My app shows as php-sdk in the app activity feed
http://forum.developers.facebook.net/viewtopic.php?id=108252
They are definitely my own. The app works fine, if you add it you can see for yourself.
http://apps.facebook.com/statusforsyria
And you'll probably notice that the activity feed still wants to call it php-sdk.
Check to make sure the AppID and Secret are your own and not from another application named "php-sdk".
Related
I am using the Facebook SDK for Unity and I am unable to successfully log in with the example scenes. There is a "Find Access Token" button and when I press it, I am sent to this page:
It states: There are no apps to display here. Would you like to create a new app?
I've tried creating new apps, but it doesn't help!
The App Name and App Id need to be configured correctly on the FacebookSettings asset file. This file is in the Assets\Facebook\Resources\ folder. The default values will not work correctly for getting tokens.
You must use the App Name and App Id from the newly created app on the Facebook for Developers page.
After setting the App Name and App Id correctly, the page instead looks like this:
I am using Unity Facebook SDK 5.1 and Unity version is 4.3.0.
I am testing on iPhone 4 device which don't have facebook app installed.
I have integrated SDK inside my game.
When i try to login into facebook using my app first it opens the FB login page inside browser,after login it ask me for authorization when i press "Ok" it takes me to my app.
Inside LoginCallBack method i got the following response
FBResult.Text =
{"is_logged_in":false,"user_id":"","access_token":"NOT_USED_ON_IOS_FACEBOOK","access_token_expires_at":"01/01/0001 00:00:00"} .
Many Thanks
Sachet
Make sure that your URLSchemeSuffix in your Info.plist is correct (fb[appid]) and that the handleOpenURL call (in your generated XCode project) is making it back to facebook.
I had the very same problem where another plugin was capturing the handleOpenURL call when i was returning from facebook after authorizing the app and it was preventing the handleOpenURL response from making it all the way back to the facebook plugin.
You can test it by putting a breakpoint in the Facebook/FbUnityInterface.mm file #
- (BOOL)openURL:(NSURL*)url sourceApplication:(NSString*)sourceApplication
If this isn't being hit, it's likely another openURL handler is getting the response first and not handing it back to super.
I got the same error but for different reasons using iOS native login.
I checked the URLScheme, add some breakpoints in the different OpenUrl but got nothing. Turns out I was logging with the "publish_actions" permissions. The message meant that this was not supported by iOS native implementation I suppose.
I regret the message not being helpful but you should pay attention to the requested permissions at login and ask them later using the graph API.
Hope that will help people having the same issue.
I got the same error. Reason was in incorrect bundle id (we used different bundle ids for release and development builds). Then we added this bundle id to Facebook App's Settings page, and the error gone.
Steps:
Our app recently switched to using App Access Token for open graph. Following is the URL using which the action is being published:
https://graph.facebook.com/FACEBOOKID/namespace:action
The publish works fine and id is being returned. Also following url returns the app activity with the details of new activity that was created using URL above:
https://graph.facebook.com/FACEBOOKID/namespace:action?access_token=app_access_token
Problem:
Activity published is not visible on old Profiles that dont have timelines activated. It used to work fine when access token was being used instead of app access token. Switching profile to use timeline shows the activity though.
I have been googling to find if anyone else is facing the same issue but havent been able to find concrete answer. Am i missing something in terms of app configuration or is this a known behavior? Thanks in advance for all the help.
Timeline will become mandatory for every user soon, so I wouldn’t worry about this much …
I am using sharekit to integrate FB in my app and using xcode4. Everything was fine till I was using my old FB app's id and secret. After all being done I created a new app at developers.facebook.com and entered the new key and secret in the app, now here's what which happens, if a previous session exist in the app means a valid access token, then I am able to post on my wall but when I deleted the app from the simulator to check things from scratch then I start receiving this error instead of the login dialog:
"Sorry, the application you are using is misconfigured for Facebook integration......"
I've tried to use the same configuration as per my older apps but nothing happening. Any help would be much appreciated as I am quite much stuck with this problem. Thanks very much for your time.
In the last 6 weeks, Facebook has changed the way session-tokens are stored (https://developers.facebook.com/docs/offline-access-deprecation/). ShareKit may not have implemented the new FBConnect SDK. I highly suggest implementing the SDK directly instead of using ShareKit.
I had the same problem with you with exactly the same error string. but now it's working with me and I can share texts in my new app, and I did nothing in the app's config. don't if this is true, but my conclusion is that facebook need some time to approve your new app.
so just wait couple of hours.
I have an issue where my app shows up in the searches, but it links directly to the app itself.
I have no idea how to link the App Profile page, there just seems to be no flow given users may never even see it.
How do I get the app page to load first?
The app is http://apps.facebook.com/spqtest
The profile page is at http://www.facebook.com/apps/application.php?id=124588877600328
Search results for an app will go to the App canvas page if there's one specified. There isn't an option to change how this works.
[edit] apologies, i was incorrect earlier, it seems that it only goes to the app's own canvas page if you already use the app, otherwise it goes to the information page for the app [/edit]
Now there is a bug and the search result goes to the app directly even if you haven't used the app before. I created a bug for this you can subscribe.
https://developers.facebook.com/bugs/303960602956958