I've been googling to find out if there's a way to determine if one of my promo codes has been redeemed.
I've found solutions say use the redeem link in the iTunes mac app, enter the promo code (it will say if it's been redeemed) then when it asks for the password, click cancel.
However this no longer works, clicking redeem asking you for you user name and password as soon as you click the link.
Any ideas?
UPDATE: Note that it seems this method unfortunately no longer works. Entering an iOS code in the Mac app store successfully redeems it now.
For an iOS app, enter the code into the Mac app store redeem box (on front page, look under Quick Links - there's a Redeem link).
If the code has been used, it'll say "This code has already been redeemed"
If the code is available, it'll say "This code must be redeemed in iTunes"
This is after logging in, and is safe (won't ever accidentally redeem) and fast!
(Inspired by Tom's solution which seemed close but the wrong way round?!)
As far as I know, the only way to check if a promo code has been redeemed is Tokens.
It is a Mac application (FREE for one app, $29 for more) which allows you to generate, share and track them.
This is possible because instead of sharing the promo code itself, you will share a tokn.co URL containing your code. When a user redeem it, you can see "Redeemed" below the name of the person you shared the code with.
Unfortunately, I don't know if it also works with code generated using iTunes Connect but you can find more information on its website!
Try redeeming it on an iPhone, will either say 'redeemed' or 'use the app store'.
Related
I want to get approval for my app id only for the like and share buttons of facebook but it seems that it got more complicated then before.
When I go to my app then javascript sdk to create the code of javascript for my site it shows
This app is in Development Mode and not available publicly.
Modo público can be enabled in the App Dashboard.
So then I go to the app dashboard and it is asking a lot of information I don't have because it's only to have the like button in my site I don't want to read more likes of users.
So anyone can help me to find the right way to do this.
The only thing you should have to fill in to make the app public is the Contact Email on the main Settings page:
(source: infused.org)
Found this thread whilst having the same problem. In addition to infused's post, you have to go to "status and review" and turn "Do you want to make this app and all its live features available to the general public?" to Yes.
Furthermore, I noticed that removing the app id (as per the code you get if you are not logged in and go to the plugin generator page), then the code does not work at all.
Also, if the app is not set as live, then it will still sometimes work - just to make things harder to debug.
So having finished an app for a client, I've been asked to alert any users entering their website via iPhone/Safari that there's an app, and to ask the user if he/she would like to download it.
The method I'm using is to simply set window.location to "itms-apps://itunes.com/apps/[appname]". No redirects, straight to the appstore. Ought to work great, at least judging by the absence of people with similar googlable problems, but it seems that every now and then the appstore gives me and some of my co-workers an "app not found" error screen.
Has anyone else encountered this problem? A solution would be delicious.
I'd like to know how to put that menu inside my app that asks the user to review my app and redirects him to App Store to do so. Searched around but couldn't find much information, probably I'm not using the right keywords.
There's a nice library called Appirater for that.
If AppIRater is too heavy for you, you can send them directly to the page by using the format:
itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID
… where APP_ID is your iTunes numerical application id.
I'm using the official FBConnect library for iOS and trying to get it working in my iPad app. Here's what's strange: when my friend logs in using the call to authorize:permissions:delegate, everything works fine: the dialog asks for his authorization to connect to Facebook, the fbDidLogin delegate method gets called, all is well.
However, when I try to login, the dialog never changes. The keyboard is dismissed, the password field is cleared and it just sits there. The issue is the same in both the simulator and on the device.
Here are the things I've checked and triple checked:
My login name and password are correct. If I do put in the wrong password, an "invalid username/password" message appears, and that isn't happening.
The application is not in sandbox mode.
The Application ID is correct (my friend can login without problems).
Some additional information:
Original application was created by my friend.
I created a second FB app and put in the new Application ID
My friend can login with the new Application ID
I can log in to neither.
This appears to suggest that there is something different about my friend's account, rather than the app itself.
We've been banging our heads together on this for a couple of days now. What could be causing this behaviour? Why isn't an error being generated?
Edit: It seems there are a lot of people affected by this, so in the interest of trying to find an answer, I've added a bounty.
There appears to be a server-side problem with Facebook logins as noted here:
http://github.com/facebook/facebook-ios-sdk/issues#issue/95
People have said that if they change their password on Facebook they are subsequently able to log in using the Facebook-iOS-SDK downloaded from github. Obviously that is a poor long-term solution and would be unacceptable in an app released through the App Store. On the bright side, there seem to be reports of similar login problems logging in from apps on other platforms as well.
Update: Facebook has a bug filed on this subject that can be viewed here:
http://bugs.developers.facebook.net/show_bug.cgi?id=13199
I've seen several many apps link to the "write a review" page on the app store. What URL are they using? I know it's a Phobos URL.
Thanks.
You can use the following link:
itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=1234567890
Just replace the ID with your application’s ID. Unfortunately, the page you are taken to doesn't actually show your application's name; it just shows recent reviews for your application and allows the user to write their own. It's not a perfect solution, but so far it's the best we've got.
Also, that URL will only work on an iOS device. If you need one that works on the desktop, you can use the following:
https://userpub.itunes.apple.com/WebObjects/MZUserPublishing.woa/wa/addUserReview?id=1234567890&type=Purple+Software
See this blog post for more information.