Is it possible to have a UITableView that has a fixed height for all cells, except for the cell at the top (index 0)?
If so, how is this possible?
You have to set the tableView’s delegate to an object that responds to tableView:heightForRowAtIndexPath:.
If your topmost cell does not have to be a UITableViewCell, you can also use a section header instead of a cell. See same protocol.
I don't know about your app, but you might want to have a look at tableHeaderView instead of trying to change the top row. Here's a link
Related
I need to customize an UITableview control like the picture,
Here i need to place the RE-ORDERING control to left side, is it possible here?
# Harish Saran -- You can customize table view cell. Just create on class(customCell.h) extending tableviewcell. In that class create buttons/ImageView whatever you want. and place in cell's contentview.
Now in your cellForRowAtIndexPath method create cell object of customCell.h, and just assign image for button/ImageView allocated in customCell.h
I´m new trying to make some apps using objective c, so I´ve an idea using uitableview but I don't imagine how can I get this.
I´m trying to do something like you do in a spreadsheet where you have a fixed header and the first column too
So when scroll the uitableview vertically the header will stay visible at top of the table and rows will change
And finally when you scroll in horizontal direction the first cell of the row will stay visible and will change the header depending of how you scroll the uitableview
I hope you could give me an idea how to get this, because I don't imagine how to do this, also I don´t have a lot of experience with this programming language.
Thanks!
In a non-grouped table, section headers "stick" at the top of the table as the table scrolls. You can provide a custom UIView (or sub-class thereof) for a section header through the delegate method –tableView:viewForHeaderInSection:. This header view could be created on-the-fly programmatically or loaded from a NIB file. Either way, you can have it contain whatever you want, even update it as the app runs (provided you have given yourself access through ivars or class variables to the views contained in your header view.) If you go this route, you'll want to be clever about allocating resources that comprise this view, so that you are not constantly allocating new resources! This delegate method can be called frequently, and on all but the first call you could simply return the previously created (but updated as and if necessary) header view.
UITableView isn't designed to do this, although I am sure you could figure out some way eventually.
My approach would be to use a fixed UIView of some sort (possibly a UILabel, etc) in a UIViewController's nib as the header/locked cell, and add the UITableView under that. You couldn't then use a UITableViewController, but would have to implement the delegate and dataSource methods in your UIViewController, and use a UISwipeGestureRecognizer to pick up the gestures from the tableView and update the other views.
I've done this by adding a UIView that mimics the first cell in my table. In my case I am using a subclass of UITableViewCell, but that is perhaps not relevant. Normally this view is hidden with an alpha of 0.
If you view controller is the delegate of the UITableView then it will also be the delegate for the inherited UIScrollView. So in your view controller you can implement scrollViewDidScroll. When the scrollView's contentOffset is positive I set my custom view's alpha to 1 (I also do some small size tweaks to make sure there is a perfect match), and when the contentOffset returns to 0 or negative, I reset the alpha back to 0.
prepend the first row of data in your array to what ever in the first row is your headings, put the text in bold with attributed text, It wont be sticky but you will have headings...
I have a tableview with custom cells. Each cell has a UITextfield. When the last cell's textfield is clicked, the keyboard pops up and covers it and the table view won't scroll up any further. Is there a property of UITableview that can be set so that the last cell can scroll to half way up the screen?
Thanks in advance
There are a two ways to approach this (that I can think about off the top of my head):
You can use the tableFooterView property of UITableView to set an arbitrary, empty view to be about half the size of your table.
You can add empty cells to the bottom of your table
Both of these approaches will accomplish roughly the same thing, but using the tableFooterView property is probably your best bet.
see Making a UITableView scroll when text field is selected for a list of solution..
Also basing your view controller from UITableViewController (since you say its a table) will provide all this functionality automatically!
On selection I change the height of an UITableViewCell (loaded from a nib).
But the separator line is at a wrong position when I do this.
In the screenshot the first row is selected, and therefore bigger than the other ones.
From the separator positions it looks like the cell after the selected cell would be the big one. The second cell "has" exactly the size the first cell should have.
To change the height I save the selected indexpath in tableView:didSelectRowAtIndexPath: and compare it in tableView:heightForRowAtIndexPath:. If the indexpaths are the same I return the increased height. With the help of some NSLog I made sure that the correct height is returned.
And if I would resize the wrong cells the views of the cell would overlap, this doesn't happen.
If I click Line 3 of the first cell the tableView:didSelectRowAtIndexPath: fires and the indexpath is the one for the first cell. So I guess the heights are correct, and the tableview draws the separators on the wrong position.
Does anybody has an idea what I did wrong?
Any solutions? Or should I file another bug with apple?
Edit: If I don't reuse my cells it works as expected.
It turned out that I had switched off "Autoresize subviews" for the UITableViewCell.
If I turn that option on it works as expected.
I had a similar problem. In my case I was using layoutSubviews to do custom layout on my cell. The separator was in the wrong position and the layout of the accessory view was also out.
In my case the issue was failing to call [super layoutSubviews].
I have a UIView (created in IB) with a grouped UITableView as a subview. Below this table view is a UIButton. The XIB containing the view will be loaded by a few different viewcontrollers, and so the contents of the table view can vary between one and four cells.
Here's what I want to achieve: when the view loads, the height of the tableview (tableView.frame.size.height) should be adjusted depending on the number of cells, and the button should be placed just beneath the table view.
Can this be done? Could it somehow be done if the view is created programmatically?
Thanks in advance
Edit: Pxl's suggestion was just what I was looking for. A while later, the need arose to have more than just a button below the table view - this was accomplished by creating a separate view containing everything I needed, and implementing the tableView:viewForFooterInSection: and tableView:heightForFooterInSection: functions.
A note for those of you trying to do the same thing: the tableview has to be programmatically created if you want different heights for the footers, or footers for only some of the sections. This is because the footer height set in IB will override the one returned from the tableView:heightForFooterInSection: function.
if there are only a handful of rows, may i suggest that you create a special UITableViewCell that contains just a button?
then make that button cell the bottom row of the last group all the time. make the group so that it will be unlabeled and appear as if the button is sitting at the bottom of your tableview. this way you won't have to muck around with recalculating the tableview's frame and redrawing it.
if the tableview will scroll due to there being many rows, then you'd be calculating the height of the tableview up to a set max (at which point the tableview will need to scroll to show more rows).
once you've determined the height of the tableview you'll need to display your rows, make a frame of the appropriate size, set the tableview's frame to it, position the button just under the tableview, and then redraw the view.
the layout and positioning in this case will need to be done programmatically.
UITableview is a subclass of UIView, so you can change its frame to suit your needs just like a UIView, and UITableView will manage drawing itself to whatever frame you give it.
Just use the methods UITableViewDataSource and UITableViewDelegate provides you.
height = [self tableView:numberOfRowsInSection]*[self tableView:heightForRowAtIndexPath:] + A_CONSTANT_FOR_HEADER_AND_FOOTER_HEIGHT
I agree with pxl that adding a cell with the button in it may be the easiest way to accomplish what you want.
Whether or not you do that, the table view's sizeToFit method should resize the view to (just) fit its contents. If that doesn't work, you can use numberOfSections and rectForSection: to build a loop that determines the height of the table's contents, and reset its frame manually. (And then position the button underneath.)