Path slide menu TTNavigator - ios5

I'm using three20 on a app and I would like to use this kind of menu that are using on Path and Facebook:
My app is very intensive using TTNavigator url scheme, and it seems that TTNavigator is like having exclusive control of the window. So I have not two view controllers to play.
Is there any way I can add TTNavigator to a view controller and create my menu on the other?

You can have a Path-like sliding left view controller by using Tom Adriaenssen's excellent ViewDeck implementation:
ViewDeck on GitHub
In your app, when setting navigator.window, don't pass a window. Pass the UIView of a custom UIViewController (the one that you will set as the 'central' view controller in ViewDeck:
navigator.window=(UIWindow*)myCentralViewController.view;
this will fool three20's TTNavigator into thinking that it has successfully taken over your window, when in fact, it's just a view. Note, however, that you might need to subclass that view and implement empty UIWindow's methods, such as:
- (void)makeKeyAndVisible{}
.. because three20's TTNavigator still thinks that this is your main UIWindow and expects your object to respond to common UIWindow selectors.
This is uncharted territory and it certainly is a bit of a hack that might have unintended consequences.
You might need to set a negative y on your "fake window" frame, to compensate for the status bar. e.g.:
[[MYFakeWindow alloc] initWithFrame:CGRectMake(0, -20, 320, 480)];
Again, be careful. I'm using this hack in an app where it behaves very well, but you're still fighting the three20 framework, so make sure it doesn't bite back.

ok, I've found a solution :
SMMenu * smmenu = [[SMMenu alloc] init];
[self.window addSubview: smmenu.view];
[self.window addSubview: navigator.window];
[self.window makeKeyAndVisible];
only need to move to the left navigator.window on a press of a button like this : [navigator.window setLeft:250] and it will show the view at the back, and all the navigator will work at front view.
Well. Unfortunately, now I have lost the keyboard view.. :)

Related

Switching view controllers without navigation controller

I'm sure this has been asked countless times, and I've seen similar questions though the answer still eludes me.
I have an application with multiple view controllers and as a good view controller does its own task. However I find myself stuck in that I can't switch from one view controller to another. I've seen many people say "use a navigation controller" but this isn't what I want to use due to the unwanted view elements that are part and parcel to view controller.
I've done the following and have had limited success. The view controller is switched but the view does not load and I get an empty view instead:
- (IBAction)showLogin:(id)sender
{
PPLoginViewController *login = [[PPLoginViewController alloc] initWithNibName:#"PPLoginViewController" bundle:nil];
PPAppDelegate *appDelegate = [UIApplication sharedApplication].delegate;
appDelegate.window.rootViewController = login;
[self.view insertSubview:login.view atIndex:0];
}
Using UINavigationController as a rootViewController is a good tone of creating iOS application.
As i understand unwanted view elements is a navigationBar? You can just hide it manually, setting:
[self.navigationController setNavigationBarHidden:YES];
And about your case, if you want to change you current viewController(targeting iOS 6), you can just present new one:
[self presentViewController:login animated:YES completion:nil];
or add child (Here is nice example to add and remove a child):
[self addChildViewController:login];
Why to set UINavigationController as a root?
1) First of all it makes your application visible viewcontrollers to be well structured. (Especially it is needed on iPhone). You can always get the stack and pop (or move) to any viewController you want.
2) Why I make always make navigation as a root one, because it makes the application more supportable, so to it will cost not so many code changes to add some features to the app.
If you create one (root) viewcontroller with a lot of children, or which presents other viewcontrolls, it will make your code really difficult to support, and make something like gode-object.
Listen to George, UINavigationController is the way to go. Your reasons for not wanting to use it are not valid.
However, the reason your code doesn't work might have to do with the unnecessary line after setting the rootViewController to the login vc.
Per Apple's documentation, setting rootViewController automatically sets the window's view to the view controller's view.

Same WebView on every view

Basically i have a WebView on SecondViewController and I wish for the WebView to be visible on every view like a tab bar and fully controllable on each view.
Please note the WebView will be on a webpage with a online slideshow so I cannot simply reload on each view
Also in the SecondViewController I have
- (void)webViewDidFinishLoad:(UIWebView *)YouTubePlayer {
I would suggest adding the webView on you window after the you add the tabbarcontroller.view just like:
[window addSubview:tabbarController.view];
[window addSubview:webview];
[window makeKeyAndVisible];
and initially make don't make it visible. You should handle all the webview related methods in the app delegate. Now whenever you don't need it you can hide it by calling the methods your wrote in app delegate from your view controllers.
Hope this helps.
I'd just set up a singleton UIWebView and add it to each view-controller-view when that view controller is about to become visible. Here's one way to do it:
//.h
#interface SharedWebView : UIWebView
{
}
+ (SharedWebView*) shared;
#end
//.m
SharedWebView* g_sharedWebView;
#implementation SharedWebView
+ (SharedWebView*) shared
{
if ( g_sharedWebView == nil )
{
g_sharedWebView = [[SharedWebView alloc] init];
// ... any other intialization you want to do
}
return g_sharedWebView;
}
#end
// in your view controller(s)
#property (readonly) UIWebView* webView
- (UIWebView*) webView
{
return [SharedWebView shared];
}
- (void) viewWillAppear: (BOOL) animated
{
[super viewWillAppear: animated];
[self.view addSubview: self.webView ];
self.webView.frame = CGRectMake(10, 10, 300, 300);
// want to re-set the delegate?
// self.webView.delegate = self;
}
The simplest approach is to just make all of your view controllers aware of this extra view (make the view available through a singleton PinnedViewController or whatever). During each view controller's -viewWillAppear, just do this:
[self addSubview:[[PinnedViewController sharedController] view]];
This will move the view to whoever is currently active (making a view your subview automatically removes you from your old hierarchy).
If that is cumbersome or otherwise unworkable, there are two other options. First, you can subclass UITabViewController (I assume that's what you're using here from your question), and inject your extra view (resizing the content view to make room). This is undocumented and unsupported, so take heed. But it's not incredibly difficult if you don't do too many other fancy tricks.
The other tricky solution is to create a second UIWindow that you float over the main UIWindow (or resize the main UIWindow to make room for it). This is only semi-documented and is also not really supported. But this approach can work if you're trying to put the extra view below the tabbar for instance.
But if your system is simple enough, I recommend just letting your view controllers all manage the pinned view manually. You'll save a lot of code spelunking that way, and you won't have to rely on any undocumented internal view hierarchies.
Sounds like you try to put views on top of this view but not modal. There was this blog entry I once saw that described how you would do something like this. I think it should apply also for your case: semi-modal-transparent-dialogs-on-the-iphone
In iOS UIViewControllers are expected to manage an entire "screen" worth of content so it's not normal to try to share a single view across many view controllers. Trying to have UIViewControllers whose views only manage part of their window is problematic and will result in unexpected behavior as UIKit will not send messages like -viewWillAppear to all view controllers with visible views. Instead you would normally create a single UIViewController whose view includes that web view and whatever other views compose your tab like interface.
Alternately you could have a hierarchy of many view controllers and add a single web view as a subview of all of them. You would then pull your web view delegate behavior out into some non-UIViewController controller class to manage the behavior of the web view.
You can have all your views take up a portion of the screen and have your UIWebView take up the rest. The logic for switching between the other views should remain the same.
For example, in your viewDidLoad method for your UIViewControllers, you could have something like:
self.view.frame = CGRectMake(0, 100, 320, 380);
And in your (say) AppDelegate, you would have your normal call to show the main UIViewController (in your case, it sounds like a UITabBarController?) and also have a call to add the UIWebView. Say, something like:
myWebView.view.frame = CGRectMake(0, 0, 320, 100);
The view controllers and UIWebView would be independent of each other.
You see this pattern, I believe, with apps that have iAds. I've done something just like this with one of my free apps.
Hope this helps!
I got the same effect by simply adding it to the navigationController itself(if you don't have one then just add it).
works great for me in one of my apps.
Could you not use two webviews on your application and simply change the uppermost webview with your more dynamic content?

iPhone - UIButton to select tab in different view

Fairly new to iPhone app development, so this might be really obvious (if so, apologies in advance!)
I'm building an app which has a tab bar. However, when the app first runs and 'launch screen' is shown with 3 UIButtons - each of these buttons points at a view of one of the tabs. What I need to do is:
Close the existing view
Open the selected view
Set the highlighted tab accordingly
This sounds like it should be quite easy, but a few hours of Googling has found nothing!
Thanks for your help,
Kev
Additional:
Sorry - I am using a tabBarController... But instead of immediately launching the tab bar views I'm using the code below to launch the home menu instead.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
homeViewController *splashView = [[homeViewController alloc] initWithNibName:#"homeView" bundle:nil];
[window addSubview:splashView.view];
// [window addSubview:tabBarController.view];
[window makeKeyAndVisible];
return YES;
}
On the home menu there are UIButtons which need to link to individual tabs... Hope this clarifies...
Cheers!
Oh. Then it gets a bit more complex. What you want to do is basically this:
Add a method to your AppDelegate - (void)showTabBarWithSelectedTab:(NSUInteger)tabIndex. In this method, use tabBarController.selectedIndex to select the correct index, then remove homeViewController's view from the window and add tabBarController's view instead.
In homeViewController, have actions for the buttons that calls the newly created AppDelegate method with the correct tab index.
Generally I would say that this adds a bit too much logic to the AppDelegate. Ideally you'd implement this in a new view controller, surrounding and managing both homeViewController and tabBarController. However, having a UITabbarController inside of another view controller isn't officially supported - although you can get it to work anyway.
it's a bit hard to fully understand your question, but it sounds like you should be using UITabBarController instead of the stand-alone view UITabbar. This is essential reading! Good luck

UIViewController created with initWithNibName: bundle: or via an IBOutlet behave differently

I found a strange behavior, and would like to be explained what assertion I am making that is wrong.
In an AppDelegate class of a freshly created WindowBased project, I am adding a UIViewController to the window.
I can do it two different ways:
- with an IBOutlet. In IB, I simply instanced an UIViewController, set its class to TestViewController and connected it (scenario A of the code).
- creating the UIViewController with code (scenario B).
- (void)applicationDidFinishLaunching:(UIApplication *)application {
#define USE_IBOUTLET YES // Comment this line to switch to scenario B
#ifdef USE_IBOUTLET
// Scenario A
[window addSubview:theTestViewController.view];
[window makeKeyAndVisible];
#endif
#ifndef USE_IBOUTLET
// Scenario B
TestViewController *theTestViewControllerProgrammatically;
theTestViewControllerProgrammatically = [[TestViewController alloc] initWithNibName:nil bundle:nil];
// According to Apple: "It is a good idea to set the view's frame before adding it to a window.", so let's do it
[theTestViewControllerProgrammatically.view setFrame:[[UIScreen mainScreen] applicationFrame]];
[window addSubview:theTestViewControllerProgrammatically.view];
[window makeKeyAndVisible];
#endif
}
As I did not do any customization of the object in IB, I should have the same behavior in both scenario.
Scenario A, using the IBOutlet works as expected.
But the scenario B has the following problems:
- The view is not at the right position (20 pixels to high, and covered by the status bar).
- The view doesn't resize properly (for example, try to toggle the In Call Status bar)
Why?
Zip archive of the project here if you want to reproduce the problem: http://dl.dropbox.com/u/1899122/code/ProtoWindowBasedStrangeness.zip
This is going to sound really silly after my long-winded answers, but the problem you're having is simple to fix (programatically).
This line:
[theTestViewController.view setFrame:[[UIScreen mainScreen] applicationFrame]];
Should actually be:
[theTestViewControllerProgrammaticaly setFrame:[[UIScreen mainScreen] applicationFrame]];
You were setting the frame for the VC set by IB, not by the one you created programatically.
Anyway - it's worth noting that all my comments still apply! There are still a few things you'll have to do programmatically if you don't use IB's controller objects (for example, setting up the navigation bar items)
Paul
I have been having a very similar problem to you in that I noticed VC objects are not all created equal! The problem I'm having is setting the navigation bar items, I just can't seem to do it when File's Owner is a view controller object that I instantiate programatically. It only works if I unarchive IB's controller objects.
I downloaded your project and had a play around with it, and it got me thinking some more about what might be going on. I think I can provide a reasonable answer, but not sure if there is a simple solution...
What I believe is going on is that Apple have created these controller objects in IB that are slightly more specialised. One suggestion this might be true is that IB VC objects have an attribute you can set that has no direct corresponding property for a UIViewController class that I can see, so IB's controller objects may have some additional functionality that non-IB UIViewController subclasses can't take advantage of. Given that objects in an .xib are complete 'freeze-dried' objects, Apple may have included all kinds of private attributes we can't see or use in their IB versions of them - this may have some effect on how the objects are initialised.
For example, in your MainWindow.xib, select the IB VC object and you can set attributes on it from the Inspector Palette, such as "Resize View From NIB". If you un-check this and re-run your app, you'll see the VC appear exactly as it does in scenario B. As you can't check this item when from the File's Owner attributes (even though it is as a UIViewController), you're unable to take advantage of whatever is being done by the view controller to give you the behaviour you want.
The result of this is that when you use TestViewController.xib to initialise your VC object in code, none of the IB specific attributes of a VC are set, therefore a bog-standard UIViewController is created, and so things like the "Resize View From NIB" attribute and setting up the navigation items have to be implemented yourself.
I've not yet found a way to take advantage of the functionality that IB's view controllers have when I instantiate them using initWithNibName:bundle:nibBundle (I'm guessing it's all private stuff we can't access), but hopefully this might have given you a starting point...
Of course, I could be completely wrong and someone will make me look like a complete idiot!
Paul
Probably in case B that view is not aware of the presence of a status bar. You need to resize it accordingly and adjust its position to take the status bar into account. That is done by changing the frame (size) and bounds (location) properties of a UIView.

Iphone changing to another view [BEGINNER]

Hi I have a small doubt, I have 3 Nib Files:
ConfigureContacts.xib
CallContactsViewController.xib
MainWindow.xib
When Application starts I do:
[window addSubview:callContactsViewController.view];
[window makeKeyAndVisible];
So that the CallContactsViewController.xib is loaded.
Inside CallContactsViewController.xib there is a button, that when presses jumps to:
-(IBAction)configureContacts:(id)sender
{
configureContacts = [[ConfigureContacts alloc] initWithNibName:#"ConfigureContacts" bundle:nil];
[self.view addSubview:configureContacts.view];
}
The idea is that when the button is pressed it goes to the "next window" which is the other .xib file. Is this the correct way of changing through xibs ? Am I wasting memory here ?
Thanks in advance
is ConfigureContacts a ViewController subclass? (It looks like it is)
if so you would actually do something like this
-(IBAction)configureContacts:(id)sender
{
configureContacts = [[ConfigureContacts alloc] initWithNibName:#"ConfigureContacts" bundle:nil];
[self pushviewController:configureContacts animated:YES];
}
My Guess this is what you want to do.
[self.view addSubview:configureContacts.view] should work as well however it will change only part of the view and keep you on the same 'Window' so to speak.
pushViewController is a method from UINavigationController, which is used for managing hierarchical viewControllers. It sounds like that might be what you're trying to do here, in which case adding a UINavigationController to your code might be the way to go.
Alternatively, you could implement a third UIViewController that owns both CallContrats and ConfigureContacts and is responsible for switching between them.
Check out the sample code from Beginning iPhone Development 3. Specifically, check out the programs "06 View Switcher" and "09 Nav". I think they'll have the code that you're looking for.