Why create Experiment button is disabled in firebase? - firebase-console

I am trying to create an experiment in firebase but button is disabled.
Can anyone please help in this?

As per doc - https://firebase.google.com/docs/ab-testing/abtest-config#:~:text=In%20the%20Engage%20section%20of,you%20want%20to%20experiment%20with.
You are allowed up to 300 experiments per project, which could consist of up to 24 running experiments, with the rest as draft or completed.
So in my case total experiments were more than 300. I deleted some of the completed experiment and i was able to create new experiment.

Related

Flutter and Firebase Analytics - events are not logged (but sometimes works)

I have a simple application, to which I just added Firebase.
Since 4 days I am trying to make it work, and yesterday finally I started seeing events coming in DebugView (which proves that I configured it correctly). It was moment of pure joy, as each single event was recorded in DebugView (no matter how many times I clicked a button -> all events reached Firebase).
This happiness didn't last long however.
Today it stopped work, but not like "never works", but it skips like 95-99% of events (some events sometimes gets to DebugView. Wow! Pure magic.
Using logcat, I can see all events are successfully uploaded/sent.
I wonder if there is any undocumented "magical" thing that might me blocking my events?
Or is Firebase down today (21st Sept 2022)?
Please note that:
When my events passes - it shows "1" in USERS IN LAST 30 MINUTES which is correct.
When events are not reaching DebugView, then nothing is shown in USERS IN LAST 30 MINUTES (which basically means that it is not only problem with DebugView - but actually no activity is reaching Firebase AT ALL).
Following picture proves that some events reached Firebase (but dozens other events, like screen_view or my custom dummy_event never got there).
Last picture proves that my events actually are successfully sent.
EDIT 25th Sept 2022
I deleted Firebase project and created a new one, run flutterfire configure and guess what? It started to work WITHOUT any other change in the code. (please note that I was running flutterfire configure many time for previous firebase project as well, without any result).
I am frustrated that I wasted few hours on looking for a bug in my code, while it was some "magic" on Firebase side that simply made it NOT WORKING.
So do you think it is over now? And that everything works?
You can't be farther from truth.
This image shows that there was 1 active user. Yes, it was me debugging app using DEBUG build. So since it was working, and decided to make final release build to my device (flutter run --release) and guess what?
Yeap - nothing shows in Firebase again. Simply my release build, installed on my device does not shows any activity on Firebase.
Is it because it was not downloaded from Google Play?
Is it because I have some misconfiguration?
Is it because Firebase has bug?
Who knows... Firebase is like Hogwart - full of magic.

Deployed Google Action (production release) cannot be found on Google Assistant

I deployed the production release for my first Google Action. But even 2 weeks after the approved deployment I can find my action neither in the Google Assistant store nor directly via voice activation.
The test versions ran fine and was found every single time. So the invocation name should not be the problem. When I use the generated action link from the console I find the action in the store and can send it to my Smartphone, where I can start it with the sent link. But after closing the app I cannot open it again via voice.
I used two different google accounts on different devices (all are set up in the right language: german), but no chance.
Is this a mistake on Googles side or do I miss anything? In this state I have to open the action every time over the action link which is useless for a voice app :)
Here is the link to my action: https://assistant.google.com/services/invoke/uid/000000c77f740137?hl=de
The invocation would be for example: "Mit Erfolgs-Fans sprechen" (like said, on the test this name was found every single time)
This happened to me too. Though it wasn't in production when I faced it. I was also not able to see the action in Assistant-enabled devices (Google home app/assistant).
It is probably not the invocation name issue, it is just that the action is not being made visible across all the platforms. Some of the solutions I tried were-
Clean cache of the device
Create a new action with everything just the same as in your current actions. It worked once for me!
Go to GCP and under your project, try to understand if there is any pending activity.
Once I created so many actions because I wasn't able to see it that after around 30 days all those actions started to become visible. So, if you can wait that is fine.
In the end, do contact their support with all the relevant information. I hope they should be able to help.
Thank you!

Facebook locations limit trying add locations giving an error message

We currently have 170 locations. We were approved for locations then we added 103 from a csv file. When we tried to add the rest it stopped at about 150 then gave an error every time we tried to add more. Is there a limit of how many locations you can have ? How do we solve this problem if we attempt to add them all and it stops halfway ? Is there A way to open a support ticket ? If the process stops halfway could be a business disaster for us. Thank you for your help

Adding block feature using swift and parse server

So I'm dealing with app rejection "Guideline 1.2 - Safety - User Generated Content" and one of the features app want me to implement is "- A mechanism for users to block abusive users" Im not sure exactly how to put the code into action but know what i have to do which is
Step 1. Create class in Parse for blocked users, like: "Blocked"
Step 2. Create columns of type [String]: blockedBy & username (user is blocked)
Step 3. Query only users if current user is not in blocked list
Step 4. Add button to send PFObject to block a User
If someone can help i can provide info from my project. It would be much appreciated because I've been struggling with this for weeks.
Check out https://www.raywenderlich.com/98831/parse-tutorial-getting-started-web-backends tutorial. Great help, shows how to setup the local environment, the MongoDB, how to create a class within the local parse environment ran from the terminal, shows how to query, etc. Let me know if you have more specific questions I can help resolve.

How to get Chatbase data to show on Dashboard

Struggling to find some forum to get help on this.
We've started using chatbase and are struggling to see our data in the dashboard. The API returns 200's with message_ids. Anyone able to point me in the right direction in terms of how to debug this further?
Have followed the docs here: https://chatbase.com/documentation/generic and their 'codelab'. Issues logged on github and tweeted.
Some of our data does show up - specifically the Intents and some of the 'Session flows', but the rest is blank. No messages, no 'active users' ever.
So this was resolved by Chatbase updating their code and by us updating the timestamp to match their docs, i.e.:
"time_stamp: int, milliseconds since the UNIX epoch, used to sequence messages"
The full issue was discussed over on Github: https://github.com/google/chatbase-dotnet/issues/1