Total newbie Iphone/ Obj. C question:
I have a class called Location, in the Location.h i declare:
#interface Location : NSObject
{
NSString *lat;
NSString *lon;
}
In my Location.m i have to methods:
-(void)setLatLon:(NSString*)lati:(NSString*)longi
{
NSLog(#"called setLatLon");
lat = lati;
lon = longi;
}
which I call on location updates from the LocationManager. Now when I try to send that out as a JSON with
-(void)sendLocation
{
NSDictionary *sendData = [NSDictionary dictionaryWithObjectsAndKeys:
imei, #"imei",
lat, #"lat",
lon, #"lon",
nil];
...}
i get this error:
*** -[CFString retain]: message sent to deallocated instance 0xc05b5d0
So lat & lon seem to be deallocated. How can I prevent that or have I implemented a totally stupid 'design' here?
You should declare retain/strong properties for the iVars you're trying to use. I'm not sure how you're storing the "imei", but the lat and lon are being deallocated because you're not retaining then. Try something like:
#interface Location : NSObject
{
NSString *lat;
NSString *lon;
}
#property (retain) NSString *lat;
#property (retain) NSString *lon;
and on the .m file:
#synthesize lat, lon;
-(void)setLatLon:(NSString*)lati:(NSString*)longi
{
NSLog(#"called setLatLon");
self.lat = lati;
self.lon = longi;
}
and
-(void)sendLocation
{
NSDictionary *sendData = [NSDictionary dictionaryWithObjectsAndKeys:
imei, #"imei", //dunno what is this
self.lat, #"lat",
self.lon, #"lon",
nil];
...}
You could add properties as other responses have suggested and as you start moving forward to work on more advanced projects I definitely agree with that approach, especially if you want to take advantage of ARC and other time-saving and error-avoiding features of Objective-C.
Aside from that, however, you can fix your code as it is currently written with a minimal change. Change this:
lat = lati;
lon = longi;
to this:
lat = [lati retain];
lon = [longi retain];
This will cause your code to retain the references it has to these variables. IF you do this approach, you will want to make sure to release your variables when you are done, usually in a dealloc method. If you don't take care of that, you will be creating memory leaks.
Try this:
#interface Location : NSObject {
NSString *lat;
NSString *lon;
}
#property (nonatomic, strong) NSString *lon;
#property (nonatomic, strong) NSString *lat;
#implementation Location
#synthesize lon;
#synthesize lat;
-(void)setLatLon:(NSString*)lati:(NSString*)longi
{
self.lat = lati;
self.lon = longi;
}
And If you want dive deeply in ios dev, you should read follow article:
Advanced Memory Management Programming Guide and The Objective-C Programming Language
Related
I'm missing something simple I think, but been at it for days now without solving this. Even Started to create a "work-around" just to solve it for now, but still want to solve this the "right" way. Any suggestions? Thank's!
.
The problem:
Seems to be missing the class Adealer (get error "-[Adealer objectAtIndex:]: unrecognized selector sent to instance 0x8c5f8b0"), but I did the import Adealer.h to this "detailsVC". But it's not just a simple error of naming the property wrong (objectForKey:#"CustName" instead of "custname" etc - tested this a lot).
Also, I've got similar "listVC"s without a class like Adealer in them, that also transfer data the same way to the same "detailsVC" and they work just fine! Then I just get the data with calls like;
self.labelRestName.text = [restDetails objectForKey:#"CustName"];
Overview:
I got a tableViewController "listVC" that creates the data and show a list, then a ViewController "detailsVC" to show the details. The data (selected row object in "listVC" is transfered via a seque and "destVC.restGPSTransfer" (NSDictionary). The data arrives ok in the "detailsVC" and looks like this in the terminal;
dealerName = Uppsala Centrum Test
dealerAdressStreet = Dragarbrunnsgatan 55
dealerAdressZip = 75320
dealerAdressCity = Uppsala
dealerLongitude = 17.63893
dealerLatitude = 59.85856
dealerDistance2 = 8586398.000000
etc
.
Following the data:
"listVC"
1) First fetching data from web via a AFNetworking json object into an NSMutableArray "restFeed" - ok.
2) Then creating my own data to an NSMutableArray within this loop into a NSMutableArray "updatedDealers" - ok;
NSMutableArray *updatedDealers = [[NSMutableArray alloc]init];
while (i+1 < [_restFeed count]) {
i++;
// Get dealer position function here
// Get distance function here
// Then create my own data here (also #imported Adealer to "listVC";
Adealer *theDealer = [[Adealer alloc]init];
theDealer.dealerName = [[_restFeed objectAtIndex:i]objectForKey:#"CustName"];
theDealer.dealerLongitude = [[_restFeed objectAtIndex:i]objectForKey:#"long"];
theDealer.dealerLatitude = [[_restFeed objectAtIndex:i]objectForKey:#"lat"];
theDealer.dealerDistance2 = theDistance;
// etc...
// Check if data ok
NSLog(#"theDealer = %#",[theDealer description]);
// Don't add dealer object without positiondata to the new array
if (![theDealer.dealerLatitude isEqualToString:#""]) {
[updatedDealers addObject:theDealer];
}
3) Then I use NSSortdescriptor to sort the dealers in NSMutableArray "updatedDealers" into distance order and finally creates the new NSMutableArray "restFeed" with this; (also did "#synthesize dealerFeed = _dealerFeed;" in "listVC") - ok.
_dealerFeed = [NSMutableArray arrayWithArray:sortedContestArray];
4) The populating some tableViewCells with this array and it works just fine - ok.;
cell.cellDealerName.text = [NSString stringWithFormat:#"%#",[[_dealerFeed objectAtIndex:indexPath.row]dealerName]];
5) In the function didSelectRowAtIndexPath transfer the selected object with the "detailsVC"'s NSDictionary "restGPSTransfer" - ok;
destVC.restGPSTransfer = [_dealerFeed objectAtIndex:myIndexPath.row];
"detailsVC":
6) The data seems to transfer ok (se top of this post) but when trying to call the data with;
self.labelRestName.text = [restGPSTransfer objectForKey:#"dealerName"];
I get this error and the app crashes: "-[Adealer objectAtIndex:]: unrecognized selector sent to instance 0x8c5f8b0".
Some more testing done...
Tried to verify the structure + it's keys and properties of the NSDictionary "restGPSTransfer", but using description only got me so far. And have not solved my problem and I still get the "unrecognized selector" error. Could it maybe have become dictionaries within dictionary's or something?
Constructed this little simple if-test to see if the property is really there. But I have to check every property "manually". There's propably a smarter way to check the hole NSDictionary / NSArray?
if ([restGPSTransfer objectForKey:#"dealerName"]) {
NSLog(#"= YES! key exists.");
} else {
NSLog(#"= Nope! key don't exists");
}
THANK'S for any help on this :-)
.
UPDATE the Adealer class files;
Adealer.h
#import <Foundation/Foundation.h>
#interface Adealer : NSObject
#property (nonatomic, retain) NSString * dealerName;
#property (nonatomic, retain) NSString * dealerAdressCity;
#property (nonatomic, retain) NSString * dealerAdressStreet;
#property (nonatomic, retain) NSString * dealerAdressZip;
#property (nonatomic, retain) NSNumber * dealerID;
#property (nonatomic, retain) NSString * dealerImages;
#property (nonatomic, retain) NSString * dealerLogo;
#property (nonatomic, retain) NSString * dealerMail;
#property (nonatomic, retain) NSString * dealerProducts;
#property (nonatomic, retain) NSString * dealerTel;
#property (nonatomic, retain) NSString * dealerText;
#property (nonatomic, retain) NSString * dealerWeb;
#property (nonatomic, retain) NSString * dealerLongitude;
#property (nonatomic, retain) NSString * dealerLatitude;
#property (nonatomic, retain) NSString *dealerDistance;
#property float dealerDistance2;
#end
Adealer.m
#import "Adealer.h"
#implementation Adealer
#synthesize dealerAdressCity, dealerAdressStreet, dealerAdressZip, dealerID, dealerImages, dealerLogo;
#synthesize dealerMail, dealerName, dealerProducts, dealerTel, dealerText, dealerWeb;
#synthesize dealerLongitude, dealerLatitude, dealerDistance,dealerDistance2;
- (NSString *)description {
// Added extension of description
NSMutableString *string = [NSMutableString string];
[string appendString:#"\ntheDealer object and it's properties:\n"];
[string appendFormat:#"dealerName = %#\n", dealerName];
[string appendFormat:#"dealerAdressStreet = %#\n", dealerAdressStreet];
[string appendFormat:#"dealerAdressZip = %#\n", dealerAdressZip];
[string appendFormat:#"dealerAdressCity = %#\n", dealerAdressCity];
[string appendFormat:#"dealerTel = %#\n", dealerTel];
[string appendFormat:#"dealerMail = %#\n", dealerMail];
[string appendFormat:#"dealerWeb = %#\n", dealerWeb];
[string appendFormat:#"dealerLogo = %#\n", dealerLogo];
[string appendFormat:#"dealerImages = %#\n", dealerImages];
[string appendFormat:#"dealerText = %#\n", dealerText];
[string appendFormat:#"dealerProducts = %#\n", dealerProducts];
[string appendFormat:#"dealerLongitude = %#\n", dealerLongitude];
[string appendFormat:#"dealerLatitude = %#\n", dealerLatitude];
[string appendFormat:#"dealerDistance = %#\n", dealerDistance];
[string appendFormat:#"dealerDistance2 = %f\n\n", dealerDistance2];
return string;
}
#end
SOLVED!
Posted if anyone else needs it here.
The solution
In my "detailsVC" I first did this iVar declaration;
.h:
Adealer *theDealer;
#property (nonatomic, retain) Adealer *theDealer;
.m:
#synthesize theDealer;
Then in my "listVC" i did this to transfer the Adealer object and it's properties to the "detailsVC" (remember that the Adealer object already has got it's properties earlier in the described "loop");
Instead of my earlier;
destVC.restGPSTransfer = [_dealerFeed objectAtIndex:myIndexPath.row];
I changed it to;
destVC.theDealer = [_dealerFeed objectAtIndex:myIndexPath.row];
And to actually show and check the transferred property in "detailsVC" I can now simply call this to get the dealers name (or any other properties);
self.labelRestName.text = theDealer.dealerName;
NSLog(#"theDealer.name = %#",theDealer.dealerName);
Works great! Happy Coding everyone!
Hello I'm new to iPhone development.
I try to add move data from NSDictionary to data member of calls that i created.
When i "setWeightMeasure" nothing happened.
any suggestions?
the code that don't work:
NSDictionary *responseBodyProfile = [responseBody objectFromJSONString];
NSLog(#"%#",responseBodyProfile);
// the output is :
"{ "profile": {"goal_weight_kg": "77.0000", "height_cm": "179.00",
"height_measure": "Cm", "last_weight_date_int": "15452",
"last_weight_kg": "99.0000", "weight_measure": "Kg" }}""
[responseBody release];
if (responseBodyProfile != nil ){
NSDictionary *profile =[responseBodyProfile valueForKey:#"profile"];
NSLog(#"%#\n",[profile objectForKey:#"weight_measure"]);// Output : "kg"
[self.myUser setWeightMeasure:[profile objectForKey:#"weight_measure"]];
NSLog(#"%#", [self.myUser WeightMeasure]); // Output : "(null)"
}
the H file properyty:
#property (nonatomic, retain) UserData* myUser;
UserData.h:
#import <Foundation/Foundation.h>
#interface UserData : NSObject{
NSString* Weight;
NSString* Height;
NSString* GolWeight;
NSString* WeightMeasure;
}
#property (nonatomic, retain) NSString* Weight;
#property (nonatomic, retain) NSString* Height;
#property (nonatomic, retain) NSString* GolWeight;
#property (nonatomic, retain) NSString* WeightMeasure;
#end
UserData.m
#import "UserData.h"
#implementation UserData
#synthesize Weight, Height, GolWeight, WeightMeasure;
-(id)init{
self.Weight = #"0";
self.Height = #"0";
self.GolWeight = #"0";
self.WeightMeasure = #"0";
return self;
}
-(void)dealloc{
[Weight release];
[Height release];
[GolWeight release];
[WeightMeasure release];
[super dealloc];
}
#end
Use valueForKey instead of objectForKey in this line:
[self.myUser setWeightMeasure:[profile objectForKey:#"weight_measure"]];
like this:
[self.myUser setWeightMeasure:[profile valueForKey:#"weight_measure"]];
You might also want to use, since the values could be read as NSNumbers
[self.myUser setWeightMeasure:[[profile valueForKey:#"weight_measure"] stringValue]];
And why do you use strings instead of floats? Wouldn't that make your life easier when you'd need to perform some comparisons?
Also check if you have allocated memory for "myUser", that might be the case as well.
As Eugene mentioned, you should use valueForKey instead of objectForKey
The other thing is you might wanna use property and dot notation whenever you reference your object members, as Apple recommend. It is generally good for you to manage memory.
The previous answer about not initialize your string members in your -init() was totally wrong, if that cause some confusion, I do apologize for it.
Is there a place where I can read up on this or maybe better to give me an example, how to change this code into an NSArray?
-(void)loadOurAnnotations
{
CLLocationCoordinate2D workingCoordinate;
workingCoordinate.latitude = -37.711455; //This has to be an integer
workingCoordinate.longitude = 176.285013; //This has to be an integer
MyAnnotation *myLocation1 = [[MyAnnotation alloc] initWithCoordinate:workingCoordinate]; //The pointer has to be set to an array
[myLocation1 setTitle:#"The Palms Cafe"]; //The pointer and the setTitle here
[myLocation1 setSubtitle:#"157 Domain Road - (07) 542 2430"]; //The pointer and the setSubTitle here
[myLocation1 setAnnotationType:MyAnnotationTypeMine]; //again the pointer here
[mapView addAnnotation:myLocation1]; //and the pointer here
}
All of the pointers obviously come from the same place in the array and that whole piece of code (within the curly braces) is one record, so if I want to add another place i'll need to copy all of that again.
So what I am wanting to achieve is to set that up in a Plist, so that I can add the records in there, but only have the -(void)loadOurAnnotations be set once in the code and repeat itself. Of course if I should drop the -(void)loadOurAnnotations then that is not an issue, its just the way I have it at the moment.
As you may be able to tell by the info I gathering, these will be represented as an annotation on a MKMapView.
Any help is appreciated:-)
-Jeff
If I understood correctly,
First: you read your data from plist file into NSArray via some modal class. ( The example below "Location" just a modal class, and I fill in via core data )
// Location.h
#interface Location : NSManagedObject
#property (nonatomic, strong) NSNumber * longitude;
#property (nonatomic, strong) NSNumber * latitude;
#property (nonatomic, strong) NSString * name;
#end
// Location.h
#implementation Location
#dynamic longitude;
#dynamic latitude;
#dynamic name;
#end
Second: in your "loadOurAnnotations" method, iterate all values in "locationArray" which contains Location objects and for each Location object, I create PinLocation instance ( subclass of MkAnnotation ), and add them into mapView.
for(Location *location in locationArray) {
NSString *name = [location name];
CLLocationCoordinate2D coordinate;
coordinate.latitude = [[location latitude] doubleValue];
coordinate.longitude = [[location longitude] doubleValue];
PinLocation *pinLocation = [[PinLocation alloc] initWithName:name coordinate:coordinate];
[self.mapView addAnnotation:pinLocation];
}
I have a problem when I use an annotation to see information with MapKit.
I ran into a similar issue. You're not crazy. I believe it's a bug in the MapKit code. The Annotation object doesn't create it's own copy of the strings you pass to it. When your string goes out of scope, the map makes a bad reference. Try re-allocating the strings before you pass them. Like so:
NSString *tempT = [[NSString alloc] initWithString:itemT];
NSString *tempA = [[NSString alloc] initWithString:itemA];
addAnnotation = [[MapAnnotation alloc] initWithCoordinate:essai :tempT :tempA];
And then don't release them until you're finished displaying the map.
I ran into the exact same problem, as Jonesy mentioned, but there is a fix. I'm not sure what kind of class you have for your annotations, but I use this:
Annotation.h:
#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>
#import <UIKit/UIKit.h>
#interface LocationAnnotation : NSObject <MKAnnotation> {
CLLocationCoordinate2D coordinate;
NSString* title;
NSString* subtitle;
}
#property (nonatomic, assign) MKPinAnnotationColor pinColor;
#property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
#property (nonatomic, copy) NSString* title;
#property (nonatomic, copy) NSString* subtitle;
- (id)initWithCoordinate:(CLLocationCoordinate2D) c
title:(NSString*) t
subtitle:(NSString*) st;
- (void)moveAnnotation:(CLLocationCoordinate2D) newCoordinate;
- (NSString*)subtitle;
- (NSString*)title;
#end
And Annotation.m:
#import "LocationAnnotation.h"
#implementation LocationAnnotation
#synthesize coordinate, pinColor, title, subtitle;
- (NSString *)subtitle {
return subtitle;
}
- (NSString *)title {
return title;
}
-(id)initWithCoordinate:(CLLocationCoordinate2D) c
title:(NSString*)t
subtitle:(NSString*)st
{
coordinate = c;
self.title = t;
self.subtitle = st;
return self;
}
- (void)moveAnnotation:(CLLocationCoordinate2D)newCoordinate
{
coordinate = newCoordinate;
}
- (void)dealloc
{
[title release];
[subtitle release];
[super dealloc];
}
#end
To implement it:
Annotation* ann = [[[Annotation alloc] initWithCoordinate:startLocation title:someStringAutoreleasedOrNot subtitle:someOtherStringAutoreleasedOrNot] autorelease];
[yourMapView addAnnotation:ann];
Really, the key here is that in the annotation class, the title and subtitle properties are declared as type copy. This makes a new copy of the string you assign it, so it can be released without causing the crash that you are having.
I dont see stringByStandardizingWhitespace method call in the above code you pasted... It would be helpful if you can post the code which has the error. Use debugger to know where the error is occuring...
Also one error which is not related to the syntax/error you specified but would effect the logic later:
you are assigning the gps_long tag tpo lat and vice versa ...
I have an NSMutableArray defined as a property, synthesized and I have assigned a newly created instance of an NSMutableArray. But after this my application always crashes whenever I try adding an object to the NSMutableArray.
Page.h
#interface Page : NSObject
{
NSString *name;
UIImage *image;
NSMutableArray *questions;
}
#property (nonatomic, copy) NSString *name;
#property (nonatomic, retain) UIImage *image;
#property (nonatomic, copy) NSMutableArray *questions;
#end
Page.m
#implementation Page
#synthesize name, image, questions;
#end
Relevant code
Page *testPage = [[Page alloc] init];
testPage.image = [UIImage imageNamed:#"Cooperatief leren Veenman-11.jpg"];
testPage.name = [NSString stringWithString:#"Cooperatief leren Veenman-11.jpg"];
testPage.questions = [[NSMutableArray alloc] init];
[testPage.questions addObject:[NSNumber numberWithFloat:arc4random()]];
The debugger reveals that the moment I use testPage.questions = [[NSMutableArray alloc] init]; the type of testPage.questions changes from NSMutableArray* to __NSArrayL* (or __NSArrayI*, not sure). I suspect this to be the problem, but I find it extremely odd. Anyone know what's happening here?
The problem is that you've declared the property as copy. This means your setter is going to be implemented something like this:
- (void) setQuestions:(NSMutableArray *)array {
if (array != questions) {
[questions release];
questions = [array copy];
}
}
The kicker here is that if you -copy an array (whether immutable or mutable), you will always get an immutable NSArray.
So to fix this, change the property to be retain instead of copy, and also fix this memory leak:
testPage.questions = [[NSMutableArray alloc] init];
It should be:
testPage.questions = [NSMutableArray array];
#property (nonatomic, copy) This setter declaration "copy" probably cast to NSArray why not retain or assign? I would retain anyway
You can also create a mutable copy method like so:
- (void)setQuestions:(NSMutableArray *)newArray
{
if (questions != newArray)
{
[questions release];
questions = [newArray mutableCopy];
}
}