Facebook Playable Preview tool zip error? - facebook

screenShot of error
I am trying to make a Facebook playable ad in phaser3 but when I upload my zip file which is 101 kb. it is showing error File size must be less than 2MB.

The 2MB size limit is on the index.html, not the zip file. Check the specs here: https://www.facebook.com/business/help/412951382532338

I also tried to make too, it worked when I uploaded a really small tiny game that is not zipped.
I think there is an error in the Facebook preview because when I uploaded it using suit manager, it showed me the result.

Related

My clips never gets HD quality on Facebook

I have a problem uploading videos to Facebook and keep the original quality. I have tried every step and various solutions but it still never get HD (1080p) quality as the source file are. The highest I get is 720p.
I have Premiere Pro CC, the lastest version, and I have tried almost every codec settings there is. My file is in good quality 1080x1080 and when I export it the video looks great on the computer and even on Youtube.
Unfortunately with Facebook I can't get it to Work on my customers Facebook Page and the material looks crap.
There are other firms also uploading videos to the pages and theire content gets HD quality.
I have tried:
Alomost every codec setting recomended out there with h264.
I have checked the HD-box in Video Settings on my Facebook.
I have tried export it in Apple ProRes HQ and uploaded 1-2 GB files.
I have downloaded HD 1080p material from Youtube and uploaded to FB.
I have tried upload directly and even schedule it for weeks later.
Unfortunately there is still no luck.
Anyone out there having a solution I should try?
So I had the same problem for ages! and after a LOT of research, the only real answer I found is that Facebook gives different priorities to different users (ex: Verified and Not Verified).
So it has nothing to do with your rendering export settings...
It's all Facebook decisions...
It sounds like it may simply be a problem with the upload handling. You should be fine utilizing the native Facebook codec though it never hurts to rebuild it. There's explicit steps you can take here regarding Facebook codec standards: https://blog.pond5.com/12628-social-media-export-settings-in-adobe-premiere-pro-the-ultimate-guide/
Here's a few things I recommend for troubleshooting:
check that HD gear in the bottom right corner includes 1080. If it only goes up to
720, check to make sure your file is indeed 1080x1080.
make sure you are the one uploading directly into your customer's Facebook page.
after you've uploaded it, give it 10-20 minutes and check on it again. It's possible that they haven't finished converting the file to the proper quality if you immediately view it after upload.
I have the same issue. The best answer you have to speak someone with Technical support and this is only possible if you publish this question everywhere over the internet because the regular support are trained only to send you useless articles.
Secondly Youtube is the king of HD and 4K videos so far. Check out my 4K video. When i try to upload this 4K video on my facebook page. They simple create error. Then i downgrade it to 1080p and after upload it only watchable in 720p. Since, facebook do not care about real creator they will never reply your comments on time so get some real one from linkedin or nudge again and again their support by calling and emailing them back to back so they force to add a real technical guy in your discussion and he will solve your issue on your facebook page.
Drop me your page link on my Instagram Profile. i will add you in my discussion with facebook technical team.

How to compress multiple images and upload in FTP server from iPhone app?

I am developing iPhone app for take photo and upload the photo in FTP server. From the app i want to compress nearly 25 photos taken by the user and upload the compressed photos in FTP server. Can anyone please guide me to compress the images(Like ZIP) and upload the compressed photos on FTP server. Please help me. Thanks in advance.
You should definitly try out this library -> http://code.google.com/p/objective-zip/ . I've had good results zipping up to 3 images. Guess 25 will work as well
EDIT:
Here's a post of mine which has some sample code wich you can use :)
How can I convert my Zip-file to NSData to email my Zip file as an attachment

Brief code example to upload image from iPhone to ImageShack account

I'm trying to upload a jpg image from my iPhone to my ImageShack.com account.
Everyone says to use the MASSIVE THOUSANDS of lines of code in the 3rd party ASI code.
Is there a simple example, just of the upload code? (I'll take either sync or async)
Shouldn't this be doable with under 25 lines of code?
Thanks.

HTML5 offline video caching in mobile safari

I can't seem to get Safari on the iPhone or iPad to offline cache videos. Everything else gets cached just fine when I go offline. The video file is obviously in the manifest, but I just get the broken arrow. Works fine in Safari desktop. Any clues? I've tried both object embed and the video tags.
Sadly there’s a ~5 MB limit on offline cache in Mobile Safari. Not much you can do about it.
See these two articles for mobile browser cache limits (note that the second one adds vital information):
http://www.yuiblog.com/blog/2010/06/28/mobile-browser-cache-limits/
http://www.yuiblog.com/blog/2010/07/12/mobile-browser-cache-limits-revisited/
It only generically covers html and "external resources", but they didn't explicitly test video files, so maybe these are never cached by Mobile Safari.
Audio & video are not cached by iPhone since they are played by external applications. It seems the only workaround is to store them as base64 in local database or have them cached in application manifest as php(or similar) file but with base64 encoded audio and video content.
Use the manifest to cache the html pages containing the video tag, then tell your web server to expire the video in 30 years. That way the video will be in the browser cache not the manifest cache.
Update for iOS 4.3 on iPad:
I just tried adding a movie to a manifest file in iOS 4.3.
Safari asked me to allow extending the offline storage and then downloaded the movie.
Perhaps something like this would work: http://www.nihilogic.dk/labs/jsvideo/test2.php
i have read it needs an html5 manifest setup to cache files

want to know the exact size of a data contend in any specified url

hi all i want to know that while specifying url in my iphone native application for downloading purpose it works fine but if i want to know the exact size of data either in kb or in Mb coming from that url how could i do that plz guide me to do that demonstarting a sample code would be a big boost
thanks
ASIHTTPRequest can request the size of the download for the purposes of attaching a download progress indicator.