Removing Divider Line from UISplitViewController - iphone

Guys, I know a similar question exists but the thread seems to be inactive, and I really would like this question to be answered. It's been annoying me for a few days now.
I'm wondering how to remove the divider line between the Master and Detail view in the UISplitViewController. I know its possible to remove/hide/cover it up because I see some apps in the store without that line.
I have tried setting backgroundColor to clearColour on my views but to no avail. So SO community, you're my only hope!

It doesnt look a UISplitviewer instead, you can have own views. For example, you can have 2 views in a view controller, where you can apply the design you needed for the views.

There is nothing in the documented API that allows you to do this. It's mostly playing around with images using an UIImageView to work with that line.

Actually you can't remove the divider between the master and detail view. If you want to hide any one of the view, you can make the view height and width as 0,0 so that the other view will fully occupy the screen

Related

iOS7 issue with container view

EDIT**: Although someone has decided they would like to down vote without a reason I'm going to leave this up. I noticed that in viewDidLoad of my view controller container, the content view I setup was the same size as in IB. When I later tried to load other views with my view container controller, the content view had changed it's bounds. Hope this helps anyone else that has a similar issue. The excepted answer worked. Since this is a build for iOS 6 a simple check of OS version made this an easy fix.
I have a strange issue that seems to be iOS7 related. This is an iOS6 targeted app. I have followed apples own docs about creating custom container views here. The problem I'm seeing in iOS7 is the first view I load is within the proper bounds of the content view i have defined, the other two are filling the bounds of the entire screen so it hides under the navigation bar with my segmented control. I defined the view I'm loading in a separate view controller in storyboards. Is there some sort of constraint that is working against me?
I should add that I have noticed the content view I defined in my container controller is actually changing it's size after the initial view is loaded. I'm at a loss of how to stop iOS7 from changing that UIViews frame size when it really shouldn't be changing.
Here are some screenshots. Code is pretty much the same as in the apple docs, have tried a few other ideas, defining bounds etc. but I think it has something to do with IB since the content view is changing its bounds. It appears to only be doing so in iOS7.
There is actually a proper way to fix this,
Set edgesForExtendedLayout to UIRectEdgeNone for the view under the tab bar.
Of course, I might've just looked at the pictures and assumed this was your problem...sorry if its completely unrelated..
That's a known 'issue' in iOS 7. Since you can now have a blurred look through the UINavigationBars, UITabBars, ... This also causes issues in native apps (e.g. the Photos App) or APIs.

How to move other uiobjects relatevely when a new view is shown in the main view

I am developing an iPhone app,which contain a page consisting of three UISwitch. When the the UISwitch is in On state the app displays a small view below the switch. This works for all three switches. But the problem is that the small views displayed will overlaps if I switch on two switches at a time. Is there a way to shift all the other view relatevely when those views are displayed..
Thanx in advance....
This sort of problem is exactly what auto layout is good for. When you add a new object, remove and regenerate your constraints (you may only need to change a couple, depending on what it currently in place), then call layoutIfNeeded on the superview. If you do that inside an animation block, it will even animate into the new layout for you.
Its a bit late but this may be what you looking for.
CollapseClick

Best way to show a small view/dialog over an existing screen?

All my views/pages in apps so far have been full screen UIViewControllers that i push and pop from the stack.
I see some apps create a new view/window that appears about the 1/3 the size of the full screen on an iPad, containing tables of items to select or other UI elements. They are commonly used to allow users to filter the current view they were on.
Seeing them in apps, I guess that they are just adding a UIView to there current screen and change its frame depending on where on the screen they want it to appear.
Or am I wrong? Is there another/better way to do this?
I guess you are talking about UIPopovercontroller. There are several tutorials to build the same.check this. Hope that helps you.
It's a little unclear from your question what the view looks like.
If the view is "attached" to a UI element (has a little triangular arrow connecting it to, e.g., a button) and goes away if you tap outside it, then it's a view presented from a UIPopoverController.
If the view overlays everything and dims the content behind it, is likely a model view controller presented with a presentation style of ether page sheet or form sheet.
Both are common and easy to set up. See the class documentation I have linked.
In most cases, these are probably normal modal view controllers whose modalPresentationStyle property is set to either UIModalPresentationPageSheet or UIModalPresentationFormSheet.
Yes you can make your own UIViews and just add them as subviews. Another option for iPads specifically is with the UIPopoverController class.

UIScrollView always bounce upwards and does not show scroll bar in iphone

This is probably simple but I do not seem to get it to work. I have a view and inside it I have a scroll view and inside it I have a view with some labels and a button. the height of the text inside the labels changes according to some condition so I need to scroll down to see it. But whenever I try to scroll down it bounce back up without giving me a chance to view the rest of the view.
Basically, I want when I scroll down, the view to remain down as it normally should. Besides I do not see the scroll bar at all when I'm scrolling.
I know I probably do not understand how scroll views work, so I'd appreciate any help to explain to me the behavior of scroll views.
P.S. I built my whole view in a nib file and this specific setup That I mentioned at the beginning is based on a suggestion from one question I read here.
Thanks, Mohsen
you need to set content size of your scroll view
[scrollView setContentSize:CGSizeMake(360,1000)];
you can make the content size dynamic as per your calculation.

UIPageControl render quirk with UIScrollView

I'm building an iPhone application and like most I am trying to implement a UIScrollView with a UIPageControl, however I am coming across a very quirky behavior, which I assume may be a bug. Hopefully one of you has seen this before because it is driving me nuts.
Basically, the page control works fine, everything is hooked up and works normally on all accounts EXCEPT, with certain placements of the UIPageControl within the UIView, the UIPageControl will cease to render.
I'll just take screenshots of the XIB window to help illustrate... here's a placement that works perfectly fine:
http://www.jasconi.us/prob1.png
The UIPageControl is placed physically above the UIScrollView. Works great, everything is visible and working.
The next two DO NOT work:
http://www.jasconi.us/prob2.png
http://www.jasconi.us/prob3.png
The first one is simply placed below the scroll view. Doesn't render at all.
The second one is placed above the scroll view without technically being inside of it. Also doesn't render.
What the hell is up with this? I've tried using
[[self view] bringSubviewToFront:pageControl];
...to no avail.
Any ideas?
OK I found the answer to this, it's a little six degrees of Kevin Bacon.
This isn't actually a software bug, but a XIB quirk, for some reason the lower placement of the page control in combination with the default settings for autosize and anchor seem to jettison the control into outer space.
If you turn off all auto-scaling and auto-sizing and auto-anchoring and all that other crap, the controls appear exactly as you expected. The fact that it appears reliably when placed above the ScrollView is an oddity.
shrug.
Hope this helps future iPhone initiates.
Did you check to make sure that numberOfPages is not 0?
If you set a breakpoint can you see that pageControl is not nil?
I was still encountering this exact same problem, even after trying everyone's posted answers. My issue ended up being a little more "DOH":
I was using UIPageControl at the bottom of a modal FormSheet, however, I forgot to set the size of the view as Form Sheet in the xib. This caused my page control to be off the screen and never visible.
Moral: set view size (Full, Form, Page, etc) in your xib on the base view.
This will sound like a real no brainer, but I got caught out by it.
By default, UIPageControl expects to be on a dark background. IE: The dots are light gray, and white for the current page.
I used UIPageControl on it's own with no scrollview to change the time range of a graph I was rendering with drawRect:
Long story short, the graph background was white, so the page controller worked, I just couldn't see it. The solution was putting the graph itself in a subview, and making the parent that contained the page control have a dark background.