to show, light or dark.
home: Scaffold(
body: Center(
child: ElevatedButton(
onPressed: () => _notifier.value = mode == ThemeMode.light ? ThemeMode.dark : ThemeMode.light,
child: Text('Toggle Theme'),
),
),
),
);
},
);
}
}
Here is a code
In this code you i've made custom theme according to my requirements you can change it!!
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Theme',
debugShowCheckedModeBanner: false,
/* light theme settings */
theme: ThemeData(
primarySwatch: Colors.blue,
primaryColor: Colors.white,
brightness: Brightness.light,
accentColor: Colors.black,
accentIconTheme: IconThemeData(color: Colors.white),
dividerColor: Colors.white54,
scaffoldBackgroundColor: Colors.white,
),
/* Dark theme settings */
darkTheme: ThemeData(
primarySwatch: Colors.blue,
primaryColor: Colors.black,
brightness: Brightness.dark,
accentColor: Colors.white,
accentIconTheme: IconThemeData(color: Colors.black),
dividerColor: Colors.black12,
scaffoldBackgroundColor: Color(0xFF131313),
),
/* ThemeMode.system to follow system theme,
ThemeMode.light for light theme,
ThemeMode.dark for dark theme */
themeMode: ThemeMode.system,
home: MyHomePage(),
);
}
}
For Customize dark theme
as per your need use darkTheme: ThemeData( use theme properties you need in dark mode)
description:
if dark mode is selected in your system then flutter uses darkTheme property of MaterialApp and if light is selected then flutter uses theme property of MaterialApp, below code shows when you select (try it in your cellphone) dark option in your system then your app will show scaffoldBackgroundColor: Colors.red and if you select light then it will show scaffoldBackgroundColor: Colors.amber
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
darkTheme: ThemeData(brightness: Brightness.dark, scaffoldBackgroundColor: Colors.red),
theme: ThemeData(
scaffoldBackgroundColor: Colors.amber,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
Full code
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
darkTheme: ThemeData(brightness: Brightness.dark, scaffoldBackgroundColor: Colors.red),
// themeMode: ThemeMode.dark,
theme: ThemeData(
scaffoldBackgroundColor: Colors.amber,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
// print("brightness ${ColorScheme.}")
setState(() {
_counter++;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'increment',
style: Theme.of(context).textTheme.headline4,
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
theme: ThemeData.light(), // Provide light theme.
darkTheme: ThemeData.dark(), // Provide dark theme.
themeMode: ThemeMode.system,
//use only these three line for dynamic change theme respect to system theme.
Little late to the party you can implement it without any third party state management using the built-in ValueNotifier.This approach allows you to change the theme of your entire app from any part of the app.
Heres the dartpad demo
Complete code sample
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
final darkNotifier = ValueNotifier<bool>(false);
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ValueListenableBuilder<bool>(
valueListenable: darkNotifier,
builder: (BuildContext context, bool isDark, Widget? child) {
return MaterialApp(
title: 'Flutter Demo',
themeMode: isDark ? ThemeMode.dark : ThemeMode.light,
theme: ThemeData(primaryColor: Colors.blue),
darkTheme: ThemeData.dark(),
home: MyHomePage(
title: 'Homepage',
),
);
});
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
void dispose() {
// TODO: implement dispose
darkNotifier.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
bool isDark = darkNotifier.value;
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
_darkNotifier.value ? 'DarkMode' : 'LightMode',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
isDark = !isDark;
darkNotifier.value = isDark;
},
tooltip: 'Increment',
child: Icon(isDark ? Icons.wb_sunny_outlined : Icons.bubble_chart),
),
);
}
}
Below is the simple example for changing the theme light to dark
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:theme_mode_switch/notify.dart';
void main() {
runApp(
ChangeNotifierProvider(create: (context) => DarkMode(), child: MyApp()));
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final thmode = Provider.of<DarkMode>(context); ///accessing the variable of provider class
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Dark Mode',
theme: ThemeData(
///here the value of darmode var is updationg by switching
brightness: thmode.darkMode ? Brightness.dark : Brightness.light,
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
final thmode = Provider.of<DarkMode>(context);
return Scaffold(
appBar: AppBar(
title: Text('Dark Mode'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(thmode.darkMode ? 'Dark' :'Light'),
CupertinoSwitch(
value: thmode.darkMode,
onChanged: (bool val) {
thmode.changemode();
},
),
],
),
));
}
}
class DarkMode with ChangeNotifier {
bool darkMode = true; ///by default it is true
///made a method which will execute while switching
changemode() {
darkMode = !darkMode;
notifyListeners(); ///notify the value or update the widget value
}
}
You can also use the available plugin day_night_theme_flutter
A Flutter plugin that helps you to automatically change the theme of the app with sunrise and sunset. Just specify the light and dark theme to use, and you are all set. You can use your custom sunrise and sunset time too.
How to use it?
Add the latest version of the package in your pubspec.yaml
Wrap the MaterialApp with DayNightTheme Widget.
I've found a very nice approach from ITnext where no third-party packages (except for either shared_preferences or hive) are necessary. Here a short summary (without the imports and with a switcher):
// this makes all variables available globally
library config.globals;
// initialize the theme model once
ThemeModel currentTheme = ThemeModel();
// also declare the box
Box? box;
config.dart
class ThemeModel with ChangeNotifier {
// initialize the standard theme here, possible with an elvis to check for the brightness
static bool _isDark = false;
// set a getter just for a more clean approach
bool get isDark => _isDark;
ThemeModel() {
// check for a stored value on initialization
if(box!.containsKey("currentTheme")) {
_isDark = box!.get("currentTheme");
} else {
// if there is no value, apply the standard theme
box!.put("currentTheme", _isDark);
}
}
ThemeMode currentTheme() {
return _isDark ? ThemeMode.dark : ThemeMode.light;
}
void switchTheme() {
// switches the theme by reversing the boolean
_isDark = !_isDark;
// storing the new value
box!.put("currentTheme", _isDark);
// notifies all listeners attached to the theme model
notifyListeners();
}
}
theme_model.dart
void main() async {
// waits for the hive init before running the app
box = await Hive.openBox("theme");
runApp(YourApp());
}
class YourApp extends StatefulWidget {
#override
_YourAppState createState() => _YourAppState();
}
class _YourAppState extends State<YourApp> {
#override
void initState() {
super.initState();
// we are setting a listener to the currentTheme,
// so it gets notified once we toggle it
currentTheme.addListener(() {
setState((){});
});
}
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Your title',
theme: ThemeData().light,
darkTheme: ThemeData().dark,
// it will always listen to changes made to currentTheme
themeMode: currentTheme.currentTheme(),
home: HomePage(),
);
}
}
main.dart
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Row(
children: <Widget>[
Switch(
// looking for the current value and sets the switch state
value: currentTheme.isDark,
onChanged: (value) {
setState(() {
// we then set the state to the new current theme
currentTheme.switchTheme();
});
},
),
// this is just a text next to the switch stating the current theme
Text("${currentTheme.currentTheme().toString().split(".")[1]} mode"),
],
);
);
}
}
homepage.dart
You can set the default value to ThemeData.system, if you want to get the users ui preferences. You have to adjust the code to look after the current brightness and then set the theme regarding to the state of it. After that it uses a switch to toggle between dark and light mode.
Example gif
Multiple Flutter themes example (Light and Dark theme)
Add provider in .yaml file
Declare runApp method like this
runApp(ChangeNotifierProvider(
create: (context) => ThemeState(),
child: MyApp(),
));
Create ThemeState class and extend it with ChangeNotitifer
import 'package:flutter/material.dart';
enum ThemeType { DARK, LIGHT }
class ThemeState extends ChangeNotifier {
bool _isDarkTheme = false;
ThemeState() {
getTheme().then((type) {
_isDarkTheme = type == ThemeType.DARK;
notifyListeners();
});
}
ThemeType get theme => _isDarkTheme ? ThemeType.DARK : ThemeType.LIGHT;
set theme(ThemeType type) => setTheme(type);
void setTheme(ThemeType type) async {
_isDarkTheme = type == ThemeType.DARK;
notifyListeners();
}
Future<ThemeType> getTheme() async {
return _isDarkTheme ? ThemeType.DARK : ThemeType.LIGHT;
}
}
In the MyApp class declare this in MaterialApp like this
theme: Provider.of<ThemeState>(context).theme == ThemeType.DARK
? ThemeData(
// Define the default brightness and colors.
brightness: Brightness.dark,
primaryColor: Colors.lightBlue[800],
// Define the default font family.
fontFamily: 'Georgia',
// Define the default `TextTheme`. Use this to specify the default
// text styling for headlines, titles, bodies of text, and more.
textTheme: const TextTheme(
headline1:
TextStyle(fontSize: 32.0, fontWeight: FontWeight.bold),
headline6:
TextStyle(fontSize: 16.0, fontStyle: FontStyle.italic),
bodyText2: TextStyle(fontSize: 10.0, fontFamily: 'Hind'),
),
)
: ThemeData(
// Define the default brightness and colors.
brightness: Brightness.light,
primaryColor: Colors.lightGreen[300],
// Define the default font family.
fontFamily: 'Georgia',
// Define the default `TextTheme`. Use this to specify the default
// text styling for headlines, titles, bodies of text, and more.
textTheme: const TextTheme(
headline1:
TextStyle(fontSize: 32.0, fontWeight: FontWeight.normal),
headline6:
TextStyle(fontSize: 16.0, fontStyle: FontStyle.italic),
bodyText2: TextStyle(fontSize: 10.0, fontFamily: 'Hind'),
),
),
much easier than you think with get package
return GetMaterialApp(
themeMode: lightOrDark?ThemeMode.light:ThemeMode.dark,
...
);