How to filter an Actor object? - swift

I have an Actor object that I want to be able to iterate and filter.
actor DataModel {
typealias Details = (passed: Bool, scores: [Int])
private(set) var data: [Int: Details] = [:]
func update(_ value: (Bool, [Int]), forKey key: Int) {
data.updateValue(value, forKey: key)
}
subscript(id: Int) -> Details? {
get {
data[id]
}
set {
data[id] = newValue
}
}
func removeAll() {
data.removeAll()
}
}
extension DataModel: AsyncSequence, AsyncIteratorProtocol {
typealias Element = (key: Int, value: Details)
func next() async throws -> Element? {
var iterator = data.makeIterator()
return iterator.next()
}
nonisolated func makeAsyncIterator() -> Data {
self
}
}
let data = DataModel()
await data.update((false, [1, 2]), forKey: 0)
But, whenever I use the filter method, it goes into an infinite loop.
let filtered = data.filter { el in
/// infinite loop
return el.value.passed || el.value.scores.count > 3
}
for try await i in filtered {
print(i)
}
Update
Created a separate iterator, but getting the following error:
Actor-isolated property 'data' can not be referenced from a non-isolated context
extension DataDetail: AsyncSequence {
typealias Element = (key: Int, value: (passed: Bool, scores: [Int]))
typealias AsyncIterator = DataInterator
nonisolated func makeAsyncIterator() -> DataInterator {
return DataInterator(data) /// Actor-isolated property 'data' can not be referenced from a non-isolated context
}
}
struct DataInterator: AsyncIteratorProtocol {
typealias Detail = (key: Int, value: (passed: Bool, scores: [Int]))
private let details: [Int: (passed: Bool, scores: [Int])]
lazy var iterator = details.makeIterator()
init(_ details: [Int: (passed: Bool, scores: [Int])]) {
self.details = details
}
mutating func next() async throws -> Detail? {
let nextDetail = iterator.next()
return nextDetail
}
}

You have a mistake in your next() method. You're creating a new iterator on each call, so every call to your next() method is effectively returning data.first over and over again. It'll never hit nil, so it'll never end.
I'm not sure what the easiest way to fix it is, however. You can't just return data.makeIterator() from makeAsyncIterator(), because data is actor-isolated.
You'll probably want to make a new AsyncIteratorProtocol-conforming struct which wraps your actor and vends the elements of its data in an actor-isolated way

Related

How can i disable adding new item to an array in Swift?

I have an array like this inside a struct:
struct TestType {
private(set) var array: [String] = ["0", "1", "2"]
mutating func updateItem0(_ value: String) {
self.array[0] = value
}
mutating func updateItem1(_ value: String) {
self.array[1] = value
}
mutating func updateItem2(_ value: String) {
self.array[2] = value
}
}
I want be able to disable appending method to this array when I use an instance of struct, and keeping the count of it as it is. I cannot use private(set) because it would not allow me to update items of it.
My idea is using private(set) inside struct and making a mutating function for updating items in case, I wanted to know if there is better way for it?
Lots of options but a simple enhancement would be passing the index:
mutating func update(_ value: String, at index: Int) {
array[index] = value
}
And another is to check if the operation is possible:
enum Error: Swift.Error {
case indexOutOfBound
}
mutating func update(_ value: String, at index: Int) throws {
guard array.indices.contains(index) else { throw Error.indexOutOfBound }
array[index] = value
}
Here is a nice way to handle it. Add subscript to your struct which then allows you to access and change the values like you would an array. Adopting CustomStringConvertible and implementing description allows you to print the internal array while keeping it entirely private:
struct TestType: CustomStringConvertible {
private var array: [String] = ["0", "1", "2"]
var description: String { String(describing: array) }
subscript(_ index: Int) -> String {
get {
return array[index]
}
set {
array[index] = newValue
}
}
}
var foo = TestType()
foo[0] = "hello"
foo[2] = "goodbye"
foo[3] = "oops" // Fatal error: Index out of range
print(foo[0]) // hello
print(foo[1]) // 1
print(foo[2]) // goodbye
print(foo) // ["hello", "1", "goodbye"]

Is it possible to have a same collection instance in a dictionary associated with multiple keys in swift?

I have a Set instance and want to put it into a Dictionary, and associate it with multiple keys so I can lookup/modify it in the future.
Following Python code is what I want to achieve in Swift.
s = set()
D = {}
D["a"] = s
D["b"] = s
D["a"].add("Hello")
D["a"].add("World")
print(D["b"]) # getting {"Hello", "World"} back
I tried something like following in Swift.
var s = Set<String>()
var D = Dictionary<String, Set<String>>()
D["a"] = s // copy of s is assigned
D["b"] = s // another copy of s is assigned
D["a"]!.insert("Hello")
D["a"]!.insert("World")
print(D["b"]!) // empty :(
Since collections in Swift hold value semantics, by the time I put a set into a dictionary, new instance is created. Is there any workaround? I know I could use NSMutableSet instead of Swift's Set, but I want to know how I can approach this by using collections with value semantics if possible.
Ah! Now we get to the heart of it. You just want a reference type based on stdlib rather than using the one that Foundation gives you. That's straightforward to implement, if slightly tedious. Just wrap a Set in a class. If you don't want full SetAlgebra or Collection conformance, you don't have to implement all of these methods. (And you might want some more init methods to make this more convenient, but hopefully those implementations are fairly obvious from your code needs.)
final class RefSet<Element> where Element: Hashable {
private var storage: Set<Element> = Set()
init() {}
}
extension RefSet: Equatable where Element: Equatable {
static func == (lhs: RefSet<Element>, rhs: RefSet<Element>) -> Bool {
return lhs.storage == rhs.storage
}
}
extension RefSet: SetAlgebra {
var isEmpty: Bool { return storage.isEmpty }
func contains(_ member: Element) -> Bool {
return storage.contains(member)
}
func union(_ other: RefSet<Element>) -> RefSet<Element> {
return RefSet(storage.union(other.storage))
}
func intersection(_ other: RefSet<Element>) -> RefSet<Element> {
return RefSet(storage.intersection(other.storage))
}
func symmetricDifference(_ other: RefSet<Element>) -> RefSet<Element> {
return RefSet(storage.symmetricDifference(other.storage))
}
#discardableResult
func insert(_ newMember: Element) -> (inserted: Bool, memberAfterInsert: Element) {
return storage.insert(newMember)
}
#discardableResult
func remove(_ member: Element) -> Element? {
return storage.remove(member)
}
#discardableResult
func update(with newMember: Element) -> Element? {
return storage.update(with: newMember)
}
func formUnion(_ other: RefSet<Element>) {
storage.formUnion(other.storage)
}
func formIntersection(_ other: RefSet<Element>) {
storage.formIntersection(other.storage)
}
func formSymmetricDifference(_ other: RefSet<Element>) {
storage.formSymmetricDifference(other.storage)
}
}
extension RefSet: Collection {
typealias Index = Set<Element>.Index
var startIndex: Index { return storage.startIndex }
var endIndex: Index { return storage.endIndex }
subscript(position: Index) -> Element {
return storage[position]
}
func index(after i: Index) -> Index {
return storage.index(after: i)
}
}

Swift Sequence Iterator that hides some of the underlying values in an Array

I'm just trying to create a simple Sequence that hides some of the underlying values stored in an Array. I can't seem to figure out how to do it.
I have a private Box which has a String and some metadata. When I iterate over the NameList I just want to get back the String.
// A box to store private metadata with the element
fileprivate class Box {
var name: String
fileprivate var privateMetadata: Int
fileprivate init(name: String, metadata: Int) {
self.name = name
self.privateMetadata = metadata
}
}
// The public API to retrieve the list of elements
// I want to be able to iterate over NameList and get back only the `name` property.
// The private metadata should be hidden.
public class NameList: Sequence {
private var contents = [Box]()
func add(_ name: String) {
let metaData = ... // some function to generate private data
self.contents.append(Box(name: name, metadata: metaData))
}
// just want to get back the name property
func makeIterator() -> ??? {
???
}
}
A possible solution is a type-erased iterator based on the
(lazy) map of the contents to its "name" property:
public func makeIterator() -> AnyIterator<String> {
return AnyIterator(contents.lazy.map { $0.name }.makeIterator())
}
And just for fun: If you define a map on iterators
which returns an new iterator iterating over the transformed elements
extension IteratorProtocol {
func map<V>(_ transform: #escaping (Element) -> V) -> AnyIterator<V> {
var iter = self
return AnyIterator { return iter.next().map(transform) }
}
}
then you can implement the NameList.makeIterator() method as
public func makeIterator() -> AnyIterator<String> {
return contents.makeIterator().map { $0.name }
}

Adopting CollectionType (Collection) in Swift

I'm writing a graphics library to display data in a graph. Since most of the projects I do tend to have a large learning component in them, I decided to create a generically typed struct to manage my data set DataSet<T: Plottable> (note here that Plottable is also Comparable).
In trying to conform to MutableCollectionType, I've run across an error. I'd like to use the default implementation of sort(), but the compiler is giving the following error when trying to use the sorting function.
Ambiguous reference to member 'sort()'
Here's a code example:
var data = DataSet<Int>(elements: [1,2,3,4])
data.sort() //Ambiguous reference to member 'sort()'
The compiler suggests two candidates, but will not actually display them to me. Note that the compiler error goes away if I explicitly implement sort() on my struct.
But the bigger question remains for me. What am I not seeing that I expect the default implementation to be providing? Or am I running across a bug in Swift 3 (this rarely is the case... usually I have overlooked something).
Here's the balance of the struct:
struct DataSet<T: Plottable>: MutableCollection, BidirectionalCollection {
typealias Element = T
typealias Iterator = DataSetIterator<T>
typealias Index = Int
/**
The list of elements in the data set. Private.
*/
private var elements: [Element] = []
/**
Initalize the data set with an array of data.
*/
init(elements data: [T] = []) {
self.elements = data
}
//MARK: Sequence Protocol
func makeIterator() -> DataSetIterator<T> {
return DataSetIterator(self)
}
//MARK: Collection Protocol
subscript(_ index:DataSet<T>.Index) -> DataSet<T>.Iterator.Element {
set {
elements[index] = newValue
}
get {
return elements[index]
}
}
subscript(_ inRange:Range<DataSet<T>.Index>) -> DataSet<T> {
set {
elements.replaceSubrange(inRange, with: newValue)
}
get {
return DataSet<T>(elements: Array(elements[inRange]))
}
}
//required index for MutableCollection and BidirectionalCollection
var endIndex: Int {
return elements.count
}
var startIndex: Int {
return 0
}
func index(after i: Int) -> Int {
return i+1
}
func index(before i: Int) -> Int {
return i-1
}
mutating func append(_ newElement: T) {
elements.append(newElement)
}
// /**
// Sorts the elements of the DataSet from lowest value to highest value.
// Commented because I'd like to use the default implementation.
// - note: This is equivalent to calling `sort(by: { $0 < $1 })`
// */
// mutating func sort() {
// self.sort(by: { $0 < $1 })
// }
//
// /**
// Sorts the elements of the DataSet by an abritrary block.
// */
// mutating func sort(by areInIncreasingOrder: #noescape (T, T) -> Bool) {
// self.elements = self.elements.sorted(by: areInIncreasingOrder)
// }
/**
Returns a `DataSet<T>` with the elements sorted by a provided block.
This is the default implementation `sort()` modified to return `DataSet<T>` rather than `Array<T>`.
- returns: A sorted `DataSet<T>` by the provided block.
*/
func sorted(by areInIncreasingOrder: #noescape (T, T) -> Bool) -> DataSet<T> {
return DataSet<T>(elements: self.elements.sorted(by: areInIncreasingOrder))
}
func sorted() -> DataSet<T> {
return self.sorted(by: { $0 < $1 })
}
}
Your DataSet is a BidirectionalCollection. The sort() you're trying to use requires a RandomAccessCollection. The most important thing you need to add is an Indicies typealias.
typealias Indices = Array<Element>.Indices
Here's my version of your type:
protocol Plottable: Comparable {}
extension Int: Plottable {}
struct DataSet<Element: Plottable>: MutableCollection, RandomAccessCollection {
private var elements: [Element] = []
typealias Indices = Array<Element>.Indices
init(elements data: [Element] = []) {
self.elements = data
}
var startIndex: Int {
return elements.startIndex
}
var endIndex: Int {
return elements.endIndex
}
func index(after i: Int) -> Int {
return elements.index(after: i)
}
func index(before i: Int) -> Int {
return elements.index(before: i)
}
subscript(position: Int) -> Element {
get {
return elements[position]
}
set {
elements[position] = newValue
}
}
subscript(bounds: Range<Int>) -> DataSet<Element> {
get {
return DataSet(elements: Array(elements[bounds]))
}
set {
elements[bounds] = ArraySlice(newValue.elements)
}
}
}
var data = DataSet(elements: [4,2,3,1])
data.sort()
print(data.elements) // [1,2,3,4]
You don't actually need an Iterator if you don't want one. Swift will give you Sequence automatically if you implement Collection.

How can I write a function that will unwrap a generic property in swift assuming it is an optional type?

So far I have only been able to achieve this using a global function. I am not sure if it is possible but I was hoping to write an extension to a generic class that would hopefully achieve the same thing.
Below is the working global function it is using SignalProducer class from ReactiveCocoa but the principle should be the same for any generic class.
func ignoreNilValues <Value,Error> (producer: SignalProducer<Value?,Error>) -> SignalProducer<Value, Error> {
return producer.filter { return $0 != nil }.map { $0! }
}
Update:
I have made progress but have still fallen short of a complete solution
Given any class with some generic property
class GenericClass<SomeType> {
var someProperty: [SomeType] = []
}
How can I write an extension that will filter any optional values and return the value using the Wrapped type?
The following will filter any nil values but still return it as the Optional type.
protocol AnOptional {
var isNil: Bool {get}
}
extension Optional : AnOptional {
var isNil: Bool {
get {
guard let hasValue = self.map({ (value: Wrapped) -> Bool in
return true
}) else {
return true
}
return !hasValue
}
}
}
extension GenericClass where SomeType : AnOptional {
func filterNilValuesOfSomeProperty() -> [SomeType] {
return someProperty.filter({ (anOptional: AnOptional) -> Bool in
return !anOptional.isNil
})
}
}
As can be seen
let aClass = GenericClass<Int?>()
aClass.someProperty = [3,5,6,nil,4,3,6, nil]
let x = aClass.someProperty
//x = [Some(3),Some(5),Some(6),nil,Some(4),Some(3),Some(6), nil]
let y = aClass.filterNilValuesOfSomeProperty()
//y = [Some(3),Some(5),Some(6),Some(4),Some(3),Some(6)]
Is it possible to write a class extension that would return the wrapped type? In the example above it would be [Int] instead of [Int?].
I rewrote the global function solution for this example.
func ignoreNilValues <Value> (aClass: GenericClass<Value?>) -> GenericClass<Value> {
let aNewClass = GenericClass<Value>()
aNewClass.someProperty = aClass.someProperty.filter({ (v: Value?) -> Bool in
v != nil
}).map { (oldValue: Value?) -> Value in
return oldValue!
}
return aNewClass
}
let z = ignoreNilValues(aClass).someProperty
//z = [3, 5, 6, 4, 3, 6]
The "trick" is to define a protocol to which all optionals conform
(this is from Creating an extension to filter nils from an Array in Swift
with a minor simplification; the idea goes back to this Apple Forum Thread):
protocol OptionalType {
typealias Wrapped
func intoOptional() -> Wrapped?
}
extension Optional : OptionalType {
func intoOptional() -> Wrapped? {
return self
}
}
You can use that in your case as:
class GenericClass<SomeType> {
var someProperty: [SomeType] = []
}
extension GenericClass where SomeType : OptionalType {
func filterNilValuesOfSomeProperty() -> [SomeType.Wrapped] {
return someProperty.flatMap { $0.intoOptional() }
}
}
which uses the flatMap() method from SequenceType:
extension SequenceType {
/// Return an `Array` containing the non-nil results of mapping
/// `transform` over `self`.
///
/// - Complexity: O(*M* + *N*), where *M* is the length of `self`
/// and *N* is the length of the result.
#warn_unused_result
public func flatMap<T>(#noescape transform: (Self.Generator.Element) throws -> T?) rethrows -> [T]
}
Example:
let aClass = GenericClass<Int?>()
aClass.someProperty = [3,5,6,nil,4,3,6, nil]
let x = aClass.someProperty
print(x) // [Optional(3), Optional(5), Optional(6), nil, Optional(4), Optional(3), Optional(6), nil]
let y = aClass.filterNilValuesOfSomeProperty()
print(y) // [3, 5, 6, 4, 3, 6]
In Swift 3 and later the protocol has to be defined as
protocol OptionalType {
associatedtype Wrapped
func intoOptional() -> Wrapped?
}
I have this solution using in my app, create a protocol, and added an extension to Optional.
protocol OptionalUnwrap {
associatedtype Wrapped
func unwrap(default defaultValue: #autoclosure () -> Wrapped) -> Wrapped
}
extension Optional: OptionalUnwrap {
func unwrap(default defaultValue: #autoclosure () -> Wrapped) -> Wrapped {
if let value = self {
return value
}
return defaultValue()
}
}
You can use it like this, you have to provide a default value, so if optional is nil it will return the default value. It works with all types.
struct StructName {
var name: String
var age: Int
}
var structName3: StructName?
let unwrapped = structName3.unwrap(default: StructName(name: "", age: 2345))
print(unwrapped.age)
var version: Int?
version.unwrap(default: 5)
var subject: String? = "iOS"
subject.unwrap(default: "")