I am Trying to make the game in Unity in Which I Have to Write the Name In Arabic.
I am Using the RTL pro Asset to write the Arabic In Input Field But the Issue is That When I try to Write the Character ي it Converts into the ى. The Dot Below the Character are Missing Is there anyone Who is Faced this issue Before or Guide me?
Help will be appreciated...
I am Expecting to Resolve It For the Build of My game.
Related
I building a app chat, and I come from Vietnam. But Input field in Unity dont show Vietnamese text. How I can get text from Input field is utf-8 text.
I'm not a native English speaker, so I'm sorry for every mistake.
I believe GUI in Unity uses UTF-16 and not UTF-8. You should be able to encode your file with UTF-16 in Monodevelop.
I received files from a client that use a mixture of English and an Arabic alphabet, but upon opening, symbols have replaced the Arabic letters.
I've tried using a couple different word processors, and I've found an answer from Microsoft help center that should solve my problem. http://office.microsoft.com/en-001/word-help/choose-text-encoding-when-you-open-and-save-files-HA010121249.aspx#BM2
However, I get stuck after #4. The instructions say that once you check off the option to "Confirm file format conversion on open", the Conversion dialogue will open automatically when you open a document ... but this is just not happening. I've tried restarting the program.
Does anyone know what is going on?
I'm using PDFTable from http://www.vanxuan.net/tool/pdftable/ which is based on FPDF class. I managed to export HTML table to pdf using PDFTable. However, I'm facing one issue. The non-English characters are all displayed in gibberish. It doesn't seem that it supports unicode. The language I'm trying to display is Arabic and Russian.
I could, theoretically, create a similar class to PDFTable, which is inherited from FPDF, and develop it from scratch to add unicode support. But it's a lot of work. Has anyone done something like that and perhaps could share? Thank you!
For unicode support, the best way is to use tFPDF from http://www.fpdf.org/en/script/script92.php. It's a fork of FPDF with specifically to support unicode. The class is based on the latest FPDF version 1.7.
I'm using OCR to develop an Android Application using the Tesseract Libs, with the tess-two project, as I saw here: http://gaut.am/making-an-ocr-android-app-using-tesseract/
The app worked fine, but I'm repairing that string returned with the content of a photo, sometimes, comes with strangers characters. Example: I'm reading this: www.caelum.com.br and receiving something like this: r ' . ,wlñzf . 94' kzl 5. vsmNs/.caelumcombr
Searching, I've configured this: baseApi.setVariable("tessedit_char_whitelist", "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz");
But I think that becomes worst.
I want to read texts in Portuguese and English. So, I downloaded the traineddata for each language and using it as I wish, but these strangers characters have something to do with the encoding project ?
Thanks for help :)
Tesseract recognizes text only for images that contains text and only text. Images that contains only text will be accurately recognized by it and you can get good accuracy too.
However Tesseract gives garbled output for image + text recognition.
I didn't worked on this recognition so can't help further.
So your question should be as to how to crop the image part so that you get only the text part out from image. Like that Tesseract can recognize fine and give desired text in ouput.
Thanks.
This is sort of a generic question due to my lack of experience with fonts, so a little patience and/or pointing in the right direction to get more info would be appreciated. I have an iphone app and am noticing that when I print some text on my labels, I end up with garbage when the string contains non-ascii, like Korean for example.
My guess is that since my UILabels, for instance, are using the system font, perhaps the system font does not support displaying wide characters. However, I'm left with a few beginner questions:
1) How do I set the system font so my iphone sdk objects that use the system font use it?
2) Does this sound correct that the system font probably doesn't support wide characters and is the reason I see garbage when I have characters out of the normal ascii range?
Thanks. Let me know if I need to clarify the problem please.
Update:
I later suspected maybe it was a problem on my server end so posted this related but not identical post here: does google app engine display unicode differently in StringProperty v StringListProperty objs?
It turns out the problem was not with the font, but with improperly encoding the data response from the server into Ascii when I should have used UTF8. It appears the font supported unicode to begin with.