Create Flutter huawei release - flutter

I have developed the flutter app and already added Huawei configurations. How I create a release build for Harmoney OS using android studio. Please share the steps

I added configuration files and follow the same steps as creating an android APK. It works for me.

Related

Can a Flutter app created in Android Studio be use with TestFlight?

I have a Flutter app created in Android Studio. I have it on both a PC and a Mac. I want to allow others to beta test the app, and thus use TestFlight.
Is this possible when the app is created in Android Studio? All tutorials I've found online require the App to be created on Xcode.
Thanks for your help!

Flutter Project build in macOS

I am windows user and have no experience with macOS. I have developed flutter app in Windows 10 using Android Studio. All working fine and already tested with physical Android Device. Now it is the time to test IOS device. There's the problem started.
I can't build my project in XCode. I already changed user defined build settings as shown in screenshots
When build the project, it is still finding the flutter SDK location of Windows OS
This is my flutter doctor check in macOS
Please guide me.
I found the solution with the help of my friend - flutter developer.
Go to the project directory and run flutter create -i swift . It will recreate the ios folder in project.
Then run pod install command under ios folder

Flutter - Can't install apk on android

I'm new to flutter and on a phone I have it works and the app runs fine, but I sent the apk to another device and it couldn't be installed, I don't know if it's because of a plugin I'm using that is "speech to speech", since in that plugin I changed the version of min sdk to 21 but the android that I try to install has an android version of 10 that is higher, it seems to me, what would be the cause?
Remember Android no longer accept the app which has not been signed as release,. make sure you are making you are signing the app correctly, Android studio will help you.
The build flavor should be release, and the signature must be created before. But the easiest way is to run the app in profile mode,
flutter run --profile
Profile mode run as release mode but doesn't require to be manually signed.
There could be other reasons but do you know that the Flutter app cannot be installed on x86 Android
Flutter does not currently support building for x86 Android

how to run an app developed on ionic on the android studio emulator

I am trying to deploy my ionic app to the android studio and run it using the emulator. I have installed the android file into my ionic app. When I try to run it in android studio, this error shows up. Does anybody know why or did I miss out on anything to add to my project? Please help thanks!
You need to go through the Ionic Developer Guide for Android - https://ionicframework.com/docs/developing/android
But to answer your question...
When you build an Ionic project, it generates an Android project (platforms\android on Cordova or android on Capacitor). Open this generated Android project in Android Studio. Then run it from there.

Add android target to visual studio for Mac

I'm building over a non from scratch project, that a previous developer created in my office.
In a previous version of Unity - Visual Studio for Mac I generated some build for iOS, but now, with the newest version, I get this configuration:
Also, the configuration for Android is disabled.
How I can add Android as target for my project to generate an apk file?
UPDATE 1
VS Configuration.
UPDATE 2 / BUILD CONFING
Please refer to the following link to setup unity to make Android APK:
https://docs.unity3d.com/Manual/android-sdksetup.html
You will need to download: the latest version of java, and the android sdk.
You will need to set the unity path to the sdk
You will need to download and set up the android ndk.
Sounds like a lot of work but its really a lot of waiting. the Android SDK can take some time depending on which versions you wish to support and how far back you go.
Once you have followed the guide above you will be able to change your project to android in the project settings menu.
Good luck!
For mac users with unity looking to set up android:
Instructions for Mac
you should be able to select android here and then click switch platform...