HMS Interstitial Ads issue - huawei-mobile-services

I am trying to implement Interstitial ads into my application When loading live Interstitial ads, I am getting error 3 and ads are not showing.
What might be the issue? Can you help on this.

It is normal that some of the device would not show ,  the fill rate is not 100%.
Sometimes ads were loading on devices but not on each click sometime coming and sometime not, this is all related to fill rate is not 100 %.
Competitors Ads  also not having 100 % fill rate.

Related

Integrating Mopub with AdMob mediation

I am trying to show MoPub ads through mediation with AdMob. and i did everything on the tutorial
but the ads not showing this what i got :
W/MoPubAdapter(26392): 3: No ads found.
W/flutter (26392): onAdFailedToLoad: 3
I/Ads (26392): Ad failed to load : 3
I/flutter (26392): InterstitialAd event MobileAdEvent.failedToLoad
pls help !
Your code is most likely correct, code 3 just means that there are no ads being served from Admob.
See this answer
If you are getting this error, then your code is correct. The issue is that AdMob does not always have an ad to return for every request. This may happen particularly if you have just registered your AdMob publisher ID, as it takes some time and multiple requests before the new ID starts returning ads.
Another reason your fill rate may be low is that you don't have AdSense backfill enabled, or you have filtered out some ads. Check your app settings to see if that is the case.

Admob ads suddenly stopped showing up in apps

I just built my own app using Unity and placed ads on it. It showed up properly for a few days but now suddenly stopped. The app is unpublished and most of the impressions are from my own device (around 1500). The number of requests show up correctly on the Admob console but the number of impressions is 0 and the match rate is also 0%. There is nothing on my Admob console suggesting that my account is disabled or any of the ids have expired. Test ads still work fine and it has been so for the last 3-4 days (tested across multiple devices). Any help would be appreciated
AdRequest request = new AdRequest.Builder().Build();
AdManager.bannerAd = new BannerView(adID, GetBanner(), AdPosition.Top);
AdManager.bannerAd.LoadAd(request);

Revmob - reconnecting to the server

I am developing a game and I decided to place my ads with Revmob(if you have a better company go ahead and share with, I tried admob but google is very strict and they banned my account for nothing so I am afraid my money will get locked).
Though the documentation for swift 3 is drastically poor I managed to display custom ads. Yet, I need help when reconnecting to the internet.
Here's the problem, whenever a user launches the app with no internet the ads won't display (of course), but then when the user reconnects to the internet during the same gameplay the ads still don't show.
My question: Is there a way to try to reconnect to the server every 15 seconds or so? And is it possible to display cached banner ads?
Thanks in advance!

iPhone, In Flurry Ads only Video Ads will come

I am using Flurry Ads in my application and its working nicely
now my question is when flurry ads will come it shows only video Ads, can I see Ads like iAd or RevMobs Ads
plz any help will be appriciated
Thanks in Advance
I got my answer If we create an ad space, there we can set our ad space with Banner_Bottom, Banner_Top and Full Screen and in the code we can set
[FlurryAds fetchAdForSpace:#"adSpace" frame:self.view.frame size:BANNER_BOTTOM];
and we get only ads like iAd and RevMobs

cannot see iAds

I have created a new version and released it on the App store...
The new v1.1 has been approved as well..This version has the iAds code installed in it..
While testing, I was able to see "Test Adv"
But for some reasons, when I download my app, I do not see the iAds in the app..
The Ads Status in my iTunes connect says "Live Ads" and even shows a few numbers for some users..
But why do I not get to see the ads ? Is it like if I am the dev, I'll not see any ads?
Please help me. Thank you.
I am guessing because you are paid for views for your iAds, it makes sense that Apple doesn't serve up ads for the developer's iTunes account. The other reason you might not see an ad (assuming you try it on someone else's device) is the less than 100% fill rate.
I have never seen an iAd on my dev iPhone, but rest-assured, the ads are being shown :)
Update
Having a read of this article on 'Testing iAd Applications', it doesn't explicitly say that ads won't be served up on the developer's account, but it does mention what sort of ads will be served based on the build type.
I had the same issue and the same question with my app.
It turns out that there's not always an ad available to be displayed, ESPECIALLY if you are not in US.
I am in Canada and most of the time there's no ad to display.
Check you iAd Network control panel for the number of ad impressions, and sort by country.
In my case, US has over 90% fill rate (requests / impressions), while Canada is only 4%...
hope it helps...