I am developing a windows phone app that uses unicode chars. The xamll displays the characters fine. But when I run the emulator, the good ole squares show up! I tried sending the font with isolated storage even. What can I do? If the app was to be installed into a windows phone device, would it look like my xaml page or the emulator?
Emulator is closer to a device than Visual Studio designer, so if you can't see these characters on the emulator then you won't see them on the device.
I guess you're using some custom font. To use it, you have to embed it in your app. Here you can find out how to do it.
Related
I learned dart and I want to access flutter, but I was surprised by android studio because my computer is weak.so,can i create android and apple applications with flutter without android emulator , with just flutter pack and vs code and browser
If you only work with simple UI widgets yes you can use the embedded development tools within the browser to get the dimensions of the device you working on like so
But, most of the cases there are libraries work differently according to the platform so it might work with the web but not with android or iphone and you can not test it without the actual device.
And yes VS code is a very good with flutter and might be better than android studio but it won`t make the difference you expected, in my opinion what make it faster is to use an actual device for testing and not using the emulator, also don't use a lot of application along side with the IDE, like if you are using spotify, listening to youtube video or following a tutorial just use your phone because browsers as bad as emulator.
You can use a text editor and the command line tools to build flutter apps and test them on a real device.
I wouldn't recommend it though.
You could give VSCode a try as it is a more lightweight environment.
Your computer should handle testing on a real device, which requires only a USB cable. Accessing the application in the browser would probably eat a lot more memory. You can read about how to use the real device with flutter here.
There's a web page at http://examinemysite.com/foodRating. The webpage shows properly in two iPhone emulators as shown below. However testing using a real iPhone and a real WP7 phone, the size of the text and the stars are a lot smaller. Why are the physical devices not showing the same page like the emulators (same size text, stars and spacing)? The emulators are running under Windows 7.
IBBDEMO:
MITE:
You're using tools that simply try to display what they think would be displayed by MobileSafari. IBBDEMO is, if I'm not mistaken, an Adobe Air application. I'm not sure about MITE, but I don't think it has any special knowledge of MobileSafari either. These tools seem like nothing more than web browsers that display in a small 320x480 window with an iPhone image wrapped around the display area. It would be fairly astonishing if they did a perfect job of simulating MobileSafari.
On the Mac I got the iPhone Simulator but under Windows and Linux enviroments I need a webbrowser which emulates the behaviour and size of the iPhone browser. I'm not looking for a website with a frame with the iPhone screen size but an actual application. Prefably webkit based so it will behave as much like the iPhone as possible. It should also be able to send the same browser headers as MobileSafari in the iPhone and if not it should be possible to modify the headers. That could be done in a menu in the program, support plugins(which have the power to modify headers) or the progam should be opensource.
It might not exist and if not thanks anyway. However if it does that would be awesome. If you know a program which have some of the mentioned features but not all of them an no one have posted a better one feel free to post a link/the name of that browser (still better then nothing or a framed site in Safari).
tldr: iPhone like browser, same window size and headers as MobileSafari.
Try one of the following:
Blackbaud iPhone Browser Simulator
iPhone Drift web browser for Windows
MobiOne iPhone and Palm Pre emulator
So far as I can see, only the first of these actually uses Safari as the rendering engine, and it is using Safari for Windows rather than Mobile Safari, but it should be close enough I think.
try iphonedrift on windows
I am looking for iPhone emulation software to test a couple of internal web applications against the iPhone. There are a few quirks occuring with iPhone users that would like to fix but I am unsure how to test them.
For example one of the issues is that numbers are showing up as phone number links on the iPhone which 99% of the time is incorrect. On regular Windows Safari this doesn't occur.
There are also formatting issues with fonts and spacing that occur on no other broswer except the iPhone version of Safari.
Emulator must be free and work under Windows. Suggestions?
There is a Windows build of WebKit embedded inside an iPhone-like shape called Blackbaud iPhone Browser Simulator. You can download it here http://labs.blackbaud.com/NetCommunity/article?artid=662
If you're looking for general WebKit issues, Safari 4 and Chrome use fairly similar builds of WebKit. Most issues can be troubleshooted in that manner.
For things like the automated tel://########## hyperlinking, though, you're likely SOL. That's an iPhone specific customisation of WebKit. It can be disabled (details in someone else's answer here) but you're not going to be able to test for the behaviour on Windows.
Another iphone webkit emulator :
http://www.genuitec.com/mobile/
Build by genuitec, the creators of myEclipse. It's better than using safari desktop as it's a modified version of webkit in order to have the same behavior than safari iPhone. But in reality, it's not 100% equal !
I want to test a website to see how it works with the iPhone but I don't own an iPhone or an iPod touch. Is there a way I can test how the site works on them without owning one?
What I'm really after is fixing how Stackoverflow's WMD markdown editor works on the iPhone. I hear that the hyperlink and image prompts are created too high. I think I know how to fix that but it's pretty tough to develop blind.
If you own a Mac, you can download the iPhone SDK which comes with an iPhone simulator. It works not only for debugging a native app but also for browsing the web.
If you have Safari on your computer, you can enable the "Develop" menu under Preferences > Advanced > Show Develop Menu in Menu Bar.
With this enabled, you can go to Develop > User Agent, and change the user-agent string to the device you want your browser to report to the web server as.
By resizing the window to the appropriate width, you can emulate what the site will look like on the iPhone.
The upside of this is that it's quick, it works on both Windows and Mac, and you don't need the iPhone SDK installed. You can also browse iPhone-specific versions of websites that catch user-agent strings directly from your PC.
The downside is obviously your Safari browser on your PC will behave quicker than on the actual device (especially in regard to javascript performance); it displays plugins and shows fonts that may not be available on the actual iPhone OS; a lack of multi-touch support and "snapping" to columns while scrolling; no auto-rotation; no multi-touch/pinch-zoom; widgets will look different; etc.
Just a notice on this old thread - we have now enabled live testing on iPhones and iPads via vnc at CrossBrowserTesting.com.
Ken - Founder
There is a free app on the mac that emulates the iPhone browser: iPhoney
I don't purport to have done more than a web search, but the problem seems to be solved by several products that are "iPhone web app emulators."
http://www.testiphone.com/
http://marketcircle.com/iphoney/