In my flutter app emojis seems to be broken
only if the navigator route is '/'.
Whereas on all other routes it uses
Default system emojis
System default emojis are visible on all other routes.
Same error on debug as well as production release.
Flutter version 3.3.9
Dart version 2.18.5
Expected emojis to be visible on all routes
Fixed by removing "Content-type: application/json" header from my golang application server for the API route '/'
Related
I have designed a mobile application using flutter, I have seen that it is compatible with the web and I would like to know how to migrate my already designed application to the web environment, I know that I must take into account the compatibility with the dependencies that I have used and already reviewed.
At the moment I have carried out the following process, but all it does is create a folder with few elements that when executed, the browser opens with a blank page, the flutter logo and a blue appbar. What procedure am I missing?
flutter config --enable-web
flutter create.
flutter run -d chrome
Warning: `dart` on your path resolves to /usr/lib/dart/bin/dart, which is
not inside your current Flutter SDK checkout at /home/ankit/flutter.
Consider adding /home/ankit/flutter/bin to the front of your path.
This exception started when the flutter was updated. How do I solve this?
The Problem:
This is happening because you have a separate installation of Dart on your system. The Flutter SDK includes and manages it's own dart SDK, but you can use the dart SDK separately.
Why it Matters
Flutter recommends that you use the dart SDK included with Flutter because Flutter manages it - It will automatically use and upgrade supported versions when using the flutter upgrade command on your terminal, and during initial install.
Flutter is noticing that you have a dart SDK install that did not come with the Flutter SDK. It's giving you a warning because of the possible differences in versions (and possibly other configurations) that could prevent an optimal flutter development experience.
System Path
Here's an explanation of path. You will probably need to set your path environment variables to get the whole fix.
This link shows the official Apple guide to working with the terminal environment variables (including path) but a quick google around should help you find any answers you can't find here.
The path resolves from "front" to "back" - meaning that if the executable in question occurs twice, it will grab the first one. Flutter doctor wants you to add the flutter dart path at the front so that subsequent dart calls will resolve to the Flutter Dart SDK.
The High-Level Solution
Unless you're doing dart development outside flutter, you don't need an additional dart SDK. Most of the time the Flutter dart SDK will work for cases besides flutter as well.
I would recommend removing your other dart install, and using the dart install that comes with flutter. This process will vary depending on how you installed the other dart SDK.
TLDR/Quick Fix
based on what you provided, run this on your Zsh command-line:
export PATH="/home/ankit/flutter/bin:$PATH"
It will only work until you restart your computer.
When I use the cli to create a flutter app, a template app is created by google.
My question is, is there a way to create a custom template app instead of the default counter app by google, when I use the "flutter create my_app"?
Thanks in advance...
Create a simple, templated Flutter app, using the command
flutter create my_app
this argument commands are helpful to customize your starter app
--org
The organization responsible for your new Flutter project, in reverse domain name
notation. This string is used in Java package names and as prefix in the iOS bundle
identifier.
(defaults to "com.example")
--description
The description to use for your new Flutter project. This string ends up in the
pubspec.yaml file.
(defaults to "A new Flutter project.")
-i, --ios-language
you can set ios language from objc, swift
-a, --android-language
you can set ios language from java, kotlin
--platforms
The platforms supported by this project. This argument only works when the --template is
set to app or plugin. Platform folders (e.g. android/) will be generated in the target
project. When adding platforms to a plugin project, the pubspec.yaml will be updated with
the requested platform. Adding desktop platforms requires the corresponding desktop
config setting to be enabled.
[ios (default), android (default), windows (default), linux (default), macos (default),
web (default)]
-t, --template=<type>
Specify the type of project to create.
[app] (default) Generate a Flutter application.
[module] Generate a project to add a Flutter module to an existing Android or iOS application.
[package] Generate a shareable Flutter project containing modular Dart code.
[plugin] Generate a shareable Flutter project containing an API in Dart code with a
platform-specific implementation for Android, for iOS code, or for both.
-s, --sample=<id>
Specifies the Flutter code sample to use as the main.dart for an application. Implies
--template=app. The value should be the sample ID of the desired sample from the API
documentation website (http://docs.flutter.dev). An example can be found at
https://master-api.flutter.dev/flutter/widgets/SingleChildScrollView-class.html
--list-samples=<path>
Specifies a JSON output file for a listing of Flutter code samples that can be created
with --sample.
Run "flutter help" to see global options.
The mapbox gl package page lists it as suitable for web applications (mapbox_gl).
I tried running the example as a web application, but I encounter the error Error creating mapbox_gl_example|lib/move_camera.ddc.dill
Error creating kernel summary for module:mapbox_gl_example|lib/move_camera.ddc.dill
.
So, my question is, is the flutter package mapbox_gl actually able to be run as a web application as the tags "FLUTTER ANDROID IOS WEB" suggest (is there something I must configure), or is it really not web capable as may be indicated by the fact that the actual description mentions nothing of web capability?
Update: The mapbox_gl flutter plugin now has web support merged into master on Github. If you don't want to wait until web support is released to pub.dev, you can depend on the Github repo directly with this dependency in pubspec.yaml:
mapbox_gl:
git:
url: git://github.com/tobrun/flutter-mapbox-gl.git
Outdated answer: Unfortunately, it doesn't support web yet (although PRs are welcome if you want to contribute). The reason it was listed as supporting web (like many other plugins) was that flutter changed the way plugins declare their supported platforms in the pubspec.yaml file. The mapbox_gl package has since been updated on pub.dev and now correctly shows that it only supports Android and iOS.
i thought it would work after Flutter 1.9 but its still not working is there anyway to get the google_sign_in to work on flutter web? i couldn't find a thread for it or an article... thanks
I've setup the web application credentials in the console and added the required script at the top of the index.html file