ViewController reference not being maintained - swift

I have a service class, AuthManager, that has a method in it as below:
public func logoutAuth(from viewController: UIViewController, completion:((_ result: Bool) -> Void)? = nil) {
let logoutString = "\(self.oAuthBaseServerURL)/logout.jsp"
// Present the Sign Off ViewController
if let logoutURL = URL(string: logoutString) {
let logoutController = SFSafariViewController(url: logoutURL)
let logoutDelegate = SFSafariViewDelegate(completion: completion)
logoutController.delegate = logoutDelegate
viewController.present(logoutController, animated: true, completion: nil)
}
}
I call this service from an instance of it (singleton in a global state) in my view controller like this:
GlobalState.AUTHMANAGER().logoutAuth(from: self, completion: self.completeLogout)
However, I am getting this error:
[Warning] Attempting to load the view of a view controller while it is deallocating is not allowed and may result in undefined behavior (<SFSafariViewController: 0x7ff9b1060800>)
I'm not sure why that is deallocating too early. I've tried making the SFSafariViewController an instance variable and assigning it in the method instead, which yields the same error.

Related

How to call a function from another controller in swift

I set the Show Charts button on the DetailView Controller which triggers the getChartData function and shows me the values in display view in charts, now I want to call that function in the didselectrow on the main Viewcontroller so that the chart is loaded automatically, but it fails.
When I tried to call that function in didselectrow (DVC.getChartsData) I got the error "Thread 1: Fatal error: Unexpectedly found nil while implicitly unwrapping an Optional value"
DVC.getChartsData
Thread 1: Fatal error: Unexpectedly found nil while implicitly unwrapping an Optional value
ViewController:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let Storyboard = UIStoryboard(name: "Main", bundle: nil)
let DVC = Storyboard.instantiateViewController(withIdentifier: "DetailViewController") as! DetailViewController
DVC.getDetailName = coin[indexPath.row].name
let formatedRoundingPrice = (coin[indexPath.row].price as NSString).floatValue * currencymodel.indexValue
let formatedPrice = String (format: "%.3f", formatedRoundingPrice)
DVC.getDetailPrice = formatedPrice
self.navigationController?.pushViewController(DVC, animated: true)
let percentage = String ((coin[indexPath.row].percent as NSString).floatValue)
DVC.getDetailPercent = percentage
tableView.deselectRow(at: indexPath, animated: true)
//DVC.getChartData()
}
DetailViewController:
#IBAction func tapLineChart(_ sender: Any) {
getChartData()
}
func getChartData () {
let chart = HITLineChartView(frame: CGRect(x: 0, y: 0, width: UIScreen.main.bounds.width, height: displayView.bounds.height))
displayView.addSubview(chart)
let max = String((priceResult.max() ?? 0.0).rounded(.up))
let min = String((priceResult.min() ?? 0.0).rounded(.down))
let maxChange = abs((listOfChanges.max()) ?? 0.0).rounded(.up)
let minChange = abs((listOfChanges.min()) ?? 0.0).rounded(.up)
absMaxPercentage = Int(maxChange > minChange ? maxChange : minChange)
titles = ["\(getDetailName) closing price is \(getDetailPrice)"]
print(data)
chart.draw(absMaxPercentage,
values: listOfChanges,
label: (max: max, center: "", min: min),
dates: namesArray,
titles: titles)
addCloseEvent(chart)
finalURL = baseURL + "bitcoin" + "/market_chart?vs_currency=usd&days=5"
print(finalURL)
getBitcoinData(url: finalURL)
}
How to load my charts tap on a specific tableview cell instead of tapping on tapLineChart.
https://imgur.com/fg2502P
https://imgur.com/C4AzaRY
https://imgur.com/jOrwujy
if you want to call a function on viewControllerB that you declare from viewController A.
just create the object of the class file you want to use the function from
var obj mainVC = MainViewController()
class MainViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
func commonMethod() {
print("From the main class")
}
}
Using that object, call the function in another file where you mean to use it
class OtherViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
mainVC.commonMethod()
// Do any additional setup after loading the view, typically from a nib.
}
}
Additionally, You can also create a new swift file, name it Global.swift, create all your functions that you want to use throughout the application here. They become "global functions"
You will want to use delegates or observers to pass data between view controllers.
I'm new to tutorials, but I wrote a bit about this here: https://www.eankrenzin.com/swift-blog/pass-data-throughout-your-app-with-observers-and-notifications-xcode-11-amp-swift-5
You should use optional binding to unwrap your VC let DVC = Storyboard.instantiateViewController(withIdentifier: "DetailViewController") as! DetailViewController
Your code is crashing because of that line. Check your interface builder to make sure the identifier is correct. Edit: this line was not causing a crash, but it is still better to use optional binding.The line is: https://imgur.com/CVP1x6H
NOTE: It is terrible practice to litter your app with instances when delegates and observers could work. Also do NOT have globals. Globals are disastrous for debugging and create tech debt.

UITextField.text value won't change on GooglePlaceAutocomplete

I am working on a form app on iOS 11 using Swift 4. I'd like to put the return of Google's selector (PlaceAutocomplete) in the UITextField of one of the cells of my UITableView. The issue is that despite assigning new values, the text fields remain blank. After debugging for a while it seems that something is discarding the content of my UITextField when the location is being selected.
These are the GooglePlaceAutocomplete callbacks with the result value assignment :
extension MyUITableViewController, GMSAutocompleteViewControllerDelegate {
func viewController(_ viewController: GMSAutocompleteViewController, didAutocompleteWith place: GMSPlace) {
print("Place name: \(place.name)")
let indexPath4 = IndexPath(row: 4, section: 0)
let cell4 = tableView.cellForRow(at: indexPath4) as! InputPlacePicker
cell4.inputTextField.text = place.name
dismiss(animated: true, completion: nil)
}
func viewController(_ viewController: GMSAutocompleteViewController, didFailAutocompleteWithError error: Error) {
print("Error: ", error.localizedDescription)
}
func wasCancelled(_ viewController: GMSAutocompleteViewController) {
dismiss(animated: true, completion: nil)
}
}
And this is the call to GooglePlaceAutocomplete
#objc func pickPlace() {
let autocompleteController = GMSAutocompleteViewController()
autocompleteController.delegate = self
present(autocompleteController, animated: true, completion: nil)
}
Changing the cells directly is probably not a good idea, since everytime the UITableView is reloaded, cells get recycled and depending on your tableView(_:cellForRowAt:) implementation, your UITextFieldmight get overwritten or end up somewhere else.
It is a better practice to have some kind of model or state in your view controller, which holds the state for each cell in the different sections.
Change this state (for instance a list of place names) in your GooglePlacesAutocomplete delegate and call reloadData on your tableView to get the new data from the changed state.
In your tableView(_:cellForRowAt:) implementation, you set inputTextField.text = place.name before you return it, this way all cells should end up with the right place name from your internal state.
Okay! I understood what you said Kie and you're right. I'll implement something to save my field values.
But in my case, it is the GMSAutocompleteViewController which reloads my UITableView because it was called with present(). I changed that to add it to my navigationController and now my field persists.
Thanks

Why is an old view model responding to a notification?

I’m creating a weightlifting calculator application (Swift 4) using MVVM and have been trying for 2 days to figure out why a view model that should have died is still responding to a UserDefaults.defaultsDidChange event notification.
I launch the app:
At launch, in the AppDelegate, I create a new lift event object and use it to initialize a new CalculatorLiftEventViewModelFromLiftEvent for the `CalculatorViewController':
I calculate a lift and save it
I tap the + button to create a new lift:
this causes a new, empty lift event object to be created
this new lift event object is used to initialize a new CalculatorLiftEventViewModelFromLiftEvent object
this new CalculatorLiftEventViewModelFromLiftEvent is then assigned to the CalculatorViewController's viewModel property, replacing the one created when the app launched
the values on the calculator screen are zeroed out, ready for a new lift event to be entered
I tap the Settings button to go to Settings where I change the Formula associated with the current lift event.
The new Formula is saved as the default and the UserDefaults.defaultsDidChange notification is fired
HERE’S THE PART I CAN’T FIGURE OUT: the original view model is still alive and it’s still listening for UserDefault notifications. When I close the Settings screen and go back to the Calculator view, the values from the prior lift event that had been cleared out now reappear.
Here’s what happens when the + (new) button on the Calculator screen is tapped:
#objc fileprivate func onNewButtonTapped(_ sender: UIBarButtonItem) {
let newLiftEvent = dataManager.createNewLiftEvent()
viewModel = CalculatorLiftEventViewModelFromLiftEvent(withLiftEvent: newLiftEvent, dataManager: dataManager)
setupView()
}
Here’s how the CalculatorLiftEventViewModelFromLiftEvent is initialized:
init(withLiftEvent liftEvent: LiftEventRepresentable, dataManager: CoreDataHelper) {
self.modelLiftEvent = liftEvent
self.liftName = Dynamic("\(modelLiftEvent.lift.liftName)")
self.weightLiftedTextField = Dynamic(modelLiftEvent.liftWeight.value)
self.repetitionsTextField = Dynamic("\(modelLiftEvent.repetitions)")
self.oneRepMaxTextField = Dynamic(modelLiftEvent.oneRepMax.value)
self.unitsTextField = Dynamic("\(UserDefaults.weightUnit())")
self.weightPercentages = Dynamic( [ : ] )
self.dataManager = dataManager
super.init()
subscribeToNotifications()
}
UPDATE: Here are the deinit and the addObservers in CalculatorLiftEventViewModelFromLiftEvent. Notice I'm not using block-based observations.
deinit {
print("I got to the deinit method")
unsubscribeFromNotifications()
}
func subscribeToNotifications() {
NotificationCenter.default.addObserver(self,
selector: #selector(liftNameDidChangeNotification(_:)),
name: NSNotification.Name(rawValue: LiftEventNotifications.LiftNameDidChangeNotification),
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(weightUnitDidChangeNotification(_:)),
name: NSNotification.Name(rawValue: LiftEventNotifications.WeightUnitDidChangeNotification),
object: nil)
NotificationCenter.default.addObserver(self,
selector: #selector(roundingOptionDidChangeNotification(_:)),
name: NSNotification.Name(rawValue: UserDefaultsNotifications.roundingOptionDidChangeNotification),
object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.defaultsDidChange), name: UserDefaults.didChangeNotification,
object: nil)
}
--- END UPDATE
I pass the modelLiftEvent when segueing to the SettingsViewController:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if let identifier = segue.identifier {
switch identifier {
case a:...
case b:...
case "SettingsSegue":
if let nav = segue.destination as? UINavigationController {
let destinationViewController = nav.topViewController as! SettingsViewController
destinationViewController.dismissalDelegate = self
let settingsViewModel = SettingsViewModelFromLiftEvent(withLiftEvent: self.viewModel.modelLiftEvent)
destinationViewController.settingsViewModel = settingsViewModel
destinationViewController.dataManager = dataManager
settingsViewModel.dataManager = dataManager
}
Finally, in CalculatorLiftEventViewModelFromLiftEvent, I’ve put a break point here because this is called when the view model hears the UserDefaults.defaultsDidChange notification. At this point, I have also verified that this CalculatorLiftEventViewModelFromLiftEvent is the old one, not the new one created when I tapped the + button:
#objc func defaultsDidChange(_ notification: Notification) {
let oneRepMax = modelLiftEvent.calculateOneRepMax()
guard oneRepMax.value != 0.0 else { return }
let weightPercentages = getWeightPercentages(weight: oneRepMax.value)
self.weightPercentages.value = weightPercentages
weightLiftedTextField.value = modelLiftEvent.liftWeight.value
repetitionsTextField.value = "\(modelLiftEvent.repetitions)"
oneRepMaxTextField.value = modelLiftEvent.oneRepMax.value
}
I've read through a bunch of documentation about the life cycle of objects but haven't found anything that helps. I expect that when the new CalculatorLiftEventViewModelFromLiftEvent is created and assigned to the `CalculatorViewController''s viewModel property, it would replace the reference to the old one and it would cease to exist. Evidently, that's not what's happening.
Does anyone have any idea why when I go from the Calculator view (step 3) that has no values (except for 0.0) to the Settings and then come back, the prior lift event values are displayed?
I've fixed the problem of the prior liftEvent being displayed after clearing the calculator, changing the default formula, and coming back to the calculator screen.
On CalculatorViewController, when the + button is tapped, instead of creating a new viewModel and assigning it to the viewModel property, I'm asking my AppDelegate to create both a new CalculatorViewController and CalculatorLiftEventViewModelFromLiftEvent by using the launchCalculatorViewController method which does this when the app launches.
The original code in CalculatorViewController:
#objc fileprivate func onNewButtonTapped(_ sender: UIBarButtonItem) {
let newLiftEvent = dataManager.createNewLiftEvent()
viewModel = CalculatorLiftEventViewModelFromLiftEvent(withLiftEvent: newLiftEvent, dataManager: dataManager)
self.percentagesTableView.reloadData()
setupView()
}
Now the new code in CalculatorViewController:
#objc fileprivate func onNewButtonTapped(_ sender: UIBarButtonItem) {
(UIApplication.shared.delegate as? AppDelegate)?.launchCalculatorViewController()
}
and in AppDelegate:
func launchCalculatorViewController() {
self.window = UIWindow(frame: UIScreen.main.bounds)
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
if let initialViewController: CalculatorViewController = mainStoryboard.instantiateInitialViewController() as? CalculatorViewController {
self.window?.rootViewController = initialViewController
let liftEvent = dataManager.createNewLiftEvent()
let viewModel = CalculatorLiftEventViewModelFromLiftEvent(withLiftEvent: liftEvent, dataManager: dataManager)
initialViewController.viewModel = viewModel
initialViewController.dataManager = dataManager
self.window?.makeKeyAndVisible()
}
}
Unfortunately, I determined that CalculatorLiftEventViewModelFromLiftEvent objects are never being deallocated which tells me I've got a strong reference cycle that won't let go:
That will have to be another SO question.

Run a function N time anywhere in the app in Swift

I trying to make a calling app for my project and I want to add a function that keeps checking if someone if calling. My app uses Firebase where I have a key for each users to check if he made a call or not.
There's two problem I am facing here, the first one is, as I said, that I want my function to keep checking anywhere in the app for an incoming call. The other problem is that i have a viewcontroller that I want to pop up when someone is calling. I have found this code on github but it uses navigationcontroller which I am not using in my app :
extension UIViewController{
func presentViewControllerFromVisibleViewController(viewControllerToPresent: UIViewController, animated flag: Bool, completion: (() -> Void)? = nil) {
if let navigationController = self as? UINavigationController, let topViewController = navigationController.topViewController {
topViewController.presentViewControllerFromVisibleViewController(viewControllerToPresent: viewControllerToPresent, animated: true, completion: completion)
} else if (presentedViewController != nil) {
presentedViewController!.presentViewControllerFromVisibleViewController(viewControllerToPresent: viewControllerToPresent, animated: true, completion: completion)
} else {
present(viewControllerToPresent, animated: true, completion: completion)
}
}
}
For your question on monitoring when incoming calls occur and to be called as a result, see this answer. It's probably what you need (I've never tried it, however). The example shows creating a CXCallObserver and setting your AppDelegate as delegate.
For your second question, I'd first try this answer which leverages the window.rootViewController so you can do this from your AppDelegate. Generally, the root VC is your friend when trying to do UI your AppDelegate. :)
A better answer based on Alex's added comments:
I'd first look at how to set up an observer to your Firebase model so that you can get a callback. If you don't have a way to do that, I'd use KVO on the Firebase model property. But to do exactly as you're requesting, and to do so lazily from AppDelegate (rather than from a singleton), see this code:
// In AppDelegate
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey : Any]? = nil) -> Bool
{
self.timerToCheckForCalls = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector: #selector(timerFired), userInfo: nil, repeats: true)
}
func timerFired()
{
let didCall = // TODO: query your Firebase model...
guard didCall == true else
{
return
}
self.displayCallerView()
}
func displayCallerView()
{
// See below link.
}
See this answer for how to present your view controller, even when your app might be showing an action sheet, alert, etc... which I think you'd especially value since you need to display the caller regardless of what your app is doing.
Note while user is scrolling a UITextView, the timer won't fire yet. There may be other situations where the timer could be delayed too. So it really would be best to observe your Firebase model or receive a KVO callback than to use a timer.
If you want to make a function that can be called from anywhere, use a singleton pattern. You can also use that to store your special view controller.
Bear in mind that this code SHOULD NOT considered fully functioning code and will need to be customized by you to suit your needs.
class MyClass {
let shared = MyClass()
var viewController: SpecialViewController?
func checkForCall() {
// do function stuff
}
func getSpecialViewController() {
let storyBoard = UIStoryboard.init(name: "main", bundle: nil)
// keep it so we don't have to instantiate it every time
if viewController == nil {
viewController = storyBoard.instantiateViewController(withIdentifier: "SomeViewController")
}
return viewController
}
}
// Make an extension for UIViewController so that they can all
// use this function
extension UIViewController {
func presentSpecialViewController() {
let vc = MyClass.shared.getSpecialViewController()
present(vc, animated: false, completion: nil)
}
}
Somewhere in your code:
// in some function
MyClass.shared.checkForCall()
Somewhere else in code:
presentSpecialViewController()

Why do I need to force the type using this Swift generic function?

I had some repetitive UIViewController boiler-plate scattered around that I wanted to encapsulate, so I defined this generic UIViewController extension method:
extension UIViewController {
func instantiateChildViewController<T: UIViewController>(
storyboardName: String? = nil,
identifier: String? = nil
) -> T {
let storyboard: UIStoryboard!
if let name = storyboardName {
storyboard = UIStoryboard(name: name, bundle: nil)
}
else {
storyboard = UIStoryboard(name: "\(T.self)", bundle: nil)
}
let vc: T!
if let identifier = identifier {
vc = storyboard.instantiateViewController(withIdentifier: identifier) as! T
}
else {
vc = storyboard.instantiateInitialViewController()! as! T
}
self.addChildViewController(vc)
self.view.addSubview(vc.view)
return vc
}
}
However, when I use this extension like so:
class ChildViewController: UIViewController { /*...*/ }
class ParentViewController: UIViewController {
private var childVC: ChildViewController!
//...
func setupSomeStuff() {
self.childVC = self.instantiateChildViewController() //<-- Compiler error
let vc: ChildViewController = self.instantiateChildViewController() //<-- Compiles!
self.childVC = vc
}
}
I get the compiler error Cannot assign value of UIViewController to type ChildViewController! on the line with the comment above. However, if I use an intermediate variable that I explicitly give a type to it works.
Is this a Swift bug? (Xcode 8.1) My interpretation of how generics work is that in this case T should equal the more specific ChildViewController, not the less constrained UIViewController. I get the same issue if I defined childVC as private var childVC: ChildViewController?, the only work-around I've found is the local variable, which obviously makes the extension less compelling, or to do an explicit cast like:
self.childVC = self.instantiateChildViewController() as ChildViewController
I've seen this too. I think there's some weird behavior around Optionals the compiler isn't dealing with as expected.
If you change the return value of the function to an optional value it should work without a problem.
func instantiateChildViewController<T: UIViewController>(//whateverParams) -> T!
or
func instantiateChildViewController<T: UIViewController>(//whateverParams) -> T?
Also, your childVC should be a var rather than a let if you're going to set it anyplace other than an initializer