Isolated Storage - c#-3.0

Can I Store a Access Database in Isolated Storage?
If I can what is the Connection String?

I'm not sure if it will work, but try this:
Type isolatedStorageType = ISStore.GetType();
System.Reflection.PropertyInfo piRootDirectory = isolatedStorageType.GetProperty("RootDirectory", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
string fullPath = System.IO.Path.Combine(piRootDirectory.GetValue(ISStore, null).ToString(), fileName);
System.Diagnostics.Process.Start(fullPath);
Once you have the full path, you can use it in your connection string as you normally would.

You can store files in isolated storage, Access Data is a file, so you can

Related

get GCS file metadata using scala

I want to get the time creation of files in GCS, I used the code below :
println(Files
.getFileAttributeView(Paths.get("gs://datalake-dev/mu/tpu/file.0450138"), classOf[BasicFileAttributeView])
.readAttributes.creationTime)
The problem is that the Paths.get function replace // with / so I will get gs:/datalake-dev/mu/tpu/file.0450138 instead of gs://datalake-dev/mu/tpu/file.0450138.
Anyone can help me with this ?
Thanks a lot !
I solved the problem by adding the following java code and then calling the java function in scala.
import com.google.cloud.storage.*;
import java.sql.Timestamp;
public class ExtractDate {
public static String getTime(String fileName){
String bucketName = "bucket-data";
String blobName = "doc/files/"+fileName;
// Instantiates a client
Storage storage_client = StorageOptions.getDefaultInstance().getService();
Bucket bucket = storage_client.get(bucketName);
//val storage_client = Storage.
BlobId blobId = BlobId.of(bucketName, blobName);
Blob blob = storage_client.get(blobId);
Timestamp tmp = new Timestamp(bucket.get(blobName).getCreateTime());
System.out.print(bucket.get(blobName).getContent());
// return the year of the file date creation
return tmp.toString().substring(0,4);
}
}
You can use the file_get_contents method to read the contents of the path. From the documentation on Reading and Writing Files
Read objects contents using PHP to fetch an object's custom metadata from Google Cloud Storage.An App Engine PHP 5 app must use the Cloud Storage stream wrapper to write files at runtime. However, if an app needs to read files, and these files are static, you can optionally read static files uploaded with your app using PHP filesystem functions such as file_get_contents.
$fileContents = file_get_contents($filePath);
where the path specified must be a path relative to the script accessing them.
You must upload the file or files in an application subdirectory when you deploy your app to App Engine, and must configure the app.yaml file so your app can access those files. For complete details, see PHP 5 Application Configuration with app.yaml.
In the app.yaml configuration, notice that if you use a static file or directory handler (static_files or static_dir) you must specify application_readable set to true or your app won't be able to read the files. However, if the files are served by a script handler, this isn't necessary, because these files are readable by script handlers by default.

retrieve available storages via JavaApi

is it possible to retrieve available storage(s) when working with plocal:[dbPath] connection?
db = new ODatabaseDocumentTx("plocal:[path]");
db.?
Thank you.
You can use:
Collection<OStorage> storages = Orient.instance().getStorages();
It retrieves all the opened storages. To get the name call .getName() against the storage instance.

GetTempFileName for metro apps

I need to generate the unique temporary filenames in my application using c++ (WINRT/Metro). As I see, Win32 API GetTempFileName is marked for use on desktop only.
What is its equivalent for metro style apps?
Yo can achieve this by saving a file in temporary storage, and naming them via a GUID. Example:
// Get temporary storage folder
var tempFolder = Windows.Storage.ApplicationData.Current.TemporaryFolder;
// generate unique filename
var filename = Guid.NewGuid().ToString();
StorageFile myFile = await tempFolder.CreateFileAsync(filename, CreationCollisionOption.ReplaceExisting);

iPhone - Connection String and DB File

I am developing a iPhone app using Monotouch. I need to access a Sqlite DB. In my soultion, I have a contracts, data access, business access and UI project. I have two questions:
Where should I keep my DB file? Originally, I put it in the data access project. When I compile my business access project it copies the DB file to the output, but when I compile my UI project it does not (UI has a reference to business access which has a ref to data access). I moved it to the UI project, but it feels wrong to keep it there.
Where should I keep the connection string to the DB? Is there a concept of config files?
Here is what we do:
We ship a copy of the DB in the application. It is included as Content, Always Copy in the project.
On the user's machine, it is stored in the special directory Environment.SpecialFolder.Personal.
When the app is started, we check to see if the database exists on the user's system and, if not, copy it there.
The connection string is just "Data Source=" + sDatabasePath.
Here is a sample of the code that we use for this (I hacked in the connection stuff since we use a homebuilt class for managing the DB, but you should get the idea):
const string DATABASE_FILE_NAME = "MyDB.db3";
bool fSuccess = false;
DbConnection conn = new DbConnection ();
string sApplicationDir = Path.Combine (Environment.GetFolderPath (Environment.SpecialFolder.Personal), "MyApplicationSubDir");
if (!Directory.Exists (sApplicationDir)) {
Directory.CreateDirectory (sApplicationDir);
}
// Generate the directory to the database file
string sDatabaseDir = Path.Combine (sApplicationDir, "Database");
m_sDatabaseDir = sDatabaseDir;
if (!Directory.Exists (sDatabaseDir)) {
Directory.CreateDirectory (sDatabaseDir);
}
// Generate the path to the database file
string sDatabasePath = Path.Combine (sDatabaseDir, DATABASE_FILE_NAME);
m_sDatabaseFile = sDatabasePath;
// If the file does not not exist
if (!File.Exists (sDatabasePath)) {
// Copy the base implementation
File.Copy (Path.Combine (Path.Combine (Environment.CurrentDirectory, "Database"), DATABASE_FILE_NAME), sDatabasePath);
}
// Initialize the DB
conn.ConnectionString = "Data Source=" + sDatabasePath;
out of interest, have you looked at sqlite-net ? http://code.google.com/p/sqlite-net/
Makes your DB handling a lot easier.

Mirth: How to get source file directory from file reader channel

I have a file reader channel picking up an xml document. By default, a file reader channel populates the 'originalFilename' in the channel map, which ony gives me the name of the file, not the full path. Is there any way to get the full path, withouth having to hard code something?
You can get any of the Source reader properties like this:
var sourceFolder = Packages.com.mirth.connect.server.controllers.ChannelController.getInstance().getDeployedChannelById(channelId).getSourceConnector().getProperties().getProperty('host');
I put it up in the Mirth forums with a list of the other properties you can access
http://www.mirthcorp.com/community/forums/showthread.php?t=2210
You could put the directory in a channel deploy script:
globalChannelMap.put("pickupDirectory", "/Mirth/inbox");
then use that map in both your source connector:
${pickupDirectory}
and in another channel script:
function getFileLastModified(fileName) {
var directory = globalChannelMap.get("pickupDirectory").toString();
var fullPath = directory + "/" + fileName;
var file = Packages.java.io.File(fullPath);
var formatter = new Packages.java.text.SimpleDateFormat("yyyyMMddhhmmss");
formatter.setTimeZone(Packages.java.util.TimeZone.getTimeZone("UTC"));
return formatter.format(file.lastModified());
};
Unfortunately, there is no variable or method for retrieving the file's full path. Of course, you probably already know the path, since you would have had to provide it in the Directory field. I experimented with using the preprocessor to store the path in a channel variable, but the Directory field is unable to reference variables. Thus, you're stuck having to hard code the full path everywhere you need it.