I have a flutter application with premium subscription.
In my country (Sudan) users can't use online payment, cash only or a payment service used only inside the country called Bankak.
So, i want to implement a way that make sudanese users purchase from my in app products. Using the cash method or Bankak. As a payment option.
Anyone have an idea?
I found a library for flutter called in_app_purchases that implements the logic of both google play and the app store subscriptions, in app purchases...etc
But i don't know how to override the validation of the payment myself.
So i return a valid payment when someone give me the cash for example.
Related
I am developing a flutter app that uses UPI payment methods. but when I use packages like easyUPIpayment and any other upi package, I get payment failed. i researched in many way to solve this. but the solution is use a fully verified merchant account( solution is not tested by me). i don't want to use merchant payments in my app. so I decided to create a QR code that specifying the upi id and amount. the user only need to scan the upi id and pay. but i want to conform (not manually) the user has paid or not. how to do that? is ther any solution.
I found that use payment gateways is better solution for this. but payment gateways are charging money even for upi transactions. my app is for charity service so i need to avoid extra charges for collecting money. anyone has better solution for this?
i need better solution
I want to build an mobile app with flutter that gets payment when event is done.
for example, i call a taxi from an app and app is calculates payment from distance, time etc.when finish driving button tapped, app is gonna take payment from saved credit card immediately no 3d secure or anything.
my question is what is that payment method called, how can i implement that service (stripe, paypal etc.)
You can integrate Stripe payment services.
There are two ways you can choose to start:
Install and use Stripe via Firebase Extensions
Install and use Stripe via Dart Packages
I recommend them as they are very well documented and supported by Flutter.
With PayPal, charging from a user account on file is variously called "reference transactions with billing agreements" (Classic API), or reference / customer not present transactions with Vault in newer APIs.
To use reference transactions, the PayPal account must first be approved for it. You can contact the business support and explain the business need for the feature. Alternatively you look into getting PayPal's Braintree service which always has reference transactions enabled.
Provided reference transactions are approved and enabled on an account (which it must be emphasized is something the business side does, not a technical matter), PayPal can then guide you on which specific API to use.
I am planning to integrate payment within my property buying selling app created with flutter.
The user will see list of property, but he wont able to see who has posted the property and cannot contact him .He need to pay an amount to know the user who has posted that post and after paying the amount he can see who is owner of that post and contact him.
I am confused that, can i use other payment method for this purpose or i need to use google in app payment method only for it.
The app is providing service to let buyer connect with consumers by paying an amount and after they pay amount they can see the user who has posted the post, and connect with them for actual buying/selling of that property.
Can I use other payment provider like revenuecat or gpay or any other.
pls tell ?
my project involves money transaction and selling of physical goods just like amazon,flipkart etc..and is it possible to sell physical goods by using a paypal API and also
with my reference in other questions i was about to get some conclusions
App store will reject apps with paypal integration and they will accept only when there is involvement of charity,and donation
Appstore require 30 % of revenue from the app if its transferring money through the app
is there any way which should be most accurate to integrate the paypal within the app,avoiding the rejection?
The thing is that you shouldnt use the payment methods for accessing your app, for example: Remove ads, get extra levels, etc., Its because you are trying to cut that 30% pay to apple. So in this case you must use in-app purchases.
But you can use the payment methods for shopping, donation, charity, etc.
I am making a restaurant application in which the user can select any food item and our application needs to charge as per the food item selected. But I am confused as we cannot use INApp for this so what should be the best option for my application keeping in mind with apple document.And finally i dont want to use paypal also.
Apple will not allow you to use their In App Purchase API to pay for real-world goods.
Your only option is to use a web view to display a web-based payment system of your choosing, or use another payment API such as Paypal (which you have already expressed you don't want to use).