How do I convert a string to a decimal in unity javascript?
Do you mean javascript in Unity 3D?
If you are: Unity uses Mono, so you should have access to float.Parse(str) or decimal.Parse(str).
(Or the qualified names System.Single.Parse(str) or System.Decimal.Parse(str))
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I wrote code to find in SVG string specific path with proper id.
How can I transform the SVG path into a list of points?
Or svg_path_parser's Path can be magically decrypted into list of Offsets? Because Path.contains(offset) method refers to native implementation.
I'am trying to read the new sensor tags Dogbone, (with Magnus S3 IC) but I don't have luck.
I'am using Zebra RFD8500 and programming with the Zebra SDK for Android.
I want to read the RSSI or the temperature values, but it seems the problem is with the Select command.
In either case, it is a two step procedure : 1) select command to match a specific tag pattern in a specific pointer address at the MEMORY_USER_BANK. Then the IC detect that have to store
the solicited value in a specific address at the MEMORY_RESERVED_BANK and 2) read the value, from the specific address at the MEMORY_RESERVED_BANK.
For the Select command (C1G2) I tried with Access-filters and Pre-Filters, but although the tag is matched, the IC doesn't store a value in the RESERVED Bank.
Somebody knows if Zebra APIs support the reading of this newers tags ? Or suggest me any other test?
Thanks a lot for your help
Regards.
It's possible to read the RSSI value with EPC Gen2 tags, so if the tag you're referring to supports this standard it should work.
Try downloading the Zebra RFID sample app > Perform inventory > If the tag is found it should display the RSSI. The sample app code can be found here
As for the temperature values try reading the USER memory in the sample app as well to see if you can get it.
I suggest using the SLS smartSLED; it has built-in functionality for the Magnus (Axzon) chip family (both S2 and S3).
I've been searching through the Internet and I don't seem to find a way of converting a simple string into a Base64 string in MIT App Inventor 2.
All I can find are extensions to convert images to Base64, but not strings. Is there a way that I am not realizing?
You might want to try the tools extension and its Base64Encode method:
I am trying to convert MathType's equation which is stored as OLE binary file to MathML using MathType's SDK.
The input file for my program is a DocX which would contain embdedd MathType equations. I am looking for a solution thats independent of using MS Word. DocX is a zip file, and once it is extracted we can find the a binary file for each OLE object in the folder "word/embeddings/". Typically the file name would be oleObject1.bin, oleObject2.bin etc.
When I checked with MathType SDK it has a class "ConvertEquation" which has following method:
virtual public bool Convert(EquationInput ei, EquationOutput eo)
EquationInput is an abstract class for which following concrete classes are made available:
EquationInputFileText
EquationInputFileWMF2
EquationInputFileWMF
EquationInputFileGIF
EquationInputFileEPS
In the above listed classes none of them seems to support OLE binary.
According to MathType's SDK doc, MTEF data is saved as the native data format of the object. Whenever an equation object is to be written to an OLE "stream", a 28- byte header is written, followed by the MTEF data. I guess this is exactly what is present in this binary file. But just that there seems to be no way by which this format can be made to be used by SDK to convert it into MathML. Any thoughts?
Thanks
you can convert mathtype wmf file to mathml as follow:
ConvertEquation conv = new ConvertEquation();
var input = EquationInputFileWMF("mathTYpe.wmf");
var output = EquationOutputFileText("MathMLName.txt", "MathML2 (m namespace).tdl"));
conv.Convert(input , input);
the "MathML2 (m namespace).tdl" string stand for "tdl" file which contains in "MathType\Translators" path, if you open the Translators path ,you can find many of type.
You may try MathMagic equation editor (Windows version).
MathMagic can extract all Word embeded equations out of the document(s) (.doc or .docx), and can save/covert them to other format (such as JPG, PNG, BMP, PDF, TeX, LaTeX, MathML, ...) as a batch conversion job.
Unfortunately, their trial version does not support this batch conversion. A valid license (even 1-month or 2-month license) is required to enable the Conversion feature.
I have about 10 .f3d models and need to convert to zf3d. Any idea if there is simple solution for this ?
Many thanks.
Eugene
F3D format is no longer supported (a new and optimized F3D version is now in developing and will be ready for a future Flare3D version).
If you want to use old F3D models you can convert them using Flare3D IDE.
Drag and drop the old model into the IDE, and saving it you will get a ZF3D instead the original F3D.