Flutter app resizing on different devices - flutter

I installed my app on 2 different devices, the problem is both devices show different widget sizes. Both devices have different screen sizes.
The expected result ->
image1 from Moto One Fusion+
image2 from OnePlus 6pro
main.dart code ->
void main() {
runApp(BmiApp());
}
class BmiApp extends StatelessWidget {
const BmiApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
routes: {
'/input': (context) => InputPage(),
'/calculate': (context) => CalculatedResult(),
},
theme: ThemeData.dark().copyWith(
appBarTheme: AppBarTheme(
color: Color(0xFF0A1234),
),
scaffoldBackgroundColor: Color(0xFF0A1234),
),
initialRoute: '/input',
);
}
}
input_page.dart code ->
class InputPage extends StatefulWidget {
const InputPage({Key? key}) : super(key: key);
#override
State<InputPage> createState() => _InputPageState();
}
class _InputPageState extends State<InputPage> {
#override
Widget build(BuildContext context) {
return SafeArea(
child: Scaffold(
appBar: AppBar(
title: Text('BMI Calculator'),
centerTitle: true,
),
body:Column(),
),
);
}
}
Inside column I have stacked all the widgets.
Github link for complete code

Related

keyboard is not showing when auto focus is true in flutter textfield

When I restart this code in Visual Studio autofocus is working as well as keyboard is showing. When I close the visual studio and re open the app in android emulator the keyboard is not showing but auto focus is working (Cursor is showing).
But its work in android 5 perfectly.
My code:
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: TextField(
autofocus: true,
)
),
);
}
}
Can anyone fix this? Thank you.
Try the following code:
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final FocusNode focusNode = FocusNode();
#override
void initState() {
super.initState();
focusNode.requestFocus();
}
#override
void dispose() {
focusNode.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: TextField(
focusNode: focusNode,
autofocus: true,
),
),
);
}
}

Flutter Get.changeTheme() does not change the app theme (misuse?)

Here described the simplest/lasiest way to change a color theme of the app. It states:
Please do not use any higher level widget than GetMaterialApp in order to update it.
It appears my understanding of how to use the Get package is not correct.
Tried 2 variants of the code (with or without the commented out line) - the theme does not change.
import 'package:flutter/material.dart';
import 'package:get/get.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return GetMaterialApp(
title: 'ThemeDemo',
// UPDATE: Added 2 lines
theme: ThemeData.light(),
darkTheme: ThemeData.dark(),
themeMode: Get.isDarkMode ? ThemeMode.light : ThemeMode.dark,
home: const MyHomePage(
title: 'Theme Demo',
),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
actions: <Widget>[
PopupMenuButton<String>(
onSelected: handleClick,
itemBuilder: (BuildContext context) {
return {'Logout', 'Theme'}.map((String choice) {
return PopupMenuItem<String>(
value: choice,
child: Text(choice),
);
}).toList();
},
),
],
),
);
}
void handleClick(String value) {
switch (value) {
case 'Logout':
break;
case 'Theme':
// UPDATE: Uncommented the control
Get.changeTheme(Get.isDarkMode ? ThemeData.light() : ThemeData.dark());
break;
}
}
}
Please, help me to understand the problem and how to use Get to change the theme.
I am very beginner in Flutter, so any constructive critics is welcome!
you should specify the Theme and darkTheme in GetMaterialApp then the themeMode,
like this:
GetMaterialApp(
// your other properties
theme: YourDefaultTHemeHere,
darkTheme: YourDarkThemeHere,
themeMode: Get.isDarkMode ? ThemeMode.light : ThemeMode.dark,
)

Scaffoldmessenger widget ancestor problem

void main() async {
WidgetsFlutterBinding.ensureInitialized();
await SharedPrefs.init();
runApp(MultiProvider(
providers: [
ChangeNotifierProvider(create: (context) => UserProvider()),
Provider(
create: (context) => AuthService(),
),
],
child: Builder(builder: (context) {
return const MyApp();
})));
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
#override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
#override
void initState() {
super.initState();
context.read<AuthService>().getUserData(context);
}
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Amazon Clone',
onGenerateRoute: (settings) => generateRoute(settings),
theme: ThemeData(
scaffoldBackgroundColor: GlobalVariables.backgroundColor,
colorScheme:
const ColorScheme.light(primary: GlobalVariables.secondaryColor),
appBarTheme: const AppBarTheme(
elevation: 0,
iconTheme: IconThemeData(color: Colors.black),
),
),
home: Builder(builder: (context) {
return context.watch<UserProvider>().user.token.isNotEmpty
? const HomeScreen()
: const AuthScreen();
}));
}
}
i am using snackbar from utils file i get no scaffoldmessenger widget found error.I tried to use builder scaffoldmessengerkey but didnt work.what can i do.i used try catch with snackbar.What is the solve of my problem
You need both MaterialApp and a Scaffold widget in the tree before using ScaffoldMessenger. For example:
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
static const String _title = 'Flutter Code Sample';
#override
Widget build(BuildContext context) {
return MaterialApp( // required MaterialApp
title: _title,
home: Scaffold( // required Scaffold
appBar: AppBar(title: const Text(_title)),
body: const Center(
child: MyStatelessWidget(),
),
),
);
}
}
class MyStatelessWidget extends StatelessWidget {
const MyStatelessWidget({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return OutlinedButton(
onPressed: () {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(
content: Text('A SnackBar has been shown.'),
),
);
},
child: const Text('Show SnackBar'),
);
}
}

what is the alternative for accentColor Flutter

I'm new to flutter. working on a chat app. I have created a app bar but the colors I added in main.dart not display. it just display as default blue color. how to correct??
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
//title: 'Profile Section',
theme: ThemeData(
primaryColor: Color(0xff075e54),
accentColor: Color(0xff128C7E)),
home: Homescreen(key: null),
);
}
}
homescreen.dart
import 'package:flutter/material.dart';
class Homescreen extends StatefulWidget {
Homescreen({ Key? key }) : super(key: key);
#override
_HomescreenState createState() => _HomescreenState();
}
class _HomescreenState extends State<Homescreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Whatsapp Clone"),
actions: [
IconButton(icon: Icon(Icons.search), onPressed: () {}),
IconButton(icon: Icon(Icons.more_vert), onPressed: () {}),
],
),
);
}
}
Use this, as your code. It should work.
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
final ThemeData theme = ThemeData(); //You need to make a var, that works as ThemeData
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
//title: 'Profile Section',
theme: theme.copyWith(
colorScheme: theme.colorScheme.copyWith(primary: Color(0xff075e54),secondary: Color(0xff128C7E), //Then use it with colorScheme.
),
),
home: Homescreen(key: null),
);
}
}

changing theme through button input in Flutter

I made a button, and when that button is pressed, I want to change the color of the theme.
I am trying to modify the color with the value received from the button, but it does not work.
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
String themeColors=context.watch<DisplayList>().themeColor;
return MaterialApp(
debugShowCheckedModeBanner: false,
theme: ThemeData(
primaryColor: Colors.${themeColors}, //How do I fix this part?
),
Or is there another way to change the color?
themeColors variable already contains a string of the color to be changed.
You can't actually have a syntax like this one on Flutter: Colors.${themeColors}
To handle multiples themes, you need to create multiples ThemeData and switch them with a ValueNotifier.
I suggest you to use an already made community package like theme_provider which will help you to switch between themes very easily.
You will have to convert your widget to Stateful and use the setState method
class XYZ extends StatefulWidget {
const XYZ({Key? key}) : super(key: key);
#override
_XYZState createState() => _XYZState();
}
class _XYZState extends State<XYZ> {
var myAppBarThemeColor = Colors.red;
#override
Widget build(BuildContext context) {
print(myAppBarThemeColor);
return MaterialApp(
theme: ThemeData(appBarTheme: AppBarTheme(backgroundColor: myAppBarThemeColor)),
home: Scaffold(
appBar: AppBar(
title: Text('Hello'),
),
body: Center(
child: TextButton(
onPressed: () => setState(() => myAppBarThemeColor = Colors.green),
child: Text('Change AppBar Color'),
),
),
),
);
}
}
You can use findAncestorStateOfType to manage the state of the root widget.
class App extends StatefulWidget {
const App({Key? key}) : super(key: key);
static _AppState? of(BuildContext context) => context.findAncestorStateOfType<_AppState>();
#override
_AppState createState() => _AppState();
}
class _AppState extends State<App> {
late bool isDarkMode;
late ThemeModeStorage storage;
void toggleDarkMode() {
setState(() {
isDarkMode = !isDarkMode;
});
storage.writeBool(value: isDarkMode);
}
...
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeConfig(isDarkMode).themeData,
home: HomeScreen(),
);
}
}
So you can call this everywhere in your app.
App.of(context)?.toggleDarkMode();