Save UIwebview contents to photo gallery - iphone

There's a video tutorial on u tube that shows how to perform this.It consists of a UIwebview and toolbar button to save the contents.Haven't had any luck making this work.Could someone have a look and see they can make it work.Many thanks in advance.
http://www.youtube.com/watch?v=gDPca3JIc_s&feature=player_embedded#
///////////////////////////////////////////////////////////////////
//
// SaveWebViewController.h
// SaveWeb
//
//
// Copyright __MyCompanyName__ 2010. All rights reserved.
//
#import <UIKit/UIKit.h>
#interface SaveWebViewController : UIViewController {
IBOutlet UIWebView *webview;
}
#property (nonatomic, retain) IBOutlet UIWebView *webview;
- [IBAction]saveWeb:(id)sender;
#end
////////////////////////////////////////////////////////////////////////////////
//
// SaveWebViewController.m
// SaveWeb
//
//
// Copyright __MyCompanyName__ 2010. All rights reserved.
//
#import "SaveWebViewController.h"
#implementation SaveWebViewController
- (IBAction)saveWeb:(id)sender {
UIGraphicsBeginImageContext(webView.frame.size);
[self.view.layer renderInContext: UIGraphicsGetCurrentContext()];
UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil);
}
// The designated initializer. Override to perform setup that is required before the view is loaded.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
// Custom initialization
}
return self;
}
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
}
//Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
[webView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:#"http://google.com"]]];
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
#end

-(IBAction)saveWeb:(id)sender
{
UIGraphicsBeginImageContext(webview.frame.size);
[self.webview.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *viewImage =UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageWriteToSavedPhotosAlbum(viewImage, nil,nil,nil);
} ////make sure u add the quartzcore frame work to get rid of the renderincontext problem flag

Related

Connecting Touch Up Inside event to File's Owner

I’m working through the Multiview Applications chapter of Apress’s Beginning iOS5 development and ran into an issue making a connection from a button on one of the views to File Owner. The general premise of the program is to use a root controller, BIDSwitchViewController to switch between two content views BIDBlueViewController and BIDYellowViewController. Each of the content views has a single button connecting the Touch Up Inside event to the File’s Owner. I had no problem making the connection in BIDBlueViewController, but when I attempt to make this connection in the BIDYellowViewController I’m unable to make a connection between the Touch Up Inside event and the File’s Owner icon.
The instructions in the book state
Drag a Round Rect Button from the library over to the view, using the
guidelines to center the button in the view, both vertically and
horizontally. Double-click the button, and change its title to Press
Me. Next, with the button still selected, switch to the connections
inspector drag from the Touch Up Inside event to the
File's Owner icon, and connect to the blueButtonPressed action method
I’m able to do this without any issues, however when I try complete this instruction for the Yellow View
Drag a Round Rect Button from the library over to the view, using the
guidelines to center the button in the view, both vertically and
horizontally. Double-click the button, and change its title to Press
Me. Next, with the button still selected, switch to the connections
inspector drag from the Touch Up Inside event to the
File's Owner icon, and connect to the yellowButtonPressed action method
The File Owner icon will not let me make the connection, as I drag from the Touch Up Inside event to the File Owner icon File Owner never highlights and I cannot make the connection.
Here is my code
The root controller interface
//
// BIDSwitchViewController.h
// ViewSwitcher
//
//
#import <UIKit/UIKit.h>
#class BIDYellowViewController;
#class BIDBlueViewController;
#interface BIDSwitchViewController : UIViewController
#property (strong, nonatomic) BIDYellowViewController *yellowViewController;
#property (strong, nonatomic) BIDBlueViewController *blueViewController;
- (IBAction)switchViews:(id)sender;
#end
The root controller implementation
//
// BIDSwitchViewController.m
// ViewSwitcher
//
#import "BIDSwitchViewController.h"
#import "BIDYellowViewController.h"
#import "BIDBlueViewController.h"
#implementation BIDSwitchViewController
#synthesize yellowViewController;
#synthesize blueViewController;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
self.blueViewController = [[BIDBlueViewController alloc]
initWithNibName:#"BlueView" bundle:nil];
[self.view insertSubview:self.blueViewController.view atIndex:0];
[super viewDidLoad];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
- (IBAction)switchViews:(id)sender{
if (self.yellowViewController.view.superview == nil){
if (self.yellowViewController == nil) {
self.yellowViewController =
[[BIDYellowViewController alloc] initWithNibName: #"YellowView"
bundle:nil];
}
[blueViewController.view removeFromSuperview];
[self.view insertSubview:self.yellowViewController.view atIndex:0];
} else {
if (self.blueViewController == nil){
self.blueViewController = [[BIDBlueViewController alloc] initWithNibName:#"BlueView"
bundle:nil];
}
[yellowViewController.view removeFromSuperview];
[self.view insertSubview:self.blueViewController.view atIndex: 0];
}
}
- (void) didReceiveMemoryWarning {
// Release the view if it doesn't have a super view
[super didReceiveMemoryWarning];
// Release any cached data, images, etc, that aren't in use
if (self.blueViewController.view.superview == nil){
self.blueViewController = nil;
} else {
self.yellowViewController = nil;
}
}
#end
The blue content view controller interface
//
// BIDSwitchViewController.h
// ViewSwitcher
//
#import <UIKit/UIKit.h>
#class BIDYellowViewController;
#class BIDBlueViewController;
#interface BIDSwitchViewController : UIViewController
#property (strong, nonatomic) BIDYellowViewController *yellowViewController;
#property (strong, nonatomic) BIDBlueViewController *blueViewController;
- (IBAction)switchViews:(id)sender;
#end
The blue content view controller implementation
//
// BIDBlueViewController.m
// ViewSwitcher
//
//
#import "BIDBlueViewController.h"
#interface BIDBlueViewController ()
#end
#implementation BIDBlueViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
The yellow content view controller interface
//
// BIDYellowViewController.h
// ViewSwitcher
//
#import <UIKit/UIKit.h>
#interface BIDYellowViewController : UIViewController
- (IBAction)yellowButtonPressed;
#end
The yellow content view controller implementation
//
// BIDYellowViewController.m
// ViewSwitcher
//
//
#import "BIDYellowViewController.h"
#interface BIDYellowViewController ()
#end
#implementation BIDYellowViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end

Iphone WebView links won't open in Safari

I have followed many tutorials and my links in my web view are still not opening up in safari.
I am a noob, this is my first IPhone App, so I hope I'm just missing something simple.
//
// ViewController.m
// FirstIphoneApp
//
// Created by admin on 12/2/11.
// Copyright (c) 2011 __MyCompanyName__. All rights reserved.
//
#import "ViewController.h"
#implementation ViewController
#synthesize webView;
- (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)inRequest navigationType:(UIWebViewNavigationType)navigationType
{
if (navigationType == UIWebViewNavigationTypeLinkClicked)
{
[[UIApplication sharedApplication] openURL:[inRequest URL]];
return NO;
}
return YES;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
[webView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:#"http://somewebsite.com/iphone.html"]]];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
} else {
return YES;
}
}
#end
And here is my Header File
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController<UIWebViewDelegate,UIAlertViewDelegate>{
IBOutlet UIWebView *webView;
}
#property(nonatomic, retain) IBOutlet UIWebView *webView;
#end
Does the shouldStartLoadWithRequest method fire? It may be that you haven't connected the delegate in your nib file. Usually this will be connected to your view controller, or whatever file the shouldStartLoadWithRequest method is found in.

removing warnings caused by custom UITableViewCell class

I am getting the following warnings in the code:
Should I just remove all of these methods in the code or what?
#import "ReservationCell.h"
#implementation ReservationCell
#synthesize origin;
#synthesize destination;
#synthesize time_range;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)dealloc
{
[origin release];
[destination release];
[time_range release];
[super dealloc];
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
Also I am getting this final linker warning, anyone know how to fix it?
All of those warnings are for UIViewController methods. A UITableViewCell is a UIView, so it would not respond wo any of those.

Dismiss popover using UIbutton

I can't figure out why it doesn't work as it should when I try to dismiss a popover by clicking on a UIButton which itself is on a the popover to be dismissed, my project crashes...
- (IBAction) cancelButton: (id) sender{
//[self dismissPopoverAnimated:YES];
}
Above is my code for my UIButton
Dont dismiss the popover from within its self. Make a protocol that sends a message to its delegate to then dismiss it. For example, your popover view controller might look like this..
// MyPopoverViewController.h
#protocol MyPopoverDelegate <NSObject>
-(void)didClickCancelButton;
#end
#interface MyPopoverViewController : UIViewController {
}
#property (nonatomic, assign) id<MyPopoverDelegate> delegate;
-(IBAction)cancelButton;
#end
// MyPopoverViewController.m
#import "MyPopoverViewController.h"
#implementation MyPopoverViewController
#synthesize delegate;
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/
-(IBAction)cancelButton {
[self.delegate didClickCancelButton];
}
#pragma mark -
#pragma mark Rotation support
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Overriden to allow any orientation.
return YES;
}
#pragma mark -
#pragma mark Memory Management
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc. that aren't in use.
}
- (void)viewDidUnload {
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
#end
And then you could use..
// ClassImplementingPopoverController.h
#import <UIKit/UIKit.h>
#import "MyPopoverViewController.h"
#interface ClassImplementingPopoverController : UIViewController <UIPopoverControllerDelegate, MyPopoverDelegate> {
UIPopoverController *myPopoverController;
}
#property (nonatomic, retain) UIPopoverController *myPopoverController;
#end
// ClassImplementingPopoverController.m
#import "ClassImplementingPopoverController.h"
#import "MyPopoverViewController.h"
#implementation ClassImplementingPopoverController
#synthesize myPopoverController;
#pragma mark -
#pragma mark View lifecycle
- (void)viewDidLoad {
[super viewDidLoad];
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations.
return YES;
}
#pragma mark -
#pragma mark MyPopover delegate
-(void)didClickCancelButton {
if ([myPopoverController isPopoverVisible]) {
[myPopoverController dismissPopoverAnimated:YES];
[myPopoverController release];
}
}
#pragma mark -
#pragma mark UIPopoverController delegate
-(void)popoverControllerDidDismissPopover:(UIPopoverController *)popoverController {
if (popoverController == myPopoverController) {
[myPopoverController release];
}
}
/* Use something like this to create your popover, just make sure you set the delegate to self so you can receive the messages
NSLog(#"Displaying Popover!");
MyPopoverViewController *detailViewController = [[MyPopoverViewController alloc] initWithNibName:#"MyPopoverViewController" bundle:nil];
[detailViewController setDelegate:self];
// Pass the selected object to the new view controller.
myPopoverController = [[UIPopoverController alloc] initWithContentViewController:detailViewController];
[detailViewController release];
myPopoverController.popoverContentSize = CGSizeMake(500.0, 150.0);
[myPopoverController setDelegate:self];
*/
#pragma mark -
#pragma mark Memory management
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc. that aren't in use.
}
- (void)viewDidUnload {
// Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
// For example: self.myOutlet = nil;
self.myPopoverController = nil;
}
- (void)dealloc {
[myPopoverController release];
[super dealloc];
}
#end
you can use KVC accessing "popoverController" like
[self valueForKey:#"popoverController"]
But it is potentially rejected by AppStore if they detect your code is using their's "private API".
dismissPopoverAnimated is a property on the PopoverController itself, not your custom VC. You are showing an IBAction on 'self', which suggests you are inside your own class here. (Please post more surrounding code if that isn't correct.)
A VC can't get to its enclosing popover directly; you just need to keep a reference to it in the VC that created it so you can hit it with dismiss from there.
You can dismiss a Popover from inside itself, that doesn't crash.

UIImageView subclass with CGRectIntersectsRect - help!

The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better -
#define kPausedStatePaused 1
#define kPausedStatePlay 2
#import "Game.h"
#import "ScoreSystem.h"
#interface Doctor : UIImageView
{
}
#end
#interface Ground : UIImageView
{
}
#end
#interface Wall : UIImageView
{
}
#end
#interface Electric_Wire : UIImageView
{
}
#end
#implementation Game
/*
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
// Custom initialization
}
return self;
}
*/
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/
- (IBAction)pause {
UIAlertView *pause = [[UIAlertView alloc] initWithTitle:#"Pause" message:nil delegate:self cancelButtonTitle:#"Quit" otherButtonTitles:#"Play", nil];
[pause show];
[pause release];
pauseint = kPausedStatePaused;
}
- (void)viewDidAppear {
pauseint = kPausedStatePlay;
}
- (void)loop {
Doctor *doctorview;
Ground *groundview;
if (CGRectIntersectsRect(doctorview, groundview)) {
}
}
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
if ([alertView.title isEqual:#"Pause"]) {
if(buttonIndex == 0)
[self dismissModalViewControllerAnimated:YES];
pauseint = kPausedStatePlay;
}
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
#end
Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.
You must pass view's frame, not the view's themselves to that function:
CGRectIntersectsRect(doctorview.frame, groundview.frame)