Hi
I have installed Ogre 1.7 , Copied iphone dependencies and the project is running in simulator with around 25 sample projects. I need to build a template with only one sample example. Can you please guide me to do so...
Instructions for running Ogre on iPhone: http://ogre3d.org/tikiwiki/Ogre+iPhone&structure=Development
To run basic Ogre project rather than all samples
Install Ogre SDK for iPhone
Add Ogre iOS dependencies to SDK folder: http://sourceforge.net/projects/ogre/files/ogre-dependencies-mac/1.7/
Download and install XCode templates
Create new project using Ogre template (ensure that _OGRESDK_ROOT_ points to Ogre SDK)
Works for me.
Related
i have creatde the phonegap 2.9 application in android , now i want to create the BlackBerry build.
I have downloaded following things
BlackBerry JAVA SDK for version 7 and 5 in Eclipse as i want to make build for BlackBerry 5.0
WebWorks SDK 2.0 (installed it independently and dont know how can i use it in eclipse )
now i dont know what to do next i feel like m missing the road map , i want to create a blackberry project and want to copy all js and html files into it and want to check it on a simulator.
i read on this blogthat i need to create a WebWorks project in eclipse but i dont see anything when i click on create project in eclipse. ( i am aware that WebWorks support of eclipse no longer supported )
so can any one tell me how do i create a black berry build
Hope you have already set the path of SDK in "System Properties". Did you?
I just upgraded one of my projects to PhoneGap 3.0 and was wondering the proper methodology for developing a custom plugin. I'm following the Echo plugin example from the developer docs. Should the Echo.h and Echo.m files go in the Plugins folder in the project root, or within the Plugins folder for the specific platform being built?
I tried Echo Plugin for iOS and it's working for me. I put Echo.h and Echo.m under platforms/ios/TestProject/Plugins/. Root folder plugins keep plugins your download from command line. It will be auto installed when you make iOS, Android or other platforms.
I'm using this project to attempt to use the libssh2 library with iOS. The readme does not explain much, however, and I could use some help building the library.
I opened up the example project in xcode, but I am confused about this part of the readme
You can build the libssh2 library with openssl or with libgcrypt!
There are several scripts in the project, do I need to run these as build phases in xcode?
Thanks for your help
You can run the ./build-all.sh with Terminal
I'm in problem that I need to implement my phonegap demo project into full version project. But the project will be in iphone and ipad only. I'm using xcode for doing the project but I can not control on dataflow of demo project from xcode.
Have you created the folder reference to the www folder in Xcode as described in the PhoneGap Getting Started with PhoneGap iOS using Xcode 4?
Most people i know using PhoneGap use Xcode only for compiling the project and edit the contents of the www folder with the editor of their choice, maybe this is an option for you.
I want to make application in blackberry in phonegap. But i don't know how to call wwww folder in blackberry screen. I am also install ant apache and I am try to using cmd it is possible but when i am attach sample and also phonegap library attach in eclipse it is not working so how can i solved this problem please tell me .